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Silversea meets OTC
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This plane's been scouted from afar for the last two weeks. Strong magical signatures, and an interesting blip on the tech scale that needs following up on. So it's time to send in a Thorn. 

The command goes up from the Archivist, and the Thousand Stars dance their dance, and a Thorn is called up from nothing. She wears simple brown-and-green clothes, and sensible boots. A silver shield bracelet dangles at her right wrist; a pistol sits at her left hip, an athame at her right. Runes tattoo her left arm, and wind around the zipper of the pack on her back.

Thorn (Because that's always her name) nods to the Archivist on the way out the door to the unknown. They can't place it precisely, but their aim is good enough that she ought not be stranded too far from someplace settled. 

She rests her hand on the doorknob, and pulls the gold spark of a Chron from the side pocket of her pack. 5.26 seconds of time when you need it. 

She shatters it, and steps out through the door.

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She emerges onto a broad expanse of green, rising and falling in low terraced hills, sloping down toward a sparkling shore.

The nearest obvious landmark, other than the sea, is a sprawling citadel in the middle distance whose main tower looks out over the water from a soaring height that hints at the involvement of magic in its construction.

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Looks like the chron came through for her. 

She steps out of the door, hefting her pack, and looks out at the vista before her. Close enough to civilization; best she goes in looking closer to the apparent local tech level. 

Setting down her pack on the other side of the door, she knocks, and the door vanishes. She takes her pistol off her belt and stashes it in her pack; then she zips it back up, and with a word over the zipper's runes she camoflagues the whole pack. 

Picking it up and putting it back on, she looks around momentarily for a road. If none seems obvious, then she'll simply set out cross-country towards the citadel. Once it starts getting dark, she'll consider finding an inobtrusive location to camp.

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There's a road, paved in broad flat stones, not far up the slope. It makes long graceful arcs between the hills, following the coast toward the citadel. She might have to camp if she dawdles, but at a brisk pace she'll make it to the outer gate by sundown.

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She makes a brisk pace. This body is better than standard in a few ways; less fatigue is one of those ways. 

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The gates are open when she arrives. Two tall, muscular women stroll out arm in arm as she approaches; they pass a shorter girl coming up from the beach and exchange friendly nods. As the couple leaves, the shorter girl glances back along the road toward Thorn, and lingers in the shadow of the gate waiting for her to come close enough to chat.

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Something about the muscular couple trips Thorn's instincts. She might be being overly paranoid, but they seemed a bit... like her. 

She doesn't even touch her athame. Practice has trained that bad habit out of her long ago. But she's a shade wary as she falls in at the shorter girl's side. 

Best to open the conversation herself. "Hello there." 

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"Hey," she says amicably. "I'm Pirin. What's your business with the Tower?"

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The Tower is clearly magical/leadership, but all people in the city have business with the Tower,  I'm challenged for it at the gates, the people who raised it control the city...

I could go with "artifact dealer", but in this situation I think it's best to make honest contact with the de facto lords.

"Ambassadorial," Thorn says. "I've come bearing gifts from a long, long way away." 

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"Huh," she says. "Sounds official. Well, come inside, I can show you as far as the Treasury office and I'm sure they'll have a better idea of who to talk to than I do."

Past the gate, the space inside the outer walls has the look of a charming little preindustrial town. Timber-framed buildings overhang the narrow streets, cantilevered out to gain a few extra feet of room in their upper floors; in a few places, they lean far enough from either side to meet in the middle and turn a cross street into a tunnel, although the main boulevard remains open to the waning daylight.

There are people everywhere, in a broad array of shapes and sizes and colours. Every single one of them, from the stocky warrior with a sword at her belt to the slim teenager climbing out a second-story window and up toward the roof, is a woman.

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Every one of them a woman. I've seen matriarchal cultures before, or simply worlds where there are only women and reproduction is handled otherwise, but while not unique it's certainly worth noting. The architecture seems to bear out that the pistol was unneeded. It'll be a decent treasure-piece to pull out and demonstrate later though. 

She restrains her tongue for now. "Thanks for showing me around." 

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"It's no trouble, I was headed that way already."

She strides confidently down the street, exchanging brief greetings with about half the people they pass. Even the ones who don't personally know her seem to recognize that there's something foreign about Thorn; she attracts curious glances as Pirin leads her toward the Tower.

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She's been stared at much more openly than this. She follows Pirin towards the tower and throws casual waves at one or two curious glances.

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"So what's your name, anyway? If you don't mind me asking."

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Best to be scrupulously honest if I'm going this route. 

"I'll choose a name at the end of this mission; until then, my calling is Thorn."

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"...huh," she says thoughtfully. "Well. Not my business, I guess. Will Treasury know you're coming, or is this an unannounced visit?"

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"Unannounced. I've been sent to make contact with the tower, but they've never heard of the people I represent before. Hopefully I'll be able to convince them to listen to me."

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"I don't think you'll have any trouble with that," she says, smiling slightly.

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Thorn smiles. "Thank you for the vote of confidence." 

 

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She laughs a little. "We're a pretty curious bunch around here, it doesn't take much to get us to listen to somebody. You are pretty interesting, though."

The street curves toward the Tower and narrows slightly, and Pirin nods up ahead at an elaborate gate that spans its whole width. "Not much farther; Treasury is just a couple turns past the gate. I'll introduce you to whoever's at the desk today."

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Thorn nods amiably. "You all know each other pretty well around here, huh?" 

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"It's not that big a place. And I work in shipping, I'm in and out of Treasury all the time. I wouldn't know all the Research girls by name the same way."

The inner gate swings open at their approach, with a gentle creak of wood and metal. Beyond it is a complex of several outbuildings with the Tower at its center; Pirin turns right along a narrow lane just past the gatehouse.

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Thorn follows, dismissing the glamour on her backpack as she goes. She'd rather surprise Pirin than one of the Treasury girls.

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Pirin glances back and sees the change, but doesn't comment on it. She leads Thorn along another lane and opens the door of a small square building, inside of which is a cozy little office with an older woman sitting behind a desk surrounded by shelves of neatly filed paperwork.

"Hey, Shara."

    "Hey, Pirin. Who's this?"

"She calls herself Thorn. Says she's an ambassador of sorts, dropping in unannounced with gifts for the Tower. I figured you'd know where to point her."

    "Huh." Shara looks thoughtfully at Thorn and her backpack. "All right, I'll take it from here." Addressing Thorn, she says, "Welcome to Silversea Tower. I hope you weren't expecting something more formal."

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"No, this is fine. Do you have somewhere I can take my pack off and show you its contents?"

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Shara raises her eyebrows slightly. "Are they dangerous? If not, here will do."

Pirin nods to them both and leaves.

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