« Back
Generated:
Post last updated:
Y'all With The Cult?
Cultist Fernando Meets Justice
Permalink Mark Unread

With third circle comes more responsibilities and more opportunities to show his worth to his Lord.  He's on his way across the duchy, cutting around towns and cities with his newly learned Phantom Steed.  As far as he knows, his mission is still a diversion, like his previous missions, but he is important enough to warrant meeting up with another branch of the cult.  The work of his Lord requires subtly and cleverness, as both a means and as an end unto itself.

He winds his way through the labyrinth of animal trails in the forest, to what should be his meeting location with his contacts.  (He thinks... there was a lot of little turns and switchbacks.)

He thinks he sees them, a group of adventurers and not just bandits.  He focuses his carefully trained skills of observation for any details that stand out.

They'll see him soon enough, he'll go with a greeting with a touch of plausible deniability (not that there are many licit purposes for going off the road in Cheliax).

"Hail travelers!  Are you lost on these winding paths?"

Permalink Mark Unread

There are four of them, all mounted on horses — two human women in front, with an unarmored human man and a halfling woman behind them. One of the human women is wearing a painted wooden pendant, a circle with three dagger-like points coming out of it. They're dressed like adventurers — they all have billowing cloaks, and two of them have headbands — though official adventurers would generally be using the main roads, unless they'd specifically been sent to clear out a threat in the forest.

Fernando may also notice that their horses don't seem to be leaving any sort of trail on the ground, or that the halfling is armed with a bow and doesn't seem to carry herself like a slave. (The human women are also armed, but that's much less surprising.)

Permalink Mark Unread

(They generally don't aim very hard for subtlety when they're in the woods. If they run into an army patrol in the middle of the forest it was always going to turn into a fight anyway, in which case it's better to have their weapons drawn and Justice's holy symbol ready, and occasionally there are bandits with grudges against Asmodeans who don't particularly have anything against them and don't care to take their chances in a fight.)

The man is clearly some sort of caster, but he's by himself and not in army gear, so it's really not very likely he'll pick a fight with them. "We're not lost, no. And yourself?"

She's got a Chelish accent, though if he's particularly good with accents he might notice it's more like the kind people have if they grew up in the Heartlands.

Permalink Mark Unread

A 3 pointed symbol... maybe some variant of Pazuzu's symbol?  He knows they sometimes collaborate with other cults on tearing down Asmodeus, and they keep themselves compartmentalized that he wouldn't know if another branch had a priestess of Pazuzu join up.

And he was concentrating so hard on studying them that he almost missed what the woman with the pendant said... he's not sure if she actually said the correct counter-phrase to identify herself?  He thinks she was at least a few words off.  Maybe she's deliberately testing him?  Either way, they certainly can't be a group of licit adventurers, the halfling carries herself with too much freedom to be a slave, so they are almost certainly his contacts.

And she asked him a question.  He doesn't recall another stage of challenge and response identification procedures, so he'll just get to the point.

"I'm not lost.  Uh, um... I don't know what you have planned, but I have a small stack of heretically Good romance novels and I think it would be hilarious if some particularly devout Asmodeans got caught with them.  Not uh, saying it should have priority over your plans but if we could work it into the schedule I think it would be worth it.  And for more serious plans... I've recently gotten Magic Aura down well enough to fake the traits of other casters, although I need a few examples of their spells to study with Greater Detect Magic beforehand.  A well placed Magic Aura is a reliable classic."

Permalink Mark Unread

Wow, whoever this is seems kind of incompetent. Which is — kind of upsetting, actually, she doesn't want him to get caught and Maledicted for no reason — she should focus, that's not the most important thing.

He has... romance novels and the ability to frame people with magic auras... and he thinks they're part of his group, whatever that group actually is. Hearing about the romance novels, there's a part of her that kind of wishes Haven was here, even though this wasn't actually the sort of mission that needs double channeling capacity. ...It's sort of tempting to tell him to take his apparently-decent spellcasting and go break out another plantation but she's really not sure he could pull it off.

"—There's a couple towns within a few day's ride big enough to have multiple priests." She glances at the man behind her. "Can Magic Aura fake auras from divine casters?"

Permalink Mark Unread

"As far as I know, it's not possible to determine for certain from a spell's aura whether it was cast by a divine caster in the first place, if you don't see it cast. I don't see why it wouldn't work."

Permalink Mark Unread

Nod. "In which case it'd be nice to try and frame one of their priests for plotting against another one, get them to waste some time tearing each other apart. But it's more dangerous to try to sneak into the bigger towns — you'd definitely need to deal with the books first—"

Permalink Mark Unread

Justice can't see it but Independence is kind of giving her a look.

Permalink Mark Unread

"The books are harder, it's not the sort of crime that'd stick against anyone actually important."

Permalink Mark Unread

"I think it might depend on who you go after, actually — lots of people are important enough to just make it disappear, but disloyalty's one of the things that can really get you, I bet there's slavers who—"

Permalink Mark Unread

"If they're rich enough to own slaves they're rich enough to bribe the Fists!"

Permalink Mark Unread

 

"There's probably a way to use them to make it look like some of the recent disturbances in the area were caused by Desnans, the hard part is doing that without putting the Asmodeans closer to the right track."

Permalink Mark Unread

Something about this group feels... off from what Fernando was expecting.  Trying to articulate his observations to himself... they seem more at ease and casual with each other than Fernando was expecting?  That's probably a good sign?  Hopefully one of them hasn't enchanted or drugged all the others or something like that?

"Like I said, I'm not committed to the novels idea, I got them by happenstance and thought it might be funny.  In general, I've just recently got third circle casting, so I've only got Nondetection and Phantom Steed for third circle spells, uh, for the rest of my spells, my I'm mostly focused on conjuration, with basically no enchantment.  I admit I may not seem like the subtlest agent, but I've performed decently posing as a passing first circle or laundry wizard to village too small and poor to have a full time laundry wizard.  And of course I'm ready and able to serve as a supporting spellcaster for whatever buffs you need that I have.  Oh, and I can cast infernal healing without devil's blood so that should hopefully free up some slots if you expect to be tight on healing?  You know, properly cast, it is actually overall better than a cure light wounds, just a bit slower acting."

His talking speeds up as he gets going.  (He partially rehearsed a summary of his qualifications).

Permalink Mark Unread

Justice has them covered on healing, but there's no real reason to say that when for all she knows Cheliax will torture it out of him tomorrow. 

She'd been planning to point out that she was not actually with whoever his group is once she got through talking through his ideas, but then she got distracted and now it'd be kind of awkward. Maybe she can wait until she has a little more information about what he's up to. (He's clearly not an Eagle Knight, but lots of people hate Asmodeus who aren't Eagle Knights.)

"It'll be harder to pass for first-circle now that you've hit third, that's strong enough to have an aura." Wizards don't get Undetectable Alignment, even if no one bothers to point a Detect Magic his way, and Nondetection's pricy.

Permalink Mark Unread

"Some versions of Magic Aura can cover for that. I'm not sure how many of the third-circle variants can, though."

Permalink Mark Unread

"There's probably something it's possible to do with the novels, but trying to pull off complicated plots because they're funny is a good way to get yourself caught." Presumably he's resigned himself to being caught and Maledicted at some point, but there's no reason to make it happen sooner.

Permalink Mark Unread

"The fourth circle version of Magic Aura can do living creatures yes.  I have a scroll of the 4th circle version, but we should only use it for a really good plan.  And yes, I do need to conserve my Nondetection diamond dust for more critical activity... but I can make do with a Misdirection for a lot of similar uses.. I didn't prepare it today, but I still have my bonded object spell if we have a pressing need for it?"

He addresses the other women.  "Being funny in and of itself isn't a good enough reason I agree, but there is some value if you can push things in a surreal direction, make your targets doubt their own sanity, make them question the standard set of spells and techniques for espionage and wonder to themselves if you've figured out an entirely new spell that can beat all their old methods of spycraft.  Once you've got them thinking like that, they may waste resources or distrust the standard methods for years afterwards.  Uh... not that I particularly had a plan like that in mind... I've been kind of uh... idly thinking of something with a layered Nondetection, Misdirection, and Magic Aura cast at different strengths so a dispel gets one of them in particular..."

He thought the proper orthodoxy (not that Chaos needs to be exactly proper), was to try to outwit your opponents as much as possible... but he had already figured this group might not all be committed to his Lord?  And he can understand favoring simple effectiveness.

Permalink Mark Unread

The risk there is that you 'trick' them into rightfully distrusting a method that was never very reliable to begin with, but Elettra's not really a magic expert.

"I trust your judgment on how to use your own magic." (But not on very much else.)

Permalink Mark Unread

"You should also be aware that there have been some disruptions about three day's travel west of here, near Gelida. The enforcers of the law are likely to be on unusually high alert, particularly in the immediate vicinity of the area."

Permalink Mark Unread

He takes a moment to double check the geography in his head.  He needs to say something, getting made fun of or beaten or even just embarrassed by the new group would be bad, but someone being caught would be far worse.

“Okay, uh… something has gone wrong with information compartmentalization, or someone’s confused or has messed up or something…” he nervously stammers.

“I’m pretty sure that’s in the direction which we were supposed to be creating diversions away from?”

Permalink Mark Unread

...Well, she's not going to complain if someone accidentally gave them a free distraction, but she hopes they didn't completely ruin whatever the other group was planning. Or at least that if they did, that the other group was able to get away. ...Presumably he doesn't have a good way to warn them, or he'd've had a better way to get instructions from them, too.

Permalink Mark Unread

"We're not actually with your group." Someone's got to say it.

Permalink Mark Unread

She'd have told him eventually!

"—We're not Asmodeans, we're not about to turn you in or anything like that. But, uh, it might be good to be a bit more cautious about who you start telling about your plans."

Permalink Mark Unread

All the little notes of confusion come together clearly now.

“Oh..”

And his mind is still working past his rising panic because he comes to a conclusion he should communicate urgently.

“If you haven’t come across another group in this stretch of forest nor seen any signs of them… they were supposed to be here for at least a few days so it’s possible they’ve been caught on the way here, and if they’ve been caught alive and interrogated one of them might have given away they were supposed to meet me at this location (or at least near it) and I think a third circle wizard is enough to warrant at least a decent effort to catch…”

He catches his breath.

“So we should leave… or maybe if you’re really daring and stronger than I’d have guessed setup a counter ambush or at least be ready to encounter opposition.”

Permalink Mark Unread

It's tempting. It'd be awfully satisfying if some Asmodean enforcers tried to hunt down what they thought would be easy prey and ended up getting a taste of their own medicine and leaving Cheliax with one fewer group of people to sic on anyone who tries to resist them. But it's the sort of tempting where she knows it's obviously a bad idea, not the sort of tempting where she seriously wants to try it under the circumstances — they can definitely take a regular army patrol, but trying to fight a group of handpicked enforcers specifically chosen to hunt people down is a lot riskier.

"How much did they know about you? I assume you'd've mentioned if you'd felt someone trying to Scry you..."

Permalink Mark Unread

...This man seems to have decided he's coming with them. It doesn't really seem like a good idea to try to bring him along under the circumstances, but the other three are definitely going to outvote her on that.

(Wanderer, guide them to safety; let fortune favor their flight, and may they rise free with the new day.)

Permalink Mark Unread

Finally a question he can answer favorably!

“As you may have guessed, my uh…”

And it occurs to him he’s been lucky enough not to mention very many specific details about his ‘group’ and he should keep it that way for multiple reasons.

“…group, practices pretty tight information security, so the only thing the people I was supposed to meet here know about me is that I’m a newly 3rd circle wizard, specialized in conjuration.  So if they’ve been caught they can’t leak too many specifics…”

Or maybe she meant his allies scrying him?

“And the parts of my” don’t say cult “organization that do know my name and face don’t have a lot of higher circle spells to spare, so a scry from them isn’t likely to come… uh I’m supposed to know it’s them if it comes at a particular time and make a quick report in that case.”

And how to ask this next part without begging…

“Er, I likewise have a bare minimum of information to go off for meeting my new contacts so I won’t be able to find them, and it sounds like heading back west anywhere near Gelida isn’t a great idea, so if you’ve got a use for a conjurer I would certainly appreciate the company and contributing to any cause that undermines Asmodeus.”

Permalink Mark Unread

"It shouldn't be possible for Hell's agents to land a Scry solely from that description."

Permalink Mark Unread

"And if he's not with us they might be able to follow his trail." They're not masked right now, he's seen their faces. She makes a tiny gesture at Shakti.

Permalink Mark Unread

He's wearing the tiny copper wire like it's a ring. Message

Permalink Mark Unread

He's obviously hiding something. Just because he won't bring the law down on our heads doesn't mean he won't slit our throats while we sleep.

Permalink Mark Unread

If you're really worried about that we could make him sleep in a separate Rope Trick? Shakti hasn't used the spell he gets from his ring yet.

Permalink Mark Unread

I don't want to risk him riding off on his own and getting caught. It's nice when the pragmatic thing to do is the one she'd want to do anyway.

Permalink Mark Unread

Shakti?

Permalink Mark Unread

Oh, apologies, I thought I was obviously in favor.

Permalink Mark Unread

Tiny nod.

Permalink Mark Unread

"Right now we're mostly lying low and heading east, but if you don't mind not doing anything flashy for a bit you can ride with us. Or, uh, walk with us, once the horses run out — anyways. Stay where she can see you." She points at the halfling. "If we've got to talk to someone, and they're not with your group, let us handle it. Uh, and there's a few hand signals we should go over if we do get into a fight, what spells do you have that're useful in combat?"

Permalink Mark Unread

“I’m fine not being flashy.  I’m not well prepared for a fight today, I just have a summon monster II and a summon swarm.  I generally get a few extra rounds out of summonings compared to typical for my circle.  I have two infernal healings for after any fight.  Oh and I still have my bonded object spell, so that could be a Web, or Grease, or Glitterdust, to name my best spells for a fight.  If tomorrow I’m preparing more heavily for a fight, I can do more of any spell I just named, and as well Protection from Law, Mage Armor, Bull’s Strength, and Resist Energy depending on what you all want.  I have a Communal Mount I haven’t cast yet, which I can split up to five ways for two hours each, and my current Phantom Steed has two hours left.”

He recites this calmly and firmly.

Permalink Mark Unread

"Oh, we're not looking for a fight, but sometimes we run into one anyway, and it's good to be ready." And if they're bringing him along, then making sure he can work with them is less important than making sure he can't tell the Asmodeans much about what they can do if he gets captured.

"I'm a priestess, he's a wizard, she's an archer, she stabs people." She gestures to herself, the man, the halfling, and the human woman respectively. "I channel positive, so I can cover healing for the group as long as I'm conscious. At first I've got two of Bless, one Command, one Shield of Faith, one Expeditious Retreat—"

She goes through the rest of her spells. Apart from the Expeditious Retreat, it's mostly standard fare for a third-circle adventuring cleric, except that she's got a Fly for some reason, and doesn't have any Cure spells prepared. "And the spear, obviously."

She looks at the man she indicated as the wizard.

Permalink Mark Unread

"At first circle I've prepared a Mage Armor, a Sleep, a Silent Image, Break — that one rarely ends up relevant, but I'm a Transmutation specialist—" He goes through his full list; he's third-circle as well, with necromancy and evocation as opposed schools. Something in his accent is noticeably different from how he was speaking earlier.

"I have a slot remaining at each circle in case we need to adjust to something unexpected, and of course my bonded object." 

Permalink Mark Unread

She gestures to the halfling again. "And it's not going to come up in a fight, but she's really good at sneaking through the woods and forests and so on, as long as she can see you you won't leave a trail unless you're trying to." Justice really doesn't understand how that works, Independence always says it isn't magic but it really seems like it, but she's not about to complain.

She pauses, in case he has any questions he wants to ask before they can get into hand signals.

Permalink Mark Unread

He nods along.  Sounds like a well rounded team of adventurers.  No cure spells prepared and the ability to channel positive means she is Good and serves a Good God.  The Fly spell means Travel domain, which Desna is an obvious guess for... although... does Cayden have Travel?  Probably Desna, but he should avoid saying anything bad about alcohol and drunkenness' just in case.  Hopefully he hasn't already offended the cleric with his plans for repurposing romance novels?

He should probably find a favorable way to explain himself before it comes up because of alignment detection or something like that.  He starts mentally running through what he has heard about Desna and Andoran to try to figure out the best spin.

"That all makes sense and sounds reasonable.  I've heard of some pretty weird adventurer abilities that actually aren't magic and don't detect as such."

Permalink Mark Unread

"Great!" She moves her left finger in a circle. "So that's the one for illusions, mostly he" (gesture at the wizard) "uses it to signal that he just cast a Silent Image and you should try to see through it, but you can also use it to point out illusions if it's a situation where you'd rather the people we're fighting not know that you've seen through them. This one" (she makes a little rectangle with her hands, then pulls it apart) "is for positioning Webs or other area spells like that, then for general positioning you want—"

She can go through all of them. There aren't that many. "—and then it won't matter for a fight, but you can use this one to ask him to loop everyone into a Message. Uh, and for everything else, or for anything where it's really really important that the other person know what you're telling them and not that important to keep it secret, you can just use, uh, regular words. Oh, and if it looks like someone's trying to read our hand signals sometimes we'll make up fake ones that don't mean anything, if you see one of us make a hand sign that looks totally different from any of those that's probably what we're doing."

Permalink Mark Unread

He practices the hand signs to himself as she goes through them.

“That makes sense.  Uh…”

He’s mentally rehearsed this while she was talking but he’s still stammering.

“There is something I should possibly explain about my group that you might want to know… not that I can think it’s likely to be relevant particularly soon… it could easily wait until after we’ve relocated?”

Permalink Mark Unread

"Well, see, now I'm curious—"

Permalink Mark Unread

(She totally called it.)

Permalink Mark Unread

“Well, the thing is, uh, my organization, its primary divine casting, is uh, clerics of Baphomet.  We work with anyone that wants to take down Asmodeus and his servants!  I really don’t think we’ll have any problems working together, as you’ve already noticed we favor complicated tricky plans but I can compromise on that, and uh (I assume from your general Goodness) there will be no torturing Asmodean priests, even the really nasty cruel ones?”

He keeps talking, better to just get it all said now.

“And if there is a check in scry from my organization, (not the I expect one), it should be within 10 minutes of three hours after dawn, so if you want to avoid being seen I would need a few minutes of privacy.  Or you could listen in if that’s necessary to trust to me.”

He tries to put on a disarming smile but it just looks awkward.

Permalink Mark Unread

 

 

Okay, but is it the kind of Baphomet cult that mostly wants to fight Asmodeus, or the kind that traps little kids in magic labyrinths until they starve?

...Presumably it's not full of completely fine people none of whom have done anything particularly bad, she's pretty sure Baphomet doesn't choose that sort of person to be his priests? But there's a lot of — options, ways they could be better or worse, and for that matter for this man to be joining up with them because he wants to fight Asmodeus and they're who he met or because he likes how they let him indulge all his worst hobbies without trying to lecture him.

Someone told her once that Calistria has slept with Baphomet but she's pretty sure they were just trying to make her mad, gods don't have bodies really — that's not actually important.

There's got to be some reason they're working for Baphomet and not any of the other better gods who'd be happy to help them fight Asmodeus. Even if they were Evil to begin with Calistria can pick Evil priests — though Justice had never heard of Milani, maybe they hadn't heard of Milani or Calistria or... Gorum, somehow... no, it doesn't actually sound like Gorum'd like them very much. And presumably the Lawful ones aren't going to help them.

It is absolutely possible that it'll turn out he's spending most of his time doing horrifying things to ordinary farmers who don't really deserve it and staying in the group's good graces because the farmers pray to Asmodeus sometimes. If it turns out he's doing things awful enough he deserves to die for them they can almost certainly take him, it'd be four-on-one — unless he's lying about his circle, if he can Dimension Door away then it'd be a stalemate, at least for now—

Permalink Mark Unread

"Are you empowered by Baphomet?"

Permalink Mark Unread

An easy and safe question!

“No, I am not.”

Permalink Mark Unread

"What sorts of things do you guys get up to? —Uh, don't tell us any super specific secret details, obviously, just, in general."

Permalink Mark Unread

Wow, she’s practically giving him the opportunity to focus on the more unobjectionable stuff!

“Murdering Asmodean priests and nobility, stealing from them, framing them for stuff we’ve done, sowing chaos and discord among them… like we left subtle goat themed calling cards and got a baron to order every goat in his land slaughtered and burned, that was pretty funny…”

Oh wait is that evil because it hurt the goat herds?

“I mean not for the peasants that owned goats, but it meant the inquisition and his Count took his complaints and comments about Baphomet much less seriously, giving us more room to operate, so it was strategically useful.”

That makes it a bit less Evil, right?  Or is it only Iomedae that thinks that way?  He should have studied theology harder.  He does at least know enough Good theology to put into play his next gambit though…

“And uh, yeah, when the opportunity arose and we could manage it, we sometimes kidnapped and tortured priests of Asmodeus, especially if they had useful information are we really needed to sow fear.”

There.  That should give them something Evil to focus on, but not so evil they can’t understand it (and even approve of it, if they’re being honest with themselves). And if they really push him on it, he can show a bit of remorse or something to draw them into thinking he’s willing and able to repent to Good.

Permalink Mark Unread

 

Well, they already knew his group worshipped Baphomet, if he hasn't left out anything really horrifying then that's... mostly pretty reasonable? Sucks for the goatherds, obviously, and it kind of seems like they care more about what's funny than about fighting for justice or freedom or anything, but it's not like people who aren't Baphomet cultists never accidentally get regular people hurt. (And they should cut it out with the torture, Asmodeus loves torture and fuck Asmodeus, but it's not like she doesn't understand the impulse.)  

Of course, it's totally possible he's leaving some things out, but if so he has the sense not to admit it. They really are trying to fight the Church of Asmodeus, at least, she's sure of that much.

"—You should probably stop with the torture, Asmodeus really likes torture even when it's his own people getting tortured. Magic's better for getting information anyways, sometimes people who're being tortured will, uh, confess to things they didn't actually do, for some reason."

(Now she's a little upset, actually. Her old lord and her old priest are dead, they've surely been tortured far more in Hell than they ever did to Tea.)

Permalink Mark Unread

Also, it's Evil, but it sounds like this man is aware of that and is simply choosing to torture people regardless.

Permalink Mark Unread

"If you're planning to cross the border you can't follow Baphomet."

Permalink Mark Unread

"—That's also true, I don't know what your plans are but, uh — I forget exactly how the law is phrased—" Fighting Asmodeus is a sympathetic enough reason that they'd probably go easy on him if he could say under a Truthtelling that he was going to give it up, but it's not a good idea to count on it, it'd really be a lot easier to just give it up before it got to that point.

Permalink Mark Unread

"Within Andoran's borders, it's a grave crime to compact with an Evil power or a power of the Lower Planes, and a serious crime to willingly serve one, or to proselytize on their behalf." After the revolution the People's Council tried to make it a serious crime even to pray to one, but simple prayer turned out to be sufficiently common for that to be untenable. 

Permalink Mark Unread

Sometimes with enough torture you can trick the priests into making Oaths you can get them to break soon after!  Fernando is pretty sure Asmodeus hates broken Oaths even if he likes torture and tricky compacts, and if the broken Oath is severe enough, it might even deny Hell a soul!  He doesn’t say this or even let his face hint at it because despite outward appearances he isn’t a total dumbass.

”I hadn’t actually thought about crossing the border, the fight is here…” and he doesn’t want to give up on his fellow cultists even if they aren’t exactly friends.

“Er, uh… how much of a ‘can’t follow’ would you all, or the border guard be looking for?  Like a basic truth spell and a simple formal statement, or a mind reading… or like full on loyalty tests with elaborate enchantments and illusions and extensive mind reading and such?… uh I’m not super strongly committed and can easily avoid proselytizing… but I’m not sure how broadly ‘serving’ is defined, but I don’t want to have my every thought looked through.”

Baphomet approves being able to outwit yourself enough to outwit others.  My mind is a maze.  But Fernando hasn’t ever pulled off in practice more than bending the truth just a little bit while under a truth spell.

Permalink Mark Unread

"Oh, I mean, if you want to stay and fight that's totally fine, there's ways that are easier to fight if you've got somewhere to go back to but there's lots of ways that are easier if you don't have to cross the border both ways to do them."

The border guard... mostly doesn't ask that many questions, at least when she's crossed. Probably they ask more if there's no one vouching, or if the people vouching tell them the person they're with used to be a Baphomet cultist. "I'm not an officer of the law, I'm not here to — make sure you've got the exact right thoughts, or anything like that, just, it seems like the sort of thing you should know going in. Andoran's not Cheliax, the government doesn't go around reading people's minds just to be sure they're loyal, but if someone's accused of a crime I'm pretty sure they use mind-reading sometimes. And truth spells, obviously. And probably other things I don't know about, depending on the circumstances, I think they're careful-er with casters? —Uh, anyways." She looks at the wizard.

Permalink Mark Unread

"There are two primary components, one about affiliation and another about actual service, but I don't recall the exact language used in the relevant statutes, if that's what you were interested in. It is not a crime to appreciate that Baphomet is warring against Asmodeus, but some of your other activities would almost certainly qualify."

Permalink Mark Unread

"—Would examples be helpful? We could maybe try to remember some examples of what sorts of things have counted."

Permalink Mark Unread

The problem is that, assuming it wasn’t an elaborate bluff (which it might well be), some 5th circle cleric or 4th circle wizard has a bit of his hair, a sketch of his face, and his name.  If he runs off to Andoran they might leave him alone for years, then draw him back into some scheme or plot he doesn’t exactly want to participate in.  He’s actually told these adventurers enough to guess this problem, but if they aren’t seeing it he won’t draw their attention to it.

Also they’ve been talking for longer than he feels safe given the possibility this location is compromised.

“That sounds useful if you have an example or two each way of allowable and not-allowable?  But maybe we should get moving and talk once we’re in a more secure location, assuming you still don’t mind me traveling with you and don’t have any more urgent questions?”

Permalink Mark Unread

Nod. "It's not really urgent. We're not going to throw you to the Asmodeans." If they wanted him dead they'd do it themselves. "—We'll want to hang back a little bit when we get close to the time you might have to make your report. You can warn them about the disturbances out west, but don't give them a description of us, and obviously if you feel anything tugging at your mind any other time, tell us right away."

And they can set off. Fernando may notice that his Phantom Steed indeed doesn't seem to be leaving any tracks.

Permalink Mark Unread

The lack of tracks is a nice trick, especially since it can apply to the whole party! 

He'll do his part to keep an eye out as they travel.  He thinks over how he can sell his story better... and he starts to consider betraying Baphomet for real.

Permalink Mark Unread

They ride for a few hours from there. At one point, the Communal Mount they're using runs out, and they pause for a few moments while their wizard casts another. They don't run into any other people, and whatever monsters are in this forest, they apparently don't want to chance going after a group of adventurers.

When the second Communal Mount runs out, the halfling looks at the sky. "It's almost sunset. Let's stop here."

Permalink Mark Unread

“I still have my bonded object spell if you want an extra rope trick up or an extra alarm?”

“And I would appreciate some more examples about how cases like mine are handled in Andoran?”

Permalink Mark Unread

"We'll be sleeping in a pair of Extended Rope Tricks, but if you wanted to cast a non-extended one we could rest there until we're ready to actually sleep." They want at least an hour's buffer on the other end to be sure they have time to prepare their spells, so the soonest they can cast it is nine hours before dawn.

Permalink Mark Unread

“I haven’t learned any metamagic myself yet…”

He casts his rope trick from the amulet around his neck without using the typical bit of powdered corn or loop of parchment (although he still has to use an actual rope for the target).

Permalink Mark Unread

They all climb up the rope and settle in. 

"Right, okay. So — not all of these are necessarily going to mean the same thing would definitely happen to someone else. The courts here don't just care whether you broke the law, they also care about whether you were doing the right thing, and whether you were even trying to do the right thing. Uh, I thought of some while we were riding but I couldn't write them down — there was this bookseller last year, it turned out he was smuggling in copies of the Disciplines and running a secret Asmodean congregation, when they asked him at his trial how he'd failed to show virtue he said the only thing he regretted was getting caught. He got sentenced to death, I don't remember offhand what happened to the others. Then, a few months back, there was this merchant who kept getting accused of dishonest deals, and one of the people she ripped off accused her of being a Mammonite. Anyways, she got put on trial, and at the first part of the trial — that's the part where they make sure they know what actually happened — anyways, she said under truthspell that she'd never even prayed to Mammon since the revolution. They made her pay a big fine, since she'd broken some laws about not lying about what you're selling, but they said she wasn't guilty of serving an infernal power, since she'd just been trying to get rich, not specifically to serve Mammon."

Permalink Mark Unread

"The rest of his 'congregation' had to go to spiritual counseling, but I think it might've helped that he got caught the first time he tried to hold a service, so the rest of them could all tell the magistrate that they only went once, seriously regretted it, and wouldn't have gone back again. That was controversial, though, it easily could have gone the other way."

Permalink Mark Unread

"Right, yeah, I remember now." Justice thinks they got off too easily and isn't particularly trying to hide that fact. "Uh, regular non-Asmodean spiritual counseling, not, like, torture. Anyways, that reminds me, there was that woman with a deformed baby, she got caught desecrating one of the temples to Shelyn with Lamashtu's symbol, but at the trial she said under truthspell that she was trying to protect her baby and she couldn't think of any other way to do it. They made her go to spiritual counseling and pay a little fine to cover the cost of cleaning up the symbols, and I think they also, uh, explained that Shelyn doesn't want to murder deformed babies for being ugly." 

Permalink Mark Unread

He nods. "Last year in Almas there was a different incident with Lamashtu — the perpetrator was initially arrested for similar behavior, but it turned out that he had been doing some sort of magical experiment to make enormous venomous winged centipedes. He swore he wouldn't breed more monsters, but he was still executed."

Permalink Mark Unread

"There was the halfling who killed that slaver adventurer. The Thamirist."

Permalink Mark Unread

"Right, him too — uh, there was this idiot adventurer from... Brevoy, I think?... who didn't realize Andoran was serious about not allowing slavery. The halfling he'd brought with him slit his throat in his sleep and escaped, and while the watch was interrogating him it came out he worshipped Thamir, who's this halfling god of murder. Which, I mean, that checks out. That one barely even counts, though, if he'd hung for it there'd've probably been a riot." She says this in a tone of voice that suggests she thinks obviously rioting over that would have been reasonable.

Permalink Mark Unread

"In terms of things that wouldn't have normally been against the law, this would've been a few years back, but there was that family who beat their kids, which is totally legal." (She says this in a slightly disapproving tone.) "But it turned out they had an altar to Zon-Kuthon in their home, and they were beating their kids because they wanted to glorify Zon-Kuthon without getting in trouble with the law. They were definitely both convicted but I don't remember what happened to them."

Permalink Mark Unread

"In the village where I grew up there was a tradition of praying to Urgathoa for protection from disease, and that's not sufficient to constitute 'serving' her. ...It's still unwise, to be clear, in significant part because it doesn't actually work."

Permalink Mark Unread

"That's, uh, kind of concerning. —Anyways." She looks at Fernando. "What you're doing now would definitely count, if you were doing it in Andoran. They might let you off easy but only if you could say you wouldn't do it again. But there's lots of ways to fight Asmodeus without, uh, specifically going out of your way to serve Baphomet."

Permalink Mark Unread

So, some of that he can't use.  Andoran seems to go easier on you if you're pathetic, like a desperate mother or slave or halfling.  He can't exactly turn himself into a halfling or whatever.

Some of it seems... kind of obvious?  Like of course you shouldn't be an idiot and pray to Urgathoa for a removal of or protection from disease... maybe she can target other people instead of you but praying for that is obviously Evil!  And punishing someone for cheating people in business dealings is what a sensibly lawful (i.e. not Cheliax) should and would do.

Andoran goes easier on you if you can show repentance.  That fits with what he has heard third hand.  Fernando can't exactly summon up feelings of repentance, but he can conjure up a little doubt about most of his life decisions with only a little bit of introspection, and with the right framing that is kind of like repentance?  He hasn't heard of the framing "lack of virtue" before, but he can kind of guess and with a few weeks to learn Good theology he could probably get it right.  He can practice right now... torturing Asmodean priests into breaking oaths... is a lack of solemnness, because it is really really funny?  No wait, it's a lack of mercy... except Good is allowed to kill Evil, that seems kind of worse than torture?  He can probably just ask at some point on the exact dividing lines.

But the more important question is a bit bigger in scope.  There is no point in betraying Baphomet (for real, and not just enough to pass a truth spell) if he's ultimately bound for the Abyss anyway.

"Do any of you know how long it takes someone to make Neutral from Evil?  Or like, if it varies, if you have a ratio in tortured Asmodean priests to years of giving all you can afford to poor and living in solemn self abnegation or whatever the maximally Good earning way is?  Just a very loose estimate would help.  And if you could also make an estimate of years of freeing slaves via piracy for someone that just made Neutral to eventually make Good?"

Hopefully the last part isn't just propaganda against Andoran and that really is the national past time?  He wouldn't want to risk it while he's still Evil himself, but it seems like a reasonable way to improve the Maelstrom to Elysium and if he dies then the Maelstrom should be tolerable.

Permalink Mark Unread

"It's sort of hard to tell, there's a spell that can show someone where they're going but only priests of Pharasma get it, but from what anyone's been able to tell it definitely depends. It took me a few months to start channeling positive after I got to Andoran, but I don't know exactly when I switched over. ...And, uh, I hadn't been torturing people for Baphomet. People'll sometimes say very loosely that you need to do as much Good as you did Evil, but it's not like there are... numbers... for how Evil it is to do any particular Evil thing.

Uh, in terms of things I know can make a difference — it takes longer the more Evil you were beforehand, obviously. It's faster the more Good you're doing, like, I think it helped that I was a priestess, there's loads of ways to help people if you're a priestess. It matters whether you actually care about doing the right thing or whether you're just scared of going to Hell. It hurts a lot if you're still doing Evil — you don't have to be perfect, but — you can think about it like — a Good person wouldn't be looking for excuses to keep doing Evil things? And so if you are that suggests you're not really serious about doing the right thing, you don't deserve to be treated like someone who's actually trying, and it means you've got more to make up for. And then there's lots of other things people say might make a difference, but those are the ones that people mostly agree about."

Justice is pretty unimpressed with people who are just trying to get out of Hell, but it's not like she wants Asmodeus to have their souls. This guy shouldn't have that problem, at least, the only way he's going to Hell is if he gets Maledicted there.

Permalink Mark Unread

"How much do you know about afterlife trials?"

Permalink Mark Unread

“Uh… your God and any other God that has a use for you argue over your soul before a judge of Pharasma, winner gets you sent to their afterlife?  Alignment detection indicates which way the judge will be strongly leaning towards, barring particular good arguments for one God over another?”

He had kind of assumed the judge sends you to the God’s specific afterlife domain but, now that he’s seriously considering betraying Baphomet, he admits to himself he’s not quite sure about that?  Even devoted worshippers of Dispater or Mammon still end up in Avernus, right?

Permalink Mark Unread

That's closer than she was expecting from someone Chelish, so she really can't complain. "That's on the right track. Each afterlife can send a representative — supposedly Nirvana sends one to every trial — but as far as I know they don't have to be connected to a god."

Permalink Mark Unread

"We might not know if they did, though — I don't think they do, just, I don't know for certain one way or the other. But it's kind of hard to imagine the Chaotic afterlives having, uh, that kind of rule."

Permalink Mark Unread

She nods. "We don't know very much about how the trials work. But we do know that they aren't just adding up everything you've done in your life, they're trying to figure out what sort of person you are."

She traces a little branching path on the floor. "The way it was explained to me once was — we all choose what path to walk down, and some of those paths are full of Evil deeds, and if you keep walking down them they'll lead you to damnation. But no matter how far you walk, you can always choose to turn around and get on a different path." She mimes this with her finger. "Even if you've gone a long way down the path to the Abyss, so far that you never make it back to where you started, if you choose to turn around and put yourself on a different path, and you're committed enough to that path that Pharasma's court is very sure you wouldn't have just turned back around again, the court will judge you for the path you were on when you died."

Permalink Mark Unread

“That seems less quantifiable and less assured than I would have hoped, but potentially faster?”

Faster if he can genuinely commit to a Gooder path, which he doesn’t think he can.

