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Sable would rather get lost
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Clambering over the hillside would give her a better view, too. She heads toward the rocks, aiming to pause somewhere with a good view of the island as a whole.

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At the top of the hillside is as good a place to look around as any, unless she'd like to go all the way to the top of the hill. 

From what she can see of the island, the island is shaped somewhat like a misshapen circle, it's not all that large, perhaps an hour's walk to walk a full circuit of it, at least as far as she can see -- there might be more island on the other side of the hill, but the way things are shaped it's probably unlikely. 

The only major disruption in the circular-ish shape of the island is the bay, which is another, smaller oval taken out of the island. The hill curves quite steeply down into the bay -- not a full cliff, but it doesn't look like it would be enjoyable to climb for someone who didn't enjoy that kind of hiking. The bay itself is nearly but not quite contained inside the island -- there's a small inlet to the rest of the ocean surrounding the island on all sides, flanked on either side by a sandbar with the unusual trees she'd seen before.

The bay itself is quite placid, with only the gentlest of ripples visible from her vantage point, though the water is dark despite the current sunlight. 

At the side opposite to where Sable is currently standing, the waters of the bay lead to a round and large cave entrance. If there are other ways into whatever cave might be there, she can't see that from here. 

The rest of island is rocky, with dots of green and gray and blue here and there to denote what little plantlife is able to grow here -- mostly lichen, but there are some occasional shrubs here and there. 

There are no animals visible from this high up that she can see, though she knows that there are crabs and fish and cephalopods and jellyfish, among other things, in the tide pools. 

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It's a cute little island. She likes it. She wonders if there are more like it, out across the water.

Sable clambers down toward the bay โ€” aiming for a smoother climb than the steep bit that overlooks the bay โ€” and keeps her eye out for any sign of interesting wreckage, or civilization. 

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It's not too hard to climb down from where she is. 

There's no sign of wreckage or civilization she can see here at the moment. 

The inside of the bay has a beach much like the edge of the island does, with its own set of tide pools and creatures. The fish here are larger than their counterparts in the other tidepools and lazier, swimming slow circles around the boundary of their temporary fishtanks, nibbling on plant matter. 

The waters of the bay are murky, once she's close enough to get a good look at them, full of silt and inky blackness. It's hard to tell if there's anything in there that might want to hurt her if she goes swimming. 

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She checks her pockets for her little folding pocketknife. (Skirts with pockets are such a good invention.) Yeah, she has her knife. Out it comes into her hand, and down into the water she goes. She won't be able to see well, between the murk and not wearing her glasses underwater, but it's still worth checking out.

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Where she is, the water is shallow at first, but it deepens quickly, and it's not long before she'd need to be waist deep to be wading. The ground is loose underfoot, sand and mud kicking up almost immediately, and the deeper she goes, the more her feet almost feel like they're sliding under the sand and silt, getting dragged down by the mud into the depths of this admittedly small bay. 

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Getting stuck in the mud seems bad. Kind of scary actually. She yelps and tries to pull her feet free, and swim instead. 

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She's not deep enough to be stuck at the moment, and her feet pull free in a large cloud of mud, spreading through the already murky water. 

As she swims out a little deeper she can see the shapes of fish and other sinuous creatures swimming about near the top of the water, flitting amongst the plants that grow floating in the bay. It's pretty peaceful here. 

At least, until something long and slimy grabs her ankle and tries to pull her down and away from the shore. 

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Aaaaaaaaa!?!? She tries to stab at it with her knife!

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Whatever is grabbing her ankle does not like being stabbed. It jerks away from her, nearly taking the knife that's been stabbed into it with it, but luckily Sable is gripping it well enough that it's not torn completely from her grasp. 

Something big and shiny and dark breaks through the water, 20 feet or so away, looks around with a very large eye, sights on Sable, then dips back down into the water. If she looks closely, she might notice that the shape in the water is moving towards her. 

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Okay that is a recipe for a terrible experience. How about she books it back out of the water as fast as she possibly can? She does not expect this is the kinky friendly kind of tentacle monster. Flee!!!

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Thankfully, she's close enough to shore that whatever the creature is, it can't follow her. A tentacle, leaking some kind of greenish-black liquid from where Sable stabbed it, reaches for her as she gets closer to shore, but misses. Several more tentacles join the search, and eventually the big eye comes up for another look. When it sights her, the tentacles withdraw, and the thing with its eye sinks beneath the surface of the bay. 

