Margaret in Neuroi World
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"Wow! That all sounds fascinating, especially repairing damage."

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"It's a lot to learn, I'll say. Most of what we can fix for ships boils down to carpentry. New railings, fixing little gaps and holes. But waterproof carpentry is a special skill. You're still interested in something other than magic? That surprises me, being honest."

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"I'm interested in finding the best thing to do with my magic, so I want to learn about all the things there are to do! I like what I've learned about being a courier."

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"What a curious young soul! Well, I'll be happy to tell you about my work. Can you read? Maybe I'll show you the ledger."

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"I can! I would love to see the ledger."

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"Well, come around the counter here..."

 

The ledger has neat rows of organization to show the names of ships, what they were carrying, what they needed when they stopped, how much tax they paid, and so on. The harbormaster has very neat handwriting.

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This is very neat and orderly and she likes it very much! "Thank you." 

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"Well, it's nice to meet you, but I wonder if there are other things you might want to see around here?"

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"I don't know what things there are to see! I'm just following Señora Amat."

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"She's got a good head on her shoulders. I'm not sure what things would be interesting to you either, sorry to say."

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"Well, how does one become a courier?" She asks them both but mostly Amat.

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Amat says, "Once you can fly places reliably you offer to deliver things for people if they pay you. You could do that on your own. Or once you're a bit older you can try to join the Castillian royal couriers, like me. There's a few tests and they take some of your pay, but the help you too. Everyone important knows the royal couriers are reliable, so we have lots of high paying work."

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"And I'd have to ask my parents for my own broom."

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"We do give you a broom if you need it, dear. As a loan - you have to work for us long enough to pay it back and a bit more, but if it lets you work in the meantime, you make more money than you would have, and the royal couriers makes more money than they would have, too. Loans can be convenient like that."

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"Oh, that is good, I don't know how much various things cost but I'm not sure my parents could afford a broom." She's too young to have learned to be self-conscious about that sort of thing yet. "I expect they'd let me join the couriers once I'm older." And in the meantime she can learn how to do magic with metal!

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Amat gives her a bit more of a tour of the town and then lets her navigate the way home again.

 

"I may have to not come as often in the future. Perhaps once a week to once a month or so. Just to let you know. It's been very good to meet you and teach you the basics, though!"

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"I understand. I can practice on my own. It's been very good to meet you and learn from you!"

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Once Amat is gone, she wanders the town with her eyes on her feet, trying to feel any metal around her.

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When she's paying attention she can tell when she passes a tool shed or the local smith, or when someone carrying anything metal walks past her.

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She grins every time she looks up at what feels like metal and sees a piece of it. Once she's done a bunch of that she heads home, catches up on chores, and then hunts around her house for a small metal object. Eventually she finds another of the same kind of copper coin, and sits there examining it in detail with both sight and her new sense.

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It's a piece of metal! She could move it.

It has a sort of 'flavor' if she pays close enough attention. A little different than the wrought iron plowhead in that shed over there.

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Ooooh. Can she tell in what way it's different? Which one does the kitchen knife feel more similar to?

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Copper has less of this one thing, and more of this other thing, and more of this third thing, as obvious standout differences. The things don't come with any labels or associations, though. It's like seeing a new set of colors, sort of. The kitchen knife is more like the plowhead! Makes sense, since they're both iron.

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So it's composition she's picking up on, not shape. She makes up nonsense words for the things so she can keep them straight, then sets the coin on the floor, holds it down with one finger, and gently tries to lift it.

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It tries to leap upward, pushing away her finger! It wobbles out and lands about a foot to her left.

...That wasn't just poor control, that was something about touching the coin, going by the feeling the magic gave her.

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