Yvette's Shadow furrows its brow. "Clarify."
Blair's shadow continues to list things. It can list things for a very long time.
"Arcane mages channel the raw power of magic, ignoring all forms of resistance to its effects. They can create shock waves of arcane power that blow away enemies, shrink enemies to half their size, and teleport short distances. They are generalists, and are therefore somewhat weaker overall than specialists: however, they are also naturally resistant to magical energies due to the power that flows through them. Arcane mages can choose to make their spells any primary or secondary color.
Fire mages specialize in offense, at the expense of all else. Their attunement to the power of flame allows them to make their spells explode on impact or set enemies on fire, with no additional expenditure of mana. They can summon meteors from the sky, become flame for short periods, and rocket-propel their jumping capabilities. As creatures of flame, they are naturally resistant to heat.
Ice mages most easily turn their talents to defense, creating barriers of hardened ice, freezing enemies in place, and hiding from their foes in conjured blizzards. They can conjure temporary ice structures from midair, allowing them to skate over pavement and through the air. Naturally, they are quite resistant to cold.
Shadow mages also turn their talents predominantly to defense: they can generate clouds of darkness to hide in, turn invisible, and walk through walls. They can manifest fields of shadowy tentacles to grapple their opponents. Because their offensive spells manifest semi-physical shadow forms, they cannot be resisted by magical defenses: however, these semi-real spells are naturally weaker than those of other elements.
Lightning is the less-aggressive cousin of flame, focussing more on utility and motion. Its practitioners can move as striking lightning: their offensive spells naturally jump from one enemy to another, and often leave their targets stunned and reeling. The practitioners of Lightning magic borrow some of its agility for themselves, and are naturally protected from electrical shocks.
Life magic is similar to arcane when used offensively, but is much weaker: its true power is the ability to heal wounds and revive the recently dead. Life mages regenerate from wounds at twice the speed of other Majokko, and the power of life within them buoys them up: if they should jump or fall, they will always glide gracefully to the ground."