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Lesson learned: do not go in the water. There are excessively grabby things there, and she does not want to be dinner.

She shudders a bit, then shakes her head and keeps walking the shore. What else is there to see on this island?

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There's still the grove of trees that she's mostly been avoiding. There's also another one on the other side, but unless she wants to go swimming again, she's not going to be able to get to it without going the other way around the island. 

Other than things she's seen before, there's nothing else particularly new or interesting that she can see from where she is. 

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Well. Might as well check out the grove while she's on this side of the island. Trees are neat to see, and maybe she can figure out what smells of sulfur.

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The trees are just as strange-looking and bifurcating when she gets closer to them, though it is easier to see where one tree begins and another ends. 

The smell, as it transpires, is mostly coming from the soil around the trees, from where the leaves and other bits of tree have fallen off and are decomposing, being eaten by a variety of bugs and very small crabs and other creatures Sable may have trouble identifying. There's also fish nibbling on the leaves and petals that have fallen into the water. 

Being closer to the trees also allows her to see that the fruits of the trees are about fist sized, coming out of leafy protrusions in various locations on the plant, where it's clear that flowers used to be, and she can see the evidence of the flowers in the occasional pink or white petal that hasn't been devoured by animal life yet. The fruits look thick and hard, and almost furry, with a spike coming out of their middle. 

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Neat little wetland area. Reminds her of Louisiana a bit. She doesn't recognize those fruits at all though. No idea if they're edible. She vaguely remembers some kind of routine for testing whether they're edible from a class at summer camp once, but that takes time. Fish will be a trustworthy food sooner, she figures.

She starts back around the island the slow way. Might as well see the rest of it, just in case there are any interesting surprises on unexplored shores.

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As she retraces her steps (more or less, since she's taking the long way around), she sees plenty of tide pools, but nothing new, that she hasn't seen before. The tide pools are starting to get washed over by the waves, though -- the tide is coming back in. It might be a good idea if she walked a little more inland. 

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Up the shore she goes, then. It only takes one attempted grabbing by a tentacled predator for her to learn her lesson about the water here. Since the tide is coming in, probably she should take advantage of one of the few remaining tide pools to snag a fish. She'll figure out cooking it when she gets back to the bay, probably. Also, does she see the door, on her way around?

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The cave entrance she came out of is still there. Whether the door lies beyond it will require a short expedition. 

The fish in these pools are pretty small, about the size of a finger. It may take several of them to be a meal. Also, she may need to determine how to make a fire, to cook said fish. 

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She kneels down by a pool, gathers the front of her skirt into her left hand, and uses her right to scoop a meal-sized number of fish in. Then on she walks. Once she's sure she's looped the whole shore, she'll check the cave to see if the door's there as a backup, in case she gets in over her head or something, and then either way she heads back to the bay to make her campfire there. If she spots some nice dry branches on the way, she grabs those too.

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It's about a third away around the other side of the hill towards the other grove of trees that she spots it, when she's looking around for dry branches. Most of the way up the hill is something, made out of rickety wood. It's essentially destroyed, but it clearly wasn't washed up there in a storm -- it was put there, by someone, and time and weather has destroyed it. Whatever it was. 

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Oh that's interesting. She's so tempted to drop everything and explore the wooden mystery thing. What is it? But no, she should sort out a campfire first, before the fish she's collected go bad. She'll just make a (possibly temporary) campfire here to cook at so she can explore easily once she's fed. Okay, dry branches, where are you?

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Further along the shoreline, and a little ways up the hill, she can see a bush that did not manage to thrive -- it's dead now, or nearly, but it grew to a reasonable size before it did. It won't make much of a fire on its own, but it might help to get one started. 

There's not a ton of loose branches on this island, but there might be some near the trees. Those, being near to the shore, are probably soaked wet though. 

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A couple dried out shrubs will make enough fire to dry out some bigger branches from the trees, which will be enough to make a bigger fire that lasts longer. Okay. Maybe she should keep using this campfire longer than just this one meal, or maybe she should make a point to dry out an extra fire's worth of wood. Or something. She'll figure it out. Just get enough for a small fire, then as much as she can carry to dry out for later, and that'll do.

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