Anna as Our Hero from The Legend of Zelda: The Wind Waker
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Anna waits.

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"So. Let's get this over with."

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Anna leads the way inside and conducts the song again when they get to the right place.

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Zoya is waiting.

"I know it is painful, young one. Take relief in that you need not stay here forever. Let me show you..."

The former Earth Spirit reaches out and touches Medli on the forehead. Then she disappears. Medli gasps and goes still, eyes unfocused.

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"Are you okay?"

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"She's... She's telling me her life story. About Hyrule. And Ganon."

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"The old King told me about that."

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Headshake. "She's showing me memories. Teaching me songs. It's really weird. Like whole days in a few moments... Hey, don't tell Komali where I went. Can you promise that? I want him to remember me as his friend. Not someone else important he has to live up to. And Zoya tells me I'll be able to leave and visit places, once in a while..."

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"I promise. I'll try to come visit, too."

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"-Oh, she's done now. Thanks, Zoya! I won't let you down. And Anna!" Hug! "You are a pretty good hero, you know? We do still have to go through the obstacles in the temple... But Zoya told me about them, and it shouldn't be too hard. It's just, there are monsters." 

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"Monsters, I can handle."

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"Let's beat this temple, then."

They play the song, Wind Waker and harp-thing both, in front of the big stone pillar. It retracts with a good rumbling to reveal a small door.

Almost immediately, Medli has to carry Anna over some gaps - she's just strong enough of a flyer to sort of glide even with Anna's weight, when the wind is at her back.

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Anna can arrange for the wind to be at their backs!

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Can she arrange to defeat a new kind of monster in the first big treasure room, the one with a bright beam of sunlight shining in from somewhere above? Black chu-chus. They reform unharmed after just about anything she hits them with.

...Until one wanders into the sunlight by accident and turns to very cathartically smashable stone.

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Once that little trick is revealed, she can.

Handy that there's a skylight there.

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Really handy that the treasure here is a magic shield with a decorated silver surface that makes a very shiny mirror. "Good, right where Zoya said it would be. We're going to need it later."

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"Let me guess: sunbeam-related puzzle?"

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"Yeah. And my instrument is shiny, too, apparently we need both. Zoya already told me the solution though. She thinks the puzzles are stupid." Medli giggles. "They kind of are, aren't they!"

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"They do get a bit tiresome after a while."

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"You've got way more grounds to complain than me probably."

Puzzle solving! Really annoying dark ghost arm monster that pops out of the floor! Even more annoying dodgy ghost monster that turns out to be vulnerable to extended exposure to sunlight!

Creepy room filled with a lot of vertical coffins! "The key is in here somewhere... She didn't know where. And, gods, this is really creepy but. Because of Ganon's magic. Some of the dead have turned into monsters and will attack you. Zoya says, don't look at their eyes."

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Oookay. Open the coffins without looking at eye-level.

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She doesn't need to open them, they open by themselves if she gets close.

Is she sure she manages to not look at any of the creepy glowing red eyes on any of the creepily jerkily-moving misshapen grey zombies?

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Well, she was, but when the coffins open by themselves it catches her by surprise.

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The glowing red eyes are terrifying. She is frozen in fearThe thing lets out a blood-curdling screech and shambles slowly towards her...

Slowly...

(The terror is not quite so paralyzing once she has a few moments to get used to it...)

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