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Polish Marc fosters 15-year-old Victòria
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Asmodia is going to die. 

She has a few days, probably. A week, if she's lucky. And then her lord's eldest son will return from the next town over, or Egorian, or however far he had to go to find a proper wizard willing to ride out to the middle of nowhere, the sort who can pluck the truth out of your mind and force you to confess it to everyone, and then they will torture her to death.

It'd be worth dying, if that's what it takes for her to kill Guifré, but that doesn't mean she wants to.

Or she can run away, and maybe they'll catch her or maybe she'll be eaten by wolves or maybe she'll make it to Andoran province. She doesn't actually know where Andoran province is, but even if she's probably going to die either way she might as well give herself a chance.

She makes it out of the manor house, barely, mostly thanks to the fact that the guard who's been tasked with making sure no one tries to flee is more interested in getting drunk on the job than in paying attention to anything but the front door. There's a little wood nearby. Not a real forest, just the sort of wood where people grow trees, but at least it'll have more cover than the road, and fewer people checking over her for travel passes. She jogs through it as fast as she can manage to sustain. Sooner or later someone will notice she's missing, and her best shot at living is to be as far away as she can.

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The vast majority of rifts connected to this entity are very, very bad for the person who happens to pass through them, if they can even be said to be the same person anymore.

This one is... fine? A little temporal displacement, a few tiny language related changes, absolutely no trapping Asmodia in her own personal pocket dimension or transforming her into a four-dimensional monster or flipping around her values.

And now she is somewhere else.

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She comes out the other side of the wood. She... kind of thought it was bigger? It's not like she's ever been all the way to the other side, though.

What does she see?

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Some sort of... castle?  Fortification?  It's shaped like a fortification, but the main part of it has too many windows to make sense as one.  It's built of red brick, two stories tall, with crenellations on top.  The windows do have iron bars in them.  Past it, clearly in the center of the area surrounded by the long curved wall-building, is a giant grassy mound, much taller than the walls, with a path going up around it and nothing but a small pole on top.

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