Also that explanation might be Andoran propaganda aimed as assuring their pirates that stop detecting Chaotic Good after murdering one too many slavers.

“There is one spell I’ve heard of… Atonement.  Do you know how affordable it is in Andoran?  And how it interacts with Pharasma’s court?”

Permalink Mark Unread

"Uh, I know it's really expensive but I don't know how much, do any of you know?"

Permalink Mark Unread

"It requires the same type of incense used in Commune spells, so the price fluctuates slightly depending on the growing conditions that year. It's consistently more expensive than a Cloak of Resistance, and less expensive than a standard headband."

Permalink Mark Unread

"And it only works if you really mean it. I think the only time I've ever heard of someone getting one is Councillor Liberty, and she stepped down from the Council after — uh, she was a priestess of Milani, I think that's why she bothered with the spell."

Permalink Mark Unread

"And the adventures who went up against the nightmare-faerie." 

Permalink Mark Unread

"I think that might've technically been a different spell? I don't think they could've afforded the incense, and getting mind controlled is pretty different."

Permalink Mark Unread

He doesn’t have a headband himself, the cult didn’t quite have the funds to buy one (even if it would have meant he could squeeze an extra spell or two in his scaffold) and his group hadn’t lucked into robbing anyone rich enough to have one.  Also, he thinks he see an obvious loyalty-test sort of perverse twist to the whole concept of paying so much for an Atonement.

“If you’re actually committed to Goodness, I suppose it usually makes more sense to donate the money to people in need of charity than to spend it on buying an Atonement for yourself?”

He’s pretty proud of himself for seeing through that little puzzle.

Permalink Mark Unread

Nod nod! "Yeah, exactly."

Permalink Mark Unread

Oh good, he figured out the right answer!  Andoran seems kind of manageable if the loyalty tests are about that difficulty.

He could move on to safer topics, like planning spell preparation for tomorrow, but they haven’t actually threatened him once, and he’s curious about other things…

“What exactly does your God (Desna, right?) in particular teach about Goodness?”

Permalink Mark Unread

 

 

Why... does he think... she's a Desnan. She's... travelling? She's... in favor of people being free? He hasn't seen her free any slaves, or pass out any secret Good romance novels, or anything

...If they make it back safely Haven's going to think this is hilarious.

"—Uh, I'm actually a Calistrian." She gently taps her holy symbol. "I can tell you what sorts of things she teaches, there's plenty that's helpful for doing the right thing, but she's not technically Good, if it makes a difference. I mean, I do also like Desna, I know some of the sorts of things priests of Desna say, but I'm not a priest of Desna myself." Her girlfriend's a priestess of Desna but she doesn't really want to bring that up in the middle of enemy territory.

Permalink Mark Unread

"I'm a Desnan as much as I'm anything. The regular kind, though, she doesn't give me magic."

Permalink Mark Unread

“Oh, I thought you said you had Fly prepared, so I assumed Travel Domain, which I thought meant Desna or maybe Cayden?”

A Calistrian is actually better for him, she should appreciate torturing Asmodean priests to death out of revenge?  Unless he has actually been doing that Wrong and she’ll be extra offended?

“Uh yes, I would like to hear about both Gods if you wouldn’t mind.  It’s hard to get accurate information in Cheliax.”

Even his more recent theological education has been too pragmatic to cover non-Evil Gods.  (It was mostly focused on not offending allied cultists of other demon lords or allied Druids.)

Permalink Mark Unread

"Okay. Uh, first thing, you don't become Good by picking a god and trying to exactly copy what they do no matter what. Or, like, I'm sure there's people who do that who count as Good, but the point of being Good is to do the right thing, not just to obey the Good gods, or anyone else."

She reaches into her bag and pulls out a leather strap with little symbols of a rose, a butterfly, a sword with a wing, and a wasp. "So, I'm a Calistrian. The short way people describe Calistria is that she's the goddess of revenge and lust — that's not perfect, none of the short ways people talk about the gods are perfect, but it's good enough. 

There's a few different ways people to think about the vengeance part, I'm going to... talk about a couple I like, I guess? One way is — there's a lot of people who think that just because they're strong or powerful or important, it's their right to hurt other people as much as they want. Slavers working people half to death in the fields, noblemen forcing themselves on their servants, priests of Asmodeus torturing a midwife to death because she favored Pharasma too much. And — none of that's okay. It makes me angry to hear about people like that just getting away with what they're doing, day after day after day, and it should make people angry to hear about things like that, and we can give the people who do those things what they deserve and no one will have to suffer under them ever again.

And there's a related thing of, if people who're strong and important know they can get away with whatever they do, they can hurt people as much as they want, but if they know there's people who'll stand up to them and take revenge even if it's hard and dangerous and scary, then some of them will be less awful. This doesn't work very well in Cheliax but it sometimes helps in other places.

Another way is — when the souls of those sorts of people's victims cry out, Calistria hears them, and she's with them, and she will help them show that just because they're weaker doesn't mean other people can get away with hurting them without consequences. Uh, sometimes, at least, gods can't do everything and I don't always get how they decide, but even when she can't help she's still on their side — anyways. Uh, some people'll talk about how it's important to 'fight fair', but — that just means that whoever's the strongest gets to do whatever they want. You've mentioned trickery a couple times, Calistria's in favor of tricking people, or poisoning them, or swearing a solemn oath to them and then breaking it, or whatever, if that's what it takes.

Another way is that I really really hate Asmodeus, and I don't know how you take vengeance on a god but kicking him out of his country seems like a good place to start. And while we're working on that, we can help people get out, and be safe and free and happy, and stop his servants' plans, and so on, and he doesn't like that either.

...There's a couple other angles but, uh, mostly they come up when I'm arguing with Sarenrites. Which, speaking of — all of that's the sort of thing you've got to be careful about, obviously. I've heard of Calistrians doing things like... tracking down someone who wronged them, and killing that person's entire family in front of them, because it would hurt them more — that's wrong and Evil, people shouldn't do that even if it feels like it'd be satisfying. And — Pharasma doesn't really think like people do. Sometimes even if someone hasn't really done anything wrong, but what they did is the sort of thing that would be wrong to do to an innocent person, Pharasma still decides they're Evil for it. I think it's more important to do the right thing, no matter what Pharasma says, and the last time I checked I was Good, but I don't totally understand how she decides between Calistrians she's alright with and Calistrians she isn't, besides people who are doing things that are obviously messed up."

She... does not actually want to give a guy she just met sex advice. She's just going to skip that part of being a Calistrian for now.

"Uh, and I get Fly from the Azata domain. And her symbols are this pointy dagger thing, and wasps, and sometimes hives of wasps but that one's not as common. And she lives in Elysium for some reason — I asked someone once and she said 'well, wouldn't you rather live in Elysium if you got to pick', which is true, but you'd think if that was all there was to it there'd be way more gods there."

Does he have any questions, or should she move on to Desna?

Permalink Mark Unread

Oh, there’s another domain that gives Fly.  Sounds like she picked a useful domain (is that how it works?).  He hopes to get Fly copied into his spellbook soon, but all his spare income might be going to bastard orphans or whatever.

“I’d pick Elysium if I got to pick, but maybe they don’t let in Gods that won’t stop torturing people and that excludes all the Evil and some of the Neutral ones?”

It actually sounds like torture or killing people’s families in revenge isn’t actually a deal-breaker for Calistria, but it is Evil, and this cleric is personally against it.

“Do you know if Calistria gets her Evil and Chaotic Neutral clerics with her in Elysium or if they get sent to the Abyss and the Maelstrom?”

If he could get his activities retroactively counted as following Calistria, and make Chaotic Neutral and then maybe being her follower would get him sorted into Elysium?

Permalink Mark Unread

"Uh, so with the warning that there's a lot that's hard to say for sure about the afterlives — as far as I know they still get regular trials, if I had to guess I'd guess that they're more likely to have a rep from Elysium and the Maelstrom but I don't think that's a guarantee of anything. I've heard people say it's not that hard for them to move from the Maelstrom to her part of Elysium, but I don't know how hard 'not that hard' is, and I also don't know if those people were, uh, making things up." And if she doesn't get Maledicted she thinks it would be nice to run rescue missions on Calistrian-types in the Abyss who haven't done anything really awful, but that's not the sort of thing anyone should count on.

"Making Elysium's not really the point, anyway. If I wanted to make Elysium for sure I wouldn't be running around in Cheliax where I might get Maledicted."

Permalink Mark Unread

He suppresses a surge of irritation bordering on anger.  Avoiding an eternity of torture is in fact the entire point!  But probably a Calistrian priestess who is risking not only her life but her eternity to get revenge on Asmodeus (but not too mean revenge with actual torture, even though she allegedly doesn’t care about risking the Abyss) wouldn’t get that.  Possibly chaotic clerics are all irrational like this?  It would track with the chosen of Baphomet’s and other demon lords he’s met.

“Could you tell me more about Desna?”

Permalink Mark Unread

 

"Okay." She taps the little butterfly symbol. "Uh, Desna's the goddess of — a lot of different things, really, travel's the biggest one people care about but she also likes dreams, and the stars, and dancing, and I don't know that it makes sense to say she likes luck but she's definitely connected to it. The thing that ties those all together is — freedom, and especially free choices. Pretty much all the Chaotic gods have some kind of connection to freedom, but with Desna it's what brings everything together. If people're free to travel, they can choose what they want to do with their lives. If luck's on someone's side, they can make choices without having to always worry about which ones are the safest. People's dreams let them — see what things could be like, see what it would look like for things to be okay, even if when they're awake it seems like everything is terrible. The stars are — uh, the stars are kind of doing two things at once. The obvious one is, you can use them to navigate, even if you live somewhere like Cheliax where no one'd ever let you see a map. —We have a map, you can see it if you want, it's not very detailed but it's better than nothing. Uh, anyways. The other half of it is, around some of the stars are other worlds, and those worlds are full of new kinds of people, and new ways of living, and different spells that no one here's ever heard of, and it's possible to learn to walk among them — I don't know how much of that's true but it's something Desnans say. And then dancing is — the sort of thing people choose to do when they're free, when no one's making them do anything."

Permalink Mark Unread

"Desna thinks that most people will choose to do what's right, if they have the freedom to choose. In free countries, even people who aren't especially Good would rather entertain themselves by dancing and singing and watching illusion-light-shows than by hurting people."

Permalink Mark Unread

"I still think the games make that wrong."

Permalink Mark Unread

"Taldor's not a free country."

Permalink Mark Unread

"There's a lot of different ways to do Desnan kinds of Good. —Uh, that doesn't mean Desnans only do these kinds of things, just, if you see a Desnan serving food at a soup kitchen that doesn't make it... the sort of thing people think of when they think of Desna specifically, if that makes sense. Lots of Desnans free slaves, all the Good gods hate slavery but Desna's one of the ones who hates it extra much. Lots of Desnans will — uh, this is sort of hard to explain. Uh, there's a good chance the romance novels you mentioned were copied off books that Desnans smuggled in. Some people take that to mean that Desna really likes romance novels, but actually it's more like... wanting to show people that they have choices that are better than the choices Cheliax wants them to make. Cheliax — wants people to think they've got no choice but to do Evil, and that's almost never true, you can always just choose to do the right thing, but it's easier when you have a sense of what sorts of things you could do.

Sometimes Desnans'll try to break out prisoners before they can be sentenced, but that one's sort of tricky, like, sometimes the reason someone's been arrested is that they're trying to fight Asmodeus and other times it's because they're, like, going around murdering innocent people. 

And then Desnans also do things like... protect roads, to make them safe for travelers, or travel around on ships to keep them safe from sea monsters, or wander around to lots of different places and teach the people in one place what the people in another place are doing, or that sort of thing."

Permalink Mark Unread

"The most detailed known map of Andoran was created by a party of Desnan adventurers. I believe that is also true of Varisia, and likely of many other countries."

Permalink Mark Unread

“That sounds… nice.”

He turns the words around in his head ‘show people that they have choices that are better than the choices Cheliax wants them to make’.  He can imagine another life, a worse life, where he hadn’t fallen in with the group that he did and he just kept to his same pattern of choices: scrimping by, looking for people to gouge on healing spells, no greater hope than maybe buying and learning a new wizard spell here or there.  He can also imagine a better life where the people he had fallen in with weren’t as Evil.  Where they enjoyed clever puzzles just as much, but didn’t punctuate them with a bit of cruelty at each other.  Where they worked together to stop Asmodeus without treating it like a fucked up game.  That would be the sort of choice he would want to make, if he really could feel safe making any choice.

He’s lost in thought for a minute or so.

It’s the way this group is around each other that decides it for him.  There isn’t any guarded fear between them, any tension brought on by the expectation that they will hurt each other.  Being in the cult was better than being around Asmodeans, but it wasn’t like this.

“I think I’d like to go to Andoran with you.  I mean, once we’re done with whatever mission you’re on.”

He says this softly.

He still needs to figure out how to deal with the scrying that might or might not come, but his mind is made up.

Permalink Mark Unread

"Andoran'll be happy to have you." Assuming he cuts it out with working for Baphomet, but she bets he will. "Uh, we finished the main part of our mission already, but we had a couple smaller parts we figured we might as well do while we're here, but they should be faster."

Permalink Mark Unread

"Did you have any other questions in the meantime?"

Permalink Mark Unread

He doesn't want to deal with this now, but he really should start planning as soon as possible.

"Do any of you have any ideas about what to do about any possible future scry check-ins?  The particular sub-group of the cult I was previously in did not have any 4th or 5th circles, but they allegedly passed on a clipping of my hair and a sketch of my face to another branch that does.  I've never been scried on, but the 3rd circle cleric that led my sub-group would rarely (like once every several months or so) claim to have gotten orders from some more powerful, more central group that apparently had some way of communicating rapidly over long distance... so scrying or sending, assuming it wasn't just an elaborate bluff.  I'm not sure how many resources a 3rd circle wizard is worth... my worst case scenario is a 5th circle teleporting on top of my to forcibly drag me back and maledict me if I refuse.  To be clear, I think that is unlikely, elaborate bluffs are pretty central to Baphomet's theology... if they had those teleports to spare I never saw them... but I want to be prepared."

The upside of a crazy group of adventurers already willing to risk malediction is that his worst case scenario isn't exactly a new risk for them.

Permalink Mark Unread

"...Well, the easiest thing to do is just lie to them, tell them you couldn't meet up with them but don't tell them you're going to Andoran. But that only works if they believe it, and if they scry you again in Andoran they'll know something's up. I guess in theory they might, uh, be okay with you leaving, if you're still fighting Asmodeus, but that's not a good idea to count on." There's got to be some reason they're with Baphomet and not a better god.

Permalink Mark Unread

"In terms of magical defenses... if we knew that they were definitely going to attempt to Scry you at a particular time, it might be worthwhile to use a Nondetection to attempt to deceive them into believing you to be dead — many of the afterlives are only inconsistently Scryable — but given material constraints I don't expect that to be worthwhile. Rope Trick can block teleportation; given the pre-specified report time, we could ensure that you were in a Rope Trick at the scheduled time, but if they find that suspicious they may subsequently attempt another scry at an unpredictable time. Scrying provides information about the target's apparent surroundings, and it's possible to use a Silent Image to make those surroundings appear sufficiently different that a Teleport will certainly land off-target, though Detect Magic can sometimes function through a scry, and if they successfully determine what happened they may bring reinforcements.

If you expect them to Maledict you, there are various potential methods of suicide, but none are perfectly reliable."

Permalink Mark Unread

 

"Does Scrying tell you what plane the target is on?"

Permalink Mark Unread

"I don't believe so."

Permalink Mark Unread

"You could make it look like he's in Avernus."

Permalink Mark Unread

He frowns thoughtfully for a second. "I could attempt to do that, yes. I suspect it would be difficult to convincingly replicate the sounds, which would need to be done separately, but that's not necessarily prohibitive."

Permalink Mark Unread

"And obviously if whatever we end up going with doesn't work and they do try to kidnap you back and Maledict you we'd try to stop them. But I can't promise we'd succeed, none of us are fifth-circle. Wizards go down fast but they might be able to get out by magic too."

Ideally it won't come to that, ideally the Baphomet cult can just keep fighting Asmodeus on their own and let him fight Asmodeus separately, but if the cult's not willing to go along with that they're obviously not going to just cooperate with them trying to kidnap someone and forcibly damn them to the Abyss.

Permalink Mark Unread

He is having some feelings about this...  He tries to focus on the practical details.  He'll deal with the feelings later.

"The check-in time thing I told you is real, or at least, it is what I was told, and they generally didn't get too complicated with layers of fake plans.  So if you wouldn't mind the shift in schedule so that I'll be by myself in a rope trick around 3 hours after dawn... it might be worth it on the off chance a scheduled scry comes in, at least over the next few days, just to force a delay of any immediate teleport follow-up.  I don't have major image for your illusion plan... although I could have a silent image up each day at the time and you could throw in ghost sounds from outside the rope trick?  Except the cult is really used to throwing lots of illusions around, so I'd give them better than normal odds of seeing through them in addition to what you said about the chance a detect magic works through the scry.  I have enough material to cover nondetections for the next four days... except I think with enough strength as a caster, divinations can go right through it.  So in the worst case of a 5th circle wizard involved they probably beat it and it would put them on guard, so I don't think it is worth it."

"If a scry does go through... I'll try a lie that won't get their guard up in the event they have a teleport to spare... maybe I just say I ran off because the meet-up location was empty but looked used?"

He's glad his own former subgroup of the cult doesn't have any teleports.  Assholes that they may be, he really wouldn't feel right about ambushing them.

Permalink Mark Unread

Nod. "That makes sense to me. ...Are they going to think it's suspicious if you're in a Rope Trick when they scry you?"

Permalink Mark Unread

“Depending on how good the cult’s record keeping and information sharing is the central group that would hypothetically be scrying me may know some of the spells I have in my spellbook, and that includes rope trick.  I hadn’t previously learned metamagic to extend spells … but I recently reached third circle, and it isn’t implausible I learned a new metamagic recently as well.  So I don’t think an extended rope trick by itself will make them suspicious?  And if I act as if I’ve been scared by the failed meet-up, it won’t be implausible that I’ve been traveling at odd times of day and hiding in rope tricks.”

Yeah, being an idiotic coward is a pretty plausible for him.  He’ll own that.

Permalink Mark Unread

He frowns in thought for a few moments. "Considering the timing, we will most likely want to use a standard Rope Trick for the potential report — I can prepare one in my second-circle school slot. They may be able to discern some limited information about the surroundings if their sensor is positioned such that it can see through the opening in the floor, but the limited visual range should make it nearly impossible to target a Teleport solely from that. It may also be possible to cover the opening from within, but that may seem more suspicious." He pauses. "They may request that you exit the Rope Trick to provide them with a better view of their surroundings. Is there an excuse they would find plausible that would justify your refusal?"

Permalink Mark Unread

"I wasn't sure if the scrying sensor could actually cross outside the Rope Trick since it is technically a sort of planar boundary.  Let's see... I could stall a few minutes by being in the middle of preparing spells, or just messing around with my scaffold?  I've gotten a lot better with my spell prep very recently, so I think I could have my scaffold up and fake being the middle of spell prep in a convincing way that they wouldn't expect."  

He considers the problem for another moment.

"I guess if they intended for an immediate teleport follow-up they could just order me to stop in the middle even if it would mean I lose a prepared spell or two.  I could feign just enough concern about potential pursers or being spotted to take my time looking out of the Rope Trick slowly before exiting, but not enough concern that any teleport follow-up is prepared for immediate combat?"  

"So... to signal to you all I'm not being scried, I announce myself to when I exit, if I poke my head out cautiously, you know I am being scried and you should start preparing and casting?  Maybe if one of you keeps a watch on my Rope Trick to warn the others?  How long should I stall for on exiting to give you all enough time to cast your spells?  And you all should be ready to hide out of the way in a direction I can draw the scrier's attention away from..."

It is a lot more enjoyable making complicated plans as a team when there isn't a hostile undercurrent of rivalry and one-upmanship!

Permalink Mark Unread

"I should be able to find somewhere in the woods with something the four of us can hide behind."

Permalink Mark Unread

"In ideal circumstances, if we knew exactly when they were going to arrive, we would want Bless, Communal Protection from Evil, HasteMage Armor on myself, though that I would cast well in advance, Cat's Grace on her," (he nods to the human woman who isn't the priestess) "and a little bit of luck on... most likely myself. Possibly Prayer, depending on our planned strategy, though it trades off against other third-circle spells."

Permalink Mark Unread

"If only the wizard comes, then landing a Bestow Curse probably just decides things. But wizards're decent at fighting off that sort of thing, the Prayer might be better."

Permalink Mark Unread

Nod. "All of those, including the Prayer, would take four moments to cast, and we could reduce that to three if we don't prioritize the luck. With the exception of the Protection from Evil, which is touch-range, the other multiple-target spells should apply to you — though some part of your body will need to cross the planar boundary for me to land the Haste on you. Beyond that, we also need to ensure that we'll be prepared for anything we encounter in the forest if they don't make contact with you, or don't attempt to go after you with a Teleport, though most of those spells will also be useful against a patrol or a forest-creature — that would be another advantage of the Prayer. ...If we do have to fight them, we may want to wait in successive Rope Tricks until the next dawn, to avoid getting into a fight with our resources so depleted."

Permalink Mark Unread

"Both of you have Rope Trick and Communal Mount, so we don't need to be too conservative with planning out other second-circle spells."

Permalink Mark Unread

"That reminds me, if you happen to have extra spellbook ink, you are welcome to copy any of my spells."

Permalink Mark Unread

"I have at least enough ink for one third-circle spell, and I don't have many third-circle spells, so anything that isn't enchantment and is third-circle would be helpful, conjuration would be best.  I don't even have Summon Monster III yet."

It is one of the strongest signs that his old group didn't really like or value him that they didn't spare more resources on getting him another scroll or two to copy before sending him off.

"They are likely to favor illusions... the other three wizards I knew in the cult were all at least somewhat specialized in illusions.  Protection from Evil should help with seeing through illusions.  Greater Invisibility is a possibility... I could prepare a Glitterdust?  Although I'm still pretty hopeful they don't have someone that can teleport, even if they have someone that can scry, so spells that will be useful for any other fights or such are a good idea."

Permalink Mark Unread

"I actually don't have Summon Monster III either — clerics can cast it too, so it's always seemed less urgent than other spells. Most of my third-circle spells are transmutation, but I do have one conjuration spell at third-circle. It's a fairly obscure one, developed by some researchers who were trying to compress Dimension Door into a third-circle slot by reducing its range significantly. More importantly, the current version is blocked by any solid object, even a thin sheet of glass, so I rarely prepare it. Outside of conjuration, I also have Haste, Slow..." He's perfectly willing to recite his third-circle spells, with occasional commentary on where they're unexpectedly useful or useless.

...Right, the man also had a strategic question about Glitterdust.

"—It's rare to encounter invisible enemies in this area, so the main benefit against most opponents would be the possibility of blinding them. It may be better to plan to cast it from your bonded object if necessary."

Permalink Mark Unread

"They probably don't have a teleporter, anyone who can teleport and hasn't sold their soul to Hell could just leave Cheliax. Even if they're really dedicated to fighting Asmodeus, people who can teleport mostly spend most of their time outside the country. But it's good to be prepared just in case."

Permalink Mark Unread

"They might have sold their soul to Baphomet instead."

Permalink Mark Unread

"—That's true, they might've." It'd be a stupid thing to do, but so's selling your soul to Asmodeus. In that case her best guess is that they would still leave Cheliax, but they might still be taking orders from Baphomet's priests. 

Permalink Mark Unread

His old group's leading cleric had made mention of rituals to gain boons from Baphomet, culminating in a demonic mark which granted the ability to recast a spell once a day, and a few other perks, like summoning demons without a spell.  But successfully completing the ritual requires fourth-circle, at a minimum, so Fernando hadn't inquired for more details.

Permalink Mark Unread

"A 3rd circle teleportation sounds really interesting!  …I shouldn't use the ink if it's not going to be useful for a potential fight... but if someone teleports right on top of me, even a short range repositioning could be vital!"

Teleportation is one of the best tricks of conjurers, but Fernando had resigned himself to not being able to teleport (even short distances) until he died and worked his way up as a demon.  He is tempted to get sidetracked with discussion about teleportation as a subschool of conjuration... he needs to focus on the tactically relevant for now.

"I'll focus on spells we are sure to need and save the more niche spells for my bonded amulet.  A Mage Armor for myself, more Mounts and Communal Mounts, a Summon Monster II... " he lists out some options for them to work through.

Permalink Mark Unread

He is reasonably knowledgeable about arcane magic and will endeavor to discuss the strategic implications without getting too distracted by magical theory.

Permalink Mark Unread

The rest of the group is less knowledgeable about arcane theory in particular, but they're perfectly competent to discuss strategy.

Permalink Mark Unread

Eventually, the halfling peeks out of the Rope Trick

"It's getting late." She fishes some food out of her bag and starts dividing it up into five portions.

Permalink Mark Unread

All in all a productive conversation!  He also made good progress on studying the third circle teleportation, Phase Step.

"If I get to sleep soon and wake up before dawn I should be able to finish getting this spell copied well before the possible scry time.  And I'm not sure I mentioned it among our other magical discussion, but at risk of repeating myself, I only need around half to a quarter of the time for spell preparation... I'm kind of inconsistent, but I can definitely finish under a half hour."

Permalink Mark Unread

Then once they've eaten dinner, he can cast the Extended Rope Trick, and they can settle in for the night. 

Permalink Mark Unread

The next day is largely uneventful. Fernando is able to copy Phase Step into his spellbook. They manage to find a reasonably good location to ambush a Teleport strike team, but no one attempts to Scry Fernando at the scheduled hour. They don't encounter any other people in the woods, though they do see signs of a trail heading northwest. At one point they have to fight off a colony of hostile human-sized beetles with enormous teeth, but it's nothing the five of them can't handle; they don't even end up injured enough to need a second channel. They manage to avoid fighting something the halfling identifies as a man-eating tree.

Nothing disturbs them overnight.

Permalink Mark Unread

The morning after that Fernando is playing around with his scaffold at the expected time of the scry.  Well, not really expected.  If a scry was going to come, it probably would have come yesterday and he didn't think it particularly likely in the first place.  If he is clear today, well, it wouldn't hurt to be cautious, but that probably means he got away free and the cult doesn't have anyone strong enough to teleport.

Permalink Mark Unread

Leading the Cult of Baphomet in Cheliax is often an exercise in frustration (insofar as it even has a single leader dedicated to the country).  The better half of the cult is still not as smart as they think they are with constant clever plans that aren't usefully clever.  They constantly engage in schemes to outwit and humiliate the Asmodeans... that only barely accomplish any tactical or strategic goals.  The worse half of the cult think of Chaos as mere inversion of Law and regularly engage in stupid randomness.  

Still, he likes to think he has a workable system the usefully channels the chaos.  Isolate information on a need-to-know basis, weed out the stupid using them up as distractions and cat's paws, strengthen the more clever and hone them into reliable tools worth keeping around.  He's seen how dysfunctional the Church of Asmodeus can be over something as small and petty as building a new cathedral, he knows he is doing better, even with all the mid-wits and would-be-schemers he works with.  Even as frustrating as they are, he's actually kind of fond of them.  But he can't afford to be lax or lenient, especially in the face of treachery.

Which brings him to the case of Fernando.  He contemplates the reports he's read as he works the scry.  Reading between the lines... Fernando actually has decent long term potential.  Fernando's apparently barely smart enough to even hang third-circle spells, but he's managed third circle, a headband could fix his deficiency in raw intelligence.  Fernando's a bit squeamish and a bit cowardly, but that also means he is cautious enough not run wild with idiot schemes or complications.  And his hatred of Asmodeus, desire for a greater purpose, and desire for companionship should all ensure his overall long term loyalty.

The best case scenario is that Fernando is hiding nearby, waiting to be directed back to the planned meet-up.  (He's still frustrated that the cell Fernando was intended to meet managed to misread a map that badly!)  A slightly more annoying possibility Fernando is in the process of returning to his original cell.  He will use a teleport with his demonic mark, allowing for a second casting, so that he can pick up Fernando and relocate him to his new cell as well as make a visit himself.  He doesn't like exposing himself over such petty things, but it is likely both Fernando and the cell that apparently can't read a map would benefit from his guidance.  And it's not like he will risk showing his true face or leaving so much as a hair behind.

One of the worse scenarios is irrational cowardice or deliberate desertion on Fernando's part.  Irrational cowardice, well the cult doesn't have a lot of third-circle's to spare, it will take a delicate balance of punishment to make his point without breeding resentment.  He's seen how Asmodeans regularly destroy their own potential or turn it against themselves.  As to the possible case of deliberate desertion... Fernando is too much of a liability.  He will swiftly make an example of him with a scroll of Malediction.  

The very worst case scenario is that Fernando is captured and compromised.  In principle some cunning and ambitious Asmodeans could use that to set a trap for himself, layering a False Vision or disguising a scene mundanely on a Dominated Fernando.  He will need to examine the scry carefully to mitigate this risk.  But in practice the constant infighting makes most Asmodeans unwilling to take risks (and sometimes even proper initiative).  It is one of the upsides of his Cult over their Church.

The scry resolves, showing Fernando inside of a Rope Trick.

Permalink Mark Unread

Fernando is apparently struggling to prepare a spell with motions twice as fast as normal, the magic partially slipping from his control without being entirely lost.

He hears a voice

This is your contact, confirmation the laughing bull under the moon.  Report.

Fernando flinches just a hair and begins his report, responding back through the Message that squeezed through the scry.  "My contacts were not at the location at the agreed upon time.  Fearing the worst, I began to return west to my old contacts before chancing upon news of a disturbance and corresponding Asmodean activity and I headed back east a different way than I had gone before."

Get your scaffold put away within the next five minutes and then exit the Rope Trick to allow me to get a teleport location.

Permalink Mark Unread

One of his inquisitors arrived to be on standby as the scry finishes and he instructs the inquisitor now.

"Tell Mateo to grab his belonging and have both of you ready to teleport out with me 6 minutes from now.  Bring two of our second circles, not for coming with the teleport but to cast the standard protections and buffs."

Taking Mateo will serve a few purposes... Mateo has seemed a bit discontent lately.  In the event Fernando has outright attempted to desert Mateo would benefit from seeing him swiftly and decisively Maledicted.  In the more likely event they all teleport out together, Mateo has the apparently rare skill of being able to fucking read a map and would serve both to supplement the errant cell and settle his own restlessness doing some useful work.

He continues to study the scry while he waits on Fernando to finish preparing his spells and the Inquisitor to gather his people.  He is looking carefully for any illusion or sign of treachery.  He manages to squeeze a detect magic through the scry as well.  So far everything seems normal, but he can't see very far outside the Rope Trick, Fernando has sensibly hidden it amidst some trees.  He'll take another minute studying the scry once Fernando is outside.  You only have to get sloppy once.

Permalink Mark Unread

He ties off his scaffold at around four minutes, seemingly failing at finishing the last spell he was working at, and pokes his head outside the Rope Trick's entrance, quietly and cautiously looking around.

Permalink Mark Unread

Cat's Grace. Haste.

Permalink Mark Unread

Bless. Communal Protection from Evil. Prayer.

And a little luck for Shakti.

When no one immediately materializes she starts tapping everyone else with Guidance. It's not like it can hurt.

Permalink Mark Unread

She's ready with her bow, waiting to shoot whoever looks most like a wizard as soon as she sees them.

Permalink Mark Unread

She's likewise ready to get in close with her daggers.

Permalink Mark Unread

The haste gets his head.  He quickly moves out of the rope trick once he feels it take effect, the teleporter will need a good view as soon as possible.  One potential problem is if the teleporter takes their time, their shorter round duration spells will wear off, so he doesn't want the teleporter to have any reason to delay.

"It looks clear to me, no one else is around, and I don't have any reason to think I was followed."

Permalink Mark Unread

While he is waiting on Fernando to exit, he casts Disguise Self, just in case he has any reason to remove his mask.  He doesn't expect trouble from Fernando, but the other group he plans to teleport to after might have attracted trouble... so he casts his Overland Flight, it lasts the better part of the day and the mobility can be a life saver.

Lesser wizards from the cult cast a few buffs they have spare on himself, the Inquisitor and Mateo: a Protection from Law for each of them, a Resist Energy (Fire) for himself.

He takes another two rounds after Fernando exits the rope trick to look for any sign of illusion or ambush.  He thinks it is clear.  He reaches out his hand to take Mateo and the inquisitor.

Permalink Mark Unread

She hopes the third circle wizard has fucked up hard enough that they can torture and Maledict him.  She hopes the leader lets use the scroll to cast it, she's good at casting from scrolls but 4th circle scrolls are expensive enough he may not want to risk her wasting it  (apparently it's different enough from Inquisitor spell that there is some risk of that).  Maledicting this wizard would also the added benefit that it should stop Mateo from being such a whiny little bitch.

She casts a Heightened Awareness to stay alert, but she doesn't expect to need it.

She takes their leader's hand.

Permalink Mark Unread

Mateo had thought being brought to the cult's central base would be a promotion.  Instead, he's found he's gone from being the best fighter of his little group which camped outdoors, to the worst fighter (although still better than the wizards) in a larger group hidden away in a cramped underground base (stone shapes are decent at moving stone, but not especially voluminous).  He can bully the weakest wizards into doing some of his chores, but that doesn't help with the boredom and restlessness.  And to make matters worse, in a recent detect thoughts inspection he had openly thought about fucking off to go be a bandit.

He is decent with a glaive and an excellent grappler, but he knows the real reason why he is being brought to help wrangle an errant third-circle wizard.  If the wizard turns out to have been deliberately attempting desertion they are going to torture him and maledict him, just to help stop Mateo from getting any ideas.

He reaches out to accept the teleportation.

Permalink Mark Unread

After casting his abjurations, he checks the scry with his detect magic, the leader got it cast well enough to fit one through.  A second set of eyes looking out for trouble wouldn't hurt.  He thinks he sees another transmutation as the wizard they are scrying on pokes his head out, but its hard to discern from the transmutation aura of the rope trick itself and across the planar boundary of the rope trick.  It takes another few rounds for the detect magic to refocus as the scrying sensor crosses the planar boundary.  He thinks he can make out a haste... which might be cause for alarm.  He tries to focus to see what it is... oh wait they are already leaving.  He starts to say something... but surely the leader would have seen for himself if there was any problems?

Permalink Mark Unread

Just when he had started to fear the delay might last long enough that the haste runs out, three cultist appear right around Fernando.  If all three are the equivalent of fifth circle wizards, they might all be dead, he really hopes that "start on a new path" theory of Pharasma's judgement isn't just optimistic propaganda.

He already has his Phase Step going off before any of the cultists can react, he wants to be well clear of their glaives when they realize this is an ambush.

Permalink Mark Unread

She shoots at the one that looks like a wizard. (Protection from Law won't help him. No one here is Lawful.)

Permalink Mark Unread

Web, positioned carefully enough that it won't stop Elettra and Justice from closing in around the wizard.

Permalink Mark Unread

Well, she really would've rather they been the sort of cult that was perfectly willing to leave people alone as long as they're fighting Asmodeus, but it was always pretty unlikely it'd work out that nicely.

Hold Person, aiming for the wizard. He'll probably throw it off, but if he doesn't it's the sort of thing that could decide the fight, if it's winnable to begin with. Once it lands, or doesn't, she's running in.

Permalink Mark Unread

She's moving the instant the Teleport completes, charging towards the wizard with her daggers out. Magic can stop a wizard from casting, but so can being dead.

Permalink Mark Unread

Mateo is thinking faster than he ever has in his life.  They are outnumbered, in an ambush, presumably against an enemy that has already cast their spells.  He didn't really like his place in the Cult, and judging by their wizard having turned on them to work with these ambushers, his attackers evidently take in former Baphomet Cultists.  He'll figure out exactly who he needs to proclaim for or theology he needs to parrot once he's made clear which side he is joining in.

Permalink Mark Unread

You only have to get sloppy once.

He doesn't waste time contemplating if Fernando turned traitor or was dominated or somehow completely unwitting. He focuses on exactly what he needs to do.

He is badly tempted to try for a Phantasmal Putrefaction, if any of his attackers lack both will and fortitude it will take them out of the fight.  But he doesn't know how strong they are or that there isn't more of them hidden.  So he immediately begins to cast his teleport to get them out.  He also starts to fly upward.

