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Tyrians and Salmons in Cardverse
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Weeks pass, and he doesn't catch a single card.

When cards become active, he goes looking. They just disappear before he gets there.

He's getting worried, and he's not sure he's satisfied with Kero's explanations.

He tries to focus on school.

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"Well, he's not invited. I hope you can manage to enjoy yourself without him." 

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"Hmm, a date with an adorable magical boy without his pyromaniac uncle, I think I might have to cancel."

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"It's a date. Hopefully the world doesn't end before then." 

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"Hopefully so! Where should we meet up?"

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"I can pick you up. Are we agreed on a comedy, or do you want to see fake magic? That's comedy in its own right." 

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"Sure, comedy's fine."

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"And where are we getting dinner? I think Italian is traditional."

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"You got a place in mind? I don't know a lot of restaurants."

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"There's a place in town that does really good gnocchi, and they have this lemon cake..." 

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"I'm sold. Do we meet there...?"

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"I'll give you a ride. Dinner and movie it is."

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"Cool, then, I'll be waiting."

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So Alistair goes through the motions.

He wakes up, goes to school-

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-where he sees a familar face.

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His parents had picked this town as soon as they'd suspected the cardcaptor was here, and being in the same school should have been convenient.

Alistair mostly spends the rest of class trying not to make eye contact.

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And after a mildly boring day at school, Scott decides to pay the mysterious stranger a visit.

"Kero, are any of my cards going to work in a direct fight?"

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"What do you mean? Windy and Fly could... The Through, too, I guess..."

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"If he uses his magic against me, will just getting out of the way be enough? Windy can hold him, maybe?" 

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"I don't know what kind of magic he has... but your cards are very powerful. Windy could hold him or send him away..."

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Key becomes staff, boy becomes cardcaptor.

"Fly, take us to the sorcerer's house!"

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And now his staff has pretty magical wings that are actually merely decorative and play no functional role in giving him lift!

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They're pretty!

And flying is pretty great, even if he looks kind of ridiculous.

He lands outside a residential neighborhood.

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The sorcerer's house is fairly unremarkable, as houses go.

A little big, maybe.

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"Fly, return to your power confined."

The staff shrinks down, and he puts the key in his pocket.

"Should I just talk to him, or should I surprise him?"

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"His house might have wards or other protections."

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