Margaret in Neuroi World
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"As long as I get it back, of course."

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"Of course." 

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She digs out a copper coin, a silver one, and one made of pewter.

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Margaretta stares at the coins. The pewter one might as well be a rock for all she can feel from it, but there's a subtle something about the silver one and a little more of it about the copper. She tries giving the copper one a mental shove.

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The copper coin vibrates a little bit and flips over in Amat's palm.

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"It worked!!" She tries again, this time attempting to lift it.

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"So you can move metal! That could be useful."

The coin behaves oddly at this attempt. It stays still for a little while, then goes flying into the air with a good bit of speed.

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"Woah! That went farther than I meant it to. I guess this needs practice like the other kinds of magic."

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Amat takes two steps to the side and casually catches it when it comes back down.

"Specials are idiosyncratic... Er, they tend to be different for every witch. Yours could just be better at sharp, sudden movements. Practice sounds like a good idea at any rate, as long as you make sure not to hurt anyone."

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Nod nod. "I'll practice outside, and with small things that aren't sharp."

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"A wise choice. You can practice finding metal safely, I'd think, as long as you don't get distracted and fall or something."

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"Mm-hmm. What should we do next? I can practice at home and this town is new."

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"I can show you the dispatch office if you like. Ships land here sometimes, so the harbormaster holds mail for us couriers to carry onward and we come check once every day or two."

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"I'd love to see the dispatch office! Is there any chance we can see a ship?"

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"I think I saw one while we were coming in. Let's go have a look, shall we?"

 

There is indeed a ship tied down to this town's pier. It's big! But not all that much bigger than the little fishing boats. Maybe as big as a small house, and no more. It has two triangular sails. "Ooh, that's a caravel. They're quick, for ships."

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Size is less important than the fact that it's a kind she hasn't seen before. Time for staring. "Are they faster than flying? Have you ever taken a ship somewhere?"

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"No, but they're much faster than walking and they're good at moving lots of very heavy things. It would take dozens of witches to carry as much as even this small caravel! And yes, I've taken ship journeys before - flying very long distances can be exhausting and dangerous, especially over the ocean or in bad weather, so sometimes it's better."

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"I guess you can't really fly over the ocean for more than a day, because there's nowhere to sleep."

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"Yes, exactly. So if you wanted to go to Brittania, you could fly east through Basque, then north through Gallia, and them fly over the Brottaniam channel. It would be a hard flight. Or you could take a ship and go there directly."

She approaches one of the buildings.

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Follow follow wonder what's in the building.

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In the building is lots of stacked crates and barrels and bags of things and so on, and a sort of half-wall blocking off part, behind which are a lot of cabinets and a middle-aged man looking down at a book.

"Amat! Good afternoon. You're here early today."

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Oooh. She can't read the man's book upside down from here even if that wasn't probably rude, so she just looks at the crates and bags and whatnot. Do they have labels? She wonders just how much cargo a witch can carry anyway, and whether there are special pieces of broom hardware for attaching more cargo than can be held under an arm.

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Some of them have labels! Like 'wine' or 'flour' or 'salt'. 

"Any deliveries this week, Carlos?"

"No, no, nothing for you fine ladies. As usual. Most of that goes straight for A Coruña. You've got a little apprentice with you, have you?"

"Yes, of sorts. Margaretta is a newly awakened witch. Margaretta, this is Carlos Lopez, harbormaster for the town. His job is to make sure that any ships that come in get what they need, make their deliveries alright, and pay their taxes."

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"Please to meet you, Señor Lopez! What sort of things do ships need? Supplies and repairs and such?"

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"Lots of supplies. Lots of canvas, lots of rope, tar, water, biscuits and dried meat and ale and all kinds of other food that keep, spare timbers. We can't do repairs as such here, except for minor things. You need a proper yard and people with special supplies and skills to fix serious damage to a ship."

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