 His mind brushes off the hold person like it isn't even there, but the web catches him and halts his upward momentum, but teleport doesn't actually have somatic components so he keeps casting.

One of the arrow catches him painfully in the shoulder, but he maintains his concentration through the pain.  He just another half second to finish casting-

Permalink Mark Unread

He can pull just enough free of the web to get at least one attack in.

Stab.  It lands just about perfectly on his (former) leader.

"I repent of serving Baphomet!  I surrender!  I want to join you!"

He is desperately trying to think of exactly what or who his ambushers might be aligned with so he can declare for them more clearly.

Permalink Mark Unread

He loses the spell.  With the web slowing him, he can't risk anything with a somatic component.  One of Baphomet's boons allows him to summon demons without using a proper spell and thus bypass somatic and verbal components.  Even though it is faster than a normal summon monster spell it will take him another precious few seconds.  Wizards of his level are substantially tougher than ordinary people, but he still won't last more than another round or two at this rate.

Permalink Mark Unread

"Traitors!"

She might be dead anyway, but she'll take Mateo with her, she can hit hard enough to put her glaive straight through his armor.  She activates her judgement of destruction with a thought.  Surviving longer with a judgement of protection might be the better choice for lasting a round or two longer, but she isn't thinking that clearly.

Permalink Mark Unread

Well that sounds convenient.  He needs a moment to reorient after his Phase Step, but he can guess what is happening just from hearing it.  He'll start summoning a wolf to join the fight.

Permalink Mark Unread

Well.

That might be some kind of trick but if so it's a trick that got the teleporter stabbed and wasted his spell.

There's a sort of trick to using Bless, where if you're thinking of it right you can consider someone to be, or not be, your comrade-in-arms. She doesn't actually know whether it's the sort of thing you can change once you've cast it, and she's still reserving judgment on what sort of person the new defector actually is, but it's not hard to think of him as her ally in killing this fucking wizard.

"—Leave that one alive," she says. (She's mainly speaking for his benefit, her friends don't actually need to be told.)

Permalink Mark Unread

She shoots several more arrows at the wizard.

Permalink Mark Unread

He's not sure what the opposed wizard is doing but it doesn't seem like it involves any form of speech or movement; he holds off on casting his next spell, ready to react to whatever the wizard does next.

Permalink Mark Unread

She stabs at the wizard with her spear, willing him dead.

Permalink Mark Unread

Her daggers dance in and out, aiming for his weakest points. Whatever he's doing, he won't be able to do it if he's dead.

Permalink Mark Unread

His demoniac boon is easier to use than a spell, but it still requires concentration, and he loses it before he can finish.  Not that it matters, he is dead in the next moment. 

One of the "perks" of being a demoniac is that it drags one's soul directly to the domain of their demonic master.  The next thing he knows is opening his eyes to an endless labyrinth of bone.

Permalink Mark Unread

Possibly she should have turned her attention towards guarding the leader instead of killing the traitor.  Well, it's probably too late now, she might as well finish what she started, with her judgement active she should be able to kill him before the ambushers can turn their attention to her.

Permalink Mark Unread

He attempts to step back but the web has him caught.  It probably wouldn't have helped given the reach of the glaive.  He is trying to think of something to say to get them to heal him quickly but nothing good comes to mind and the glaive in his chest turns the start of a shout into a gurgle.

Permalink Mark Unread

He finishes summoning a wolf.  He lands it right in the way of the still fighting cultist.  Hopefully they can save the defector so they have time to get on a path away from the Abyss (he kind of doubts the purity of their intent would be enough to keep them out of the Abyss if they died right now).

Permalink Mark Unread

Silent Image, creating a 'barrier' between the injured man and the cultist.

Permalink Mark Unread

She shoots at the one who's still standing.

Permalink Mark Unread

If she focuses on dropping the last cultist she can heal the man who's down once she's dead, he can last a few more moments — no, that's not true, the cultist seems like the sort of person who might go out of her way to kill him even if it guarantees she'll die too. She reaches for one of her spare Bless spells and pulls the energy out of it, channeling her hope that the man won't have to die for fighting back against an Evil wizard, then steps forward and lets the spell complete itself.

Permalink Mark Unread

She moves into the webbing, putting her feet in just the right places so that it doesn't impair her, and goes for the woman with her daggers.

Permalink Mark Unread

You're damn right she'll spend her dying breath punishing traitors.  She twists her glaive as she pulls it out to try to do more damage and goes for one last strike, but an arrow gets her in the shoulder, the summoned wolf bites her leg enough to put her off balance, and with the woman with the daggers is at her side also she trips and falls.

Permalink Mark Unread

He briefly passes out from blood loss before the cleric heals him.  He nearly passes out again when the glaive is pulled out of him, but he holds on.  It looks like he might survive this.

Permalink Mark Unread

It looks like they've just about won.  He is ready to cast another spell if they need it, but unless someone pulls out some dramatic tricks it would be best to save it.

Permalink Mark Unread

Once the woman drops she leans down and slits her throat. 

(...And then she checks the corpses to see if they've got anything valuable on them. She is an adventurer.)

Permalink Mark Unread

She looks at the injured man. "Do you know if that was their only teleporter, or is there a chance more'll come after us?" Pause. "—It's okay if you aren't sure."

Permalink Mark Unread

Fernando is also eyeing the loot.  Of course, they saved them, they’ve got priority (if not a claim to all of it), but hopefully that will make them more favorably inclined to him.

It looks like the wizard (and demoniac if he’s guessing what the mark on his arm if correctly) had a nicer intelligence headband.  Not the most expensive type, but better than the standard.  He also had a Ring of Sustenance, a ring of some kind he doesn’t recognize, a cloak of resistance (stronger than the basic sort, Fernando can’t judge the exact strength), a standard belt of constitution, and his amulet was a bonded object with 3 separate enchantments at once.  Fernando isn’t sure if they will all work for someone other than their original user… but it looks like an armillary amulet, combined with natural armor, combined with something else?  He also has a bag of holding, one of the smaller sizes, but still very useful.  They will need to be careful with opening it, it’s the sort of thing that could easily be trapped.

The… cleric or inquisitor (Fernando’s not sure which) had a standard wisdom headband and a cloak of resistance, and her (Fernando can see she is a tiefling woman, underneath the armor) glaive appears to be silvered (for use against devils probably).

Permalink Mark Unread

“Oh, uh, the leader was the only one who went between groups, so I think we should be safe?  I guess someone might have a teleport scroll stockpiled away, but I doubt they can afford to waste it on taking revenge?”

He needs to show he is with this group and committed to whatever they are committed to…

“I’m Mateo by the way.”

He takes off his mask.

Permalink Mark Unread

He sees they have a halfling with them.  So maybe they are Bellflowers?  Or maybe Andoran pirates?  He’s not sure how they got inland, but his gut is saying Andoran pirates.  He’s not sure if they openly praise Besmara, he’s sure there was another pro-piracy woman God who is Chaotic Good… the name escapes him, but he can think of another Chaotic Good adventurer God.

“Hail Cayden Cailean!??”

Permalink Mark Unread

Oh man, that came out like more of a question than he meant it to.  Well, he’s pretty sure Cayden is pro-freedom if they are actually Bellflowers and not pirates.  He hopes they are pirates, he could make a great pirate.

Permalink Mark Unread

Back at the cultist’s base…the scry actually had a few minutes left in it, and one cultist had happened to linger to watch.  It was confusing with the sensor rushing around to follow Fernando, but he is pretty sure their leader is betrayed and dead.

He should tell someone… their now dead leader took swift delivery of news without attempt to deflect blame as a reason to heavily mitigate any punishment and even to dole out favors and rewards.  The two strongest candidates for next in line to be leader, a 4th circle cleric, and a 4th circle wizard (who might be 5th circle soon if they succeed at the demoniac ritual), do not share this philosophy.  The wizard is very much of the Chelish school of thought on punishments, and the cleric is simply prone to violently lashing out.  He might well be blamed for not mentioning the haste he thought he saw cast.  Or this ambush might be internal intrigue and knowing too much about it might be bad for his odds of continued survival.

He’ll pretend like he didn’t see anything for at least a few hours while he calculates what and who best serves his chances of coming out ahead.  …There is a second-circle antiPaladin, not as well connected across cells, but very popular within his own group and known for rewarding his followers well.  Perhaps with some earlier news of this untimely death he could leverage his place in the cult well.

Permalink Mark Unread

"—You don't have to worship anyone in particular."

...If she says she's a priestess of Calistria there's a decent chance he'll decide he needs to worship Calistria, but if she doesn't say anything he might decide he needs to keep guessing who he's supposed to worship, and that doesn't really seem better.

"I'm a priestess of Calistria but I also like Milani and Desna and Ragathiel. And my friend here" (she gestures to the other human woman) "likes Desna best, and my other friend here" (she gestures to the halfling) "mostly prays to Chaldira, and my other friend here" (she gestures to the human man) "likes this one really minor good god that I'd never even heard of before I met him. But if your favorite's Cayden or one of the others, or none of them at all, that's also fine. Uh, and we can tell you more about them if you want to know." She pauses. "Uh, and if you want to cross the border you should know that the law says you've got to give up on serving Evil gods and other powers of the lower planes, but it seems like you're doing that already. Thank you, by the way."

Permalink Mark Unread

"We should get back into the Rope Trick — that wasn't exactly a quiet fight. We can have this conversation and split up their stuff just as well in there."

Permalink Mark Unread

Nods all around. They get to work hauling the bodies inside.

Permalink Mark Unread

Is he supposed figure out which of those Gods is best?  Or is it an invitation to say his (new) favorite God?  She's Calistrian, and that means Chaotic Neutral, so maybe Besmara is okay?  He'll stick with Cayden for now, he likes alcohol and they didn't react badly to his half-assed declaration.  He nods at the Avenger.

He gets to work helping move the bodies.

He wonders if they will let him keep any of the loot.  He was almost afraid they would have to leave the loot behind out of some pathetic Good principal about respecting bodies or something but that seems like a no?  So even if they don't let him keep any of this loot, it bodes well for his future as an Andoran pirate.

He's still bleeding from where the glaive was pulled out, but he's not going to ask for healing just yet, this seems like a good opportunity to show off how tough he has (it normally takes a couple of cure light wounds to get him fully recovered from near death).

Permalink Mark Unread

He's alive and free!  There is still the whole problem of his afterlife and eternity, but he has some room to maneuver in the near future at least.  He'll also help with the bodies.  He continues to inspect them with detect magic.  He wonders how hard attuning a new bonded item to himself would be, the wizard they just killed also had an amulet for a bonded item, like his own, except heavily enchanted, maybe he could switch it to himself?

Permalink Mark Unread

Once they've gotten everything into the Rope Trick she can do a couple of channels.

Permalink Mark Unread

"Can I get a Guidance?"

Permalink Mark Unread

"Sure, here you go." Guidance.

Permalink Mark Unread

She will attempt to very carefully inspect the Bag of Holding without setting off any traps that might be present.

Permalink Mark Unread

While Elettra is looking at the bag, Justice turns to Mateo. "So, thinking about our plans for the next few days — what sorts of things can you do? Uh, and then, what are your plans, like, are you hoping to cross the border, are you hoping to stay here and just not be working for Baphomet...?"

Permalink Mark Unread

(He is perfectly happy to let the other wizard keep the amulet if he gets an uncontested claim on the nicer headband, but he's waiting to propose anything specific until they know what, if anything, is in the bag.)

Permalink Mark Unread

"The cleric, in, uh, my old group, had a bag of holding, which I think was trapped with a symbol spell of some kind that would activate if the bag was opened wrong.  I don't know what the trick to opening it right was.  I think the symbol will be inside the bag and rigged to be the first that comes out and triggered at the same time?  Or something like that.  The symbol my the cleric used was some obscure or at least nonstandard one that needed bloodstone and garnet, I have no idea if a fifth circle wizard has better options for a symbol.  I think most symbol spells have similar limitations, so one strategy would be to open it and attempt to pull things out with an unseen servant from over 60 feet away?"

Permalink Mark Unread

A question he can help with.

"Yeah, according to the contingency planning, if the leader died there was only a few people that were supposed to go through his stuff, with the implication it was trapped and only they would know how to look through it safely."

Now, how to answer the Avenger's question and make clear he will be a Chaotic Good Cayden pirate.  (He is pretty sure that means only killing and looting from slavers, he needs to subtly check on how restrictive Andoran is on its pirates.)

"Andoran has lots of pirates, yes?  To help free slaves?  I'm good with a glaive and excellent at grappling, and as you can see I can take at least one good hit and stay on my feet."

He is eyeing the dead inquistor's glaive now.  He already has a silvered glaive, like hers, but hers has a bit nicer of a polish to it with a few less scratches and a bit less wear.  Also, maybe he could figure out how to wield two glaives at once?  He daydreams a moment with the thought of swinging two glaives around.

Permalink Mark Unread

She smiles at Fernando. "That's helpful, thank you."

Permalink Mark Unread

He wasn't able to leave unfilled spell slots at second or third circle under the circumstances, but he did save one at first. He starts preparing an Unseen Servant.

Permalink Mark Unread

...Is that what she sounded like? Is this how Treason and Liberty and Joy and Eric felt when they met her?

He — could easily be the sort of person who really just wants an excuse to steal from anyone and doesn't care whether they're even slavers at all. But the first thing he did was help them fight off the cultists who were trying to kidnap the wizard for daring to disobey Baphomet, and presumably before that he was fighting Asmodeus, he's clearly got some sort of conscience somewhere. He — is probably really confused about some things, he's Chelish, but it's not like she wasn't confused about lots of things when she first got to Andoran.

Lawful types would probably say it's a bad idea to trust someone not to betray you if you know they betrayed the last group they worked for, but betraying the Baphomet cult was right, actually.

The Sarenrites she likes to argue with are going to be so smug that's not actually relevant. 

She's gotten into a lot of frustrating arguments with people who more-or-less agree with everything she's actually doing but think she feels the wrong way about it; if he's going to actually be a worse person because of how he feels, that's an issue, but she's not in charge of what's going on in his heart. 

Permalink Mark Unread

"—Yes, Andoran's got pirates who free slaves." She's only a pirate on Stardays — that joke is only funny if you know her. "We can put you in touch with some people — they'll want to get to know you before taking you aboard, obviously, but it's always good to have more people fighting slavers and Asmodeans. Uh, and the glaive's yours if you want it for sure, none of us fight with a glaive."

Permalink Mark Unread

Well now he’s got to learn to fight with two glaives!  Or maybe he could teach someone how to use a glaive and give them him his old glaive?

“I just figure all my skills are for fighting, you know?”

He glances at his fellow defector.

“It’s not like wizardry where you can learn a new spell and start making good money without any fighting…”

A thought occurs to him…

“Does Andoran also have travel passes?”

Permalink Mark Unread

Yes, being a wizard is in fact great.  He made the right choice all those years ago not to pretend to be stupider like his mother said.  He would kind of like to know how she’s doing.  …actually he’s allowed to think that.  If he ever gets fourth-circle he’ll scry on her.

“I’m curious about Andoran also…”

They’ve been so busy planning in the immediate term, he only learned enough to decide Andoran is better than Cheliax or the Cult and he didn’t really get to asking for any details beyond that.

Permalink Mark Unread

Headshake headshake. "Travel passes are Asmodean — like, the Asmodeans came up with them, even countries with lots of rules about where people can go mostly don't use them. But Andoran's a free country, you can travel basically anywhere. There's a few rules, but they're things like 'you've got to follow the laws for whatever part of the country you're in' or 'trespassing is a crime' or 'if there's a plague outbreak you need to follow the quarantine', nothing like what they've got in Cheliax."

Permalink Mark Unread

"People are also allowed to leave the whole country."

Permalink Mark Unread

"Yeah, that's true too, if you decide you'd rather live in... Absalom, or something... no one's going to stop you from getting on a boat. Uh, what else did you want to know?"

Permalink Mark Unread

So it sounds like if the whole slave freeing Chaotic Good pirate thing doesn't work out, he could wander off to somewhere lawless and go back to the sort of banditry he was doing before becoming a follower of Baphomet.  He's not actually mentally flexible or self-deceiving enough to suppress this thought, he's just kind of hoping they won't actually check.

He wants to know the rules on how Andoran pirates split up the loot.  He thought maybe Good people don't steal... except these adventurer's definitely just looted a dead body... maybe that is actually supposed to be Lawful people don't steal, except Asmodean priests definitely steal, they just throw around some complicated justification for it?  He'll wait for the other guy to ask questions first.

Permalink Mark Unread

He could and probably should come up with a lot of theological questions, at least to get the official Andoran line of propaganda straight, but he'll start out with a few safer and more immediately useful questions.

"Does Cheliax really have more wizards than everyone else?  They said it was because everyone else was too poor to have schools."

His theory is that Cheliax shoves more kids into wizard schools, but also it washes a lot of them out, so maybe it doesn't have more real wizards.  Actually he should clarify his question.

"I mean, I assume Cheliax manage more laundry wizards with their cruel joke of a school system, but beyond that?"

He's pretty sure less wizards means wizards can charge more, which is great news for him... actually are ruinous prices Evil?  He can ask that next if he can think of a safe wording.

Permalink Mark Unread

"It's — complicated. I think Absalom's technically got the most, right—"

Permalink Mark Unread

He looks up from where he's preparing the Unseen Servant. "Absalom has by far the most per head, but Cheliax has more in total, even discounting laundry wizards."

Permalink Mark Unread

"Right, that makes sense. And then I think Andoran and Galt have less than Cheliax but more than most other places, since — I mean, lots of people learned to be wizards before the revolution, even though they couldn't keep the schools open without Hell paying for all the books. Uh, I don't know about circles, though."

Permalink Mark Unread

"A lot of wizards gained circles in the revolution, but a lot of them also died in the process. I don't know off the top of my head how that compares to what people manage at the Worldwound."

Permalink Mark Unread

"The last attempt to make a direct comparison that I know of encountered issues due to the general untrustworthiness of claims made by the Chelish government."

Permalink Mark Unread

"Galt's army is trying something, right?"

Permalink Mark Unread

"—Right, yeah, there was something about it in the papers. I think they're... trying to find soldiers who'd make good wizards, and putting just them through wizard school, or something like that? But I might be misremembering some of the details."

Permalink Mark Unread

"Andoran does offer scholarships to attend Almas University — that's how I was able to attend — but the government isn't doing anything anywhere near as comprehensive as Cheliax. I'm sure there are people with just as much innate aptitude for wizardry as me who never thought to apply."

Permalink Mark Unread

"Does that answer your question?"

Permalink Mark Unread

“Yes, thanks.”

Well that’s just sad… for them.  It also means he can probably sell spells for a good amount of money.  Also, the fact that they told him means they aren’t just feeding him optimistic propaganda.

 

Permalink Mark Unread

He already knows he has no aptitude for wizardry, so it’s not like it matters the least bit to him.

Permalink Mark Unread

“I was thinking about selling spells… is charging someone too much for something Evil?”

Permalink Mark Unread

"—It depends who you ask — or, uh, presumably it doesn't really depend, but it's not something like slavery where basically everyone agrees. I think it depends what you're selling, and who you're selling to, like, I sell spells sometimes when I'm home, and I don't charge people for Remove Disease but one time this rich guy offered me a bunch of money so he could try out flying and I didn't turn him down. The Abadarans say there's not really any such thing as a fair price, and you're not doing anything wrong if you charge as much as people'll pay you, but they think it's fine to demand a widow's whole life savings to cure their sick child, or to charge people for water even though it only takes a moment to make, or to raise their prices even higher the more people need what they're selling. And then the Sarenrites and the Shelynites say, uh — that if you came across a dying traveler on the side of the road, and even though it'd be trivial for you to save his life you demanded he give you everything he has, that's Evil, and charging too much for things people'll die without isn't very different. And I asked a priest of Iomedae once what he thought and he said you could just charge people a lot of money and then donate it to the Church of Iomedae, but I don't know if most Iomedaeans think that or if it was just him, and then the other churches I've talked to don't necessarily agree with each other. ...Pretty much everyone I know who's not an Abadaran thinks people should charge fair prices, mostly they just disagree about what that means. —And third-circle wizards can definitely make enough money to live on no matter how careful you are about not charging people too much."

Permalink Mark Unread

 "Erastil chose a priest in my village after the revolution, and he liked to say that Erastil had given him these gifts so that he could strengthen his community, not so that he could profit. The only payment he ever asked for was the cost of the materials for his spells. But that's a relatively rare perspective."

Permalink Mark Unread

"—And it's not the sort of thing you need to worry about too much as long as you're basically trying to be fair. Sometimes people get — scared — that every little thing they do is going to be Evil, and there are some little things that are Evil, but as long as you're trying to be fair with your prices and you're not taking advantage of people it's not wrong or Evil to sell your spells." 

Permalink Mark Unread

That's probably another Evil to atone for, before joining the Cult he had managed a lot of variations of 'even though it'd be trivial for you to save his life you demanded he give you everything he has'... more than they had actually, he had ready made contracts to squeeze the peasants for money long term.

The priest of Iomedae sounds really practical, he should try to find one to talk to.

Permalink Mark Unread

So if charging too much money is Evil... can he report them for that?  He could get used to living in a Good country!

"Who do we report heresy to?  Like if someone is being a Mammonite?"

Permalink Mark Unread

He can recall one of the examples from a few days ago specifically mentioned that someone cheating others in business was not found guilty of being a follower of Mammon.  But it is overall still a relevant question, with so many accepted and actively approved Churches he isn't sure which one handles reports of heresy.

Permalink Mark Unread

 

"—Laws about heresy are one of the things that's really different between Andoran and Cheliax. In Andoran it's illegal to deliberately serve the Evil gods, or other powers of the lower planes, or to proselytize for them, but that's basically the only thing that's illegal heresy. —There's some extra rules involved if you're trying to publish anything, or give a big public speech or something, but they don't apply to things you're just thinking, or that you're saying to your friends or family or anything. 

Apart from that, the main things countries other than Cheliax call heresy are saying things about the gods that aren't true, or saying things that are true, but that make the gods that are popular in those countries look bad, or that would make people not want to serve those gods, or sometimes if they make the gods look good but make the people in charge of the country look bad — usually they call that last one some other crime but I think Taldor sometimes calls it heresy. But — if someone in Andoran's saying things about the gods that aren't true, and it's not because they're proselytizing, it's probably because they're confused, and they're probably confused because of how Cheliax used to lie to everyone. And it'd be better if they weren't confused, but it's not their fault that Cheliax lied all the time. And then lots of countries think it should be illegal to say true things if they make Iomedae or Sarenrae or whoever is the most popular god look bad, but in Andoran people mostly think that's stupid, and I think so too.

And so then — the laws we have about religion aren't special, you don't need to go to any sort of church to report them, you can just tell the town watch like it was any other crime. Uh, there are some priests who work for the watch, but they aren't a separate thing. Like, in the cities they pay Abadarans to cast Abadar's Truthtelling — uh, that's a special kind of truth spell that only Abadarans can cast — and then there's also some paladins who've sworn a bunch of specific oaths about how much they'll tell the watch about what you tell them, and so on, but you don't need a priest of Iomedae to tell you that someone who's going around saying 'everyone should worship Asmodeus' is proselytizing for Asmodeus."

Permalink Mark Unread

Nod. "One of our friends thinks none of the gods are worth listening to, and he'll try to convince anyone who'll listen, and he's never gotten in trouble for it."

Permalink Mark Unread

"He got punched in a bar fight once."

Permalink Mark Unread

"Fair. He's never gotten in trouble with the law for it."

Permalink Mark Unread

"That wasn't the only thing he said that conversation, anyways, I'm not sure which one actually got him punched."

Permalink Mark Unread

Settling heresy with bar fights actually seems really sensible to to Mateo, and the proper sort of thing for a Caydenite to do (he doesn't know any Caydenite theology yet, but he is already starting to identify as one).

Permalink Mark Unread

He glances over at Sinashakti's preparation of unseen servant and thinks about how they will use it to safely set off any trapped symbols in the bag of holding.  An unseen servant should count enough like a living creature to safely set off a symbol (such as a symbol of pain)... assuming standard triggering conditions.  But maybe a skilled wizard could manage more nuanced conditions?  He hasn't ever used a symbol spell before, even the lower circle symbol spells are more expensive than he can afford just for the sake of practice.  Also, if it is a more obscure symbol spell... it could have a long duration of activation making it annoying to wait for the spell discharge (actually pretty plausible)... the spell itself could have no apparent effect on unseen servants (somewhat possible)... the spell could maybe have longer than the 60 foot range he is expecting (very unlikely)?  Actually, mentally reviewing the math on the ranges, to keep the servant active, Sinashakti will be within the edge of a 60 foot range.  He could open the bag and immediately retreat?  Actually most symbols are burst effect... they could put the symbol in the rope trick, and then get clear of the rope trick's opening, while staying within the unseen servant's range but a burst won't bend around a corner.

"I am going to use my empty slot on an unseen servant also, thinking it over, it is quite possible we will need two of them, like if one trap destroys the first unseen servant and we want to ensure there isn't a second.  Also, if the bag is trapped a symbol of pain or similar to it, we could be waiting around for it to finish discharging for two hours or so.  Just something to keep in mind"

Permalink Mark Unread

Oh great this is about to turn into a bunch of wizard talk.  He'll come up with another question then!

"What do people in Andoran do for fun?  It seem like a torturous execution is the most excitement most small villages get around here.  And the cult was big on torture.  I was a bit too squeamish and soft to really enjoy it myself."

Well... he's been accused of being squeamish a few times (they were actually a result of various mixes of boredom, sleepiness, and irritation at the victim's screams), so this isn't purely a lie.  But he is mostly figuring that Good people are squeamish about pathetic about torture and is trying to work that into the conversation as a fact about himself to establish.  He's been mentally preparing a speech about how they were going to torture the deserter to death and he didn't want to and that's why he defected.  It looks like the speech won't be needed?  But he doesn't want to waste all the partially mostly true facts he's prepared for it.

Permalink Mark Unread

"Andoran doesn't do torturous executions, Asmodeus really likes it when people get tortured — uh, not having them is controversial, people aren't sure if you get more criminals that way." The Lastfolk say you don't but if you don't just assume that Lastwall is right about everything it seems kind of ridiculous? Lastfolk also like to say that hanging technically counts unless you do it the special way Lastwall came up with, which really seems like the sort of thing you could only believe if you'd never seen someone flayed alive.

Permalink Mark Unread

Nod. "Besides that, people in Andoran do lots of different things for fun. Some people sing, or dance, or play instruments, or watch other people do any of those. Some people read books or poetry, or play dice or card games, or play other games like basilisk or prismati, or go out to the tavern with their friends. In the cities people watch plays, and concerts, and footraces or horse races or flying races, and illusion-shows or other feats of magic, and daredevil acts — things like crossing a tightrope over a pit of snakes, or juggling fire, or complicated trapeze stunts where if you miss by an inch you'll fall — and something a little like the games but no one does it except by choice, where people fight against summoned beasts, and public debates. Some of those also happen in smaller towns, but not as often."

Permalink Mark Unread

"And archery contests, and lots of kinds of art, and going to see animals displayed from other places. And some people actually like going to church services." 

Permalink Mark Unread

"I think there's two — no, wait, three — big differences from what people do for fun in Cheliax. First of all, people don't do things for fun that are just... hurting other people for no reason, like, there's operas in Andoran but there aren't, uh, operas where they frame an innocent person for a crime and force them to take part in an opera where they actually get killed. Then, uh, this is actually the third thing I thought of, people aren't — trying to make sure that what they do for fun makes them look like perfect Asmodeans? People can spend all their free time painting, if they can afford it, without worrying that they'll get accused of primary worship of Shelyn, or read books that aren't half about how everyone should worship Asmodeus, or get together with a bunch of their friends to sing songs without the priests worrying they're planning something. And then the last difference, which I think is maybe the most important, is — there's a lot of things that are more fun to do with people you like and care about than with strangers, or especially with people you hate. If you go to the bar by yourself it'll probably be pretty boring. If you sit down to play Hazard with some random strangers you've never met you're basically just counting. If you try to go do a group dance with people you hate, then even if no one tries to hurt you on purpose it's probably going to suck. But if you've got a group of friends together than even if what you're actually doing is pretty boring you can still have a good time talking to them, if that makes sense."

Permalink Mark Unread

(He will quietly discuss strategy for using their Unseen Servants with Fernando while this is occurring.)

Permalink Mark Unread

Dice and card games are fun, so that puts a minimum threshold on how boring Andoran can be.  He's not sure daredevil acts would stay interesting if no one ever got hurt, but if they are only half as good as the one time he saw the games in a city that is still pretty entertaining.

He's kind of confused by not doing any torture just to... spite Asmodeus?  Oppose Asmodeus in everything at all costs?  The leader always said you can't get at the true essence of Chaos simply by reversing Law nor can you can you be wise simply by reversing foolishness.  And now he's feeling a flicker of guilt that he had to kill leader...

"What sort of punishments do you have that aren't torture?"  And he immediately thinks of a follow up.  "And you don't need to torture people for Calistria?"

Permalink Mark Unread

Opps... that one might be a little sensitive.  Well worse case if it's heresy the punishment is only a punch in the face, he can take a punch.  Is he supposed to fight back if she does go for a face punch?

Permalink Mark Unread

That question was a little too much even as casual as they are being.  He'll pretend he didn't overhear as he continues his side conversation on how to handle the bag of holding with the Unseen Servants.

Permalink Mark Unread

Well, she doesn't look inclined to punch him, at any rate. 

"—No, you don't have to torture anyone to be a Calistrian, even if you're a priestess. Calistria's the goddess of revenge but there's lots of different ways to get revenge — she might be bothered if I really really really wanted to torture someone to death but I decided not to for reasons I didn't actually care about at all, but if it's just — I care about lots of different things, and I decide to get revenge on an Asmodean priest by killing him and freeing his slaves and fighting to make it so Cheliax can be free someday, and I'm happy with that — then that's fine." She... might feel upset about letting them off with just death if her spear were secretly a Final Blade or something, but it's not like they won't get tortured more than almost anyone could possibly deserve no matter what she does beforehand. "You don't even have to kill anyone, lots of people who worship Calistria have never killed anyone."

"And then Andoran's got... let me think. Execution. Whippings and other things like that, those're allowed if they're not really excessive, there's arguments about what exactly should count. Fines, and they can make you sell off things you own if you can't pay the fine, there's rules about what exactly they can make you sell. Uh, labor sentences, technically, except slavery's illegal so anyone who gets sentenced to a labor sentence has to be allowed to say they'd rather be executed. Sending people to a monastery if there's one that'll take them, that's technically counted as a type of labor sentence but I think it might be different. Maiming." She pauses for a moment.

Permalink Mark Unread

"Branding. Pillory."

Permalink Mark Unread

"—huh, I don't think I realized we even had pillory, I've never seen it."

Permalink Mark Unread

"There are a lot of requirements about how it has to be done. They're kind of a pain, so magistrates mostly don't use it."

Permalink Mark Unread

"We've got exile on the books, but it almost never comes up. And imprisonment, though that one is mostly relevant for labor sentences for spellcasters. There are also a few additional forms of punishment for members of the military, or members of the government."

Permalink Mark Unread

"And then, uh, people'll argue a lot about whether it technically counts as punishment or not, but the magistrates have a ton of discretion about being able to make you do things that they think'll get you to stop doing crimes, like, they can make you go to spiritual counseling, they can say you have to get a different job, if the thing you did is fixable they can say you have to fix it, sometimes they'll make someone repeat something they said at their trial as a sort of... speech?... They've still got to follow the other rules, like the ones about not doing torture, but I'm sure there's all kinds of things that have happened once or twice that I've never even heard of."

Permalink Mark Unread

He doesn't like the idea of magistrates having a lot of discretion, but if they can't torture you that puts an obvious bound on how badly they can use it.  He tries to focus on his planning.

Permalink Mark Unread

He's kind of curious if they make the whippings worse if they know you are an adventurer with the extra toughness, but it sounds like they have enough options on punishments they can just give him a different one if it comes up.

"What is spiritual counseling?  I think in Cheliax that just means a priest lies to you a bunch, maybe while torturing you, and then demands something."  It wasn't that different in the cult either... except for the leader, who liked giving him puzzles and riddles to work on.  It is pathetic to feel bad about killing the leader when the leader was probably weighing the odds of needing to eventually maledict himself.

Permalink Mark Unread

"—It can include a few different things but in Andoran none of them are torture. In general it's... when there's something you want advice about, and there's a priest who you think'll have a good perspective, so you talk to them about it? I think if a magistrate sentences you to spiritual counseling they probably... talk about why you broke the law, and then if you were confused about whether what you were doing was right they talk to you about why it was wrong, or if you did something wrong and you don't want to do it again they... give you suggestions on how to stop?... and if you did something wrong and you aren't interested in stopping I don't know what they do. And if you were actually doing the right thing then it probably depends on which god they're a priest of. But most spiritual counseling's for other reasons, like — if you're trying to do the right thing but you want help figuring out what that looks like, or you have questions about the gods and you're hoping they'll know, or you think you're about to die, or you're in a confusing situation and you want advice, or — if you know you've done something Evil, or a lot of things that are Evil, and you regret it, and you want to make up for it."

Permalink Mark Unread

"That sounds helpful."  He bets you can get advice from a Caydenite spiritual counselor over a drink.  That seems like the sort of thing they would do and maybe being told to be pathetic to stay out of Hell or the Abyss (he assumes that is why most people would bother trying to do the right thing in the first place) wouldn't be so bad if you're a touch drunk.

"Do you do any counseling?"

Permalink Mark Unread

"Sometimes, yeah, it's not the main thing I do but it comes up every now and then. —Was there something you were hoping for counseling about?"

Permalink Mark Unread

What do you if you regret killing someone, even if they were Evil and going to maledict someone?  He doesn’t want to talk about it.

“Maybe, I’ll think about it…”

Permalink Mark Unread

"You don't have to if you don't want to. Or if you do want to but you'd rather wait till we get to Andoran and find someone else to talk to that's also fine."

Permalink Mark Unread

Meanwhile, he connects the final strands of the spellform for his Unseen Servant, save for the connection necessary to actually cast the spell.

Permalink Mark Unread

He actually finished first even though he started later, he’s practiced getting his scaffold up and down fast.  With Sinashakti finished and Mateo’s conversation finished, he’ll repeat some of their discussion for the groups benefit.

“So if we have an unseen servant open the bag of holding while it is inside the rope trick, and are just around the corner outside the rope trick, we should be safe from most possible symbol effects, as most of them are bursts or emanations that can go around corners.  Once we’ve had an unseen servant poke around for a bit and set off any symbols… there are still a few other common magical traps, but most of them require active reading writing, not just passively seeing a symbol, so the unseen servant can’t set them off in advance, but we can also just avoid reading them.  We can look back over the stuff we take out with a detect magic to try to find any remaining traps.  If the unseen servants do set off any symbols, some of the more common ones can take tens of minutes to discharge, so to wait it out we might need up two hours.  I’ll defer the judgement on when in our day works best for that.”

He pauses for a moment.

“Those are the major points of consideration I came up with so far, if anyone had any other precautions or recommendation that would be good.”

Permalink Mark Unread

"...If we wait till tomorrow there's, uh, technically a trick I can do with a Summon Monster II, for anything that's triggered by reading, but it'd only work some of the time, so it's probably not worth waiting." Also, it'd really suck to hit a random person with one of the nasty symbols, even though they'd almost certainly be okay afterwards — she wouldn't do it unless they agreed, but it'd be better not to have to.

Permalink Mark Unread

"Is there a reason we're putting the bag in the Rope Trick and going outside rather than putting the bag outside and staying here?"

Permalink Mark Unread

"If we stay inside the rope trick and put the bag outside then we could be stuck inside the bag waiting out a symbol's duration.  That would be an hour and a half if the wizard that teleported on top of us was fifth circle-"

Permalink Mark Unread

"I'm pretty sure he was sixth circle."

Permalink Mark Unread

"So waiting two hours for the symbol's duration to expire... except if he had extend spell metamagic?"

He glances questioningly at Mateo.

Permalink Mark Unread

"I don't know, I didn't see him typically use a rod or staff or whatever?"

He's kind of proud of himself for knowing that either a rod or a staff are usually involved in metamagic.

