There is a house, and in the house is a bed, and in the bed is a girl. She sleeps soundly, curled up very small under her blanket, while a steady accumulation of snow makes round soft piles on the roof and against the outsides of the walls.
At least her dreams still work right. She lies in bed and watches the dreamscape fade out of her selfspace as the reflections of her surroundings fade in.
Still the same strange room.
Still the same strange city.
Still the same strange world.
She sits up after a few minutes and sends her reflection out to check if it's safe to go get food again without running into any people.
People appear to be having breakfast in the kitchen. One of them wonders aloud where she is.
She does not want to talk to anyone. Maybe if she waits for a while they will go somewhere else and she can get herself some breakfast.
It appears that one of them has decided to go knock on the door to her room.
There is a window in her room. It's not too far to the ground, and she knows parkour. She has options.
...Escape via the window is a tempting option, but in the end she stays put.
...
She will fret. And patrol the reflected corridors of the house looking for a good time to sneak downstairs and get more food without having to interact with any humans.
After an hour or so, the humans leave the house. Apparently they have work to do.
Good. Now she can eat breakfast.
And...
...and do what, really? What is there to do? Where is there to go? She lives in a city now. This is wrong. Cities are full of people and people are troublesome.
Well... she did get all that parkour.
Maybe she can go climbing.
There's bound to be a decent view somewhere, of something that isn't city. Right?
There is really quite a lot of city.
No matter how high she climbs, how far she walks, there is always more. More strange, mismatched architecture. More concrete towers and stone columns, wood construction intermingled with metal.
... This is wrong.
This is too much city. There needs to be less city. Why is there so much city. This is much worse than too much parkour. Too much parkour is an oddity; too much city is - is -
How high does she have to climb, how far does she have to run, to get away?
She can levitate.
She can just go up, and keep going up, as fast as she can run, until the only things close enough to reflect in her selfspace are her body and the clouds.
She can. But eventually her muscles will begin to tire, especially in this thin air. She cannot remain in the sky forever.
She can remain in the sky for a while. Long enough to calm down, and then long enough to study the city from horizon to horizon. How is it so big? Why is it so big? Who would do this terrible thing?