Asmodia is going to die.
She has a few days, probably. A week, if she's lucky. And then her lord's eldest son will return from the next town over, or Egorian, or however far he had to go to find a proper wizard willing to ride out to the middle of nowhere, the sort who can pluck the truth out of your mind and force you to confess it to everyone, and then they will torture her to death.
It'd be worth dying, if that's what it takes for her to kill Guifré, but that doesn't mean she wants to.
Or she can run away, and maybe they'll catch her or maybe she'll be eaten by wolves or maybe she'll make it to Andoran province. She doesn't actually know where Andoran province is, but even if she's probably going to die either way she might as well give herself a chance.
She makes it out of the manor house, barely, mostly thanks to the fact that the guard who's been tasked with making sure no one tries to flee is more interested in getting drunk on the job than in paying attention to anything but the front door. There's a little wood nearby. Not a real forest, just the sort of wood where people grow trees, but at least it'll have more cover than the road, and fewer people checking over her for travel passes. She jogs through it as fast as she can manage to sustain. Sooner or later someone will notice she's missing, and her best shot at living is to be as far away as she can.