Permalink Mark Unread

"So he didn't have metamagic rod, but he still might have known how to use extend metamagic, which would mean waiting four hours for the symbol.  Except... I know a few examples of symbols, but I can't rule out an obscure symbol spell I haven't heard of with a longer duration.  A hypothetical two hours per caster circle duration would mean we would be stuck past this rope trick expiring, at which point it would drop us on top of a potentially nasty symbol.  The obvious solution would be to have an unseen servant just shove it back in the bag, but if it's something that can disrupt or destroy the unseen servant before it can do so, then that wouldn't work.  So it's not overwhelmingly in favor of putting it inside the rope trick, but I think on the balance... oh and if we're concerned about someone teleporting on top of us, I could cast another rope trick from my amulet and we could wait in that one?"

"I don't really know what your trade-offs are on waiting versus getting the bag opened sooner?  Like maybe if it has something extremely useful like a teleport scroll that is worth the rush?"

Permalink Mark Unread

He expects everyone in his party would actually prefer to save a scroll of Teleport for an emergency rather than simply using it to escape to Andoran immediately, but by rights the two defectors have an equal right to any such scrolls, and he suspects they would prefer not to risk being captured by either the Chelish government or anyone affiliated with the cult.

"The primary benefit of opening the bag today is that even if it takes several hours, we weren't planning to spend today travelling, so it won't delay our departure. Secondary benefits include, as you say, the possibility of the bag containing particularly useful items, or time-sensitive information, as well as the fact that it would enable us to distribute the items among the six of us immediately — though we could do so regardless, at some risk of a less fair distribution. If we do open it today, it likely makes sense to do so just after you cast your Rope Trick, which should outlast any Symbols unless he had a particularly rare technique."

Permalink Mark Unread

They’re giving him a cut?  Good people are great!  He hopes all of his future fellow pirates are Good so he can count on them to give him his fair share.

“I’m in favor!”

Permalink Mark Unread

He would really rather minimize risks to his life until he detects as Chaotic Neutral (or better).  It’s nice to have confirmation that they will give him a share of the loot though.

Permalink Mark Unread

She looks between the two wizards. "Do either of you know, is there a spell any of us could prepare that'd make it easy to deal with whatever's in the bag? Or is it more like, if we wait until tomorrow we'll still have all the same problems, but slightly better odds if it turns out he could do something weird? I know there's some kinds of magic you can't just Dispel without setting them off..."

Permalink Mark Unread

“A dispel would have bad odds against a caster three circles higher than us… I have heard of a spell to Erase magic writing (which would get symbols as well as other trapped writing like explosive runes)… I think it also depends on the caster’s strength, and thus it had the same problems as a dispel?  I don’t have it anyway… I can’t recall if it was abjuration or transmutation?”

Permalink Mark Unread

"Transmutation, but it's ineffective against all of the Symbol spells that I am familiar with. It can erase Explosive Runes, but at some risk of inadvertently triggering them." He runs his finger over the leather bracelet on his left wrist.

Permalink Mark Unread

"So probably not worth it?  I've been trying to think of other traps besides magic writing...  Cursed items are a possibility but detect magic should show any problems.  Poisons should show up to detect poison.  Any dormant creature powerful enough to be a serious threat would probably also be large enough it would waste too much bag space.  Misdirection only lasts for hours so even a sixth circle wouldn't want to waste the spell slots on keeping traps concealed.  Well... magic aura and greater magic aura last for two days per caster circle... so we can't be completely confident in any results of detect magic... I suppose a skillful illusionist might be able to interfere with the results of detect poison as well even though the spell normally just effects magical auras?  So we check everything after the unseen servants have been through it once, but we don't get overconfident in the results of the check?  I suppose we could hold off on using anything not absolutely necessary and wait 11 or 12 days (or 24 days to allow for the possibility of extend) and check the items again after that duration, just to be cautious?"

"To answer the original question, there isn't any spell that would make it significantly easier that I know of.  There are lots of things we can do to slightly improve our odds and cover weird possibilities."

Permalink Mark Unread

"Well, I'm not a wizard, but in that case it sounds like we should either try it today or wait until we're home and bring it to a specialist, does that seem reasonable?"

Permalink Mark Unread

"That sounds reasonable to me. I defer to the two of you" (he nods at Fernando and Mateo) "as to what sort of resources he was likely to be carrying, and whether they justify the risk."

Permalink Mark Unread

"If he was carrying a teleport scroll, that seems worth the risk of doing it now to have that as an option for an emergency need to escape.  Well... two of us would need to fit into the bag I don't think a sixth-circle's teleport is strong enough to get six people, even assuming he scribed it at maximum strength.  And if the bag isn't particularly high capacity we could use two reduce persons.  So what are the odds he had a scroll?"

Permalink Mark Unread

"He was the sort to always have a back up plan, so he almost certainly has at least one teleport scroll, if not more.  Probably lots of other scrolls for contingencies?  Oh and he would have had at least one scroll of Malediction, you know, for, uh-"

Mateo nods to the wizard.  And if there are two scrolls of Malediction, Matero is definitely going to stop feeling the twinge of guilt.

"So I'm in favor of opening it sooner rather than later."

These seem like a nice bunch of people, but 12 or 24 days or whatever is plenty of time to accidentally forget a loosely implied offer to split the loot.

Permalink Mark Unread

In that case, they can do some basic set-up (in case there turn out to be any of the kind of traps best handled by throwing the item into a small hole or something), and re-cast their orison buffs just in case, and cast a second Rope Trick, and ensure they've positioned the bag correctly, and then send out the first Unseen Servant to investigate.

Permalink Mark Unread

If the leader had the spare energy (at the moment he is quite busy struggling against less developed demon larvae, his demonic pact has given him a substantial but not overwhelming advantage) to recount his thought, he might say something like this:

Most of the scenarios it was worth it to secure his bag of holding against involved internal mischief, backstabbing, and plotting.  Killing a genuinely threatening internal rival is reasonable.  Killing a pawn of rival would be wasteful.  Even someone as lowly as a second-circle wizard is, in the long run, quite valuable.  Valuable enough to use one of the more expensive trap options he considered as opposed to a cheaper trap.

So have a Symbol of Pain.  He rigged this symbol via subtle modification to the bag of holding to be the first thing that comes out if an unauthorized user fails to use the failback command word or gesture.  Hopefully this will teach a valuable lesson to any pawns while leaving them alive.

And for more serious thieves, well, just keep trying to dig through the bag and see what happens...

Permalink Mark Unread

The Unseen Servant is a mindless force undeterred by pain! It keeps trying to dig through the bag. What happens?

Permalink Mark Unread

Baphomet doesn't care about divine treaties restricting his clerics to such a precisely constrained and from one of these clerics he had learned an obscure symbol.  Have a Symbol of Exsanguination!   Enough blood loss sustained over multiple rounds can kill even seasoned adventurers.  And it will leave plenty of evidence for him to track them down later.

It won't actually trigger for the Unseen Servant, undead and constructs were on his mind when he setup the triggering conditions for this one.

And if that doesn't work... his bag is probably completely stolen or lost, and Explosive Runes don't cost anything to cast.  Have six of them in enlarged writing all on one extra large sheet of parchment.  And have fun looking through his books and notes, he has a scattering of more explosive runes across his writings, tucked away were he can conceal or reveal them with a quick page turn.

Permalink Mark Unread

The Unseen Servant can't read, so unfortunately it won't be triggering any of those. It sorts the items according to the simple-enough-for-a-mindless-construct rules it's been given and puts the Symbols into a small hole.

Permalink Mark Unread

There are over a dozen scrolls and typical adventurer's supplies: rope, a tent, rations, water bladders, hand ax, dagger, various other mundane odds and ends.  Among the more ornate or unusual items (and thus likely magical): a pearl, a decorated goblet, an odd foot long iron bar with many protrusions and spikes, a headband, a rope studded with bits of metal, another headband with spikes, and a third headband.  And finally three notebooks and various papers.

Permalink Mark Unread

Once the first Symbol has had time to exhaust itself, they can peer at the remaining items with a Detect Magic. The results won't be entirely reliable, of course, but they can still be somewhat informative. (The untriggered Symbol is, at this point, safely in a hole.)

Permalink Mark Unread

There are lots of auras of abjuration, faint, but on the heavier end of faint, so likely third circle.  6 of them on one big sheet of paper, more of them in the notebooks and papers.  And if he is particularly discerning he can make out that they have force effects, so almost certainly Explosive Runes.  He had better be careful not to read any of them.

The scrolls will need to be individually identified, but none of them have that aura of abjuration so they should be safe to read?

The pearl has an aura of strong transmutation, almost certainly a standard pearl of power.  The goblet has a faint aura of conjuration, it can create water.  The iron bar also has a transmutation aura, it looks like it effects the bar itself, allowing it to transform into a variety of forms?  One of the headband's is a standard headband of wisdom. 

The other items are weirder.  The rope is something like a combination of a backwardly done metamagic rod with a transmutation spell built into it (or maybe it responds to a transmutation spell).  The obvious spell is rope trick.  One of the other headbands is almost a standard intelligence headband, except it is critically flawed, as if the creator tried but failed to cram an Owl's Wisdom into it.  So it interferes with the wearer's wisdom, effectively reducing it by somewhere around a half to a fourth of the amount Owl's Wisdom increases it.  The other headband is complicated... in it's typical operation it only works half as well as the least sort of standard intelligence headband, but some conditions can strengthen it temporarily up the full strength of a Fox's Cunning.  Also, other conditions cause it to inflict moderate to extreme pain on the wearer.  Also it is cursed so it can't be taken off by the wearer.

The symbols dropped in the hole are deep enough that their aura can't be seen without taking them out at least partially.

Permalink Mark Unread

He's looking over carefully too.  Lots of Explosive Runes, their caution was well worth it he doesn't see any notable illusions, but that's not a guarantee.  They should all compare what they see in case one of them lucks out and sees through a Magic Aura... maybe they should use an identify tomorrow before they try using anything, just to be safe.  Or maybe one of them should use their bonded object spell now on it?

Permalink Mark Unread

That seems reasonable to him. His inclination is that once they've done that, they should use the Unseen Servant to bring over one scroll at a time, while Elettra (as the person with by far the best reflexes) 'reads' them to ensure they don't have a disguised Explosive Runes or a Sepia Snake Sigil, after which he and Fernando can attempt to decipher what each scroll actually does. Does anyone have objections or modifications to propose? (For that matter, does Mateo know whether the leader ever made use of cursed scrolls that immediately activate when deciphered?)

Permalink Mark Unread

"He liked fiddling with item designs... it sounds like the sort of thing he would be capable of doing, but I think he had spells for trapping scrolls?  Like one of the ones you already mentioned, with the Explosive Runes or the Sigil Snake.  Oh, I recognize the rope from a description, it directly casts Rope Trick occasionally, and once a day it can make a rope trick (either cast on it or cast by it) last longer so someone less powerful can make their rope trick last long enough or if he needed his to last all day."

Permalink Mark Unread

He looks to Elettra.  "Are you that confident in your reflexes?  Do you want a Cat's Grace for the extra boost?"  If she's confident he's got no objections.

Permalink Mark Unread

She nods. "I'd take one, it can't hurt."

Permalink Mark Unread

“Alright.”  He casts it.

“The rest of us should all be ten feet from you and the scroll… well, let’s make that twenty feet just in case of metamagic.”

Permalink Mark Unread

She nods, accepts a Guidance from Justice, and repositions herself accordingly. The Unseen Servant starts bringing over the scrolls one-by-one.

Permalink Mark Unread

None of the scrolls have any Explosive Runes or Sepia Snake Sigils (or Incendiary Runes for that matter).

Permalink Mark Unread

Scrolls should be a shareable resource that can he give to other cult members that could put them to use, and working around Explosive Runes would be an obstacle to that!  In principle you can instruct someone how to avoid specific explosive runes, but in practice you should allow for moderate odds someone fucks up following even simple instructions (he'll allow for low odds in the event they have a decent headband and decent starting mental abilities, but not no chance).

Permalink Mark Unread

In that case, he and Fernando can attempt to decipher the scrolls. What do they find?

Permalink Mark Unread

Two Teleports, two Maledictions, a Lesser Geas, a Delay Poison, a Water Breathing, a Remove Blindness/Deafness, a Lesser Restoration, a Magic Aura (scribed with the full potency of a fifth-circle instead of the minimum to put it on a scroll), an Invisibility (scribed at the potency of a sixth-circle), two Air Bubbles, two Infernal Healings, and a non-standard version of Black Tentacles squeezed down to third-circle (further analysis will suggest they do more of a flailing random grasp than a proper grapple).

Permalink Mark Unread

(The Grasping Tentacles scroll was going to be a gift/bribe to the errant third circle wizard if they took their punishment/correction with the appropriate attitude, assuming he didn't have to maledict them.)

Permalink Mark Unread

Hearing that there is not one but two Malediction scrolls makes him confident he made the right choice.

Permalink Mark Unread

He wasn't doubting his decision to defect enough in the first place to feel any different.

"I don't know exactly how you all plan to split up the loot, and long term I'm planning on selling spells and I don't really plan to need another combat spell... but this variant of Black Tentacles looks really interesting.  It has been squeezed down to third circle and I think the only trade-offs are a bit more randomness and a bit less forcefulness to them."

"And as for the Malediction scrolls... I heard it's possible to cast in reverse or something like that?  Has anyone heard more details?  I think reversing it sends a previously maledicted person to Pharasma's normal judgement?"  As opposed to sending them to the opposite afterlife, and thus you can't use it as a get-into-Heaven free card, even if Heaven would accept that and you had a malediction scroll to spare.

"I'm not sure of the exact limits... like if it works on anyone sent to the Abyss or if it has to be cast on someone maledicted to Baphomet's labyrinth in particular. my former group never bothered maledicting anyone, we didn't have the scrolls to spare or anyone high enough circle to cast it.  I assume your group had more higher circle people?"

He glances to Mateo.

Permalink Mark Unread

Stupid bastard, you don't indicate you aren't sure about your share of the loot.  You should in fact imply you are owed at least an equal split (at a minimum) but leave enough ambiguity that someone stronger than you can take more than their share without either of you losing face or reputation.

Also, you shouldn't be reminding these Andorans about their former cult membership.  He's gonna have to ditch this guy once they get to Andoran if he keeps this up!

"If reversing it can only be used on people formerly maledicted by the same god and only sends them to Pharasma or whatever I don't think that would help anyone.  The only people I know of that got maledicted to Baphomet were priests of Asmodeus.  Tortured by Baphomet's demons or tortured by Asmodeus's devils, like same difference right?"  And if that is heresy it is hopefully only at face-punching levels of offense.

Permalink Mark Unread

She knows this one! It came up once in a public sermon by some Sarenrite about how there are no mistakes that are truly irreversible. (She didn't think it was a very good sermon. Even if you fish someone back out of Hell, you haven't reversed the years they spent being tortured.)

"The person who cast a Malediction can undo it by casting the spell backwards. I don't know offhand whether it works to cast it from a scroll made by a different god's cleric—" She glances at Shakti.

Permalink Mark Unread

"The spellform should be the same, so by my understanding of the likely mechanism I would expect it to, but I don't know for certain."

Permalink Mark Unread

Nod. "The Sarenrites and the Shelynites would know for sure, and if there's someone who could make use of them they'd know where to find them — I don't know if there is, almost everyone capable of casting it was killed in the revolution or fled to Cheliax. That's if we're Teleporting back, if we're going overland I don't want to risk it falling into the wrong hands."

Permalink Mark Unread

"—and you really really shouldn't Maledict people even if they're Asmodean priests, it'll almost never matter but — sorry, I know it wasn't you casting the spells, just — do you have the concept of there being some things that are wrong to do to anyone no matter how awful they were—"

Also if someone is going to be damned regardless it still feels kind of messed up to force them to be damned the opposite way of how they'd have chosen? But she's not sure how well that holds up for priests of Asmodeus, it's not like she wants Asmodeus to be more powerful either.

Permalink Mark Unread

"I never really understood the evil theology anyone tried to teach me, so I definitely don't know any good theology or whatever it is you're trying to explain."

He thinks that should be an acceptable way to frame his ignorance.  And anyway, he's gotten the feeling this group isn't likely to hit him for not knowing something no matter how he frames it.

Permalink Mark Unread

"I think I can sort of see what you're trying to say?"  Refusing to do some things no matter the circumstances seems to match with the criticisms he's heard of Good.

"But I don't see how an Asmodean priest being sent to the Abyss is more awful than them normally dying and going to Hell?  Like Asmodeus tortures even his loyal followers, right?"

He wants to change the subject to the question of whether they should be using the teleport scroll immediately or not, but this Good theology seems important... and he's not feeling quite ready to push the implicit claim to a share of the loot that asking for the teleport scroll to be used basically is.

Permalink Mark Unread

"—So, there are a couple different parts to it. I agree that it's a lot worse to Maledict someone innocent. But — well, first of all, Asmodean priests almost always get sent to an Evil afterlife, but there's technically a chance that they won't be. I don't know if it's, uh, ever actually happened, but it could. And I think that chance matters, and it's wrong to take it away completely.

So then, second, I think there's a difference between... a bad thing happening, and making that bad thing happen on purpose? Like, if you're travelling, and you meet a traveler who's been attacked and left for dead, and you could save his life really easily, it's wrong to leave him to die. But it'd be worse to just go up to a random traveler, stab them, and leave them bleeding out, even though they end up dead either way. —That one's the sort of thing where people argue about how much it matters, pretty much everyone thinks it matters some but not everyone thinks it matters the same amount. And so — there's a difference between killing them, even if you know they'll be damned, and trying to make sure of it.

—Uh, that's a little bit sideways from what I was starting to say, which is that — so, there's plenty of things that are usually wrong, but that'd be okay to do to some people, or in some circumstances. Like, it'd usually be wrong to kill people, but it's not like we don't kill Asmodean priests sometimes. But there's other things where there's never something that makes it okay, like if we'd taken an Asmodean priestess captive for some reason we wouldn't rape her. And with Malediction — it can be easy to feel like what Asmodean priests have done is so horrible that they'll deserve what happens to them in the Evil afterlives. But — Hell is really really really awful. I don't know if you've ever seen a Scry of Hell but it's worse than almost anyone imagines, if they haven't seen for themselves. Almost none of them deserve that, and — people say that with the Abyss it depends a bit more on where they end up, but I'd be shocked if Baphomet's gentler with Asmodean priests in particular. And unlike when they go to Hell, you can't even say — it'd be better if it didn't happen to them but they kind of brought in on themselves, we can't just let them keep doing all the awful things they're doing just because they're so committed to being awful that they're willing to suffer forever for it, if they don't want to go to Hell they should make different choices — because if you Maledict them you're taking it out of their hands."

Permalink Mark Unread

"I think it also matters that they'd have chosen Hell over the Abyss if they'd had the chance. That's not the main reason Maledicting people is generally wrong, but it is a reason, and it applies just as much to them as to people who'd have preferred an afterlife that isn't terrible."

Permalink Mark Unread

She glances around the group. "—I'm happy to keep talking about this but we should maybe figure out if we're using the Teleport right away first, if we are then there's not really a reason to stick around."

Permalink Mark Unread

"How much is a Teleport scroll worth in Andoran, and is there anyone besides the six of us that would get a cut?"

Permalink Mark Unread

"And as a point of comparison... in comparable missions, how often do you or similar adventuring groups run into extreme danger on your way out of Cheliax?  Not like the giant beetles we ran into the other day, like a real threat, like a prepared Chelish team closing in on you."

Permalink Mark Unread

The price fluctuates somewhat with the seasons, but Teleport is the single fifth-circle arcane spell for which scrolls are in the greatest demand. They are slightly cheaper in Andoran than in countries where wizards are rarer, though not very much cheaper; as trade goods go, it's relatively straightforward to transport in a Teleport. (If they happened to have convenient access to the black market in urban Cheliax,  they could likely get an excellent price, but they almost certainly can't do so without being arrested.

He quotes the most recent price he remembers in Andoran (around a thousand Absalom pounds), "split between the six of us, potentially with adjustments to ensure no one gets an unfairly low portion if there are fewer items they can use." (Plenty of adventurers donate some of what they get back to the Eagle Knights as a whole, but in this context it wouldn't be required.) "But if it's money you're worried about, your share of the remainder should be more than enough to cover your needs — my concern with using it here is that it would most likely mean that whoever we would otherwise have sold it to won't have access to it in an emergency, and is more likely to be captured themself."

Permalink Mark Unread

"I think — it depends on what exactly you count, probably? Like, we get into some sort of fight with Cheliax pretty much every time, but that's, uh, counting fights that we started ourselves, on purpose, which are less dangerous, relatively speaking. Accidentally getting into a fight with Cheliax that we really didn't want, with a patrol or something... definitely less than half the time for us, when we're travelling alone. More than half the time for people who can be tracked, or who can't spend all night in a Rope Trick, or who're trying to do some sort of complicated spying thing where they have to lie a lot instead of sneaking through the woods, and more than that if we've got a group of people with us. But it's usually just a patrol, and it's not that hard to fight off a patrol, if you're third circle. The hardest part is — if they retreat and any of them manage to lose you, or if you do it anywhere where anyone was watching, now you're at risk of being scried, and if you've got the scroll you can just Teleport out. —There's places where we'd use masks or disguises or things like that, so they can't get a good description but it's not worth it for just travelling through the woods. Running into some sort of monster in the forest happens almost every time even if you only count things that are more dangerous than those bugs, and it hasn't killed us yet but..." She looks confused for a moment. "...I don't know if that means anything, since if it had we'd be dead...? And we, uh, don't worry that much about getting killed by forest monsters, if we're alone, like, we'd rather it not happen but it's a lot better than getting captured by Cheliax."

(Presumably he's a lot more worried than they are about getting killed by forest monsters, though.)

Permalink Mark Unread

"Half the people I met when I joined up are dead."

Permalink Mark Unread

"—wow, okay. I forgot, how long exactly's it been for you?"

Permalink Mark Unread

"Five years."

Permalink Mark Unread

Nod. "And mostly that'd be people who've got at least some adventuring experience already, not people who're just, uh, really bad at adventuring." 

Permalink Mark Unread

It was kind of hard to spend money in Cheliax as a bandit or cultist, but he managed, and he is pretty sure he can spend even more money in Andoran.

"I'm favor of not using it, I bet we make it out of Cheliax no problem!"

Permalink Mark Unread

"Uh, I guess the same for me.  If it looks like we are about to run into a more serious problem I'm in favor of using it right away, though."

Permalink Mark Unread

Huh, she hadn't been expecting that. She's proud of them but it'd probably come across wrong to say so.

"Makes sense to me. Uh, probably it makes sense for each of you to carry one of them for now, even if that's not how we end up splitting the money?"

Permalink Mark Unread

"We should probably split up the rest of it now as well, some of it could be useful for the journey back." Nod to Mateo. "I know you had your eye on the glaive, was there anything else you were especially interested in? I'm assuming the wizards can figure out how to split up the wizard stuff themselves."

Permalink Mark Unread

"I know a Bellflower who could really use the rope. One of the wizards should probably have it for the trip back but I want it once we're home."

Permalink Mark Unread

The Calistrian seems happy (if he’s reading her right)!  She must be looking forward to the payday from the scroll also.

“Do you think any of those items would be particularly useful to a pirate?”

He loves the fact that piracy is socially approved in Andoran!

Permalink Mark Unread

“How good are Andoran ships about keeping a spare priest?  The goblet can create a few gallons of water a day, but I think that would usually be redundant with even a novice empowered priest.”

Permalink Mark Unread

"Any pirates that're worth working with are definitely going to have enough priests. I think some of the, uh, worse ones have a harder time finding priests who'll work with them, but that's not the sort of people we'd be setting you up with anyways." And even the pretty bad sort can usually find some sort of priest, just not the kind that channels positive.

Permalink Mark Unread

"You'll definitely want one of the cloaks — they're useful for almost any kind of adventuring, and piracy isn't an exception. I'd normally recommend strength over constitution for your belt but for ship-to-ship combat you might want the opposite, so it's harder for them to pick you off with arrows before you can even get a hit in. I'm less sure of that, though — what do people usually wear at sea?"

Permalink Mark Unread

"Last time I was on a boat mission I think I saw the most of the one that's like a weaker Cat's Grace? But people say it doesn't work right with the sorts of armor you'd probably be wearing. The, uh, bar thingy is probably more useful for people doing things on land, boats can carry a lot more."

Permalink Mark Unread

Nod. "And then the Wisdom headbands wouldn't be useless for you, but once we're back home you'd probably want to trade them for something that's more directly applicable — I think most of the rest of them are like that. —And if you want to carry a suicide method and you're sure you can be careful with it, the paper of Explosive Runes is better than nothing."

Permalink Mark Unread

He nods along, their advice sounds sensible.

“Cloaks like that are a really common choice of gear from what I’ve seen.  More resistance against hostile spells is always good.”

Permalink Mark Unread

“I thought suicide was always Evil?  Or is that Asmodean propaganda?”

Oh wait, maybe they just take the hit to alignment in order to avoid malediction?  Better Axis or Maelstrom than Hell even if they would prefer a Good afterlife.

Permalink Mark Unread

"The full answer's a little complicated but the shorter answer is, it's usually Evil but it's not always Evil. —Uh, and it's not just Asmodean propaganda, lots of places have propaganda about it. I think the Asmodeans might push it even harder, since they really don't want people to think they can just get out of living in Cheliax that way and be fine?

What the Good churches back home say is that — if a man abandons his whole family and they starve, that's Evil, and it doesn't really matter whether he's abandoning them to go adventuring in the River Kingdoms or whether he's abandoning them to be dead, and that lots of people have some sort of responsibility like that, that it wouldn't be okay to completely abandon, especially not without telling anyone beforehand. And that most people who think killing themself will make things better for other people are wrong, and that if you have a reason to think you're different you can talk to a priest and they'll set you straight — that's not exactly how they phrase it, they make it sound like they won't go in with their minds made up. And that even if it wouldn't be Evil for you to commit suicide, you might still have been Evil to start with, and in that case you're better off staying alive and trying to make up for what you've done.

But they don't say it's always Evil no matter what. There's a story in the Acts of Iomedae, the Eighth Act, where there was this undead guy called the Black Prince, and he was definitely Evil, and rather than just killing him right away, she stays up all night talking to him about all the Evil things he'd done. And somehow she convinced him that it was wrong to do those things, and even though he was undead he still felt really guilty about them, and he wanted to repent. Only because he was undead he couldn't just stop, the way a human could — that part's kind of confusing but the Iomedaeans get really mad if people try to leave it out, they're so picky about how people talk about that Act — and so he killed himself so that he could never hurt anyone again. And even though he'd been Evil beforehand he still went to Axis, because his suicide had actually been Good, the same way it would've been Good for an adventurer to kill him.

And — if Cheliax is going to Maledict you, and the only way to stop them is by killing yourself first, then — you're not abandoning anyone who needs you, because you'd be dead anyways. You've got a good reason to think it'll make things better, because they won't be able to get information out of you, and they won't be able to send you to Hell and try to force you into being Asmodeus's slave. But even if Pharasma decided that she'd damn anyone who killed themself, I'd still rather kill myself than get captured by Cheliax, because I don't want them reading my alive friends' names and faces and plans that I know of out of my head, and I don't want my soul to be doing anything useful for Asmodeus, even just being a paving stone, and I'm sure the Abyss'd suck too but I'd take it over that."

Permalink Mark Unread

"Codwin's family killed themselves during the war. What people say is, after the Battle of Olfden, his wife heard that he had been leading the forces, and they knew that Cheliax would come for them, and so she and her children all killed themselves so that they couldn't be used against him, and went to Heaven for it. People leave a plate out for them on Martyr's Day. I don't know if that's all true, but I think people would know if they were in Hell."

Permalink Mark Unread

He understands why that story is popular but it's kind of disconcerting to think about the ages of the children involved.

Permalink Mark Unread

They were talking about splitting the loot, why does this guy keep derailing them with theological discussions!  How to get them back on topic…

“Can I try on one of the headbands while you explain theology stuff?”

Permalink Mark Unread

“Thanks for the explanation.”

So it’s an option if he’s ever in danger of being maledicted or something.  Good to know, but hopefully unnecessary.

“Two of the headbands are doing weird complicated stuff, I think with nasty side effects?  Maybe cursed or maybe it was just a tradeoff of the design.  The other headband from the bag is just a standard wisdom headband, and then we got a standard wisdom headband off the other person’s body.”

Permalink Mark Unread

“I’m going for it.”

He reaches for one of the wisdom headbands.

“Try explaining some more theology, something confusing or that people disagree on!”

He’s tried Owl’s Wisdom before without much effect, he really just wants an excuse to play with the loot.

Permalink Mark Unread

"Any specific requests for topics, or did you want me to just pick something?"

Permalink Mark Unread

She’s not complaining about him trying out the loot, so that part is a success!

“Hmmm…”

He takes a dramatic pause as he thinks.  He recalls an interesting claim that seems to fits with how these Andorans talk about the Gods.

“So I’ve heard the Good Gods are supposed to all be working together, right?  Well, why haven’t they beaten the Evil Gods if that’s really true?  Or is Asmodeus really that much stronger?”

-and/or Good really is pathetic, and/or Baphomet really that much better at outwitting everyone.  He would have had the sense not to say those parts out loud even without the headband.  Actually… he probably should have sounded less skeptical with the parts he did say out loud!

Permalink Mark Unread

"Well, that's definitely something people disagree about — uh, before I get into a longer answer, how much do you know about what it, uh, means, for a god to be stronger or less strong?"

Permalink Mark Unread

“I have no idea!”

Permalink Mark Unread

“As a general rule, more clerics (and other empowered), higher circle empowered, more empowered raises up through direct divine fiat and not typical adventurer leveling, more outsiders in their service, more miracles?  But that doesn’t account for a God hoarding power within their domain, they would seem weak to mortals even if they theoretically had more power.”

Permalink Mark Unread

Nod. "So, what the theologian types say is, the difference between a strong god and a weak god isn't exactly how much raw strength they have, all the gods have enough raw strength that they could basically do whatever they wanted if no one was stopping them, it's — they've made some sort of magically binding agreement about how much each god and each plane can do on the Material Plane? And more powerful gods are allowed to do more things before they run out, and less powerful gods aren't allowed to do as many things, and then they... use the leftover power to do things on their own planes, or something like that. And then being allowed to do more things means they can do all the things you mentioned, like empowering more people and doing more miracles and so on. —I think that the way the theologians think it works probably isn't exactly correct, like, if it were exactly correct I don't see how the Worldwound could still exist, but that's the basic idea. Uh, that's not really an answer, it's just important for understanding some of the later parts.

So then — I think there's a bunch of different reasons why the Good gods haven't already managed to win. One of them is that some of the Good gods are less powerful than Asmodeus — Iomedae's church admits it, but people say all the ascended gods are less powerful than the ones that've been around a longer time, so that also includes Cayden and Milani, and lots of the less major gods. But I don't think that can be all of it, like, there's plenty of Good gods that've been around a long time.

My best guess about the biggest reason is — up until a hundred or so years ago, there was still prophecy everywhere, and when there was prophecy it was harder to change things for the better or the worse. It did still happen sometimes, right, but most of the time, the other gods could just see what their enemies were doing and block it. And then Asmodeus murdered Aroden, and prophecy broke, and it got way easier to change things, and — admittedly that's when Asmodeus took over Cheliax, so clearly prophecy wasn't only preventing good changes. But he couldn't keep it, he had an advantage in getting Cheliax because he knew he was going to kill Aroden but it hasn't even been a hundred years and he's already lost most of it. —Outside of Cheliax people disagree about whether Asmodeus killed Aroden but I think he did. Uh, and if you read things that Good people used to write before Aroden died, there's a ton of people who basically just wanted to hold on until the Age of Glory, and then once the Age of Glory happened they thought they'd fix everything then, and they just... put off actually fixing things until it happened, and then it didn't.

But I do think, if you look at everything that happened after Asmodeus took over Cheliax... Good's winning more slowly than I'd like, but it's still winning.

So then there's also — Good's a lot better at working together than Evil, but definitely not perfect at it. Uh, I'm definitely biased here, but I think this is... mostly an issue with Lawful Good. Like, I've got friends who are Neutral Good, we can work together no problem. Lawful Good people mostly... want everyone else to be Lawful Good... and sometimes they'll straight-up refuse to work with people who aren't Lawful enough — I think that's a bigger problem for me, since I'm a Calistrian, but you hear about them refusing to work with, like, totally normal Caydenites too, and even when they do work with people who aren't Lawful they want them to follow all their Lawful rules. The worst ones'll go out of their way to stop people from doing Good things Chaotically, even when they agree that the things are Good. And even when they get a bunch of Lawful Good people together to do Lawful Good things, the Lawfulness still gets in the way. Like, they'll swear an oath, and the oath'll turn out to force them to do something dumb, and they'll be like 'I guess I don't have a choice,' or Lastwall'll do the same thing but with treaties — that's part of how Asmodeus was able to take over Cheliax, actually, Lastwall signed a treaty that said they wouldn't interfere in the civil war, back when no one thought the Asmodeans might win, and then the Asmodeans started winning, and — most of the people they'd signed the treaty for were dead already, one of them went up to Vigil to tell them the treaty'd been a mistake and beg them to reconsider, and they still insisted that they couldn't possibly break it, even though it's — not complicated, it's the sort of example you'd use to explain to a child why you shouldn't just blindly keep promises no matter what. 

Uh, and then smaller things — depending on how much the group you were with told you about, you might be wrong about how much the Good gods have managed to do. Like, there used to be a different archdevil in charge of Avernus, Typhon, but he got killed by Ragathiel a little under a thousand years back, that's illegal to talk about in Cheliax. There was this really strong demon lord that used to go around possessing Good adventurers right after they died, she got ganged up on by Desna and Calistria and they killed her, that one's not technically illegal to talk about here but people'd be suspicious. People say Aroden killed a bunch of demon lords. That sort of thing. Uh, and then also, the sorts of things whole countries can do rather than just individual people are mostly going to be less Good, because monarchs and nobles generally kind of suck as people, there's lots of ways it helps them to hurt other people, so they'll keep slavery legal so they can get rich working their slaves to death, or ban Sarenrae because her priests kept going around telling them to repent, or that sort of thing.

And then, reasons people give that I don't agree with — some people say that whenever Good wins, it means the Good gods do a little less here and a little more on other worlds that are having bigger problems, and probably Good's actually doing way better than it used to be and we just can't tell. That one might be true but people could just as easily make the same argument the other way around. Other people say that there's so many demon lords that the forces of Good are just stuck spending all their time fighting demon lords, except there's also a lot of minor Good gods too, and the arguments I've heard for there being more demon lords are mostly pretty bad. Even outside Cheliax, some people say that the natural way most people are is Evil, and the Good gods have to work really hard just to make people be Good — that one I'm pretty sure isn't true, the people who've tried to check at all say their best guess is that the different types of Neutral are most common, and whether Good or Evil's more common depends on the country. Iomedaeans sometimes say the problem is that the other Good gods don't care about what's really important, and that if everyone were just an Iomedaean probably it'd be easy to defeat the Evil gods. That would be more convincing if Iomedaeans were doing any of the actual important work in fighting the Evil gods — that's not fair. Any of the actual important work besides fighting at the Worldwound. ...And she did pick some people during the revolution in Andoran, just not as many as some of the other gods.

Uh, I definitely missed some things." She glances around at her party members.

Permalink Mark Unread

"It does seem relevant that changes in the balance of power among the Outer Planes themselves are potentially highly relevant, and we know very little about them. I've heard it asserted that Nirvana is significantly better at achieving victories in trials than they were even a few centuries ago, but I have no way of verifying this. I think it will most likely be very difficult to ultimately defeat Hell itself, far more difficult than simply defeating Cheliax; it is generally agreed that the gods are far more powerful within their own domains, hence why outsiders are not constantly falling victim to assaults on other planes."

Permalink Mark Unread

"Obviously you do also hear people say that Evil has an advantage because they're willing to do Evil things. I think that's less true than people think, many Evil deeds aren't actually particularly helpful for anything but serving the Evil gods, but I don't think it's always false. There are advantages that go both ways, it isn't helpful to pretend that all of them favor Good."

Permalink Mark Unread

 

"Things have gotten a lot better for halflings the past hundred years. When Aroden died slavery was legal everywhere I know of but Lastwall."

