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magical girl sasuke faceplants on luthien
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This witch has been annoying - more twisted spatially than she's used to, and she can feel it (her, probably, she needs to keep reminding herself that witches are people...) moving even as she fights her way to the center. Which is unpleasant - she doesn't like being dropped somewhere other than where she got in.

Still, nothing for it. She doesn't have Sakura along, so this is a bit more of a slog than usual, but Sue does eventually knock enough holes in the central witch - something out of an M.C. Escher painting - that she collapses and the labyrnth dissolves, depositing Sue in a forest.

Sue rolls her eyes, groans, retrieves the witch's grief seed, and douses - and doesn't feel any local grief seeds.

She springs up - but can't fly past the canopy, the trees blocking her. She lands again, eyes the branches, and contemplates shooting her way out and how much of a bad idea that'd be.

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The forest is thick, but not cramped, and strangely lit. It seems to be night, but despite the lack of holes in the canopy, silvery light streams through to the forest floor below. If Sue looks down, the grass is a brilliant green even in the silvery illumination, and if Sue knows anything about plants it's far greener and more plentiful than should be possible. It's extremely comfortable, too, and the dirt is soft but not muddy or compressing beneath her shoes.

 

If she listens, closely, she might be able to hear the faintest hint of a sound in the distance.

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Something is definitely weird with this forest. It doesn't feel like a witch, but she's hesitant to go around blasting holes. (She's tried that inside labyrinths before. It ends poorly.)

She'll glide towards the sound - flying a bit off the ground even though it's expensive, the increase in security is worth it - and go ahead and clear her grief seed.

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The trees are healthy, tall, and strong. If Sue is paying attention and knows her botany, the leaves and trunks may seem oddly unfamiliar, but it's hardly obvious at a glance. the rustling sound of branches and their boughs is a soothing background, almost like a blanket of calming sound. The air is chill, though untinged by frost, and the breeze on her face is only a whisper through the trees. Then it turns, a bit, the sound it might not even carry still so faint it could be mistaken for imagination. 

No, that's odd. The wind hardly changed direction at all; the grass still leans the same direction, and the trees don't call out more than a whisper of a sound from their branches moving position. Still, the caress of the air on her cheek as heads through the zephyr is a gentle one, and friendly.

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Sue is not a botanist. Sue is a city girl. Sue does not know how to navigate among all these trees, but she's pretty sure she can at least shoot bears.

The wind is moderately freaky. She's starting to suspect another magical girl might have trapped her here.

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After correcting her course, she soon feels herself turning again, but once she's on the watch for it it's quite easy to overcome. If she continues, she soon feels her feet start to act up, as though she were walking in an entirely other direction. It won't affect her flight, though, and if she presses through she'll start to feel what seems to be a poorly-directed attempt at a headache whenever she looks ahead of her.

The sound is definitely not her imagination. It's a babbling brook, the melting of ice in the spring thaw, a nightingale singing softly, the last songbird on a clear night of late autumn, a song of sweetness and sorrow. It's undoubtedly the most beautiful thing Sue has ever heard, and not by a small margin either.

 

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Definitely another magical girl fucking with her.

Directing broadcasts is hard to do if she doesn't know who she's aiming at, so she'll start with stopping, gripping her bow tighter (but not nocking an arrow), and saying, "I know you're doing this. I'm not aggressive. A really annoying witch dumped me here - I'm not poaching. You don't want me in your territory, fine, point me at the exit, but stop it with this Alice in Wonderland shit."

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If the magical girl can hear here, there's no sign of it.

Up ahead, between the trees, there might be a flash of gold, but it's gone almost as soon as it appears.

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She'll slowly fly over there, vanishing her bow - she doesn't actually feel like a fight right now, and she can get it back faster than most people can figure out she's invulnerable. 'Hello?' she'll send to the flash of gold.

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"Hello!" is the response, and it's just as beautiful across telepathy as it is in song.  "A star shines on the hour of our meeting."

The music continues, uninterrupted, even as she speaks telepathically, and just as it finishes up the clearing comes into view. It's a treeless space, and where she dances the ground is a single, smooth grey stone. Within the clearing dances a girl, merrily singing, and the sight is enough to take Sue's breath away. Her dress is a brilliant blue in the moon and starlight, and it's set with glittering white jewels like the stars on a clear night. On the dress hangs golden flowers, a match for the beauty of the gems, and complementing their light. 

All this, however, cannot compare to the appearance of the girl herself. Her skin is smooth, her appearance without flaw, and her hair a deep, glossy black like the twilight. Her eyes are grey, and her face shines with a brilliant light, her appearance outmatching the brilliance of even her song.

