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"Thanks. I'll see you later, then."

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A couple hours later, by main-bar time, DZ comes down to see who's on duty as security guard.

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A different bug-winged person than before! This one has dark skin and iridescent blue wings and a lump of clay; he's telekinetically sculpting and then mashing up various intricate abstract shapes.

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"Excuse me, sir, can I talk to you for a moment?"

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"Sure, what's up?"

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"My master intends to come through the bar in a little while to go kill her master, and then return; she has magic that impairs her self-control, as a side effect. Right now she's stable enough that we don't think she'll attack anyone, but she might be in much worse shape after the fight; can you help us get her in and out safely?"

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"I'd rather prevent an incident than stop one, yeah. As long as she doesn't bring the fight into the bar--this is a no-outside-grievances zone. What kind of help do you want?"

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"That depends on what kind of powers you have, sir."

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"I move things. Anything I can see, any direction, any speed."

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She nods, pauses to think about it for a minute, and excuses herself to get drawing supplies from the bar. "I expect that I can get Deskyl to agree to let you bring her directly to her room when she returns. I can't promise that she won't bring a fight here, but I can explain what will happen if she does, and she'll take it into account. These are the other Sith in the compound-" She draws, in a realistic style with results very much like candid photographs.

First, a stocky man, muscular enough to suggest physical power despite a bit of pudge. "Lord Pritruth," she declares, "Apprentice Deskyl's master. She won't bring him here alive but she may bring his corpse; Sith sometimes take battle trophies. I'm not sure what he'll do if he finds the door himself, but he's very dangerous."

Next, a teenage boy, gangly in the way they often are but well on his way to muscular, with a fairly feral bearing. "Apprentice Tenin. He's not as dangerous as Lord Pritruth, but much more likely to attack without provocation. I don't expect Deskyl to bring him here, but if she does, it's a good sign in terms of their stability, that they've been able to agree to work together."

Her final picture shows two people, a middle-aged woman and a teenager sitting together at a workbench. "Lord Valyr and her apprentice Rin. Lord Valyr has been friendly with Deskyl in the past, so she's fairly likely to keep them as apprentices rather than kill them. They aren't safe, Sith never are, but they're unlikely to attack anyone unless they're provoked. I think the best idea is to bring anyone she brings back to her room with her, and we can evaluate the situation from there, but I'm not the right kind of droid to make strategic plans."

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"I don't think there's a rule against bringing corpses in. Are you saying I should grab anybody who comes in and carry them upstairs, or what?"

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"If they come with Deskyl, or after her, yes sir. If they find the door themselves, I'm not sure what your policy is."

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"Pretty sure I'm not supposed to grab people who haven't done anything without asking them. But I can ask first thing."

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"I don't expect them to be subtle, but they won't hesitate to lie if they see a reason to."

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"Lie and say they want to go upstairs when they don't, or that they don't want to go upstairs when they do?"

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"I meant that they might claim to be willing to follow the rules of the bar without having any intention to, sir, but in general Sith don't consider themselves obligated to be truthful, they might lie about either of those situations."

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"Well, if it turns out they don't follow the rules, I guess I can put them in a room instead of in lockup? It'd still get them out of the main bar area."

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"Yes sir."

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"Okay, what's the room number? And can you please not with the sir? It's weird. I'm just some dude."

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"Yes sir." She gives the room number, with directions. "And, one last thing - when Deskyl kills her master she'll inherit his title and change her name; she'll be Lord Pradnakt. She'll be very offended if you call her by the wrong name."

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He rolls his eyes a bit at the "sir", but repeats back the room number. "Lord Pradnakt, sure, I've met folks with stranger names."

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"Thank you."

She goes over to talk to Margaret, next.

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"Hello! Did I overhear that Deskyl's almost ready to go?"

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"Yes ma'am."

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"Anything you want me to do, or should I wait in my room until things quiet down again?"

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