Permalink Mark Unread

The headband isn't that much of a help in following everything, but he does realize a few important things about himself.  He wants to be on the winning side, but if all creation is in some kind of eternal stalemate, or at least a very drawn out struggle in which it's hard to pick a clear winner, then he wants to be on the side that will make him comfortable.  Hell is eternal slavery, the Abyss is probably some kind of eternal battle (which would be exciting in small doses but not as an eternal existence), Elysium is probably actually entertaining or at least relaxing, at least based off Desna (dreams) and Cayden (alcohol).  He should ask about Elysium more.  Also, the thought isn't quite articulated, but he is vaguely aware he should at some point figure out how to actually get into Elysium (as opposed to just repeating what he thinks they want to hear).

He nods along at what seem like the right moments.

Permalink Mark Unread

"You know, one of Baphomet's clerics I knew liked to boast how Baphomet could ignore all the divine treaties and that gave him a massive advantage, but if all the proper Gods are actually holding back a lot while Baphomet and the other demon lords are putting out everything they have, then that's actually kind of pathetic on the Demon Lords' part since it means their maximum output of clerics is comparatively even weaker than it appears at first glance."

He thinks another moment.

"You know, I had kind of assumed Iomedae was one of the more effective Good Gods because there is a Hell Knight order that kind of venerates her and some of the comments by Baphomet cultists implied she was a more serious threat than other Good Gods... but if actually she is extremely focused on the Worldwound maybe that explains both of those observations?"

He still kind of likes Iomedae from a single comment made earlier about her priests recommending donating money (which would be a convenient way for him to get clear of the Abyss), but maybe she just wants all the money for the endless battle at the Worldwound?

Permalink Mark Unread

"My guess is that Baphomet's priests were just lying about whether he has to follow the same rules as the other gods, if any god could just break them I think the Chaotic ones all would, but I don't know for sure, you'd want to ask an actual theologian.

Uh, and she doesn't just fight at the Worldwound, but it's definitely one of the biggest things she's focused on. It makes sense that Baphomet's most worried about Iomedae of all the Good gods, there's not an obvious Good god that'd be doing more to fight Baphomet, but if I had to guess Asmodeus'd be most worried about... Milani, probably? She doesn't have as many priests as some gods, but her followers are really dedicated to fighting him. I, uh, am pretty confused about what those Hellknights think they're doing, but I don't think Asmodeus would allow them to partially follow Iomedae if he thought she were his biggest threat, that'd just be giving her extra help for no reason. ...Uh, just to be clear, I'm not saying the Church of Iomedae is useless or anything, it does some good work, it's just that it's all the sort of work you can do by getting a bunch of Lawful people who'd never dream of doing anything Chaotic together, and that's pretty narrow."

Probably they'd be less frustrating if they stopped trying to pretend like they were always doing whatever was most important when they willingly handed Cheliax over to Hell. Or if fewer of them were Lastfolk, the Iomedaeans who were born in Andoran are mostly fine.

Permalink Mark Unread

“I mean, if there is some really Evil side effect to breaking divine treaties maybe it takes the combination of Chaos and Evil to go for it.  …Or if there is a long term disadvantage I could imagine most demons, even Demon Lords not properly considering it and making short term treacherous decisions.  Or like you said the priest could have just been deluded or lying, that’s always an option…”

“Does Milani’s church take donations?”

Maybe it would make up for his Evil faster to donate to the Good God focused on Baphomet, but he’d feel better knowing his money was going to the fight against Asmodeus.

Permalink Mark Unread

He’s taking the headband on and off alternating between doing so slowly and quickly, trying to feel the exact threshold it activates at and to feel the exact difference in his thoughts.

He interrupts with his own question.  “What’s Elysium like?”

Permalink Mark Unread

Nod. "Milani's church takes donations. Mostly in money, but they'll also take magic items — I think that's true of pretty much every church that takes money."

She pauses for a moment.

"So, I've never been to Elysium, most of what I know is what I've heard from other people, and people say it's impossible to give a perfect description if you haven't seen it for yourself, so some of this might be wrong.

In Elysium everything people do is by choice, you can do anything that you want as long as it's not hurting the other people there. And no one needs to eat or sleep, and no one ever gets sick, and you have forever if you want it, and people do so many things when they have forever. If there's ever been a project you thought would be cool, but it would've taken a hundred years to finish it, so some people do, they'll make mosaics the size of cities or design complicated games that take years to play or do complicated magic experiments with the kind of magic outsiders can learn using spells that don't stabilize right on Golarion or write plays that are really a hundred different plays all performed at once, each focusing on one of the characters, where you'd have to see every one of them to really understand it. But if you don't want to do anything long and complicated that's also fine, Elysium still has normal things like drinking, or games of chance, or dancing, but they've gotten rid of some of the parts that suck, like supposedly in Cayden's realm there's a type of beer that never gives you a hangover.

Most of it's wilderness, but without the parts that suck about the wilderness, like dangerous monsters or insect bites or bad weather — or, what people say is, there's all kinds of weather but if you don't like the weather you can just be somewhere else with different weather without the part where you spend an hour walking through the rain. But if you don't like the wilderness there's cities too, but without the bad parts of cities either. And there's lots of parts that are just weird, like waterfalls that run backwards or forests where everyone can fly even if they couldn't normally. Everyone who lives there is Chaotic Good, or was brought there by someone Chaotic Good, so you don't have to worry that someone you meet is secretly planning to do something horrible to you, and if they tried anyway you could be somewhere else instead. And if there's a specific type of person you're trying to meet, like you need someone else to work with you on a new project, and there's someone like that who wants to meet you, and you both set out looking for someone like that, then you're a lot more likely to just happen to run into them, you'll never have the issue of them just happening to live in Tian Xia or something. 

And if you want to keep fighting Asmodeus, there's lots of ways to do that in Elysium, there's people who learn the kind of magic outsiders do and go to try to rescue people from Hell — I've heard it's more common to try to rescue people from the Abyss, and maybe safer, I don't know if that's true, but if what you want is to rescue people from Hell it's not like anyone in Elysium is going to stop you. Or if you want to fight Asmodeus but you don't want to risk dying for good, there's people who learn the outsider ways of making magic items, or go become a lawyer for afterlife trials, or take summonses from adventurers, things like that."

Permalink Mark Unread

"I've heard there are different parts with different rules. If you want to live somewhere with rules you can live there with other people who wanted the same rules as you. And then if you don't want to live somewhere with rules you can go to one of the parts with no rules."

Permalink Mark Unread

"I've heard people say that it's possible to leave for the Maelstrom if you hate it there, but I don't know how hard it is.

I don't know how true this is, but I've heard it said that the Chaotic afterlives are places where almost anything is possible, and the main difference between them is which possible things people are actually trying to do. So in the Abyss almost anything is possible, but if a demon figures out how to change into whatever shape they want or transform the landscape they'll mostly use it to enslave and torture people, and then the Maelstrom is usually fine but sometimes someone makes it there who mostly likes messing up what other people have made, and Elysium is pretty much always fine."

Permalink Mark Unread

"I have occasionally observed Scries on the parts of Elysium where divinations function correctly. It's difficult to draw any conclusions from that with certainty, but the people I have observed there typically seem happy, and are never undergoing torture. I have observed several azatas with wings patterned like those of a sleeping-nymph butterfly, but I do not know whether that is inherent to the variety of azata they are, or whether it was more akin to a fashion statement."

Permalink Mark Unread

"Was there anything in particularly that you were hoping you'd be able to do in the afterlife?"

Permalink Mark Unread

"Beer with no hangovers sounds great." 

If he's letting himself dream, there are a lot of magical beers he can imagine up he would like to try.  Beer that makes you smarter.  Beer that actually makes you more splendid and not just feel splendid.  Beer that lets you fly.

Permalink Mark Unread

He appreciates Sinashakti giving strict observations, it makes it easier to be sure this isn't all just nice propaganda (a lot of it does sound too good to be true).

"I guess practice magic in peace.  Maybe if I have all my needs covered, study math that isn't even useful to wizardry, there are probably all sorts of neat things that aren't obviously useful."

Permalink Mark Unread

"I would like to learn some magic that doesn't require studying math or having noble blood."  Or sucking up to a God.

Permalink Mark Unread

He'll ignore that little verbal jab.

"So... odds of getting caught versus odds of getting those scrolls into the hands of a repentant former priest who can use them to undo a malediction?  Saying it like that I guess it is probably rare enough we should just burn them."

He's kind of disappointed, undoing a malediction is probably worth a lot of Good and he would want someone to try to save him if he was ever maledicted.

Permalink Mark Unread

He was being genuine.  He could work quite hard at magic as long as it was practical practice and not staring at books.  You don't get as skilled as he is with glaives or wrestling just coasting on the strength you get from doing dangerous stuff.

They could also just sell the scrolls to an unrepentant evil priest, but he can obviously tell none of the Andorans will like that idea so he will keep his mouth shut about it.

Permalink Mark Unread

"It's hard to be sure, it's not like repentant former priests are exactly advertising that fact. But it's probably not worth the risk."

Permalink Mark Unread

"Even if they cannot locate someone immediately, they could retain the scroll until they find someone who can use it."

Permalink Mark Unread

His first moral conundrum.  He'd been told Good people often tie themselves in knots, it is somewhat surprising it happened to him so soon.  Hopefully it is a sign he is on the right path to Goodness?

He's worried he is biased in favor of saving someone already maledicted over some future person that might be maledicted... maybe out of personal bias?  Except really from an abstract perspective either the already maledicted person or the future to be maledicted person could be him, so he's not sure why he thinks that.

"I'm going to try on the other wisdom headband." 

It doesn't give him any immediate ideas or even help sort through his doubts.

Permalink Mark Unread

Ha, Good people really do pathetically stress over minor decisions.  …He might be one of them himself if he ends up in Elysium.  Well, that is one of the many things alcohol is good for!

"Scrolls aren't especially durable or anything are they?  Carry the malediction scrolls with some of the explosive runes, and if we're about to be caught, well, we would want to read off the explosive runes in that situation anyway.  I could do it, but I might be up close in the fight and not have a free hand.  And even if one of us can't read it off, it might get the scrolls when they searched us for stuff!"

He may not be good at wizard math or whatever, but he has picked up a thing or two about solving puzzles.

Permalink Mark Unread

...Now he feels a little foolish. "Now that you mention that, it occurs to me that I could ward the scrolls with Explosive Runes and remove them in Andoran — I could cast one from my bonded object today and prepare another one tomorrow. It would be nearly impossible to use the scroll for its original purpose without activating the runes."

Permalink Mark Unread

Clearly the solution to moral dilemmas is having the right spells to throw at the problem!  He feels kind of dumb not seeing it sooner.

Permalink Mark Unread

"So... with that out of the way, any ideas what the rest of the loot does?  I think the iron bar turns into any tool, yeah anytool that's what it is called."  He picks it up and demonstrates by turning it into a shovel.

Permalink Mark Unread

"The pearl allows a spellcaster to reuse a spell.  The goblet I mentioned creates water... I think its probably limited to only a few gallons per day?  One of the intelligence headband has a curse or drawback or something that messes with the wearer's wisdom.  The other one is complicated, some sort of conditional boost to intelligence, keyed off conditions, and also it inflicts pain.  And then there is one extra wisdom headband besides the one you are wearing."

Permalink Mark Unread

"Oh yeah, I think I heard about some of that stuff before.  The wisdom cursing headband we got off an Asmodean wizard we killed.  He was probably trying to teach himself to craft better headbands but screwed up and wasted it and the Leader was trying to fix it.  And the torture headband was his own personal invention.  Slap it on a wizard and it tortures them for thinking against Baphomet, and makes them extra smart when they focus on being loyal to Baphomet.  If we wasn't gonna maledict you he probably would have stuck it on you.  Good thing you met these people and I was there to help you, ha!"

He actually meant the last part as a friendly reminder of his contribution but it still comes out with kind of a sneer.

Permalink Mark Unread

Asshole.  If Fernando hadn't defected first, you would still be stuck with the cult and doomed to the Abyss.  Actually, this idiot is probably still doomed to the Abyss, no way he has the self discipline to actually make Good.

Fernando isn't sure of a Good way to say any of that, so he'll keep his mouth shut. (But he does a poor job, by Chelish standards, of hiding his glare.)

Permalink Mark Unread

Well someone looks ungrateful!  A sixth-circle wizard getting a spell off could have turned that whole fight around and even with numbers and surprise it would have been close.  He had been trying to be friendly, but now he doesn't regret it coming off rudely.

Permalink Mark Unread

This is a stupid argument! They don't have to be Chelish anymore!

Permalink Mark Unread

Wow, someone really needs to calm things down.

"It's good to have both of you working with us." She looks at Mateo. "It was a brave thing you did, standing up to someone who might have Maledicted you if things had gone a little differently, and I'm glad you were there to help stop him. I don't think we could have done it without you." She turns to Fernando. "And I'm glad you chose to join us. It's not easy to leave your entire life behind, and of course we're always happy to have another wizard." 

...And now she's going to change the subject back to something she thinks they'll enjoy more. "I think I could get good use out of the Anytool if no one else really wants it. Apart from that... a nicer Cloak of Resistance would always be nice, or a Bag of Holding, but if anyone else is particularly attached to either of those I'm not going to fight about them. The rest of it is mostly the sort of thing I'd be trading with someone else to get something that's a bit more connected to my skillset."

Permalink Mark Unread

"I would be particularly interested in the greater intelligence headband, if no one has objections." He looks at the other wizard, that being the only person who might plausibly have objections. "I presume you would be interested in the amulet? I would be willing to pass down my headband to you, of course." 

Permalink Mark Unread

"What circle does the pearl do? If it does thirds I really want it — uh, you guys can borrow it for the trip back if we need a wizard third, but an extra third a day for me would be really nice."

She could get a whole extra Remove Disease every single day back home!! And on the road she can just lend it out to whoever needs it most that day, it doesn't really matter who's carrying it.

Permalink Mark Unread

"I already said I wanted the rope for that Bellflower. One of the Wisdom headbands could be nice for the trip back but I'd probably trade it once we're home." 

Permalink Mark Unread

He will let this go... for now.  Actually, he really does have no reason to bring this back up, and he can just ditch Mateo when they get to Andoran and let him run off to play pirate while Fernando makes a reasonably comfortable living selling spells.  (Assuming uncomfortable living isn't actually necessary to make donating most of his money count for Good.)

Permalink Mark Unread

"That sounds fair to me, I'll be able to make better use of a bonded item amulet, and the armillary amulet function I think I saw on it is arguably better than a step up in headband at least in narrow applications, without even considering the other functions."

Permalink Mark Unread

He kind of wants to keep messing with the wizard about it, wizard tend to be arrogant bastards that can't appreciate the value in just stabbing someone quickly.  Also, splitting the loot is a much more important topic, he'll put the issue aside... at least until he see a funny little jib he can get in.

Permalink Mark Unread

"Are we going to get some sort of calculation or appraisal and divide the money up to balance out the difference in the items we each keep?"

He's pretty sure the intelligence headband is the most expensive item, maybe even worth as much as everything else combined?  Which maybe isn't a bad thing if it means he gets more money for his cut?  Well, if its worth half the entire lot's value, maybe there isn't enough money in the rest of it to compensate him evenly?

"And by the way, I think very skilled crafters can repurpose items, so we should hold off on destroying the cursed headbands."

The way they were taking about the scrolls of malediction has got him wary they might want to destroy the headbands just because one is cursed to help make someone obedient to Baphomet!

Permalink Mark Unread

His anger dissipating he remembers to answer Justice's question. 

"It is a first circle pearl of power, sorry if you were hoping for uh..."  think fast, biggest money making third circle spell... "more remove diseases."  He isn't actually sure how the average price works out compared to create food and water, but the peak demand price is worth way more, she could really make a lot of money when there are outbreaks and plagues.

"Repurposing items is an unusual specialist skill, but hopefully we can find one and get at least a normal headband's cost out of them?"

He takes a moment thinking about the math on the total value of items and scrolls they have.  He thinks probably they should have enough easily liquidated items?  (So that he can get both the amulet and Sinashakti's old headband without him or Sinashakti owing the rest of the group money).  Besides the stuff in the bag, there was also the stuff they were wearing, so they've got a number of standardly useful (and thus straightforwardly appraisable) items.  He doesn't remember what market prices of headbands are but he remembers raw materials are very roughly quadratic with magical strength, so the headband at twice the effect strength is worth, very roughly, 4 more normal strength headbands so between the two normal strength wisdom headbands they have and cloaks and Sinashakti getting part of Fernando's share for trading him his old headband, it should work out.  Except as items go higher in price the skill in the labor required goes up and thus the cost of that labor goes up until it equalizes and then surpasses the cost of the raw materials.

He just won't say anything unless someone complains about the deal he and Sinashakti is getting.

Permalink Mark Unread

Mateo totally will complain if he thinks he need to, but he figures the group is pretty tight with each other, so the strategy to complain about his fellow defector's share (he's pretty sure he forgot to introduce himself, so it is his fault, not Mateo's fault, that Mateo still doesn't know his name).  He starts thinking of arguments he can make about how the amulet is probably actually worth a whole lot.  Considering his arguments, it occurs to Mateo that the amulet probably actually is worth a lot, it was the bonded item of sixth-circle item crafter wizard, who knows how many spells it has laid onto it!

Permalink Mark Unread

Fernando has already counted, it has 3 spells built in and the two he can identify are commonly valuable.  But there is a few problems with just adding the prices together.  They are all tied to the item's function as a bonded item, they won't work for a non-wizard or even a wizard who doesn't have the item bonded.  You also can't just add the prices of similar items together even overlooking that: armillary amulets are more of a thing a retired wizard would want for item crafting or spell research than the best pick of amulet for a wizard going into combat, whereas the natural armor effect is the sort of thing a direct combatant wants.  He is ready to make this argument if anyone objects that the amulet is worth more.  Luckily Sinashakti is the person most knowledgeable to make an argument, and seems to agree with Fernando's assessment with his prioritization of the headband.

Permalink Mark Unread

Mateo is totally on to you, you stupid wizard bastard, he is going to make sure that amulet is properly appraised!

Permalink Mark Unread

He nods to Mateo. "We can have everything appraised and divide up the proceeds from the items we sell to account for discrepancies in the value of the items we keep." If it were just the four of them, they might split their gains unevenly and trust that it would eventually even out, but that sort of thing is widely agreed to only work with people you know, trust, and adventure regularly with, and not reliably even then.

"I expect that we will be able to find a crafter interested in the headbands." 

(His best guess is that the conditional-torture headband will command a higher price; combining Intelligence with Wisdom is an established technique, if a difficult one, while that sort of conditional could potentially have enormous applications if it can be applied to anything other than torturing people for defying the creator's god. He isn't a craftswizard, though, so he isn't confident in how the pricing will work out.)

Permalink Mark Unread

He continues to like Good people!  Maybe its pathetic on their part to not push harder for more for themselves, but it doesn't really feel that way to Mateo.  He is realizing he doesn't even know what to do with all the money.  His brief time as a bandit wasn't very profitable, and in his time in the cult they were too secretive for him to get to spend what money he did get.  Well, he can always buy equipment for being an adventurer-pirate, cloaks are apparently really important!

"Sounds good to me.  Were we just going to hide out today so we would have fresh spells for traveling tomorrow?"  It's kind of boring, but he's gotten used to boring hanging out in the central base, and he did just have a good fight.  If they are all going to stay in a rope trick to make it harder to teleport on top of them that will be kind of annoying since Mateo wanted to start inventing his future dual Glaive style.

Permalink Mark Unread

He looks to the other wizard.

"I didn't get your name yet, all the loot distracted me, ha." 

He kind of chuckles but it is an awkward chuckle, not a mocking chuckle, so it shouldn't restart their earlier dispute.

Permalink Mark Unread

"Oh, uh... Fernando."

He continues to be distracted adding up loot totals.

Permalink Mark Unread

He looks to Elettra and Independence.

"You ever heard of anyone dual wielding spears or glaives or other polearms?"

Adventurers are always figuring out wacky tricks, maybe they've heard of an idea he can use to get started?

Permalink Mark Unread

"I've never heard of that, but that doesn't mean it's never happened... I think it would be hard to put the force you need into your strike if you're holding something that large with just one hand." She pauses. "How does Enlarge Person work with things you pick up after it's cast?"

Permalink Mark Unread

"Using the standard version of the spell, they expand when picked up even if you were not originally carrying them, and return to their normal size when set down. I have never specifically heard of a non-standard version for which that is different, but I would not expect it to be widely known."

Permalink Mark Unread

"Still, it seems like the sort of thing you should be able to do if you were a giant with two human-sized glaives. I'm not sure it would be better than being a giant with one giant-sized glaive, but it seems like it should be possible..."

Permalink Mark Unread

"Ermete had that weird spear with points on both ends. But that's not exactly the same thing."

Permalink Mark Unread

"I've heard of adventurers figuring out all kinds of weird techniques and fighting styles and unconventional weapons, but I'm not sure how useful of a time and effort investment those sort of things are compared to getting good at more conventional techniques."

Permalink Mark Unread

"I guess if I can't figure anything out, I can just find someone else that needs a silvered weapon to fight devils with.  And I can teach them some of my conventional techniques with glaives.  Do any Good Gods or Churches like glaives?"

Hopefully it isn't just Baphomet worshippers that uses glaives, that could make his preference for glaives raise some awkward questions.

Permalink Mark Unread

"There's a mural in the big temple of Shelyn in Augustana that shows her holding a glaive but I'm not sure if that's because she likes it or if someone just thought it would look cool."

Permalink Mark Unread

"The glaive is traditionally associated with Shelyn, yes, although followers of Shelyn tend to be less martially inclined."

Permalink Mark Unread

Nod. "But loads of people use weapons that don't have anything to do with their gods. Like Iomedae used to be human, which makes it easier to know things about her, and we know she used a longsword, but plenty of Iomedaeans fight with spears or bows or whatever works best for them. If you want to keep using a glaive you can do that no matter which gods you decide to follow."

Permalink Mark Unread

“I wasn’t planning on changing weapons, but if it’s sometimes associated with Shelyn I’d like to know what she’s about, you know?  So, what’s her thing?  I’m pretty sure everything I previously heard about her is lies.”

He’s heard basically every female God called a whore at some point, even for ones it doesn’t really make sense.  Like Pharasma’s supposed to be an older woman, like a midwife sort of woman, and she’d be too busy overseeing deaths and births and judgements to have any sex.

Permalink Mark Unread

Fernando has heard similar sort of things.  He’s not sure what things he’s heard are licentious slander and what parts are a misinterpretation of her being a God of beauty (or something like that)?  Actually, he isn’t sure if Good people actually hate sex or if that’s another Asmodean lie?  He’s not going to ask now, he can figure out a more discrete way of asking later if he gets the chance, but the question isn’t remotely a priority for him.  He’s never understood the extent to which people obsess over sex.

Permalink Mark Unread

"So, Shelyn's associated with art, and love, and redemption, and... caring about other people and being nice to them? Uh, not just romantic love, she also cares about people loving their family or caring a lot about their friends. The love and redemption connection's pretty straightforward, her brother's Zon-Kuthon, and he used to not suck and she didn't stop loving him when he started torturing people, and she still thinks he can be redeemed even though he's been torturing people for thousands of years. The art connection's honestly more confusing to me, I haven't heard a great explanation besides 'art is nice and so is love,' but a Shelynite might have a better answer.

She's got some overlap with Sarenrae, who's also Neutral Good and also associated with redemption and being nice to people, but they're not totally the same — Shelynites tend to talk about redemption more like... caring about people the way people who, uh, have siblings, and get along with them, and wouldn't want them to be tortured forever no matter what they'd done, would care about their siblings, and then applying that to everyone, and Sarenrites tend to talk about it more like... they've already decided some things are true of everyone, and they don't really see how anyone could disagree, and one of those things is that anyone could be redeemed? But in practice they're mostly pretty similar. And supposedly Sarenrae likes healing the way Shelyn likes art, but it's not like Shelynites don't also do healing, or like Sarenrites never do art. And there's a bunch of smaller differences, but I'm not sure how much of them are, uh, because of the gods, and how much of them are for other reasons." (People who follow Sarenrae are more likely to start talking about how women being allowed to do things is the work of Hell and it would really be better to get rid of it altogether, not just the Evil parts, but that might just be because of Qadira, she's not sure.)

"And both of them do lots of... helping people in ways that don't hurt anyone? For the Shelynites that sometimes involves art, like there's a traveling Shelynite theater troupe that goes around putting on plays about redemption and not charging admission, but not always, they also do plenty of things that are just nice things to do for people. In Augustana, there's a soup kitchen that's run by Shelynites, and they also do some work helping widows and people who've been injured in ways that make it hard to work, and some of them work at the orphanages even those are mostly run by Sarenrites, and both of them do lots of spiritual counseling. —I've got lots of disagreements with both of their churches, but they do plenty of good work."

Permalink Mark Unread

"A lot of the people in my dance troupe pray to Shelyn before performances. The ones who are really serious about her like to talk about how all forms of art are sacred to her, and how even though dance is temporary it still matters to her, but I've honestly never found her all that appealing. I went to Shelynite services once — about half of it was singing, but there was also a story from her holy book that wasn't a song, and a sermon, and a long prayer for the souls of the recently dead, and a couple announcements about some projects they were looking for volunteers for." The singing could have been nice but a lot of the people there were kind of terrible at it. People are allowed to be terrible at singing but listening to them isn't really her idea of a good time.

Permalink Mark Unread

Is "love" a Good-people euphemism for sex and prostitution?  Except all the emphasis on sibling love makes him think it's not about sex?  Unless, incest isn't actually Evil?  Actually, given that neither Baphomet's cult nor Asmodeus's church encouraged incest, maybe it really isn't evil!  

"Free plays sound nice."  Maybe if they all have to end in redemption they would get a little repetitive, but free is free.  (He still hasn't quite oriented to having money he doesn't need to keep secret and doesn't belong to a larger organization.)

"I actually don't mind bad singing if I'm at least a little tipsy and everyone's having fun!"  Probably he should just go to a bar for that but if he needs to blend with the Shelynites he can just drink a little beforehand to make it actually fun.

Permalink Mark Unread

He has a younger brother he hasn't seen in years.  He didn't see any point in visiting his family when he was an Asmodean or a cultist, but it's now dawning on Fernando to worry.  He's pretty sure his brother actually followed his mother's advice and avoided getting sorted to wizard school or anything like that.

"Is it true that at least nine people in ten go to Hell?  In Cheliax, I mean.  Even people in the countryside where people don't become wizards or clerics or do anything big or important?"

He hopes it is just a lie of the Asmodeans.  Then he can stop worrying about the family he hasn't seen in years.  He hopes this sudden random impulse counts for Goodness or at least Shelyn worship or something.  Is he obligated to go gets his brother and mother out of Cheliax?  He could probably get really far on just rope tricks and mounts, but he's not sure he could convince them to just up and leave.  The same sort of instinct that made his mother discourage him from being a wizard also probably means she would absolutely refuse to do something like that.

Permalink Mark Unread

The wizard is overthinking it.  They are going to be out of Cheliax, and then he can get out of the Abyss or Hell or whatever by worshipping a Good God because it isn't illegal.

Permalink Mark Unread

Headshake headshake. "No, that part's not true. Uh, first of all, people who die as babies or little kids pretty much always go to the Boneyard, and babies in the Boneyard don't usually go to Hell — uh, I heard once that they're more likely to go to the Abyss, actually, because it's hard to get a baby to be Lawful, but I don't know if that's true, and as far as I know plenty of them go to the Good or Neutral afterlives."

She pauses for a moment to sort her thoughts. "With adults it's harder to say for sure, but — it's almost certainly not nine in ten in the countryside. Going through the ways we have to take a guess...

First of all, people've done Communes about it. Counting the exact numbers of Chelish people in all the afterlives is the sort of thing gods are really bad at, but the answers people say they've gotten all mean the Asmodeans are definitely lying.

There's Pharasmins who'll check people with an Early Judgment, and every Pharasmin I've ever heard talk about it says that in Andoran a lot less than nine in ten people are Evil, and that that was true even right after the revolution. But that's not perfect — lots of people probably made Good from rebelling against Cheliax, and the sort of person who knows for sure they're Evil probably isn't going to bother a Pharasmin to check, and if someone's good at lying they might just lie to the Pharasmin.

Osirion's got a project where they Scry a lot of dead people from Osirion to find out what afterlives they're in, and they also try to check people from other countries to compare, and then they write up reports about how they're really good at being Lawful Neutral and everyone else should be more like them." (This is the sort of thing that comes up in political arguments sometimes, although in Andoran people mostly bring them up if they want to argue that Andoran should be more like Lastwall.) "And... I don't remember the exact numbers off the top of my head, but what they say is, when they scry rich merchants from the cities or famous adventurers or important nobles, the sort of people that're easiest for them to get a list of, those are nearly all some sort of Evil, but when they scry random dead farmers that people who managed to get out remember knowing, it's... more than one in two that's Evil, but not two in three, so a lot more than a normal country but definitely not nine in ten. I do think their numbers might not be exactly right — they've got ways of guessing about people they can't scry but they're easier to make mistakes about — and they might've made smaller mistakes too, like they count adulthood differently from how people in Cheliax do and that's one of the things they use to split up their numbers. But I think they're probably not just making things up, if they were making things up they'd come up with fake numbers that make them look better. 

And if Cheliax really were managing to make almost everyone Lawful Evil, there's lots of things they could do to argue back, and they're not doing any of them. They could let people check over all their Worldwound soldiers with alignment detection, lots of them are strong enough to detect, or they could give Osirians copies of the school rolls to make their scrying project easier, that sort of thing. 

And — you don't have to do anything really big and important to be Evil. There's plenty of regular people who go to Hell for doing regular sorts of Evil, even if they've never done anything really awful. But even in Cheliax, there's plenty of ordinary people who make Neutral or even Good by just... making different choices. If someone's damned for living a 'normal life' it's because the sort of life they thought of as normal actually involved a lot of Evil, and if someone's just a farmer and they're not doing any of that they're not going to be damned just for praying to Asmodeus."

Permalink Mark Unread

"Uh thanks, that's uh, a really big relief.  I mean, I know I'm currently Chaotic Evil, but for other, uh, people..."

Probably worrying about family you have seen and haven't bothered to even think about in many years is "Good" and thus showing off his worry is the thing to do to fit in with these people.  But he really, really doesn't want to talk about it, so he is just going to push his feelings back down for now.

Permalink Mark Unread

"Wait, do the babies go to the Boneyard or do 'plenty of them' go to the Good afterlives?"

He's kind of confused, it feels like he missed something obvious?  In his brief period of schooling he would have just kept him mouth shut, but in the Cult he was actually supposed to ask important questions even in response to contexts treating them as obvious, and the bar for asking questions seems even lower with this group.  Maybe the Boneyard counts as a Good afterlife for some theological reason the priestess is assuming is obvious?

Permalink Mark Unread

"They go to the Boneyard when they die, because they haven't really done anything, but once they've done enough in the Boneyard to have an alignment they get sent to whichever afterlife fits them."

Permalink Mark Unread

"Oh, that makes sense."

And the Boneyard is pretty empty, so there is nothing for the babies to steal, and they are too young to rape anyone, and they are all already dead so they can't murder each other, so they are probably safe from counting as Evil.  Under those circumstances, even he could probably avoid doing any Evil.

Permalink Mark Unread

"Did you cover everything major you had to say about Shelyn?  What about other Gods we haven't talked about yet?  Does Nethys have any temples or anything his church does in Andoran?"

Permalink Mark Unread

"I think those're all the big things, yeah, but obviously you can let us know if you have questions. Uh, there definitely are temples to Nethys in Andoran, but I'm not sure what his church actually does." She looks at Shakti (who isn't a Nethysian, but probably knows anyway).

Permalink Mark Unread

"The Church of Nethys is not particularly well-coordinated, but its temples are one of the primary places for individuals to exchange spells, excluding those that require affiliation with a particular group — in general, people commonly go through the Temple of Nethys if they want to barter spells for other spells, as opposed to purchasing the right to copy standard spells. In Almas, the temples of Nethys are one of the primary sponsors of scholarships for the study of wizardry, but they also host classes on a variety of topics and demonstrations of wizardry. There is also a smaller temple that is primarily a curated bookstore. I know less about the temple in Augustana, but would expect its activities to be similar in kind if not in the particulars."

Permalink Mark Unread

"Sponsoring scholarships for students to learn wizardry seems like a good thing?"

He was kind of grimly determined to donate most of his money to Good causes to get him out of the Abyss at no temporal enjoyment or satisfaction or pride to himself.  He just can't bring himself to care about feeding and clothing beggars or whatever most non-evil churches spend their donations on.  But supporting students in learning wizardry (from teachers that aren't terrible because they aren't Lawful Evil) is something he could take pride and satisfaction in.  ...Hopefully taking pride and satisfaction from it doesn't make it count for less Goodnes?

Permalink Mark Unread

Wizards... he would make another jibe at the wizard, but nothing comes to mind.

He plans to nobly donate his money to Caydenites to fund them donating alcohol... back to him.  That sounds like a more enjoyable cause to donate to.

Permalink Mark Unread

Nod. "I am certainly grateful to have had the opportunity to study wizardry!"

Permalink Mark Unread

"Do you know if taking pride in donating to a cause make it count for more Good or less Good?  Uh, from an alignment standpoint."

Permalink Mark Unread

Pride is obviously Evil!  Even Mateo knows that one!

Permalink Mark Unread

"I think it probably depends what sort of pride? Like, if it's an Asmodean kind, like — being happy that it lets you control some kid's life, feeling like it makes you better than them — I think that'd be bad. But if it's more like... being glad you were able to help them and feeling good about yourself that you did... I think that's fine."

Permalink Mark Unread

He doesn't want to control a kid's life!  He wants them to get a chance to be a proper wizard, and, at least in his case, he would have done better at wizardry with less control and authority exerted over him!

"Oh no, I don't want any sort of control.  Well uh, maybe just a little, but not on the kid, on the school or teacher or whatever, just permission or whatever to occasionally check that they aren't screwing up the kid."

He's explaining himself poorly and starting to stutter.

"I mean like, uh, Andoran wizard schools, don't whip the kids or anything?  Or uh, make them whip each other?  Uh..."

He means to say he wants to make sure they don't beat the kids (it makes it a lot harder to learn).  But he's stuttering really badly now and needs to pause.  Hopefully Justice won't assume he meant the opposite, and that he thinks kids are supposed to be beaten?

Permalink Mark Unread

It would be great if Andoran wizard schools beat all the students equally, instead of letting the smart ones get away with almost no beatings, like Chelish wizard schools do (or so he's inferred).  Beating them equally seems like the fair thing to do, and it would probably fix the problems were the smartest wizards are so cocky and arrogant.

Permalink Mark Unread

...Now she kind of wants to give him a hug. She's not going to, presumably he doesn't actually want a hug from someone he just met a couple days ago, but it's tempting.

Permalink Mark Unread

"Wizard schools in Andoran do not whip the students, or make them whip each other. At the university I attended, the most severe punishment was expulsion — I think Andoran may have gone unusually far in that direction, I've heard of the Arcanamirium in Absalom occasionally relying on physical punishments for disciplinary infractions, though none so severe as those used in Cheliax, and of course in any country that primarily relies on an apprenticeship model there may be significant variation in the sorts of punishments used. ...I suppose that if a student committed an actual crime for which the sentence was whipping, they might be whipped, but it would not be the school administering the punishment."

Permalink Mark Unread

"How do they keep the li..."

He cuts himself off from saying 'little shits'

"...more disorderly students in line?  Or do they have to expel a lot of them?"

Actually, if the would-be-arrogant wizards just get themselves expelled maybe that takes care of it?  It would certainly be better than having them whip the other kids and get even more prideful.  This Andoran wizard hasn't seemed too bad, at least so far.

Permalink Mark Unread

Probably you don't need to hit the actually worthwhile kids at all and it's only because Cheliax raises everyone so Evil that they need so much discipline.

Permalink Mark Unread

"I can't speak to what Infernal Chelish wizarding schools were like, but I expect we had less disorderly behavior to begin with. I don't actually recall any issues with disruptiveness in the classroom — when I try to call to mind specific examples of misbehavior, I come up with things such as staying in the practice halls after hours or accidentally damaging equipment or supplies, which were typically punished on a first offense with loss of practice-hall privileges and fines respectively. I expect the main factor there is that everyone who enrolls at Almas University is freely choosing to be there, and most of them worked hard to be admitted — the sort of student who would want to disrupt the classroom would generally not seek admission in the first place. I expect that the age of the students is also relevant; even the youngest students there were still older than the youngest students in a typical local Chelish school, or even the youngest students at a Chelish wizarding 'prep school'. 

