Margaret Peregrine is a high school sophomore. Most of the time, she's either at school, at the school robotics club, at the school chess club, or doing schoolwork. Today, she's cleaning out her late great-grandmother's attic.
"Are they like skateboarding rinks, with obstacles and stuff?"
"Ooh, good to know. Huh, I bet there's all sorts of stuff I don't know like that, and what protective gear I would need and stuff."
"I'd be kinda scared, yeah. Sometimes I think everything is like that, with loads of stuff you don't know you don't know going in. Are video games like that?"
"Yes, I imagine video games are pretty unlikely to get you injured in real life."
Margaret sporfles a bit and puts her hands over her face. "Oh no! Is it bad that I think that must have looked really funny? Was he hurt much?"
"Well, hopefully he can laugh about it now. What game was he playing that inspired such a movement, anyway?"
"Ah, one I've heard of despite kind of living under a rock when it comes to games. My parents don't hate video games, exactly, but they won't pay for a console and I never saved up for one."
"One or two do, but only getting to play when you're visiting someone else's house makes it hard to get into any of the ones with a plot. I've tried Smash Brothers and Dance Dance Revolution, though, those are fun."
"Yeah, I can see that. They're pretty expemsive, and finding space for them could get hard even if they weren't."
"See you!"
If the rest of classes go by without incident, she'll head home and try the internet again, because she had a thought. With the medallion on, she can shapeshift; with it off, she's stuck as a dragon. So what if she looks for "medallion that turned me human"?
Grr. The next day she keeps an eye out for any more persistent necklace-wearers and sits with Kevin at lunch again.