An adventuring party recruited from Osirion teleports into Azir on the 8th of Desnus. Rahadoum's recruiting contact in Osirion wrote ahead to note they were expected. Couple of guys he's known a long time - a wizard, a ranger - and a new guy, sorcerer, probably to replace the cleric they usually travel with. They spend two days in Azir getting oriented and head out to the front. The ranger wears an unusually high quality amulet of Nondetection; the sorcerer wears a headband for intelligence, which is a bit unusual as sorcerers usually don't need it to cast, but some variants do; they are otherwise unremarkable. Chaotic Good, Lawful Neutral, no reading, which could mean neutral or 'hiding it'. They work quickly and effectively, manage resources reasonably well, get recommended to higher-ups for a closer look on that account.
that looks like a pretty intractable problem you've got there have you tried throwing more leareths at it
"Captain Idara is in charge, but you'll want to talk to Mama Raine, she handles finding them gigs. She's usually in the taproom this time of day - this way."
Mama Raine turns out to be a large - plump, too, but mostly just big-boned and tough-looking - with frizzy hair in an uncooperative knot and hairy forearms, dressed in men's trousers and a shirt with the sleeves rolled up, daggers at both hips. She's nursing a tankard of ale, playing dice and laughing uproariously with some men, but she seems sober enough when the man who led Ramira in interrupts her.
"Yes, girl, wha'd'you want?"