Sadde and Bell in Worm
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"That's true, I suppose. I won't ask what you'd do if I suddenly," air quotes, "'went rogue,' for obvious reasons, but it's fun to think about."

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"Have fun with that."

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"Do Protectorate heroes not 'go rogue,' though? I mean, I guess joining up selects for having less abrasive personalities or being more willing to put up with inconveniences, but surely y'all have protocols to deal with that."

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"Yeah, sure, but we're less likely to do it at any given time and more likely to have discernible warning signs."

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"I'm curious about the 'discernible warning signs' part."

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"If Echo started acting out of character, we've hung around her enough to notice. And her established character is 'be a Ward'."

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"Huh. I'd expect suddenly being triggered by a random thing to be more common than anything that could leave enough time to be detected like that."

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"If it turns out she can't stand being around the color chartreuse and it will drive her to murder, we're doomed. If the branding lady gets on her nerves, we have an opportunity to detect that."

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"...chartreuse is a color?"

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"Huh."

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"It's not a very pretty one, either, but I think it has a low rate of driving people to murder."

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Glam looks slightly unfocused for a moment—or their emoji-face does, at any rate—then they tilt their head. "Apparently I cannot produce chartreuse-coloured stuff using that as a parameter."

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"Anyway, I'd thought light green was a calming colour, though now that I think of it I don't think I've seen many Protectorate buildings coloured that. ...what kind of colour is chartreuse even?"

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"Light green. Well, yellowy light-green."

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"Oh. Well then."

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