My understanding is also that students at Andoren wizarding institutions are typically punished for a much narrower range of behavior than would be typical in Cheliax. I've heard that it was standard in Cheliax to punish the worst performer on a major assignment, even if their performance would have been individually satisfactory, which seems... pointless, if one isn't actively aiming to be Evil? If a student is underperforming, their grades will reflect that, but if every student performs well on an assignment, that's a desirable outcome, there's no benefit to punishing someone who successfully... demonstrated a satisfactory Silent Image, of an acceptable duration because their classmates happened to maintain concentration for slightly longer... or whatever it was that students were punished for in practice."

Permalink Mark Unread

"And the fines don't, uh, send them into abusive indentures because they can't pay?"

Well, that's something to avoid thinking about.  He thinks 'dramatically repented of serving Baphomet' will go over a lot better than... not thinking of it.

Permalink Mark Unread

"I have never heard of that happening and would expect to have heard of it if it had. I don't know how specifically they prevent it, beyond not giving students access to expensive equipment until they have proven they are sufficiently careful not to break it, but I would guess that it includes some combination of maximum fines and alternative repayment structures for students who cannot pay them."

Permalink Mark Unread

"Even if they did indenture people over it Andoran's got way more rules about indentures, there's all kinds of things that're legal for people to do to their indentured servants in Cheliax that'd be crimes in Andoran. I mean, I believe it just doesn't come up for people breaking things at wizard school, but even if it did, it wouldn't be like Cheliax."

Permalink Mark Unread

He doesn't really trust they could really stop people from abusing their indentures... well maiming and death are obvious enough to check for, and at least that much would be an improvement over Cheliax and the fate he's sent a few people to.

"Hmm... that's good."

In between his nervous stuttering earlier and the distraction of trying not to think about an issue he doesn't really feel like talking.  If he was thinking about the issue carefully, he would quickly realize it is really unlikely Sinashakti is reading his thoughts, but not thinking of something in fact has rather obvious and large drawbacks.

Permalink Mark Unread

He can sense weakness, and he's got a gut feeling what this weakness is about.  Best case scenario, they kill this wizard and take his share of the loot, worst case, at least he gets a chance to mess with an arrogant wizard trying to suck up and pretend like he is really pathetically Good deep down inside.

"Yeah Chelish indentures are terrible.  I bet most Andoran people think that people that abuse indentures and trick people into bad indentures and such are like, only a half step up from slavers."

He suppresses the leer on his face and glee in his voice and does his best to seem serious and solemn about it.  Borderline slavery, such a serious issue.

Permalink Mark Unread

Nod. "It depends a bit on the details, some indentures are worse than others, but — a lot of the things people do with indentures in Cheliax are kind of awful. And not everyone in Andoran agrees on exactly what kinds are okay, but pretty much everyone agrees it's wrong to... trick someone about what the terms are, or force someone you've got indentured to sleep with you, or come up with sneaky ways to add on extra time to someone's indenture when they should've paid it off, or maim someone who's indentured to you as a punishment, or anything like that. ...Honestly, I'm kind of suspicious of the whole business even if someone's not doing anything that awful, but the kinds that are legal in Andoran are at least less bad than what they do in Cheliax."

Justice is kind of getting the sense that Mateo is trying to mess with the wizard, but if he's trying to make the wizard feel bad about a bad thing he actually did, that seems fine — people should regret the things they've done that were wrong — and if the wizard didn't do anything like that, it won't work.

Permalink Mark Unread

Elettra did not pick up on that from Mateo at all but she's picking up a little bit from Justice. "If I could give every person indentured in Cheliax the chance to leave I would. But I can't, there's just too many of them, so — in the meantime, I hope that those responsible will find something better to do with their lives, and that anyone holding contracts will release anyone who doesn't want to serve them, or that if the contract doesn't provide for it they'll at least turn a blind eye to anyone who chooses to break it by fleeing."

Permalink Mark Unread

"I've never killed someone just for tricking people into bad indentures." (Independence has not picked up on the subtext at all and is mostly making the point that even if both are bad, slavery is still worse.)

Permalink Mark Unread

"Well, sure, but they still shouldn't, even if you wouldn't kill them over it."

Permalink Mark Unread

"Yeah, of course."

Permalink Mark Unread

He's trying to interpret the subtext of what Independence said.  That didn't feel like a rebuke to him?  "just for"... maybe she means they need to identify some other horrible crime of the wizard's before the group will kill him and split up his share?  Also, Mateo needs to be careful, if Fernando stops letting his guilt (whether pathetically real or cleverly feigned) steer the conversation, he could easily start drawing attention to Mateo's past crimes.  And now that Mateo is thinking about it, he is pretty sure he's got a few that would have a priestess of Calistria straight up murdering him.

Permalink Mark Unread

Independence's comment breaks him out of his loop of internal self censorship.  If they wouldn't kill him, then whatever punishment the group does to him would be worth it if it helps him clear his ledger of Evil deeds and thereby avoid an eternity of punishment.  Still, he can be a bit indirect.

"Are there any groups like yours that rescue indentures in addition to slaves?  ...do they, uh, take commissions for specific people or anything like that?  Or, uh, take donations to do extra rescues?"

He's not sure he can remember enough identifying information of the people he's sold into indentures to commission a rescue (if he somehow had the money).  He burned his careful meticulous record of debts owed to him after joining the Cult, he had no further need to interact further with Asmodeus's style of trickery and contracts.  Maybe with a Fox's Cunning and a few other memory recall spells he could manage to remember the names and when and where he sold them in enough detail?  Alternatively, from what theology he knows, an equivalent Good act doesn't erase an Evil act, Pharasma is unfair like that, but enough Good can partially outweigh that.  So even with a lopsided ratio, like seven to one or ten to one, if he can fund enough rescues it will eventually balance out.

Permalink Mark Unread

"If there's someone specific you're worried about, you want someone who can teleport. There are people who do teleport rescues, we can put you in touch, but it's dangerous work, and it has to stay very secret, which limits how many people they can get. I don't know how they decide who to go for, if they've got more requests than they can cover."

And no one she knows would kidnap people who refuse to come, obviously, but that means they can only save people very willing to trust a Message through a Scry, or desperate enough to agree even knowing it might be an Asmodean trick.

"If you're looking for groups that are trying to rescue indentured servants more broadly — remind me once we're out of Chelish territory, I have some ideas but none that can't wait a few days."

Permalink Mark Unread

“Uh, not exactly someone specific.  One of the groups that rescue people more broadly sound good…”

He definitely can’t afford a teleporter any time soon to save the particular indentured people he was responsible for indenturing.  He could talk to a theologian or something that would know how many other people rescued would make up for selling people into indentures, if the ratio is bad enough he should save up for the teleporter.  Otherwise he should find the group that can most efficiently turn his donations into rescues.

Permalink Mark Unread

Nod. She gives him a reassuring smile. Does it seem like he would rather keep talking about this or like he would rather she steer the subject to something else?

Permalink Mark Unread

He seems to be willing to just let the moment drift into silence.  He kind of wants to wait on talking about anything sensitive until he’s safe in Andoran with confidential spiritual council.  (He hopes true confidentiality is actually an option.)

Permalink Mark Unread

Mateo is also content to be silent.  He’s pretty sure priests don’t get detect thoughts, which is a major relief, because now that he’s on the subject he’s thinking of a lot of stuff an Avenger would probably want to get him for.  Fighting Asmodeus is probably sympathetic.  Banditry… and some of the indulgences he took in the process… is not.  He definitely needs to avoid giving any hint to either wizard he has any interesting thoughts.

He’ll stare off into space blankly.  Big dumb fighter is all out of words, give him something to hit with a glaive.  It should be an easy sell to the wizards.

Permalink Mark Unread

They end up deciding to play things safe on the return trip; although they don't encounter any Chelish patrols, there are enough signs of increased patrol activity to make it obviously foolhardy to try any of their more ambitious ideas. They continue to periodically encounter wildlife, but nothing so dangerous that they can't handle it. The border crossing itself is fairly straightforward: a Fly and Invisibility hides most of the group, and Reduce Person lets them fit the last two into a Bag of Holding.

Once they're across the border, they start travelling mostly by road; absolutely no one attempts to demand a travel pass from them. They pass through several farming villages on the way to Augustana; it's hard to be sure, of course, but the people there mostly seem happier than in Cheliax, and certainly less scared. There are temples to Erastil and Pharasma, temples to half a dozen gods at once not one of which is Asmodeus, Desnan shrines on the side of the road, an inn with Cayden Caylean's symbol displayed on the sign, laypeople wearing Sarenrae's ankh or Shelyn's songbird or Milani's rose. At one point they meet an entire adventuring party full of halflings, not one of whom seems remotely concerned that anyone will try to enslave them. 

The Eagle Knights seem more relaxed on this side of the border, too. They finally introduce themselves with their actual names, and start sharing stories about some of their friends. Elettra teaches Fernando and Mateo some new songs; her favorite is the one about a hunter using his incredible skill at archery to resist a tyrannical new lord, but there's one about a group of pirates trying to escape a sinking ship that she thinks Mateo might like.

Eventually, they reach the outskirts of Augustana. Its towering hills are visible from above the city walls, and even from this distance they can make out the sight of Fort Constance. The road they're on seems to have grown much wider, and they've been joined by too many fellow-travelers to count — most of them farmers, of course, but also a pair of travelling minstrels carrying some sort of instrument resembling a more complex lute, a wealthy-but-barefoot halfling riding a boar, a group of children arguing about which roadside landmark to race each other to next, a gnome carrying a bizarre metal contraption on a Floating Disk, a man who's set up a small cart by the side of the road selling skewers of mutton...

Permalink Mark Unread

"Where're you going to want to visit first?"

Permalink Mark Unread

"I could use a drink.  Operating out of a secret underground base made getting a good drink with good company hard.  Do you know any bars where I could also get some Caydenite council?  Or if there are any Shelyn bars so I can trade glaive tips and sing drinking songs."

He's been thinking about how to spend his money from his share of the loot and what he would really like is a whore (or two, he has a lot of money) but he's gotten the impression she isn't that sort of Calistrian and also he is staying firm in not providing the slightest hint of his more avengeable past deeds.

Permalink Mark Unread

"Is there any popular place wizards gather together?  It would be nice trading techniques and such." 

He assumes (or at least hopes) non-Evil wizards are less stingy and petty about it.

"And I think I would like some Iomedaen spiritual council at some point."  

Permalink Mark Unread

"There's loads of Caydenite taverns, we can definitely find one for you. I don't know of any Shelynite taverns, but some of the Caydenite ones'll have drinking songs either way." Glance at Elettra.

Permalink Mark Unread

"The Lucky Fox has plenty of singing, and Valerio the barkeep gives good advice. It's popular with adventurers, too — I don't know if there'll be anyone who fights with a glaive, but there might be."

Permalink Mark Unread

"The largest gatherings of wizards are likely to be at the temple of Nethys on Chestnut Street. There is also a temple of Iomedae not far from there, so it should be straightforward to visit both."

Permalink Mark Unread

There are guards at the city gates, but they don't seem to be checking travel passes, and they don't give their group any trouble.

Some of what the city has to offer is at least reminiscent of the sort of thing found in Egorian — here's a bookstore, here's a dumpling shop, here's a tailor — but far from all of it. This person is selling political pamphlets making two dozen different arguments, some contradictory. This Abadaran has a sign up with pricing for anyone who wants the services of a cleric and doesn't want to walk all the way to one of the temples. These children are begging on a street corner (the Eagle Knights exchange a glance, and then Independence retrieves some leftover sausage and honey-cake rations and offers it to them). This woman is doing an elaborate dance on a street corner involving colorful scarves. This person is theoretically selling cheap jewelry but in practice mostly attempting to teach their cat tricks. These two people are having a loud argument about whether Supreme-Elect Codwin is hot. 

They can split up (wizards and cleric to the temple of Nethys, the other three to the tavern) and plan to meet up again afterwards. (Justice stops a couple of times on the walk to top up a cistern.)

Permalink Mark Unread

Are proper orphanages Evil?  Or is it just that Andoran really is that much poorer?  Well, it will be a cheap easy source of Good, keep some coppers and food snacks on his person and give some out.  Maybe not having orphanages is a deliberate strategy so everyone can get a little Good pitching in to help them out?

He's looking forward to the temple of Nethys.  Hiding out in the woods did not make for the most intellectually stimulating environment, and even if the dynamic at the temple isn't quite as friendly and open as he hopes, he is third circle now and that should count for something.

Permalink Mark Unread

This particular temple of Nethys is located in what was once an auxiliary building for Augustana's wizard prep school, though years of modifications have made it nearly unrecognizable as such. 

The central atrium is occupied by a number of projects. A pair of wizards are sitting next to a glass tank containing several rocks and some sort of device; one is repeatedly casting a spell, while the other one peers at the device and notes down something on his paper. A young man is alternating between sketching out a topological structure in chalk on a large slate board and adjusting a physical model made of clay and string. A whole group of people is crowded around someone holding what appears to be a long coil of water; three of them have wet clothing. The unattended projects include half a dozen tubes of colorful liquids sitting under a hemispherical glass cover, a list of notes on the daily weather posted by the door, and a pair of... doorways?... standing freely in the room, located about two paces from each other.

An door in the back of the room leads to the temple's library, and several doors along the right wall lead to smaller rooms, two of which are currently occupied. A closed door in the left wall is labeled with a large sign reading Residential Wing: Do not enter!

"Welcome!" says a child, who looks all of about eight years old. "Can I help you find anything?"

Permalink Mark Unread

He takes his time looking over the chalkboard and demonstration and various projects.  It’s better than he imagined it.

“I’m, uh, new to the city.  If there is a schedule of planned events and demonstrations and such that would be helpful?”

“Oh, and I guess I’m looking for books on bonded objects, uh, amulets specifically and techniques for transferring them if you have anything on that.”

He’s managed to stop the looted amulet from losing its enchantments in the absence of it’s original maker, but he still hasn’t quite got it fully working for himself yet.

He wonders if the child is a student or apprentice or indenture or the child of someone associated with the temple.  Do they seem nervous at all?

Permalink Mark Unread

The child does not seem nervous! She's smiling broadly at him. She's got a child-sized desk and a child-sized chair, and is sitting on top of the desk, leaving a mathematics book, an adventure novel, and a stack of papers on the chair.

"You missed the familiar show," she tells him, in a tone that suggests she thinks this is deeply tragic. "This evening Corinna, I mean Learned Natali, is teaching a night-class on Choral-the-Despot-of-Brevoy, and Learned Rattazzi is doing a demonstration on the back lawn of a variation for Cat's Grace. The library is back there" (she points), "you can read in there until half an hour before sundown as long as you don't hurt the books. If you hurt the books you have to pay to replace them and they'll kick you out. I dunno if we have a book on transferring bonded objects, ask the librarian. ...The librarian is Learned Quentale. She's the one that looks like an elf."

"There's a schedule posted by the library door," interjects one of the people with wet clothing. 

The child sighs. "I was getting to that."

Permalink Mark Unread

It really is perfect.  A dopey smile fills his face.  He probably looks an idiot but he can’t bring himself to care.  (He’s got a headband and a fancy bonded object and an interesting research project so it’s not like anyone that matters would actually think he’s an idiot.)

After an awkwardly long pause he remembers to say something.

“Oh uh, thanks.”

It’s not a normal Chelish thing to say but he’s had a few days to start picking things up from the adventurers that rescued him.  He thinks he could get used to saying thanks.

He goes over to read the schedule and keeps his eyes open for an elf (or polymorphed into elf?) librarian.  

Permalink Mark Unread

The week's schedule is posted outside the library! Today is Oathday, so most of the events listed are already completed by now, but the events for Fireday include an early morning class on supernatural properties common among aquatic life in the Aspo Bay, an evening class on metamagic in the Nexian tradition, and an evening demonstration of something called a lightning-jar; the events for Starday include a morning class on the poetry of Darl Jubannich, a morning demonstration of an unusual type of channeling (the schedule is unclear on what exactly this involves), and an evening class/demonstration on safety procedures for magical research. Reoccurring events listed on the schedule include a Toilday morning class on Draconic and a series of Wealday evening classes on empyreal lords. Most of the people on the schedule have the title "Learned", but a class discussing known and speculative ways to make Remove Disease more reliable is taught by a Luminary, this week's class on an empyreal lord is taught by an Archivist, and the metamagic class is taught by someone without any title. Those who wish to teach a class, or those with children who are interested in reading or mathematics lessons, are advised to contact Learned Rosa Sanesi. 

There are several people reading in the library, but the librarian is probably the half-elf woman currently frowning at a large leather-bound book. The library itself is divided into several sections; the largest is the section on Magical Theory and Practice, but there are also sections on "Religion", "History", "Natural Philosophy", and "Fiction." (Labels in smaller writing under each placard clarify some of the distinctions here: mathematical texts are shelved with the magic books, except for accounting (shelved under religion); books cataloging beasts that adventurers might encounter are shelved under "Natural Philosophy", even if those beasts are extraplanar in origin; the study of the stars is considered to be "Religion"; and so on.)

Permalink Mark Unread

Learning a metamagic is one of the last two items on his mental checklist  to be a genuine proper wizard and not a laundry wizard dropout that got lucky surviving fights!  (The other item is learning to craft a type of magical item besides just scrolls).

Unusual channeling sounds neat but he isn't sure it would show up well enough to Detect Magic and he doesn't Greater Detect Magic or Arcane Sight yet.

He kind of wants to take a shot at teaching his approach to eschew materials, but he isn't sure he can explain what he does well enough for someone to learn from him.  (He taught himself by skimping on material components and feeling how that altered the spell or made it outright fail then gradually intuiting a way to compensate in his casting and spell preparation).

He waits a moment to see if he can make eye contact with the librarian, then speaks up.  He is careful to speak quietly.

"Excuse me, do you know if this library has any books on transferring a bonded object after the original owner has died?  If not, any books about bonded objects in general might be helpful... I think I've halfway managed a transfer, I've stabilized it well enough to avoid losing the enchantments tied to the bond, but I can't actually utilize all of them properly."

He gestures to the nonstandard Armillary Amulet he is wearing.  It has a faint aura of divination like a normal Armillary Amulet, but also has some overlapping transmutation auras.

Permalink Mark Unread

"I don't think we have anything in our collection solely on that topic, but I'd expect several of our books on bonded objects to touch on it." Her accent isn't exactly Andoren, but it's definitely more Andoren than Chelish. "If you've maintained the enchantments, I'd really expect that to be the hardest step... let me see..."

She retrieves a few books from the Magical Theory and Practice section. "Outhier's A Treatise on the Diverse Properties of Bonded Jewelry is quite good if you're competent with the Galtan dialect. If not, Guitart's Bonded Items for the Adventuring Wizard is tolerable, though not nearly as comprehensive. If you're looking for something more opinionated, I'm partial to Hildubitatt's works; this one is a good place to start. Don't reshelve them yourself, put them on that cart when you're done."

Permalink Mark Unread

Andoran continues to be perfect!  He wonders if the lack of any mention of library fees or membership fees is a Good thing or a devotion to Nethys and knowledge thing or some mix of both.

"I'm only passable with Galtan but I can spare a comprehend languages on myself if I get stuck on anything.  So I'll get started with your first recommendation." 

Because he is a real wizard his Comprehend Languages will last nearly an hour!

Permalink Mark Unread

Meanwhile:

The crowd at the Lucky Fox is fairly small at this hour, but the room isn't entirely empty. As promised, some of its customers are adventurers — over in the corner, one of them is telling an elaborate story about saving a village from a gang of hill giants in the foothills of the Five Kings Mountains, illustrated by a Silent Image, and around a table a group of adventurers are debating whether to invite one of their friends on their next job. 

Permalink Mark Unread

"Elettra, Independence, great to see you both! And who's this with you?"

Permalink Mark Unread

"This here is Mateo! He's from Cheliax, he just made it out."

Permalink Mark Unread

Valerio looks abruptly more serious. "Just got out? That's the sort of thing that calls for a celebration. First drink on me."

He takes a mug and casts what looks like a Create Water, but what actually appears is ale. He hands it to Mateo. "Welcome home, my friend."

Permalink Mark Unread

Cayden's clerics really can create alcohol in place of water!  That always sounded made up to him - it's the ultimate combination of too good to be true, too simplistic to be true, and fun to joke about.

"Thanks!"  He's learned that Good people say this to each other in a friendly casual way.  He throws back a chug of the ale.

"I certainly feel at home!  Would you all like to hear the story of our grand escape?  I say our, the other escapee is over at the Temple of Nethys."

He's mentally polished his story to the point it should fit into a Chaotic Good crowd.  In this polished version he and Fernando have hit it off reasonably well, but of course have strongly differing interests so it will make sense if never hang out again.

Permalink Mark Unread

Grin. "I'd love to!"

Permalink Mark Unread

"Well, even before I thought of escaping from Cheliax entirely, I did find one group willing and eager to fight Asmodeus."  He is going to skip over the whole 'murdering, raping, bandit' part of his past prior to joining the cult, ideally never mentioning it for as long as he lives.

"That was unfortunately their only redeeming quality, as they were Baphomet cultists."  He feels the slightest twinge of guilt at bad mouthing the leader like this, but he has mostly convinced himself of the story where the leader was planning on maledicting him next, so it is only a twinge.

"I had been on the outs with the group for some time when our leader asked me to join him on a teleport to catch a member of the cult that had failed to report in at a designated meetup.  I'm a decent fighter, but not the best to take with limited teleport capacity, so I suspected the purpose of taking me was to give me an example of what a lack of loyalty looked like.  And I suspected they might have it out for me if I didn't shape up my attitude.  They were opposed to Asmodeus, but it wasn't like they didn't also like to throw around lots of detect thoughts."  Although the leader notably generally avoided directly punishing thoughts themselves.  One of his many favorite parts of hanging around Good adventurers compared to Evil adventurers is that they never read his mind.

"So when I realized their lovely group of adventurers-" he gestures to Elettra and Independence "-was ready with an ambush when we teleported in on the defector, I thought fast and turned on the cultists."

"It was a good thing for their group, you know one solid 6th circle spell can turn a fight around easily.  And it was a good thing for me, because sure enough, when we later searched his equipment we found not one, but two scrolls of Malediction.  I don't think I could have passed the loyalty check he was planning on after seeing him maledict someone!"  He'll go with the implication that he would fail out of a Good streak and not out of boredom/discontent/anarchic impulses.   

He takes another chug of ale.

Permalink Mark Unread

Valerio is an excellent audience for this story — he hangs on to Mateo's every word, looks excited or nervous or serious in all the right places, draws in a sharp breath when Mateo mentions the Malediction scrolls. 

When Mateo finishes, he raises his own glass. "A toast to Mateo, who had the courage to stand up to a sixth-circle wizard and lived to tell the tale!"

Permalink Mark Unread

"Hear, hear!"

Permalink Mark Unread

Valerio drinks. "So, what are you planning to do next? Got more adventures ahead of you?"

Permalink Mark Unread

“Well I’m good with a glaive and a good grappler.  If the world was better I suppose I wouldn’t have much to do, but I hear there are lots of slave traders on the Inner Sea and Andoran has need of fighters to help stop them!”

Permalink Mark Unread

"You can say that again!"

Glance at Elettra and Independence?

Permalink Mark Unread

"We're going to put him in touch with some people."

Permalink Mark Unread

He's already finished his first mug of ale.

"Another!"

He needs to avoid getting so drunk he can't keep spinning his past smoothly, but he can handle a few drinks no problem.

Permalink Mark Unread

He fills up Mateo's cup again. "Got any more good stories?"

Permalink Mark Unread

He could tell him about the time they made a Chosen foreswear himself before dying so he would go to the Abyss.  ...no, Good people don't go for torture.

He hadn't actually gotten to go any of the actual (very rare) teleport raids.

Back when he was a bandit a group of travelers they robbed had a woman with just a hint of tiefling features that looked exotically attractive and he No, don't even think of that story ever.  Actually, he should slow down on the alcohol, he really doesn't want to let that sort of things slip.

Permalink Mark Unread

He puts a smile on his face and hums to fill the pause as he mulls the question over.

"I've got plenty of stories of fighting Asmodeans, but, well, they often end in an excessive amount of torture of the Asmodeans, probably more than actually served the goal of fighting Asmodeus."

He hopes that answer strikes the right balance of interesting but not too torture-y while also not actually being too merciful or sympathetic to the Asmodeans.  If the barkeep is still interested he can tell one of the better 'foreswearing a Chosen' story with a bit of watering down (and maybe some extra embellishment on how awful the Chosen was).  In the future he will have all his stories carefully retold to himself in advance with just the right level of watering down.  He'll try to gauge the right level now, since he's already committed.

Permalink Mark Unread

Solemn nod. "You don't need to talk about it if you'd rather put that sort of thing behind you." Split-second pause while he assesses the man— "But if you're up for it, I'd love to hear about any particularly dastardly Asmodean plots you were able to foil." Smile. 

Permalink Mark Unread

Was 'put that sort of thing behind you'... a threat to reveal what Mateo is really like?  A reminder that he knows what Mateo is really like?  Or maybe being genuinely friendly?

Permalink Mark Unread

It's not like he can really keep his guard up around a man that can conjure alcohol from nothing, so he might as well enjoy himself and if it all turns out to be a trap for heretics or whatever he's dead either way.

"Well, when I got reassigned to the central organization, with the 6th circle wizard in charge, I mostly didn't get to know about what was going on.  But before that, when I was with a smaller group, we pulled some clever schemes.  No big dastardly Asmodean plots, just the typical grinding turn of the hierarchy and bureaucracy that we jammed up when we could.  Like this one little village, it had previously had a rotating priest, you know, on a circuit, and they were planning on expanding with a regular permanent priest and a little village temple.  We couldn't risk revealing ourselves, or even make them think to look for humans, so we came up with elaborate ideas to convince the Asmodeans that the area had an undead problem.  The wizard pulled some clever tricks to sell them on the idea.  Like he had some clever spell uses to make it look like a corpse had tried to claw it's way up out of the earth, and he faked ghostly residue with egg whites and a prestidigitation, a few other tricks like that."

He will elide the tricks that were more like desecrating dead bodies to try to get some actual undead to arise.  There's enjoying himself talking and then there is being an idiot.

"I was mostly just dumb muscle, helped kill the first group of weak adventurers that was sent to investigate.  We ditched the area after that, we figured they would waste a lot of effort trying to put down undead that weren't there." 

Because their corpse desecration didn't actually result in any real undead.

"We might have only killed a few of them and wasted some anti-undead adventurers' time and delayed the new temple by a few months, but still I figure a few months without some Chosen lording it over the people are a few months that were better, right?"

Mateo smiles amicably at that concluding thought.  He thinks he's figured how to reframe things as 'Good' pretty well.

Permalink Mark Unread

"That's the spirit! I bet the people in that village were real happy not to have Hell's dogs breathing down their neck, even if it was only for a few months."

Permalink Mark Unread

"Back before the war ours got it into his head that Longnight was heretical somehow. Bastard kept telling everyone that if they wanted to celebrate it they needed to spend it in prayer and vigil to Asmodeus."

 "Ours had my little sister beaten for skipping an execution 'cause she had the plague. And my littlest sister beaten for showing up sick."

"Ours used to make people grovel just to have the 'privilege' of taking her water." Glance at Valerio. "Shows what she knew, I'd rather have Cayden's brews any day of the week."

Permalink Mark Unread

Maybe he should go for the "tortured and mentally broke a priest into foreswearing themselves" story?  He'll test the waters a bit first, borrowing a piece of a line he heard from Justice and remixing it a bit.

"I figure the only reason not to torture them until they're begging to recant is that it does Asmodeus's work for him!"

Permalink Mark Unread

There's scattered laughter, but people seem notably less enthusiastic about that than about his earlier stories.

"Honestly, if someone had paid ours back in the same coin, I wouldn't have complained," says the guy who mentioned his sisters.

 "I don't know, ours recanted when she saw the way the wind was blowing. Last I heard she had helped repair my aunt's house for free. I'm not saying I'm always happy about it, but I'd rather meet her in Nirvana than Hell, you know?"

"Dunno if anyone would've let ours live but we gave him a clean death, at least. Not that I think he appreciated it much, it's not like he's having a nice time in Hell."

Permalink Mark Unread

Valerio has started polishing a mug.

"One of my cousins got picked up for the church about half a decade before the war," he says. "It's not like we'd ever really gotten along, he was always so serious, and it's not like I can blame anyone for killing him given the sort of thing he got up to after seminary, but — well, someday Hell'll be free."

Permalink Mark Unread

"I think Galt should've given us some of those sword things they've got that trap the souls. Solves the problem, no torture required."

 "Sure, drag one of those around to every village in the country, no problems there."

Permalink Mark Unread

Okay looks like feeling things before telling his torture stories was the right call.  He will awkwardly sip at his drink for a bit and let the conversation move on before speaking up again.

“What sort of drinking songs do you all have around here?”

Permalink Mark Unread

Valerio grins and starts singing a song about a man from the River Kingdoms, who leaves his home kingdom after some political upheaval, hears that Andoran is rebelling against Cheliax and that Andorens hate slavery, and comes west to help fight in the revolution. After a moment, the rest of the bar joins in.

Permalink Mark Unread

She gets why people here sing it as "Sarenrae take the nobility" rather than "the devil take the nobility" but it just doesn't sound quite right.

Permalink Mark Unread

When they reach the end of the song, another customer immediately picks up with another song. Songs that the customers at the Lucky Fox apparently like include:

  • The song the Eagle Knights taught him earlier, about the pirates trying to evacuate the sinking ship. The ship's wizard has just enough time on his Fly spell for the strongest crew member to carry almost all of them off the ship, but the captain refuses to leave until all his men are safe, and ultimately sacrifices himself so that a deckhand can escape. The final verse is about him sailing all the planes on Besmara's pirate ship.
  • A man from Augustana dies and goes to Elysium. In Elysium, he sleeps with Desna, Milani, Calistria, and Cayden Cailean, but finds all of them lacking in some way. In the final verse, he meets a dead woman from Augustana, sleeps with her, and concludes that Augustana women are the prettiest and best at sex in the world, even better than the gods. (The scansion on the lines about Augustana is slightly weird, as if the song were originally about some other city.)
  • A song that is also popular in Cheliax, about a man trying to find a tavern that sells good ale who keeps being stiffed by the tavernkeepers, who attempt to charge him increasingly absurd prices — the first demands all the money the man is carrying, the second the man's horse, and so on until eventually the final bartender demands the man's house.
Permalink Mark Unread

Rebellions against Cheliax, good!  Further confirmation that he won't be a heretic for saying a prayer to Besmara every now and then, good!  Confirmation that Andoran isn't all prudes, good!  Shared bar song with Cheliax, good!

He sings along with the ones he knows and tries to learn the words to the other ones.  By the end he's got a comfortable buzz going and he is really enjoying himself.

After a while he turns to Independence.  "Were we meeting up with them again today?" 

He feels relaxed enough that he won't even try to get under the wizard's skin, maybe he'll even try being friendly, like for real, if he sees the chance.

Permalink Mark Unread

Nod. "By the unicorn fountain in Fleet." If they beat the casters to it the three of them can track down an appraiser.

Permalink Mark Unread

"It was great to meet you! Hope to see you soon!"

Permalink Mark Unread

When the Church of Iomedae is deciding how to allocate its resources, it generally does not prefer to spend large sums on magnificent cathedrals. The Cathedral de Sancta Iomedaea in Vigil is scarcely more impressive than Vigil's temple to Sarenrae, and less so than its temple to Shelyn. If it were entirely up to the Church, decisions about how much to spend on its temples' architecture or artwork would be driven entirely by considerations like 'if we want to be capable of influencing Opparan politics whatsoever, we need to conform to Oppara's standards for respectable churches' or 'if the building is completely miserable, no one who isn't already a devout Iomedaean will want to attend services there,' to be weighed against other strategic considerations for how to spend their money.

Nonetheless, it sometimes happens that someone of great wealth, who fears for the ultimate destination of their soul or wants to be seen very publicly supporting the Good churches, decides it's embarrassing for Iomedae's temples to be inferior to those of a foreign barbarian's goddess and insists on funding renovations. The Church always attempts to explain why it would really be better to simply donate to the Church's efforts in general rather than insisting that the money be put towards a particular purpose, but the sort of person who's aiming primarily to be seen giving money to Good causes doesn't necessarily care, and the Church as a matter of policy does not refuse their donations. So it was that not a month after Andoran's independence, the son of the late Duke of Missa, along with a dozen others not nearly as wealthy as he, sold off all his silks and magic items and donated the proceeds to the fledgling Church of Iomedae in Augustana, insisting that the money be spent on a grand cathedral.

Her cathedral in Augustana is a grand building with three wings; seen from above, the shape is vaguely reminiscent of a longsword. The entrance foyer doubles as a channeling chamber, three layers of balconies laid out carefully to ensure that no one will be missed, with balusters carved in the shape of Iomedae's longsword and a mosaic on the ground floor depicting Iomedae at the height of the Shining Crusade, raising her sword with the sun at her back to form the sword-and-sunburst. (The entire cathedral is warded by Teleport Trap; Andoran has many enemies, and the Church of Iomedae likewise.) The grand doors leading to the sanctuary have sculptures of iophanite angels on either side, gesturing insofar as their anatomy permits into the sanctuary.

At the entrance is a lay-priest of Iomedae, dressed in white robes with red trim, wearing Iomedae's holy symbol. "Welcome to Iomedae's cathedral! How may I help you today?"

Permalink Mark Unread

They don't do torture.  He trusts the privacy and confidentiality of spiritual council... reasonably well.  Why is he so nervous?  Thinking on it carefully, half is simple mundane embarrassment (it feels silly putting it like that, like 'opps I sold a few people into indentured servitude and was planning to do it to a few more and also tortured some Chosen after that' but that's what it is) and half of it is worry that an organized lawful church that has researched the issue and is committed to honesty will tell him something that makes him much less optimistic about his eternal fate.  (He can sort of picture it: 'By our best estimate, based on your current history, clearing out of Evil into Chaotic Neutral will require living a life of abnegation and working tirelessly and diligently for 60 years.  Maybe 40 years  if you work really hard!  You're in your thirties now?  Guess you better get started now and hope you live a long life!')  

"I uh, recently escaped from Cheliax.  I am looking for spiritual council about, uh, a range of topics."  

Should he give more background than that?

"Uh, a Chaotic Good adventuring group I escaped with gave me a starting summary of Cheliax's lies and what Good is about and that sort of thing, and uh, before that I had an unusual but somewhat more informed perspective than many Chelish people, but I still have a lot of questions."  He's stammering pretty hard.  He thinks he can get it under control once he's somewhere private.

Permalink Mark Unread

She nods and notes something down in a bound book. "Spiritual counseling is in the west wing, through that door and down the hallway to the right — since this is your first time, I can show you the way to the rooms. Everyone who does spiritual counseling here has sworn not to voluntarily reveal matters discussed with them during spiritual counseling without the permission of the person who received counseling, unless they separately become aware of them through some other channel. Everyone who's currently doing spiritual counseling has information posted outside of the room with some basic information about them, or you can also tell me if there's anything in specific you're looking for — local or foreign, cleric or paladin or lay-priest, man or woman, that sort of thing — you can let me know, though we only have so many people doing counseling so if you have a lot of hard requirements it might turn out that no one doing counseling today meets all of them. If it would make you feel more comfortable, the rooms are set up so that you can conceal your faces from each other, though of course that's optional."

Permalink Mark Unread

"Thank you.  I don't have any hard requirements.  It would be most helpful to me if they could cite sources and research and specific examples.  Like if they knew the details of the Osirion scrying project or... " what's another example "records of interviews with Good outsiders.  And they could recommend books to read to follow-up."  

His stuttering is smoothing out.

"I don't have a strong preference for or against concealing my face.  I guess it would help me some."  It would actually be great not to have to look anyone in the eye while he explains how he manipulated a teenager that just gave birth into a loan-contract to pay for healing then later sold her into an indenture when she couldn't pay up.

