The first lower deck is much easier to see in the flickering orange light of the torch, even if it smells somewhat strange and plasticky-sweet and unpleasant. Several other barrels are opened on that deck -- most are completely empty, or have naught but crumbs of some kind of food in them, but a few have supplies like rope and sailcloth and tar. Some of the others are sealed tight with no clear way to open them.
There are also fraying hammocks strung here, one or two or three or four to a section, the sections clearly delineated by the fraying sailcloth separating the sections. There doesn't seem to be any rhyme or reason to how the sections are laid out, but they were clearly intended to separate areas from one another, possibly for privacy -- though it's also clear than anyone could have easily pushed them aside if they so wished.
Some of the areas are using still-sealed barrels as tables of some kind. There's dice with symbols she doesn't recognize and a deck of faded-to-unreadability cards in one room, and another has dozens of little carved figurines of animals and sea creatures, laid out in a menagerie, made of bits of wood or ivory. Everything is covered with a thick layer of dust that has gone undisturbed for quite some time.
Near the back of the ship is a door, a closed door, that likely leads into further rooms. The door is slightly ajar, but not open enough for Sable to see through without opening it.