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lost!fëanor in wormverse
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Ugh. Where's the thing -

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Somewhere in Hawaii.

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What if he's invisible, what if he tries teleporting in -

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Pop, pop.

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This is not working.

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Epic, it might be a better use of your time to round up other heroes to fight this thing. You can teleport 'a planet has not been tried,' that should be enough -

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Yeah, where should I pick people up from -

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Mental images of various locations.

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He pops by and picks people up.

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People are appropriately informed and transported. Some of these people are from Brazil.

Without Epic trying to get into the time fields, the monster doesn't teleport away, and restrains his destruction to a single area.

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He is going to figure out some way to get into the time fields somehow.

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The capes Epic's brought start engaging. Without Behemoth's kill aura they can dare to step closer and their strategies are different. Not that they've had time to think of any particular ones that are actually likely to be especially effective, but they're reacting differently, coming closer, deploying more energy-based weapons. The time fields move at a constant rate, always in the same direction, and the capes become more and more daring with their approach.

And then the monster reverts the path of its fields and a couple dozen capes are caught within.

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- can he teleport people out, does he even have a fast enough reaction time to try -

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He can teleport them out. His reaction time might probably be able to be trained to catch them before they die of thirst. Some capes are more durable than others and might survive for longer, though.

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...he puts on headphones with the top acceleration time, that should help with grabbing them in time if it happens again - why can't he get in the time dilation field it's not fair -

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Acceleration definitely does help! People only spend a couple of days subjective in the fields now.

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People who aren't immortal and don't have hundreds of years of things to do, it's not fair.

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It's almost like the monster's designed to thwart him.

It teleports away.

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He conjures for its location again.

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Moscow.

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He teleports everybody to Moscow -

Is there a way to lock it down, stop it teleporting -

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My power has not turned anything up, I need flight and target-locking to keep up and the other power's always offensive.

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If I committed to following you around and taking you to him would it know that and free up slots -

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- perhaps.

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