"And if not seeing my face helps them not inadvertently reveal anything if they, like, encounter me on the street or something, that seems reasonable."  He doesn't think his sins are so impressive that a trained priest would recoil in disgust upon seeing him outside of counseling, but why take the chance?  (For both his sake and the priest's vows.) 

Permalink Mark Unread

Nod nod. "Follow me right this way, then."

They don't have anyone from Osirion, Iomedae's faith has never been strong there, but Select Lelia Lepori is reasonably scholarly and keeps up foreign correspondence throughout the Inner Sea; she expects she'll be able to handle his questions reasonably well. The lay-priest leads him down the hallway to the room she's in, rings a small bell, removes a small tablet from the wall, and passes it through a tiny slit. A few moments later, the tablet is passed back, and she hangs it again in a different orientation.

"You can go in now."

Permalink Mark Unread

Someone has clearly attempted to make this room seem welcoming, but "welcoming windowless room" is a bit of a constraint. Still, it has ample light from a Continual Flame, walls painted in light colors, and a reasonably comfortable chair. Down the middle of the room is a folding room divider, with images of the Summerlands painted onto it (though without the religious context, it might just look like a particularly idealized field). There's a small gap under the divider, but not enough to see more than the Select's feet.

"Good afternoon," says someone from the other side of the divider. "I am Select Lelia Lepori. Please make yourself comfortable."

Permalink Mark Unread

"Uh.  I've never done this before.  I just escaped from Cheliax..."

Permalink Mark Unread

"That's alright," she says in a reassuring tone. "I'm glad you came to us for guidance." Pause. "There isn't one single right or wrong way to do spiritual counseling, so you don't need to worry that you're going to make a mistake. Some people are looking for guidance about what sorts of things are Good and Evil, or true information about the gods and the afterlives. Some people want advice on how to make up for the Evil deeds they've done in the past, or how to resist the temptation to fall back into Evil habits, or how to determine the right thing to do in the future. Some people might have found themselves in situations where figuring out the right thing was particularly difficult, and want to talk through the situation. All of those are reasonable to want. I expect I will be better at giving you advice if you're honest with me — I'm sworn not to willingly repeat what you discuss with me without your permission — but if there are matters you aren't ready to discuss yet, you won't be in trouble, it just means that my advice might be worse. If you want to take a break at any point, or to leave, that's also allowed."

Permalink Mark Unread

Her reassuring tone helps him to speak smoothly.

"That all sounds helpful.  I'll admit my single strongest motivation is to avoid an eternity of suffering... last I checked I was Chaotic Evil.  I would find it helpful to have concrete goals to aim for, even if that's not exactly how alignment or judgement works.  So, ]things to do to make up for specific Evils, things to avoid- uh-" he stammers a moment "- I think the specific Evils I did that got me to read Evil were a product of circumstances in Cheliax, but I guess your expert opinion on how likely that is to be true, and if not what extra steps I should take to avoid repeating them would be helpful.  I do have a few specific questions about if certain things count as Good or Evil.  And some questions about ways to contribute money to causes and how much Good that will count for."

He's aware he's kind of rambling a bit, he'll try to focus down... "I would like a specific targetable plan of avoid some things, rearrange some habits of thought, and donate so much money here or there, in order to hit Chaotic Neutral within some specific number of years and Chaotic or Neutral Good in another number of years.  I'm aware that's not quite how things work but, uh, as long as that strategy isn't unrecommended it would give me something to aim for."

He almost stops to let the Select speak, but he wants to make sure he covers everything, so he adds one more thing.  "I am definitely willing to accurately explain what I've done if that would be helpful for figuring out how to make Good faster or exactly how much Evil I have to make up for."

Permalink Mark Unread

"Those all seem reasonable to me — as you note, it isn't always possible to exactly quantify how Evil a specific Evil deed is, but we can definitely come up with a plan along those lines, probably with some margin for error. If you're strong enough to detect that makes things a bit easier, as it should be easy to determine when you've hit Neutral. —Our understanding is that detectable alignment does not necessarily correspond to afterlife destination, and in particular that an Evildoer who sincerely seeks to atone for their Evil deeds may find that their alignment aura lingers past the point when they would be damned to an Evil afterlife, but of course it's safer not to take that risk. Do you want to start by talking through what you've done, or was there anything else you wanted to discuss first?"

Permalink Mark Unread

"As a general thing, uh, citations of research and books that in turn explain their methods and evidence in detail will be helpful to me.  Like the example I was most impressed by that I heard of recently was the Osirion project with scrying dead people."

"Is there a preferred order?  Should I go in chronological order forward or backwards or start with the things I feel most guilty about or least guilty about?  How much contextual detail do you want or need?"

He thinks a moment.

"Oh, and do you already know about the most common Chelish things everyone in Cheliax does, like, uh, I guess whipping each other in school probably counts for a little bit of Evil?  But I probably would have forgotten to mention it if I was listing thing about myself in particular."

Permalink Mark Unread

"Chronological order would most likely be easiest to keep track of. If there is context relevant to understanding your actions, or that substantially changes your actions, please provide it, but you don't have to give every detail that could possibly be relevant — if I have questions, I can ask them. I am familiar with the sorts of Evils that Cheliax demands of its subjects, but there's enough regional variation that it would still be helpful to mention them if possible, in case some of the things you were doing were less common than you expect. However, it's normal for people to have imperfect memories, or to be unsure which conduct was actually Evil; forgetting about genuinely minor incidents is unlikely to make a significant difference." Pause. "If you've engaged in the same action many times without substantial differences, you don't need to describe each incident separately, but it would be helpful to provide an estimate of how many times it occurred."

Permalink Mark Unread

"Well I guess I'll start shortly after I had gotten expelled from the wizard school.  Even just one year of schooling the load you down with a lot of debt and I was thinking about how I was going to deal with it long term.  I struggled with you know, laundry wizardry and scrivening and such for a bit the first year after, during which time I fixed the flaws in my scaffold enough to be more consistent to get first circle spells regularly.  There are so many wizards, the price in cities and bigger towns for spells get driven down, so I figured I would do a circuit selling spells in little villages too small to have a wizard.  I scrimped up what money I could and promised more bribes and managed to get a travel pass to do such a circuit.  Except I still wasn't making that much money, people out in the back country don't have much cash or coin.  The debt was growing over time, the schools occasionally you know, like have people far enough behind on their debt indentured to make examples out of them to the rest of the people that owe them money.  One of the spells I had, infernal healing, if someone's seriously injured enough they would be obviously willing to pay a lot of money for it, except most of the peasants didn't have that much money in the first place.  So I came up with a debt scheme of my own.  I found a Mammonite willing to help write a contract for a reasonable sum up front, and then I kept up my circuit, but kept an eye out for people really desperate for healing.  I had managed five such contracts before I found, uh some other stuff I'm going to need to explain."

He's still leaving too much out.

"I had a pretty straightforward penalty clause for selling my debtors into indentured servitude if they fell too far behind on payments.  I used, or uh, tried to use that term on three of the five, uh, one had disappeared entirely, and one, uh, I don't think they actually got indentured but something else happened that was probably bad for them, and uh, one was straightforwardly indentured into a bad indenture."

He waits to see if the Select is going to ask for any more detail, then remembers one more detail.

"Oh, and there was one person that probably came close to dying because they wouldn't sign the debt contract or let any of their family sign it for them (even for a tenth the usual rate I charged) so I refused to heal them.  Uh, I think they lived?  I'm not sure how much Evil that counts for."

"That was overall, like a five year period of my life?  I guess six if I'm counting the year of laundry wizardry and scrivening."

Permalink Mark Unread

"What sort of bad indenture? And when you say 'something else happened that was probably bad for them', could you be more specific?"

Permalink Mark Unread

“For the bad indenture, I think the person I sold her to probably wanted her for prostitution although the bothered having a pretense otherwise?  I think it was for twenty years, except there are plenty of ways to make an indenture last longer.  Time injured doesn’t count.  Time pregnant doesn’t count.  People holding indentures have various ways of charging their indentured extra money that can turn into extra time.  Indenture contracts can occasionally have terms somewhat moderating what can be done to the indentured and the contract I sold had none.  And she had a baby I’m not sure she would have been able to take care of while indentured.” 

“And the contract where I think something else happened… the person I sold to was a priest of Baphomet, who recruited me into his cult, and I think they resold the would-be indenture to another branch of the cult that leveraged that man into some scheme or involvement with the cult, but I’m not sure because the cult used a cell organization and compartmentalized information and I kind of wanted to leave that previous part of my life behind me so I never tried to find out.”

He’s expecting to hear some disgust or at least a bit of judgement in the Select’s voice.

Permalink Mark Unread

"Can you tell me more about how you became involved with the cult of Baphomet? Were you aware at the time that it was a cult of Baphomet?"

(She doesn't sound disgusted, or even necessarily judgmental; she sounds a bit confused, a bit surprised, a bit concerned.)

Permalink Mark Unread

"Right, so the my third time looking to sell one of my debt-contractors out to someone that would indenture them, I met this man I thought was a priest of Asmodeus at the time, he went by the name Gery.  He presented himself as a traveling adventurer-priest.  He bought the debt contractor for a higher price than I had expected to get, and then got me involved in this scheme.  It basically amounted to robbing some guards, you know the sort that check travel passes.  I didn't like these particular guards for extracting bigger bribes than was normal.  Gery swore his scheme was legal, and in fact would serve his God in showing those Guards their proper place, and the I would be rewarded for helping and wouldn't get in trouble, and after apparently thinking over my wording carefully, repeated his oath with my suggestions on the wording just to reassure me.  We pulled it off.  Afterwards, he revealed the truth, that he was a priest of Baphomet, and he wanted to test my skill, and he was impressed by it.  He offered to let me go my own way, even described exactly how I could be sure to get away cleanly, but also offered that we could accomplish a lot together in tearing down Asmodeus.  He said he liked my cleverness with my debt-contracts, but I should be using my cleverness against Asmodeus instead of for him.  He had this grand speech about how we could pay back Asmodeus's technical truths and subtle deceptions with blatant lies, tear up his contracts, twist his hierarchy against itself, tear down his order, pay his cruelty back sevenfold-"

He cuts himself off.  He was getting too excited describing it.  Recalling that speech still kind of brings a smile to his face, even after hearing Gery repeat the speech dozens of times more over the years and realizing the nature of the flatteries employed he can't bring himself to hate Gery.

"I figured I was already in, and it couldn't be an Asmodean loyalty test with all the oaths involved saying otherwise, and I actually liked what he had to say about tearing down Asmodeus.  Gery had a few men waiting as back up, and we murdered those guards just because we could, and uh, I was a cultist of Baphomet for the next seven and a half- I guess closer to 8 years- of my life, up until around a week ago."

He pauses for questions.

Permalink Mark Unread

(Someone is importing Baphomet cultists into Andoran?? —not the point right now.)

"The impulse to resist Asmodeus is a Good one, but it sounds as if Baphomet's servants directed it towards grave Evils." Pause. "Can you tell me more about the murder. You say you — did it because you could? Did it occur to you that it might be wrong, or that you could refuse?"

Permalink Mark Unread

"I mean, I assume if I did refuse, my own life might be in danger, but I wasn't thinking about that at the time.  Uh... at the time I was really glad to kill those guards because they liked to be extra assholish on top of the normal bribery and thuggery guards get up to in Cheliax.  I did not consider the alignment of it at the time.  Looking back on it with my perspective now... I assume killing people for being assholes is Evil, but killing them for being servants of Asmodeus serving his tyranny would come up Neutral at worst, maybe Good if it was Eagle Knights doing it in the process of freeing some slaves or something like that?  I know in Andoran I can just report servants of Asmodeus to the Law, but I would assume doing that instead of vigilante action is more of a Law vs Chaos thing than strictly Good or Evil?"

Permalink Mark Unread

"Killing people for 'being assholes' is nearly always Evil. I — there is a simple version of what I am about to say, which is adequate for most people in their daily lives, and a more complex version, which I will explain as best as I can, but where I may miss some nuances applicable to particular cases. 

The simple version is that killing people is nearly always Evil, and people in their ordinary lives should not kill other people except in defense of themself or others, and that if they are in a situation where their ordinary life requires them to kill others, such as if they are a soldier fighting in a war or a magistrate who sometimes orders executions, they should seek out spiritual counsel who can give advice better-suited to their situation. 'Don't kill others except to defend yourself or other people' is a good rule for most people to follow, even if it's not the best possible rule, because people often overestimate the benefits and underestimate the costs of killing others, or imagine that it is justified when it is not, and also because it is much safer to err in the direction of not killing someone when it would have been Good than to err in the direction of killing someone when it is Evil.

The more complicated version is — killing people is always a serious harm, one that it is better to avoid when at all possible. Sometimes it is not possible, or can only be avoided at costs that are far too great to pay, but even in those cases it would be better to avoid it, if all else were equal. People sometimes imagine that murder is always Good, or at least Neutral, if their enemies are Evil, if the wrongs their enemies have done are sufficiently great, but this is not necessarily true, and is particularly unlikely to be true in cases where significant Good was not achieved thereby. The Church of Iomedae teaches that the difference between vigilante murder and execution for a crime is more than just a difference of Law and Chaos, and that vigilante murder bears many additional harms — among other reasons, it often puts even those who have done nothing to provoke the vigilante at fear of their life, and often leads to return killings in kind." Lelia feels like that's a sort of inadequate explanation of why vigilante murder is generally bad, but this is the sort of thing that's pretty hard to explain to Chaotic people.

"This is a complicated topic, so I would like to give a few examples, in the hopes that they will be clearer than philosophy, if that's alright with you. I will try, when I can, to give my sources, as you requested, but in some cases I will be working from stories I remember hearing; you have my apologies."

Pause, in case her explanation was sufficiently confusing that he has questions before she even provides examples.

Permalink Mark Unread

"That... mostly makes sense?"  Good is annoyingly narrow, as both Asmodeus's and Baphomet's teaching describe, so it's not that much of a surprise.  He takes a moment to process... he actually had kind of gotten his hopes up from Justice and her group that maybe Good wasn't as annoyingly narrow as he had thought.  He still wants Good, it means other people will be narrowly constrained from hurting himself when he gets to an afterlife.

"I was planning on trying to work off the Evil by selling spells and donating for however long it took as opposed to vigilante action or joining the Eagle Knights or anything like that... but like, uh... if war broke out between Andoran and Cheliax tomorrow it would be important for me to know to minimize killing even of Evil people in active service to Asmodeus."

Now that he's thinking of it he's kind of worried he slightly dented Justice's and her group's alignment by having them help kill the leader.  Judging by some of Justice's comments, she's willing to take some serious risks to her afterlife, but if anything that makes him want to avoid dragging her (or her team) down even more.  Can he donate some on their behalf?  He can ask about that after he hears her the examples.

"Examples sound helpful.  And it's fine if not all of them have sources as long as you think they are illustrative of other things you are confident in the sources of."

Permalink Mark Unread

"To be clear, I do expect that defending Andoran against a Chelish invasion is one of the situations in which killing others would be most justifiable. In terms of other examples...

When Andoran rebelled, this of course involved quite a lot of killing. There was a clear Good objective, the liberation of Andoran from Infernal rule, which could not have been achieved without killing people, and which achieved significantly more Good than the harm it caused; participating in Andoran's revolution was typically Good. Paladins fall if they willfully do Evil, but the Good gods chose many paladins during the revolution, and in Andoran few of them fell. I am aware of one case of a paladin of Iomedae who Fell after killing a priest of Asmodeus who had surrendered, and another instance, after the revolution, of a cleric of Milani being renounced by his goddess after engaging in vigilante murder of repentant former Asmodeans. —Clerics are held to a more lenient standard, but they do need to stay within a single step of their deity's alignment, and can be renounced for acting against their deity's goals even if they maintain their alignment.

In Galt, many more paladins fell, and many more clerics were renounced by their gods. I believe that the majority of those were during the aftermath of the revolution, but I have also heard of multiple cases in which entire farming villages were massacred in areas that had remained loyal to Cheliax, sometimes with the 'justification' that everyone there was in service to Asmodeus. Most of my information there is via secondhand accounts, which may have been exaggerated in some cases. I have never heard of anyone empowered by the Good gods knowingly participating in a massacre of an entire village and remaining empowered.

Although this is not the primary focus of the Osirion scrying project, its researchers did take the opportunity to verify whether people of various occupations were always Evil, as had sometimes been posited, along with those who had been convicted of various crimes. They did eventually find a non-Evil person who had been executed for murder, but while I don't remember the exact numbers, it took many more attempts than their efforts to find a non-Evil magistrate, soldier, or adventurer. Their reports are public, though I don't remember the specific year.

According to The Trials of the Third Crusade In Retrospect, by Ser Alard of Kenabres, one paladin attempted to eliminate demon cultists from Kenabres by executing every Mendevian with an Evil aura on sight without a trial, and Fell for it. 

You mentioned the Eagle Knights; my understanding is that Eagle Knights who detect as Good typically are typically achieving significant amounts of Good, often through the liberation of slaves, and putting in some degree of effort to reduce casualties, and enforcing behavioral standards to some degree within a cohort, but I could be wrong about the details of their operations. Not all Eagle Knights, even powerful ones, detect as Good. Some self-professed Eagle Knights operate in a way nearly indistinguishable from ordinary pirates, save for their opposition to slavery, and my understanding is that those ones typically detect as Evil; Councilor Marinella Montenogor discussed a particularly atrocious case in her recent speech to the People's Council, and her staff published a transcript."

Pause. When she next speaks, her tone is a little gentler.

"Your case seems likely to have been — particularly difficult to navigate. Chelish resistance is sometimes an exception to principles that would normally be straightforward, as many extremely grave Evils that would ordinarily be handled by the law, such as empowered priests of Asmodeus attempting to damn as many people as possible, are entirely legal and in fact encouraged. Speaking speculatively, with the understanding that I may be wrong in either direction, I would expect that extrajudicial killing of empowered priests of Asmodeus necessary to prevent them from carrying out grave Evils would generally not be Evil in itself, that extrajudicial killing of other agents of the Chelish state to achieve a Good goal that could not be achieved without their deaths might or might not be Evil depending on the situation, and that extrajudicial killing of ordinary people solely for being in Cheliax's employ would be Evil. It also seems likely that a cult of Baphomet would attempt to manipulate its members into engaging in more Evil than actually necessary, with the goal of seeing them damned to the Abyss."

Permalink Mark Unread

He jots down the names of sources she cites.

It make sense Asmodeus would rig things so that even fighting him screwed over your afterlife.  He hasn't entirely turned off his skepticism so he notes 'defending Andoran against a Chelish invasion is one of the situations in which killing others would be most justifiable' as, well, very convenient.  He doesn't even think she's lying, just letting her obvious loyalty bend her reasoning a bit.  He doesn't mind too much, if anything it makes her seem more human.

"Those examples are all helpful.  I've been rethinking a lot about Baphomet's cult in the past few days... it would make sense they would do the opposite of trying to mitigate the casualties or harms or whatever, since the leadership wanted us all counting on Baphomet to reward us and protect us from the rest of the Abyss... uh, to be clear I always had my doubts about how reliably Baphomet would or even could deliver on that... I just didn't act on them until recently."

"So it's not relevant to my past so much, and I've gotten a good impression of Andoran's justice in the past few days -"  And if Andoran's justice ever failed he knows an Avenger he trusts to step in. "- so it probably won't come up, but I do have some more questions on the dividing line on self defense and defense of others in making killing non-evil."

Permalink Mark Unread

"Of course, I'd be happy to answer them."

Permalink Mark Unread

"Well I guess uh... assuming it's your only option or near enough to it... I inferred killing someone to stop them from killing someone else is at least neutral... What about killing someone to stop a rape?  To stop them from destroying or robbing someone's livelihood?  To stop a maiming?  What about non-livelihood levels of asset robbery or destruction?  Is it better if you're doing it on behalf of someone than if you're doing it to protect yourself?  I assume there are lots of circumstances and such, but uh, generally?"

He knows Good people are supposed to get worked up about rape.  And it seems like taking someone's livelihood is a round about way of killing them.

Permalink Mark Unread

"Killing someone who is actively attempting to carry out a rape or a robbery or a maiming is generally Good or Neutral, if you don't have a non-lethal way to stop them, although if you can stop them without resorting to lethal force that's preferable — many would-be robbers will give up the attempt without you needing to actually kill them. Extrajudicially killing someone because you expect they might at some point in the future do one of those things is generally Evil, though of course it depends in part on the circumstances — for example, it would be gravely Evil to attack someone unprovoked because they looked shifty and you thought that they might be a robber, but it is not Evil for adventurers to take a commission to arrest a group of bandits, even if they ultimately can't avoid killing some of them before handing them over to the law. If someone is actively in the process of robbing another person, you don't have to assess the exact amount of wealth that they are likely to steal before intervening. The guideline I've heard is that defending yourself is Neutral and defending others is Good, but the line between those is not always straightforward."

Permalink Mark Unread

"That all makes sense."  It's not actually that awkwardly narrow, it seems workable as rules to live by.

"Uh, would you like me to continue chronologically?  ...it is 8 years of activity with the cult. I can try to pick out illustrative examples and summarize if you want to get an overview first?"

Permalink Mark Unread

"Yes, please continue. If you'd rather summarize first, that's perfectly fine."

Permalink Mark Unread

"So uh, opportunistic murders by that cult cell were about... two or three a year?  Not any more because we were thinking about avoiding leaving a pattern or evidence or anything.  They were often of Chosen in small villages or circuits, but also as we got the chance to kill with minimal risk... we killed guards, soldiers, nobility, and minor adventurers.  More targeted murders, like a particular noble that was trying to hunt down bandits (which we tried to resemble in our patterns so they would underestimate us), would be about, once a year?  Minor complicated schemes, like uh, leaving a few minor false indicators of undead or fae or Druids to confound people, or uh, minor opportunistic frame jobs, were multiple times a year, maybe most of those aren't even Evil?  We can talk about it.  Complicated schemes of varying effects were about once a year or so?  A complicated scheme, uh, to give a more successful example... leaving goat themed calling cards and iconography in a barony in a way that got the baron to order every goat in his land slaughtered and burned.  That uh, discredited him to his neighbors and the Church so we could operate in his land with less obstacles and risk of him successfully calling in aid.  But also maybe the goat herders that affected were hurt, so maybe that comes up Evil?  And uh, I wasn't personally doing all this, I was often the spotter or front-man, like pretending to be a laundry wizard and collecting information.  But I knew what they were doing and definitely meant to help with all of it in what I did."

"I guess that's the very loose summary.  Uh, there is stuff I'm assuming was non-Evil, but maybe we should talk about.  Gery got a second circle to tutor me and I improved in wizardry.  Gery tried to educate himself and us, so we would read all sorts of things: banned contraband books we obtained from Inquisitors or Chosen we robbed, the books village clergy had, the books nobility had on them when we robbed them, books he got from a secret source I assumed was just Gery stashing when we robbed people but in hindsight was maybe the central cell of the cult passing out reading materials.  Uh, other context... I felt a lot friendlier with the cult members than I had with anyone else in my entire life, but I think maybe I had low standards for that, the group of Andoran adventurers I decided to escape with, uh, seeing their friendship and cooperation was kind of a decisive factor in my choice..."

He's stuttering again and kind of mumbled the very last part, but it was still understandable.

Permalink Mark Unread

"It is not Evil to feel friendship for someone who is carrying out grave Evils. It is — an impulse towards the Good, to care about another person and want to do right by them, though of course in practice it can be fraught to maintain a friendship with someone who would use you for Evil ends. "

Long pause.

"As for the other matters, I expect that at least some of the murders were Evil. Without knowing more about the circumstances, I'm not sure how many of them were Evil, but in your place I would err on the side of assuming they will weigh against you in cases where you are uncertain — there is very little to be lost by doing more Good than you need to, and even a single murder can easily damn the perpetrator. Attempting to imitate or resemble bandits might be Evil, if you imitated them with robbery, rape, or similar crimes, but I would not expect it to be more Evil to adjust the timing of crimes you were already planning to commit in order to more closely resemble bandits. Attempting to trick the Asmodean government by pretending that there were strange creatures in the area is most likely Neutral or Good in itself, though it could be Evil if you did so by committing Evils emblematic of those creatures. I would normally expect framing other people for crimes to be Evil, as you're causing serious harm to your targets, but I'm happy to discuss specific scenarios if there are some that you think may not have been. It... is possible that the goat iconography was slightly Evil, but I think I would expect most of the weight to fall on that baron's shoulders. 

Learning wizardry is not generally Evil, though wizarding education in Cheliax often involves Evils, such as practicing damaging spells on slaves or prisoners, and if your cult imitated those Evils then it may have been Evil. Reading books that are banned by the Asmodean government is not Evil in itself, though it could be Evil to ... knowingly read a cursed book that inflicts a compulsion towards murder on the readers, or anything along those lines? It is a matter of ongoing debate in what circumstances it is Evil to read a book that is banned because it instructs the reader in how to carry out Evils, and I don't know the matter to have been put to a Commune, but paladins who are given dispensation to read banned books on Evil rituals so that they can learn how to counteract those rituals do not Fall simply for learning about the rituals, and I would expect the dispensation to be a matter of Law rather than a matter of Good. —To be clear, I don't expect it to have been Evil for you to read contraband books.

Insofar as you were assisting with Evils rather than carrying them out yourself, I would expect that to be a mitigating factor, though not to wholly negate the Evil."

Permalink Mark Unread

"Oh, that reminds me of a side question.  Is casting Infernal Healing Evil?  Like uh, in a Pharasma's judgement way, more than the temporary reading it gives you.  As a follow-up... is it more Evil than providing emergency healing to someone?  Oh, and if it matters at all, I can cast it without a material component."

He's rewarding himself for getting through the first pass summary by asking a wizardry related question.

Permalink Mark Unread

"It is not Evil in itself. Consorting with devils is often Evil, but if you can cast it without a component even that would not be a concern; even if that were not true, the Good of saving someone's life would generally far outweigh any Evil enabled by purchasing the component. As a general rule, if something helps others while hurting no one and bearing no potential to hurt anyone, even indirectly, it is not Evil."

Permalink Mark Unread

That's a relief!  Casting Infernal Healing without a component is one of his favorite tricks, one he learned all on his own and has gotten a lot of value out of over the years!

"Huh, that's nice to know.  Do you know why it makes the healed creature read Evil temporarily?"

He is maybe stalling on getting back to the main topic.

Permalink Mark Unread

"The theory I had heard was that it was detecting something residual from the devil that's fueling the spell, but if your spell produces the same effect even without the component, it seems like that theory probably doesn't hold."

Pause.

"Were there any specific events that you were hoping to discuss in more detail?"

Permalink Mark Unread

"I haven't actually ever check my casting of it.  I'll see about testing it."

 

Permalink Mark Unread

He's still stalling.

"Oh, uh, I elided over the torture of some of the Chosen we murdered, I mean we caught them alive before we murdered them.  I uh, wasn't an enthusiastic participant, but I cast a few spells when asked of me.  In one case we got a Chosen to foreswear himself in the course of our tortures.  The idea being to get him sent to the Abyss instead of Hell.  I'm very aware that torture is Evil.  Possibly a tangent, if there was a way to send Asmodean priests to an afterlife other than Hell without their cooperation, and it wasn't torture based, would that be Evil?  Like an inverted Malediction or something."

Permalink Mark Unread

"—It would depend on how exactly it worked — Maledicting them to the Abyss or Abaddon is already possible, but to my knowledge would still qualify as Evil. But if there were a spell that could send them all to Nirvana, that would be — quite possibly the best thing that has ever happened. No one deserves the torments of Hell, no matter what they've done, not even priests of Asmodeus."

Pause. "I'm sorry to ask you to do this, but could you go into a little more detail about the torture? How many times did you participate in torture? What sorts of spells did you cast? Do you remember how you felt about it at the time?"

Permalink Mark Unread

"One time we weren't really trying for the foreswearing thing, and someone asked me if I wanted to take a shot, so I obliged with some acid, like an acid splash but a bit stronger because I'm a conjuring specialist.  It made me queasy but I didn't want to look pathetic I then begged off with the excuse that I wanted to get started on the books we had stolen from him.  Another time, they had overdid it on other tortures, I'm not sure what, but the Chosen was bleeding but still conscious, our priest had already used up his healing stopping him from dying right away.  They wanted me to cast an Infernal Healing so the Chosen would be fresh for even more torture, and the Chosen begged me not to and to let him die, and I healed him anyway.  I don't think they got that Chosen to recant or foreswear himself or anything.  The time we got a Chosen to foreswear themselves, the rest of the group asked me to play sympathetic, since I had a reputation for being kind of soft anyway, and I got the Chosen to promise, swear to, several things in exchange for me releasing him and equipping him to escape, uh, with a healing and a mount spell.  I did so, and then the rest of the group immediately caught him, because it was a setup, and then they tortured him and gave him a sort of partial chance to fulfill some of his oaths to me in exchange for more torture, and he refused, so they finally killed him then, secure in the knowledge he wouldn't be going to Hell.   I uh, felt good about that one, that we were denying Asmodeus a soul.  Another time I helped hold a man down while they poured water on his face, some new torture technique our Priest wanted to practice.  I didn't really feel anything with that one, I just sort of, you know, was there.  There was a few other occasions of torture I didn't participate in, I had gotten a reputation for having a weak stomach for it."

He starts out slow, but talks kind of fast by the middle of it, he wants to get through saying it.

Permalink Mark Unread

There's a longer pause this time before the Select responds.

"I think it was an impulse towards the Good to try to keep him out of Hell, albeit one directed towards Evil, and which most likely did not work. —Our best guess is that actions taken under torture weigh far less on one's alignment than those taken more freely. It was likewise an impulse towards the Good that you had a 'weak stomach' for it, that even facing your enemies there were still limits to what you were comfortable with."

Pause.

"...There is a concept that some people find helpful with this sort of matter, called an 'illegal order'. I don't know if it will be helpful to you, but I suspect it may. Would you like me to explain it?"

Permalink Mark Unread

It’s kind of annoying hearing that his attempt at foreswearing the Chosen didn’t work, but it makes sense and explains why Gery didn’t bother confirming their success with any alignment detection spells.  (If the Chosen went all the way to Chaotic, Asmodeus would drop him, and he would lose his Lawful Evil aura).

It’s nice to hear his pathetic impulse towards softness might actually be worth some Good!  He’s not sure he wants to cultivate it, but at least he now knows not to suppress it.

“It’s helpful to know that about my impulses…”

“And yes I would like an explanation.  I’m not sure if I want Lawful or Neutral or Chaotic Good, but it sounds like it might be a useful concept?”

It kind of sounds like a contradiction of terms?  But he’s used to theologies having a few mind twisters, Asmodeus’s and Baphomet’s both did.

Permalink Mark Unread

"It sounds to me like you find it hardest to avoid doing grave Evil in cases where someone that you perceive to have authority over you is ordering or otherwise instructing you to. This is not an unusual problem; in particular, it is extremely common in militaries, even in countries that are not ruled by the forces of Hell. I think you should try very hard to avoid being in a situation where someone you perceive as having authority is likely to order you to do something gravely Evil, but I think it is probably better to be prepared for the possibility of it happening anyway.

Illegal orders are a — framework, you could say — for navigating scenarios where someone gives unconscionable orders. It is primarily used in a military context, and some things that are considered illegal orders don't really make sense outside of that context, but the same principles can sometimes generalize. Illegal orders are generally understood to encompass — the sort of thing where it is better to establish a clear line against it ever being done? In Lastwall, and in organizations sponsored by the institutional Church of Iomedae, the orders that are considered to qualify are clearly defined, and include ordering someone to torture someone else, or to commit a crime, or to submit to or carry out a punishment that requires a court-martial if there hasn't in fact been a court-martial. Andoran does not aspire to Lawfulness, but it similarly has the concept that people may refuse unconscionable orders, albeit enforced in a" worse "more haphazard way. If someone in Lastwall, even the Lord-Watcher himself, issues an illegal order, their subordinates are not just permitted but obligated to refuse. I think — the general concept that one should refuse sufficiently egregious orders is not unique to any alignment, but some people find it helpful to have a list of specific orders that are illegal to issue in the Church of Iomedae, and a framework for refusing. —It's fine if it doesn't end up being useful to you. Chaotic Good people who conceptualize 'not torturing people even if ordered' as a form of prioritizing Good over Law are still achieving the end of not torturing people, even if they came about it a different way.

But part of the concept is that — it is a wrong to someone to give them an illegal order. It was a wrong to you to order you to participate in torturing people. It was a greater wrong to the people actually being tortured, of course, but that doesn't mean you weren't wronged."

Permalink Mark Unread

"That is a useful concept, but maybe this case is slightly different and you have some related concept?  Uh, the way the cult was run, few things were actual orders, uh, like it did have orders but a lot of things were 'requests' or even just 'suggestions'.  Most things, like most of the cases of participating in the torture, it was like, if you didn't do them, Gery would be a bit less friendly and everyone would follow and maybe mock you a bit and it would kind of be uncomfortable.  Like the mockery was milder than anything normal (for Cheliax at least, I'm starting to realize), but it still hurt, because everyone was usually much friendly than is normal, uh by Chelish standards.  Gery had authority, but he usually discussed things with the group, and he would only outright directly order us, with like the implicit suggestion of death for disobedience, if it was the group's safety at stake or something like that."

He keeps hearing how being pathetic was actually bits of Goodness, but he really doesn't see how torturing people so other people will be slightly nicer to you will count, it's just plain pathetic, not even secretly Good pathetic.

Permalink Mark Unread

"It is also not unusual to find it more difficult to avoid Evil when everyone around you is treating those Evils as normal and mistreating anyone who refuses to participate. I think it would be a good idea for you to try to avoid falling in with another group like that. But — it isn't always possible, sometimes people who seem perfectly fine in most contexts will turn out to have fewer scruples about how they treat their enemies.

There isn't one single strategy that will work for everyone in scenarios like that, but — many people find it helpful to identify specific behaviors, like torture or rape, and commit themselves to avoiding those behaviors no matter what, even if it feels like a good idea in the moment. Some people find it helpful to imagine situations where someone else is trying to persuade them to do Evil, and specifically imagine themselves refusing, so that if those situations do happen it feels more possible to refuse. Some people find it helpful to have a trusted friend who they know would not countenance that sort of thing, and speak with them regularly about what they've been doing, so that they always know that if they do something gravely Evil they would have to admit it to their friend. Some people find that some avoidable scenarios make them much more willing to do Evil, like drunkenness, and those people should generally avoid whatever it is that makes them more willing to do Evil.

...some people also find it helpful to keep in mind that — it's not really doing your friends a favor if you let them pressure you into Evil. Convincing another person to do Evil is itself Evil. The best thing to do, if you could manage it, would be to talk your friends down from torture. Most people are not good enough at persuasion to do that, and it's not Evil to be unable to convince them, but joining in isn't just worse for your victim, or for your own soul, it's a little worse for your friends' souls too."

Pause.

"Were there any cases where someone tried to convince you to do something Evil, where you thought they'd make fun of you or similarly mistreat you for refusing, but where you refused anyways? And if so, what made those cases different?"

Permalink Mark Unread

Great, now he feels terrible remembering the fact that all of his former group are going to be tortured for eternity, save for the unlikely chance the find their way out or Baphomet is actually good for protection in the Abyss. 

Wow, that question is surprisingly hard for something so small and simple.  "Well... not exactly any major examples... uh"  wait, maybe it counts "sometimes when the group was split up, some of the people I was with would want to get up to petty theft or vandalism that wasn't in the plan, whatever the plan was, and I would remind them to stay on the mission and stay focused and they'd get annoyed at me but usually listen.  I don't know if that actually counts for what you're talking about?  It was a pragmatic choice, we couldn't afford extra risks and I didn't want us all to get caught, and I didn't actually find it fun, and we in fact had pretty strong recommendations if not outright orders not to.  Uh... not hurting uninvolved commoners or whoever would be stolen or vandalized from was pretty far down my list of motives, if it was even on it." 

She keeps explaining how his motives actually had traces of Goodness, so maybe it was one of this motives and he didn't realize it?

"Uh, they would be annoyed at me afterwards and maybe make a few unfriendly jokes, so I guess it counts for that?  And those cases were different because there was a clear pragmatic self-interested reason not to do the Evil thing and I tried to be pragmatic."

Permalink Mark Unread

"And your pragmatic interest in avoiding damnation was insufficient to motivate you in other cases because — you weren't sure which things were Evil, or believed that you would be damned no matter what, or just weren't thinking about it in the moment, or...?"

