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Rescue in the City of Angles
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"So... should I... go?"

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Tentative headshake.

 

"Talking, 's hard, hurts. Need to... think."

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"Okay..."

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"You, okay?"

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"Hmm?"

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She looks pained, like she's doing something effortful and coming to the end of her ability to keep doing it.

 

"You go, where?"

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"I—honestly I think I'll go to Orientation and see if they can find me a job and a place to live so I can... start over, I guess."

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"Okay."

 

"I listen, here; you come, wait, I come."

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"Okay, I can do that."

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She nods, and waits a second to see if Sadde has anything else to say.

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"Is there anything you'd like me to—do?" she asks, when it becomes clear Denice will say nothing more.

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She thinks about it, then shrugs and shakes her head.

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"Okay. So, um... see you later?"

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Nod.

 

"Luck," she says, and heads out into the city; if Sadde follows quickly enough she can see her heading into the subway.

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Sadde won't follow. Off she goes to Orientation

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Denice keeps an ear on her until she's out of range, and then settles into the work of learning how to get by in this neighborhood.

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Compared to the Sideways, it is completely sensible and good and not crazy at all.

There are still the muffled edges, though.

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Yup. She's still not getting closer to those than she needs to - one of her criteria in picking her new lair is 'away from them' - but her stay in her previous location showed her that they don't move or have anything weird come out of them or anything, so she's not too worried.

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If she ever goes to the street level and tries to look at what these edges are, she might understand that the reason why stuff is muffled that way is because it's less... real than the rest of the city. More the idea of a city than an actual city, with fake buildings and fake space and a fake(r) sky.

Except for the one tower jutting up into the sky, large windows reflecting the sun, perfectly defined in the undefined edges of the city.

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Her curiosity does get the better of her, once she's settled in and not worrying about where her next meal is coming from, but mostly she explores the area by ear while she waits for Sadde to return.

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Sadde returns four days later.

...it is Sadde. But it... also isn't Sadde? Sadde is different. Uh. Anatomically.

He also has a basket that seems to contain food.

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She is not actually sure whether that's Sadde or not. But he's sure acting like Sadde, and if he is this's the, oh, fifteenth? twentieth? weirdest thing she's dealt with over the last two weeks, so, hm.

She makes him wait half an hour, just to be on the safe side, and makes sure her escape route is clear as she approaches.

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He waits half an hour. He brought a book for just such an eventuality. When he spots her, he smiles and waves.

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She manages not to startle much.

She seems to be doing okay; she's had a shower since he last saw her, and she's wearing a different, clean outfit, and she doesn't seem especially hungry or anything - still wary, but that's to be expected.

 

"Sadde?"

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"Hello." He offers the basket. "I got some food and other stuff. There's, ah, a couple clean clothes—they're some hand-me-downs Orientation gives us, not exactly your size—but you got some?—anyway, and there's a cracker, that's a phone that's like super cheap so cheap it's basically free because it's infinite, and a couple of books, I didn't know what you liked and I still don't exactly have money I bartered for them and um there's a thing I should tell you but it's kinda bad and some people react really not well to it."

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