As she watches, the girl spins onto an emerald green hillock, and flowers grow around her feet. 

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Sue doesn't find beautiful things breathtaking. This is immensely alarming. She tries not to let her wariness show on her face, but she still lingers on the edge of the clearing and has never been particularly good at hiding anyways.

"Nice to meet you. What's your name?" she asks, instead. "I'm Sue Uccelo. And can you tell me where we are, a witch dumped me here - I wasn't intending to come into your territory."

Repeating niceties like this is exhausting, especially with a magical girl with potential mind-altering powers. Sue'd been resistant to Nausicaa's 'friend aura', but this seems to worm its way past her defenses.

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"I'm Lúthien," comes the response, and with it comes a tinkling quality like joyous laughter, and the sound changes. A lark in springtime, delighted and excited at meeting someone new, the flowers coming into bloom. "You're at the northern border of Doriath - just a little bit further north and you would have wandered out of the hidden kingdom altogether! I don't know what a witch is, but I'm hardly possessive while dancing!"

 

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"I think they use other terms some countries? Big despair monsters? Involve labyrinths? Leave grief seeds?"

"I haven't heard of Doriath, or any hidden kingdom. Is this all magical girls?" She knows that one girl, Ashley, tended to switch between talking about a nation just for magical girls and 'magical girls should rule' which Sue's pretty sure was gloss for wanting to personally rule the world. 

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"I've never heard of those, but that's true of most of the enemy's creatures; I've never left Doriath. My mother keeps this entire forest safe from him; nothing evil can enter the borders. Doriath isn’t just inhabited by girls, My father, King Thingol, rules it, and it's got all kinds of people, not just ones like me!"

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"...I haven't heard of one 'enemy.'" She hasn't heard of witches doing strange things like interdimensional travel - this isn't another planet, unless it's multiple galaxies away, Luthien seems to have emotions close enough to 'human' for government work - but something bizarre is going on. She still can't sense any witches. "I'm from the United States of America. Planet Earth, though that doesn't translate well - third planet from the Sun in the Orion arm of the Milky Way Galaxy? Home to humans."

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“Oh, wow, a human? I’ve never seen one of you before, I didn’t think you could even get into Doriath! I’ve never heard of any of those places either, although that’s less surprising. They must be really far away, if the enemy hasn’t reached there yet, not just well hidden!”

There’s a hint of wistfulness behind the curiosity and excitement, but it’s mixed with fascination as well.

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"You have humans? I think it might be different dimension or universe far away. Like, we're in contact with our whole planet."

She's also very not sure how she's going to get back, now. Different planet? She knows Kyubey has interstellar - possibly intergalactic - travel, and wants her alive and on Earth for some bizarre Machiavellian reason. Different universe?

Yeah. No.

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"Oh, wow, you're from one of the later Plans? That's really cool, everyone will be so excited to meet you! We've always wondered Eru did once he finished Arda, you should come meet them!" It's very clear that Plan and Eru are capitalized. 

 

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"...Maybe?" If her world was planned she has a target after she finishes tearing through the incubators. Still: "Who is 'everyone'?"

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"Well, Mom and Dad - King Thingol and Queen Melian - and Daeron for sure, but probably most of the Sindar and Laiquendi would."

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A princess. What is her life.

"Talking like this is tiring," she says after a pause. Well, talking at all is tiring, but pretending the telepathy is exhausting is more likely to get a positive response. "So I'd prefer not to tell the story too many times. And I'm going to need explanations. On. Kind of a lot."

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"Sure! I'll take you right to mom and dad, let them know you're coming!" At this, she bursts into another song, and even without the words, the subject is somehow easy to understand. The details are still lost to the language gap, but it's a song about the forest and the trees they're in, and the person who.. gardens them? There's clearly love there, and reassurance, and excitement, and much like the earlier songs it is incredibly beautiful.

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Odd.

"Is your magic song-based?"

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This gets a surprised reaction.

"Of course it is, I'm not a Noldo."

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"Our's isn't. Magical girls have will-based magic, that's fueled by hope. Not sure what witches have, but it's also not a song. And I don't know what a Noldo is."

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"That's definitely different from us! We have song and dance magic, which all Quendi use, metalworking, which the Noldor and Nagothrim use, and the Powers." There's a moment of silence, and then she continues. "Some of the Enemy's servants have other kinds but those all come from him. The Noldor are the Quendi from across the sea, in Valinor, but we don't like them. They also fight the enemy, but they're also kind of evil themselves."

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