Permalink Mark Unread

"I knew roughly which things were Evil, but I've learned a lot of nuance in the past few days.  At the time, I was hopeful the Baphomet actually rewarded his loyal followers.  I mean, our group was better at watching each other's backs than people in Cheliax normally are, so I hoped the Abyss under Baphomet's protection would be substantially better than Hell.  To the extent I thought about it at all, I figured it was a lot easier to be Chaotic instead of Lawful, but being Good instead of Evil would be a lot harder, so finding a patron in the Abyss seemed a safer bet.  I had some causes for doubt... everything I learned about the Abyss and Pharasma suggested she wouldn't actually give a shit about bothering with sending people to their patrons in the first place.  Uh... everything I had ever learned about demons was suggestive that even with an overall patron protecting an allied group against outside demons, even within that allied group they might be worse to each other than my mortal group was.  And as for Baphomet himself, it was like Gery was one of us, but I kind of worried a more distant leader that wasn't one of the group might be a lot worse to their followers.  But none of these were enough to make me break with the group completely and try to be Good.  We didn't mind read each other as much as I've got the impression that Asmodean wizards do, but we still mind read each other some.  So I didn't do any long term thinking that would be disloyal."

"With the circumstances in Andoran, I think long term pragmatic interest is enough to motivate me, even if it isn't for most people."

She apparently can't report him or break confidentiality, so he doesn't need that last disclaimer to protect himself if she's worried he won't stick to trying to be Good, but it is in fact true, and the more information she has the better for advising him.

Permalink Mark Unread

"Scrying on the Abyss works only intermittently, but it does work sometimes, and as far as people have been able to tell the Abyss is much worse than any of the Good or Neutral afterlives, even for demon-worshippers, though plausibly still an improvement on Hell. If you distrust the secondhand reports and have a suitable scrying focus for someone who has died long enough ago to be sorted, you could potentially verify this for yourself by commissioning a Scrying. From the descriptions of your group, it sounds — much more pleasant and functional than even the least negative descriptions I have ever heard of the Abyss."

Pause. "Was there anything else you wanted to tell me about your past?"

 

Permalink Mark Unread

“I have some complicated feelings about the circumstances I left, uh, escaped under.  Should I explain that part?”

Permalink Mark Unread

"Please do. —If it would be very distressing for you, you can leave it be for now."

Permalink Mark Unread

"Not any more distressed than explaining the other stuff I already have, maybe even less.  Uh, so, I'll just start from a few weeks ago.  I had just hit third circle, which meant my alignment was readable if not illusioned or abjured.  So the types of roles I could effectively operate in changed.  We didn't have a lot of third circle scrolls for me to copy spells out of to spare, I was actually now our highest circle wizard.  So the plan was for me to transfer to another group entirely, one that had a third circle I could copy from and that ran operations that could use an additional third circle wizard.  We had this cell kind of structure, only the leaders of each group knew the leaders of other groups, and we had all sorts of contingencies with dead drops and such for exchanging information without learning enough to compromise another group if someone was caught.  There was allegedly a central group with a teleport-capable wizard backing us up.  I had assumed this was an elaborate bluff.  We had gotten extra resources like a wand here or scroll there over the years, but I assumed Gery had hidden away extra bits of supplies he could introduce under the pretense of a mysterious central group as needed and it would be a bigger moral booster than just being supplies he had all along.  So I was instructed to travel cross country to this meet-up point, I had pretty detailed instructions, including the possibility of someone from the central group scrying me if there was problems.  Again, I was assuming that part was a bluff, maybe to make me more confident, maybe to cover for any chance I might defect or ditch them or something.  Are you following me so far?"

His voice is calm and even as he describes all of this (he is noticeably calmer than earlier).

Permalink Mark Unread

"Yes, I believe so."

Permalink Mark Unread

"So, trying to meet up with this other group, I instead meet up with some Andoran adventurers, Eagle Knights, who had just finished doing Eagle Knight things, as it turned out.  I screw up checking for the pass-phrase, and I assume they are the people I was supposed to meet, and blab for a bit before I figure it out.  But they are really friendly!  So, uh, I tell them about me being a Baphomet cultist, and, long story short, they pitch me on not being Evil and leaving the cult and escaping to Andoran, and I agree."

He starting to get awkward in his speech again.

"I tell them about the possibility of the whole 'scry check-in' thing, and we figure out plans a day or two later to do a counter ambush if a scry check-in actually happens and then actually leads to anyone teleporting on top of us."

He pauses for questions.

Permalink Mark Unread

Why are the Eagle Knights importing random cultists of Baphomet — not the point right now. At least it seems to have worked out in this case, even if the decision procedure that led them to do so was otherwise leading them to take unjustifiable risks.

"To confirm, you were working under the assumption that anyone Teleporting to your location most likely intended to seriously harm you?"

Permalink Mark Unread

"That is the part I was getting to that I feel bad about.  I didn't know that for sure, and I think I said as much to the Eagle Knights?  It was possible, according to the information I had at the time, that in the event of a scry and teleport, they really did just intend to teleport me to the group I was supposed to meet up with, with punishment that would be mild by Chelish standards, maybe even Andoran military standards, if it was my fault for messing up the meetup, maybe even no punishment at all..."

He pauses for a moment as if to allow questions, then thinks of one more thing to say.

"To be clear, I'm really sure they wouldn't have taken the news I plan to defect well, so informing them not to teleport to me because I was leaving probably wouldn't have gone well for me, but there is a chance that maybe they would have decided not to bother with the teleport?"

He pauses again.

Permalink Mark Unread

"That sounds — challenging to navigate. I think it would be helpful to hear the rest of what happened, and then we can discuss whether there is anything that you could reasonably have done differently."

Permalink Mark Unread

"So uh, second day after this, I'm hiding in a rope trick during the time window I was told to expect a scry, I get the scry, I exit the rope trick as ordered so I can get teleported to, I give a signal as I exit (as planned so the Eagle Knights know to prebuff for the ambush).  Uh, they're on top of the wizard in less than a round, he teleported with two reinforcements, one of those reinforcements decides to defect right then and there and helps stab the wizard, so together they manage to take down, I mean kill, the wizard before he can get off a spell, and they kill inquisitor who was with them as well."

"As it turns out, as we hear from the defector, uh his name is Mateo, the wizard probably planned to maledict me, and maybe Mateo as well if he didn't legibly learn from the example that was going to be made of me.  A few hours later, as we disarm the traps on his bag of holding and look through it, sure enough, he had two scrolls of malediction.  So... yeah."

"I guess we made the right call?  But I feel bad because he was helping to fight Asmodeus, and he did help my group out all those years with supply drops and probably intelligence and coordination behind the scenes."

He has been told several times over this session that his feelings are actually buried Good impulses, so he'll share them even if it feels kind of dumb feeling bad for a guy that was going to maledict him.

Permalink Mark Unread

"It makes sense that you would have complicated feelings about that. I think that your feelings are — a reflection of something real and important. It would have been better if there had been another way, if you and Mateo could have renounced your affiliation with the Baphomet cult without killing the wizard and the inquisitor, for the sake of the fight against Asmodeus but also for their own sake. I expect that there wasn't an alternative option that you could have reasonably expected to work — while there are circumstances under which it would have been better to inform them that you were leaving, it sounds like you had good reason to believe that that would not improve the situation."

Presumably if you try to negotiate with a Baphomet cultist on the condition that they not use information derived from the negotiation against you, they agree and then use it against you anyways. This is among the many ways in which being a cultist of a Chaotic Evil god is kind of hitting yourself in the foot with a hoe.

"It isn't Evil to defend yourself against a Baphomite who intends to attack, Maledict, and kill you, including by ambush. It is possible that it would have been Evil if he'd actually been perfectly willing to let you leave, even if the situation had otherwise appeared similar, though it would have been a mitigating factor that you did have genuine reason to believe he was attacking you. It's good that you and your group let Mateo live; in principle it could have been an improvement to have a clear policy surrounding the circumstances under which you would have accepted a surrender from the others, but in practice it seems like this would have been difficult to communicate or to safely enforce. But even though it wasn't Evil to defend yourself, it is not unusual to feel guilty about killing someone, even in self-defense. Even if you had no other reasonable choice I think it is an impulse towards the Good that you are concerned on his behalf — that's not to say that it would be Evil not to feel troubled, to be clear.

There's... a perspective someone might have, if they were very new to Iomedaean reasoning, that because he was fighting against Asmodeus, and presumably reasonably skilled at doing so, it would therefore have been better to let him kill and Maledict you. But that's a policy where — if it were widely adopted, and so cultists of Baphomet could reasonably expect that those opposed to Asmodeus would allow themselves to be Maledicted to avoid hindering the fight, they would attempt to attack and Maledict people much more frequently, such that this policy would not actually improve things overall.

Does that all make sense to you?"

Permalink Mark Unread

Justice is maybe hardcore enough to let herself get Maledicted if it helps to fight Asmodeus more, but he certainly isn't!

"That all makes sense.  Um, not a criticism or anything, but I'm somewhat surprised by how much of this advice is about listening to my feelings?  Like if I were to have guessed yesterday about Lawful Good vs. Chaotic Good I would have thought Lawful Good leaned on feelings a lot less?"

Permalink Mark Unread

Short pause. "When people call something an 'impulse towards Goodness' that usually means something along the lines of — that it is a feeling that points towards an underlying Good principle, even if listening to that feeling wouldn't necessarily lead to Good in every specific case. Feeling uncomfortable with torture is a reflection of the principle that it is better for people not to suffer if it can reasonably be avoided. That doesn't mean that you should make every decision just by listening to your feelings, but I do think Cheliax worked quite hard to get people to suppress or ignore those feelings, because otherwise it couldn't have survived, any more than it could have survived if everyone sat down and reasoned through the question of whether they should serve Hell." 

Pause. "I do expect that, in the ordinary parts of most people's lives, most things that feel to their conscience like awful wrongs will in fact be bad. That isn't always true — much of the Church's theology is focused on how to handle times of war, which is both a situation in which many people will convince themselves that totally unnecessary Evils are acceptable and a situation where the natural instinct most people have against killing other people can be counterproductive — but it's true most of the time for most people. If something feels uncomfortable, but to a lesser degree, there's generally some aspect of the situation that's non-ideal, but depending on the details it might be too costly to be worth avoiding. Does that make sense?"

Permalink Mark Unread

So if Cheliax invades, just kill whoever the Church says its okay to kill, yeah, sure, he totally believes that.  ...he could actually ask a more cautious version of that gut reaction.

"That makes sense.  Uh... does refusing to fight because of your natural instinct not to kill people cost any Goodness?"

Permalink Mark Unread

"—When you say 'cost any Goodness', do you mean in the sense of 'being an Evil thing to do,' or in the sense of 'being less Good than the most Good thing to do'?"

Permalink Mark Unread

"I'm not really sure?  Like would the judge use it as a reason to keep me out of Elysium or Nirvana?"

Permalink Mark Unread

"The short answer, which is a bit of a simplification, is no, she generally wouldn't. There's some nuance to this, so I'm also going to give you a longer answer with a few parts to it, but if you just want to know whether you can have Nirvana or Elysium if you never kill anyone again — yes."

Long pause. "The first thing to keep in mind is that at your final judgment, the gods don't only see your actions, they also see what is in your heart. —The fact that they do not exclusively look at actions has been confirmed by Commune on multiple occasions, to different gods, with different phrasings, though the Judge and her servants are not human and do not necessarily care about every nuance of motivation that a human would. But they can tell the difference between refusing to fight someone who is causing great harm because of your instinct not to kill, and refusing to fight because you approve of what they're doing, or because you think it will keep you safer.

In general, a person who lives a completely ordinary life in every respect will not make Elysium or Nirvana, you do need to actually do Good for that, but there are many ways to do Good without killing anyone. There is a Shelynite religious order that swears never to take a person's life, even in self-defense, and the general consensus among theologians is that this is foolish but not Evil; Shelyn has on rare occasions chosen paladins from this order. Lastwall conscripts nearly all its young men, but my colleagues from Lastwall tell me that it allows them to refuse on grounds of conscience, in which case they spend their term building roads and so on. With that being said, there are situations where the most Good thing to do involves killing someone, or fighting them in a way that puts their life at risk — that doesn't mean it will damn you to refuse, but whatever you do instead might count less in your favor."

(It's usually kind of dishonorable for a man to be unwilling to ever fight or kill people, but it does seem like a reasonable choice, rather than an indication of cowardice, for a repentant Baphomet cultist who has participated in an enormous amount of extrajudicial violence to decide to err in the direction of never doing that again.)

"The main cases where I would expect it to damage someone's Goodness to be unwilling to kill someone are situations where they have taken on a responsibility that requires them to fight. If brigands demand that a father hand over his children to them, and he is unwilling to fight in their defense, I expect that would weigh on his soul. If you decided to use your wizardry to make a living as an adventurer, and your companions were relying on you to fight by their side, refusing to do so could weigh on your soul. If it's important to you not to have to kill anyone, you should avoid taking on responsibilities like that.

...There are also some additional considerations for people who, like you, are trying to make up for Evils in their past, but those are complicated enough that I think it will be easier to explain separately. Did you have any questions about what I've already said?"

Permalink Mark Unread

"I... think that all makes sense?  I can avoid willingly taking on a commitment which would require violence or killing.  I don't know what the situation with conscription is in Andoran.  And, um, I'm thinking about whether a hard commitment to nonviolence would make sense?  Either informally or a very carefully worded oath, like if that would make it more understandable to Lawful people what I consider myself committed to?  Even though I'm currently chaotic...  Not right now, I mean after some time carefully considering it and getting spiritual council on it.  Uh, I don't know if you should cover your additional considerations before or after addressing that idea."

He can avoid having kids, no problem.  And third circle is plenty high enough for him, so no need for adventuring.  And if it is just his own life at stake, well, dying while refusing to use violence against his assailant seems like a fast track to get clear of Evil?  He should double check that assumption.

Permalink Mark Unread

"Andoran also permits people to refuse military service on grounds of conscience, as part of much broader and more haphazard protections for breaking the law on such grounds. I expect that even in very extreme circumstances it would be possible for you to be assigned to support casting, rather than anything that would require you to personally carry out violence.

I think that whether a broader commitment to non-violence makes sense depends on what you're hoping to achieve by it. I think it could potentially be useful if you expect that you would otherwise be tempted to Evil violent acts and that making this commitment would help you to resist the temptation, or if you want to have something to point to in case others try to persuade you to commit such acts. I expect it to be less useful for persuading people that you genuinely won't commit violence in the future, since, as you say, you're Chaotic, though of course that doesn't make it meaningless, it just means that people might not feel like they can rely on you holding to it. If you're mainly hoping it will count in your favor at your final judgment, that — ties into the more complicated point I mentioned. Whatever your motivation, it's definitely a good idea to think it over carefully first, and potentially to try a time-limited version of the commitment first before swearing to uphold it for the rest of your life."

She pauses to give him the chance to clarify if he wants to.

Permalink Mark Unread

Time limited oaths!  He hadn’t thought about the concept, but it makes sense.  It is good he is consulting an expert on oaths!

“Hmm… I think I could avoid clearly and obviously Evil violence without any sort of oath, it’s more ambiguous cases of violence I would want something, somewhat for myself and somewhat for explaining to others.”

And now he is really curious what the more complicated point she has is.

Permalink Mark Unread

"That makes sense as something to want, and it does seem like the sort of thing that a thoughtful commitment could help with."

Pause.

"One way that the situation of people who have done grave Evils is different from people who haven't is that it isn't sufficient to live a completely ordinary life, never trying particularly hard to help anyone or do Good, if you want to avoid the Evil afterlives. Generally speaking, there are two main possibilities for making up for Evils in your past — to be clear, you don't have to choose one or the other, it's entirely possible to do both.

The first is to simply do enough Good to compensate for the Evil you've done. This is — not the only thing your alignment aura is measuring, but one of the main ones. It's compatible with a commitment to non-violence, but in some situations a commitment like that could make it slower; I wouldn't recommend that you, specifically, enlist at the Worldwound regardless, but it would likely also rule out other forms of adventuring.

The fundamental core of the other possibility is the idea that no matter how serious the Evils you've done are, it is possible to change thoroughly enough that they will not weigh against your soul. My colleagues in the Church of Sarenrae tell me that they have consulted her about their understanding of the process, and that she has indicated that it is — not perfectly accurate, but a close enough understanding to work from — to say that if someone feels the full weight of their misdeeds and truly regrets what they have done, and has tried insofar as they can to undo the harm they caused, and has so thoroughly rejected what they did that they would no longer repeat it in similar circumstances, then those misdeeds will not weigh against them at their final judgment. I expect that making and following through with a commitment to non-violence could potentially be helpful for the last part, if you are doing so out of sincere desire to change."

Permalink Mark Unread

He thinks through this part really carefully.  Several implications stand out.  One is that if he does achieve true regret (or whatever) it may not show in his alignment right away, if at all.  A second that there is something of a tradeoff between risky high stakes adventuring to do good and non-violence… he was planning on avoiding high stakes adventuring anyway, at least until he was (readably) Chaotic Neutral so that doesn’t seem like too big of a drawback.  …He should probably admit that motive upfront, at least while he has confidentiality guaranteed.  A third is that, on the ‘compensate for Evil’ path… it might be really long one.

“To be honest, my initial plan was to avoid risky adventuring until I at least read Chaotic Neutral.  I mean, it might be a bit cowardly…”

Justice wouldn’t be scared of risking an eternity in the Abyss if it meant saving some other people along the way.  (At least that’s the impression he’s gotten from the extent she is undaunted by Maledictions.)  He doesn’t want to be that fearless because he doesn’t want to end up in the Abyss (or Hell), but he can certainly abstractly admire the attitude.

“I figured I can make decent money as a third circle wizard (even not adventuring per se) and donate it.  Or I could directly donate spells to worthy causes.  And then pick causes for some mix of maximizing Goodness and cultivating an attitude of true regret and making up for my past harms.”

But now that he’s thinking of Justice…

“Although if there was some adventuring I expected to be particularly uniquely advantaged in, uh… I guess I would risk it?”

He can’t really see himself saying no if Justice wanted his help with something only he could help with.  (Or at least something he was strongly advantaged in helping with.)

Permalink Mark Unread

"Donating money or spells to Good causes is a perfectly reasonable way to do Good in the world and avoid damnation, it just isn't necessarily always the best way. —In some cases it is, adventurers do often have a tendency to take risks even if it doesn't serve the cause of Good." There's the sound of a pen scratching against paper for a few moments. "In terms of your personal self-interest, I don't expect it to be necessary for you to risk your life in order to make Chaotic Neutral. With that being said, if you want to preserve the option to take up adventuring, I would advise against swearing oaths incompatible with that."

Permalink Mark Unread

"Right, of course.  Uh, hmm... I'll think about it.  Is there a specific way to request you again or schedule a time or something after I've thought more about it?  Oh, and do you know who I should go to with information about Cheliax and the Baphomet cult outside of confession... I guess I can check with the Eagle Knight adventurers I was with, but if anyone in the Church of Iomedae wants the information I have also?  You know, like their operations and organization and how Cheliax responded and stuff."

Also he thinks the Church of Iomedae might be more organized with making use of his information, but several of his assumptions about Chaos and Law have been wrong so far.  Still it can't hurt to share information.

Permalink Mark Unread

"We have a schedule for spiritual counseling, or you can arrange a meeting with me at a specific time by talking to Raniero in the office at the end of the hallway. He can also schedule a meeting with a Church representative to discuss that information."

She slides a piece of paper with the spiritual counselling schedule under the divider.

Permalink Mark Unread

“Thank you.  You’ve given me a lot to think about and addressed my biggest concerns.  I’ll take a look at the schedules for follow-ups.”

Just selling spells actually leaves you with a lot of free time!

(He has kind of forgotten his original demand for cited research and evidence with everything else to think about.)

Permalink Mark Unread

"Righteous gods watch over you."

Permalink Mark Unread

 

Permalink Mark Unread

Justice and Shakti are waiting in the lobby! Shakti is inspecting the architecture; Justice is talking to one of the lay-priests. 

"—don't even need to be third circle, they can do it at first — oh! Hi Fernando!"

Permalink Mark Unread

"Oh hello Justice, Shakti." 

He focuses on Justice.

"I was actually just thinking about meeting up with you, I just got done with a first session of spiritual counseling and I have a lot to think about and I had a few ideas I thought I should get your input on."

He actually could have used some more time to think things over before meeting Justice, but isn't like he going to be punished or anything for not having fully worked out everything.

Permalink Mark Unread

She nods. "Do you want to talk about it while we walk over to meet up with the others, or did you want to keep it more private than that?"

Permalink Mark Unread

“I guess most of it is kind of private?”

He did literally just go to the trouble of getting confidential counseling.

Permalink Mark Unread

"In that case we can swing by my flat, does that work for you? It's a little out of our way, but not that far, and it should be private enough. —My girlfriend might be home but she'll give us privacy if I ask."

Permalink Mark Unread

“That’ll work.  I’m fine with your team knowing or hearing, I just don’t want to be heard in public.”

Permalink Mark Unread

Then Justice can show him the way through the city (Temple of Shelyn-slash-performing arts hall! Stand selling political satires! Children begging on a corner! Sarenrite street-preacher denouncing the evils of drinking to severe excess! Food stalls!) and to her flat. (Shakti splits off to find the others and see about getting their magic items appraised.)

Justice's flat is on the second floor of a four-story building. Apart from the ceiling, which is painted to look like the night sky (as seen in Augustana on Liberty Day), it doesn't look very lived-in. Justice reconfigures the chairs and offers one to Fernando.

"Alright, what did you want to talk about?"

Permalink Mark Unread

Andoran continues to be nicer and freer than Cheliax... although to be way too fair to Cheliax, he spent most his time cutting across woods in backcountry and not major cities.

"So I just had a lot of different ideas at spiritual counseling.  Uh, I've got a meeting with someone from Iomedae's Church later this week to make a report documenting everything I can remember about Baphomet's Cult in Cheliax and about Cheliax's response times to them and stuff like that.  Would the Eagle Knights like a copy do you think?"

He'll start with one of his more harmless ideas.

Permalink Mark Unread

"—Yes, that could be really helpful!"

She hesitates for a moment. "...do you think it'd help if we could get in contact with them? Or are they mostly too, uh, focused on Baphomet for that to be a good idea."

Permalink Mark Unread

"Uh, so it was a cell organization, you know, within each cell everyone knows each other, but the contact between cells was really carefully managed, you know dead drops and secret messages and such.  We apparently killed the leader of the central cell that had the most cross cell contact... anyway it could really be either way you know?  I wouldn't be surprised if there was a cell really focused on fighting Asmodeus that would be tolerable to work with?  I mean, assuming you understand the fact they will torture Asmodean priests and nobles and I'm not sure how trustworthy they would be with any agreements otherwise.  And I wouldn't be surprised if some, maybe most cells were basically bandits with delusion of grandeur and a Baphomet theme, especially without any central leadership directing them at meaningful targets."

He thinks for a moment.

"I think for the next week or so I'll be spending some of my slots on cunning and wisdom and trying to work back through years of memories for any hints at what other cells would be like and how to covertly contact them or conversely how to avoid them.  And there were there other people we worked with, like some Druids that wanted to drive everyone away from the forests and would work with us.  Actually, that is a good sign for some of the cells being amiable to cooperation.  Like I don't think we betrayed the Druids or they betrayed us, but we mostly worked at arms length, you know, very minimal exchanges of plans and resources?"

Permalink Mark Unread

They should really cut it out with the torture, but it's hard to get actually worked up about people torturing Asmodean priests.

"It seems like it won't hurt to try, at least? If it turns out they all totally suck we can just not work with them."

Permalink Mark Unread

"I don't think any of them are generally vicious and murderous enough to kill you just for trying to contact them?  Maybe if they want revenge for the leader's death and they figure out you're connected to it?  On the other hand, with the whole cell organization, it's not like most cells would personally know the leader, so it would be more a reputation thing than personally motivated revenge...  Like if they wanted to take over in leadership and they figure killing the people that killed the leader would be worth a lot of credibility with other cells or something like that.  Mateo might have a better guess about how other cult members will feel about the leader, since he was actually part of the central cell."

Permalink Mark Unread

"That makes sense, I can check with him about it. And the things you remember about how Cheliax responded could be useful either way."

Presumably that isn't the only thing he wanted to talk about, though. "What else is on your mind?"

Permalink Mark Unread

"I... I don't really have a point with this, just an observation... I was surprised how much my councilor recommended paying attention to my feelings?  Like it would make sense a Chaotic Good priest might recommend that, I was surprised Lawful Good also recommends it!  I mean, I'm not complaining, and it made sense the way she explained it, but still, it was surprising."

Permalink Mark Unread

"—Huh." Mostly Lawful Good and Neutral Good types don't tell her to pay more attention to her feelings, but she's pretty sure that's because a lot of them don't like her feelings and think she should have different ones. "—like, what sort of feelings?"

Permalink Mark Unread

"Apparently a lot of feelings I had thought were weakness or squeamishness or being pathetic were actually Good impulses?  Like you know, hesitating on torturing Asmodeans or about carrying out plots that hurt bystanders.  And even some feelings that led me into Evil, like you know, wanting to be friends with the other cult members, aren't bad themselves, it's just bad that it led me to participating in evil with them."

Permalink Mark Unread

 

 

"...do you want a hug?"

Permalink Mark Unread

"I, I guess it can't hurt to try at least once?"

He sort of awkwardly holds his arms open.

He really hopes this is a normal Good friends thing and not like, well, he thought she wasn't that sort of Calistrian for that sort of thing.

Permalink Mark Unread

Hug! 

(She does in fact mean it as a friends thing.)

"—You can just have friends now, it's okay, no one here is going to try to make you torture people—"

Permalink Mark Unread

The hug feels... nice?  Less awkward than he had expected.

"Yeah... uh thanks."

After a moment or two, he figures this is the best moment to get Justice's input.

"I, I had one idea that you might find kind of dumb that the councilor thought was worth considering..."

Probably she won't tell him that actually he needs to be ready to commit violence right after telling him that no one is going to make him torture people.  (He has kind of forgotten his original motive of getting her input as a contrasting opinion.)

Permalink Mark Unread

Nod. "What were you thinking?"

Permalink Mark Unread

“I was thinking about making a firm commitment to nonviolence.  Like maybe even an oath, not that most people will would believe I’d be serious because I’m Chaotic, but if I made it I would mean it.”

He can explain more but he will try to gauge her reaction first.

Permalink Mark Unread

...That's a confusing thing to want to do? Like, she's heard of Shelynite-types doing that sort of thing, but most people aren't like that! Obviously she doesn't think people should make Fernando do violence if he doesn't want to, but — you really wouldn't expect a Shelynite-type to be hanging out with a cult of Baphomet—

"...why?"

(She doesn't sound angry at him. Mostly she sounds surprised and confused.)

Permalink Mark Unread

Well, confused is better than angry, but worse than encouraging, not that he expected that possibility.

"Uh, well, I want a really clear line that will leave me not even slightly tempted to use violence in even slightly ambiguous cases... I mean ambiguous in the moral sense.  And I want something I can communicate effectively to other people about what I mean."

And he wants to get clear of Evil as quickly and decisively as possible so he doesn't go to the Abyss.  Presumably Justice wouldn't appreciate that motive as much given how she risks malediction to help people.

Permalink Mark Unread

"—I mean, if you really want to then it's your choice? But — you could also just... not hurt people if you're not sure whether it's okay, rather than deciding that you're never going to ever do anything violent ever again even if it's obviously the right thing to do. If someone else decides that's not good enough for them and they want you to swear off all violence forever that seems like their problem, not yours."

Permalink Mark Unread

Her objection is totally reasonable, it’s just - 

“I mean I’d rather not hurt anyone ever again if I can help it, but I’m aware that may not be realistically practical or, uh, actually the most Good thing in every situation.”

What if not using violence when it would obviously stop some Evil costs him so much Goodness he misses Elysium, or worse, misses the Maelstrom and ends up in the Abyss?  The real point of a nonviolence oath is to make Good faster and surer, not to satisfy feelings of squeamishness.  

Wait, he’s supposed to listen to his feelings now, so maybe it will work out trusting his feelings on this one, as obviously stupid as they are.

Permalink Mark Unread

That's such a weird thing to want!! It's not like she doesn't understand that people like that exist, she knows plenty of them, but — on a fundamental level, it's hard for her to really understand how someone who's not an Asmodean could see an Asmodean priest beating his slave for looking insufficiently deferential and not want to hurt him. And it's even weirder for someone like that to end up in a Baphomet cult — probably if you were like that it would really suck to be in one, though, even if you were only a little bit like that when you started?

"If you really don't want to hurt people ever then it probably doesn't hurt to swear that you won't? If something comes up where it'd be really important to use violence you can just... do it anyway. It — I mean, obviously there's some Good things you wouldn't be able to do, like you can't personally fight Asmodeans if you don't want to, uh, fight people, but there's plenty of other types of Good thing you can do? I don't think there's a single most important way to be Good, but even if there was, I don't think it'd be a good idea to... force yourself to go out fighting people if you really hate it."

Permalink Mark Unread

"I..."

He isn't supposed to just say his feelings are stupid.  He tries to think through his feeling carefully instead.

"I can imagine a lot of situations and people I would want to use violence in during the moment, but what if like, later, I mean, I think the thought that maybe there was some chance that person would repent and try to do Good if I hadn't killed them would be really upsetting afterwards?  And its hard to know in the moment?  Like from the outside someone that is genuinely committed to Evil might look similar to someone that was doubting a lot on the inside and just needs to be given a convincing opportunity to help them turn away from Evil?  I guess if there was some way to know a really awful person was truly committed to Evil and there was no chance of convincing them otherwise I would feel okay using violence on them both before and afterward."

He can tell he is really rambling, but he isn't stuttering, and as he get going he actually speaks smoother and clearer.

Permalink Mark Unread

And it's — personal, for him, because a week ago he was a Baphomet cultist and now he isn't.

"I don't think there's a way to — know for absolute certain that someone definitely wouldn't ever repent in the future, even if it's really really unlikely. ...If the main thing you're worried about is killing people who might repent, you could swear not to kill anyone, and then if you, like, run into someone doing something really Evil, you'd still feel like you could stop them? —I guess I don't know which of your spells you were counting as violent, maybe it wouldn't make a big difference."

Permalink Mark Unread

Oh good a magic question, he is good at those!

"Well enchantment has the best nonviolent options but it is one of my weak schools.  Conjuration is my best school and does have a few good non-violent options like web.  I guess I am mentally kind of counting web as nonviolent..."

He thinks a moment.

"Are the guards in Andoran, uh, reliable?  I mean, I know Andoran is overall trying for Good but are they actually keeping the guards noncorrupt and Good enough that if they arrest someone I webbed they wouldn't steal from them unlawfully or beat them to death outside of a just official judgement?"

He figures a priestess of Calistria is the right person to get the real story from.  Thinking of it like that, he can't imagine blatantly corrupt or Evil guards could get away with it long in a country with Eagle Knights and openly active Avengers.

Permalink Mark Unread

"—They're definitely not perfect. The rules say they're not supposed to steal from criminals apart from, like, taking away their weapons while they're in custody, or rape them, or beat them up once they've been taken in, even if they don't kill them, unless they have to to stop someone from escaping or something. And prisoners get the chance to tell the magistrate at their trial if they were mistreated, or they can also tell the priests who come to the jail to do spiritual counseling, and the Watch keeps really careful records of who's on duty when so it's easy to figure out who did it even if the prisoner doesn't know their name. But sometimes people do report those things, so clearly we're not doing a perfect job of stopping them. Uh, and the rules also say that if a prisoner actually dies the paladins'll do an investigation, so I don't think they're secretly beating people to death and getting away with it. I think everyone who was a big problem is already gone from the Watch by now, people say it used to be a lot worse back when Andoran had just broken free, just, that doesn't stop everything.

I think if you webbed someone it would almost certainly be fine, the biggest complaint I've heard is that if someone runs away or fights back they can be rough about stopping them — like, rough by normal country standards, not rough by Cheliax standards — but if they're already in a web they've already been stopped. Uh, other complaints I've heard personally rather than reading about in the papers — there were a couple blocks in Copperdown that was really dangerous and they spent a couple months just going around it rather than actually dealing with it, and even when everyone follows the rules perfectly it's really common for prisoners to get sick in jail, and one time I heard someone complain that they tried to bribe the Watch to let them go and the Watch took the bribe and then didn't let them go, which, I don't know why you'd admit to that. —They're not allowed to take bribes to let people off, but they're allowed to take bribes and not let people off, it's some kind of Lawful-person way to get people not to bribe them? And sometimes they arrest people who've broken the law even if they didn't actually do anything wrong, but mostly that's not a big problem, that's part of what trials are for."

Permalink Mark Unread

“I mean, I think that’s good enough I would prefer it over killing someone?  So I guess the other main scenario I would be worried about would be if Cheliax invaded.  I would definitely use all my spells to help no matter what, but I’m not sure how providing mounts and phantom steeds and whatever other support spells are needed compare to directly fighting in terms of helping the war effort.”

Permalink Mark Unread

"I don't know as much about wizard strategies in an all-out war, sorry. Most of what I know is adventuring tactics or tactics for fighting slave ships, and both of those are pretty different, there's lots of spells that just don't work properly at all when you're fighting a moving ship. —I think they probably aren't going to invade, they talk a big game about how strong they are but they lost last time even with collaborators helping, but it's still better to be prepared."

Permalink Mark Unread

"I guess... that is another thing to research..."

He pauses a moment, thinking of how to change the topic.

"Is... is Mateo doing okay?  We didn't exactly hit it off, but uh..."

Wow this feels awkward to discuss.

Permalink Mark Unread

"I think mostly he's been celebrating being free. I think he's doing alright, at least for the time being."

Permalink Mark Unread

"I don't think I have the relationship or rapport to give advice to him or I'm really the right person to give advice about him, but I feel like I should at least ask?  Uh, the privateers you were going to recommend to him, or was it the other way around, you think they can, uh..."  He really doesn't want to seem like he is trying to manipulate or cast doubt or anything like that... "uh, you know, even if you are really committed to freeing slaves and doing Good I imagine it takes a lot of discipline and leadership to uh, you know with the heat of the battle and all and privateering, you know, to keep it alignment positive.  Uh..."

He is stuttering pretty hard.  Is she following what he means?

Permalink Mark Unread

Justice is pretty sure it's not actually hard to be a Good slave-freeing pirate if you're trying to do the right thing, but admittedly it's not like Mateo really gives off the impression that he cares very much about trying.

"They're really focused on freeing slaves, they're careful about using divinations to make sure they only go after ships that're actually carrying slaves rather than just guessing based off of what flag they're flying. And they've got — standards, lines they won't cross, for what sorts of things they'll do, if they think he's going to do anything really bad they won't bring him along."

She tucks a stray strand of hair behind her ear. "If you're worried about his alignment — I think it'll be good for him to be spending his time helping them free slaves, and obviously I'd rather he doesn't end up in the Abyss. But I can't control what's in his heart, and — we're not setting him up with them as part of some sort of complicated plot to secretly change his afterlife, if that makes sense? We're helping him find something he wants to do that'll let him help other people. I wouldn't introduce him to pirates that didn't care about doing the right thing, but that's mostly because of the other people who'd get hurt."

Permalink Mark Unread

"That's good to know to.  Uh, the um, spiritual counselor said it wasn't doing anyone a favor to contribute to them doing Evil, but it sounds like you all will get him pointed in the right direction."

Okay, done worrying about Mateo.  He tries to smile.  (He is pretty bad at faking emotion by Chelish standards.)  He has another thought and smiles for real.

"I'm planning on donating most of the money I make from selling spells, and I was also thinking of donating spells directly if needed.  Whenever the Eagle Knights need some extra spells, just let me know!  I think with this new headband I could manage 3 Phantom Steeds at once, save you all some usage of third circle slots, and they would last about 5 hours."

Permalink Mark Unread

"Oooh, that could be really helpful—" And she has some speculations on which wizard spells would be most useful given that he's staying in the city rather than going out adventuring. (If he's interested in donating scrolls if they spot him the ink, there are plenty of scrolls that'd also be useful to have more of in reserve, but she's not sure whether he's the kind of wizard who thinks scribing scrolls is fun and relaxing or the type who thinks it's annoying and tedious.)