Margaret Peregrine is a high school sophomore. Most of the time, she's either at school, at the school robotics club, at the school chess club, or doing schoolwork. Today, she's cleaning out her late great-grandmother's attic.
"You're looking for me," says Bella's voice, as she turns visible just behind and to the left of Margaret. "Let her go."
Margaret had just realized that Bella had seen her diagrams and was trying to come up with a technical truth that wouldn't suggest as much when she hears the voice behind her. She jumps about six inches anyway. "You--?"
"I didn't think anybody was paying attention, since this is not the first time, but I guess they might have watchdogs on Virginia Mason in particular and not the other hospitals? Yeah, it was me, and she didn't help me or know about it."
"You are -?" says the councilmember who's been doing the talking, blinking rapidly.
"If you don't already know I'm not clear on my motivation to make your life more convenient, since you seem to think curing cancer is a criminal offense."
Wait. Cancer? Her diagram can't fix cancer. Bella must have made a bigger version and not told her because she was worried about the emails getting read. Or (gulp) because she was afraid Margaret would sell her out.
She says, barely audible, "Thanks." She means: Thanks for getting some use out of my spell, thanks for daring to heal without any draconic safeguards, thanks for putting yourself at risk to clear my name--thanks, in short, for being incredibly brave.
"- Bailiff," says a different councilmember, after a brief silence.
Bella takes a deep breath and vanishes from sight again.
"- is there a bugbear in the room -"
"She went that way," says a bugbear, "- through the wall -"
Margaret starts casually walking towards the exit while everyone is hopefully distracted. She has a bunch of emails to delete.
"Okay." She will stand in a corner and try to look uninteresting and wish she had one of her invisibility rings except not actually, because turning invisible would be very attention-grabbing. And she promises herself that they are not getting anything about Bella out of her.
She has a fair bit of time to think while everyone is running around, and the question she thinks about is: lie, and risk getting caught, or refuse to answer, and make it clear she knows something?
Fact: unless the Council has hacked her email, they don't know she even had a collaborator.
Fact: all they know about Bella is her appearance, which isn't tied to anything in the emails.
Fact: it is a matter of public record that Margaret has tried and failed to cure ailments milder than cancer.
Fact: the longer she goes without them being able to infer anything, the more time Bella has to get somewhere safe, and she owes her that.
So when they ask, she answers, "I don't know her. I don't think she even stole my spell, mine isn't powerful enough for things like cancer. I don't even know what happened, did somebody get hurt or find out about critters or something?"
The last two sentences aren't even lies.
"Well, thank goodness for that. I don't think I'm going to be any use here; can I go home and make extra sure that none of my notes have been stolen? This whole thing has me pretty rattled."
That might actually have been 100% true; Margaret is much too unsettled to be sure. Not that it really matters; deceit is deceit.
What gives them the least information, what gives them the least information, "I haven't tried on a cancer patient specifically but if I did I'd be very surprised if it worked."
"I don't know." Maybe they'll tell her to try to heal a cancer patient and find out, har har.
"Okay," she says, not bothering to figure out if that's a lie or not, and then she is extremely gone.
Once she's home, she turns all her email exchanges with Bella into shorthand paper notes and deletes them, then writes down Bella's emsil address and deletes it from her contacts. Then she puts those, and all of her runecasting notebooks, in a lockable box with the correspondence near the bottom, and locks it. It won't stop a magical or governmental or especially determined thief, but she wants to look concerned about security to anybody who comes by.
Her immediate real and fake paranoia somewhat appeased, she looks through the dining room table's accumulation of old newspapers, checking the human interest sections for stories of medical miracles. It won't be a complete survey, since not every cancer remission makes the news and some of them might have been mundane good luck.
Woah. She's friends (acquaintances? research collaborators?) with an actual superhero. One who should probably range over a wider area, since they aren't actually ready to try bringing down the masquerade yet. Maybe Margaret could come up with something to help with that, but it's not clear how she'd deliver it or even discuss it. Even if Bella is still living where she was living last week, most ways of making contact would risk leading the Council right to her.
For that matter, there are a number of questions Margaret wants to ask in person. Questions like, did making the healing diagram bigger work on its own, or did you make some other advance, and if so can I copy it? How does your spell to walk through walls work, that sounds insanely difficult?
(Unspoken even to herself are questions like, are you okay? And, do you believe that I wasn't going to name you to the Council?)
It seems like a lot of their problems can be solved by teleportation. Margaret looks in her rune dictionary. Space and control, that seems good, she can take that bag of holding diagram she was worried would act up inside Avalons and make it huge.
It's going to need to end up in artifact form eventually, so Bella can make easy use of it, but the interface for that will be tricky. Maybe something that stores locations under keywords and can also take a latitude and longitude? She'll want two versions, probably, one where the incantation does most of the work that she can use to find Bella at all, and one artifact version optimized for general getting around. But as always, she's going to start simple and get a handle on the principles. Or as simple as a teleport can be, anyway.
Once the diagram is done (and the rune spreadsheet is moved to a new file in an out-of-the-way corner of her filesystem), she starts in on the incantation. It ends up shorter than the medallion incantations, but longer than any other she's worked with. It has clauses to prevent her from overlapping with any other substance, for moving the air out of her way silently, for bringing her clothes and anything she's holding, and for putting her on a sufficiently large flat surface with the same velocity as that surface. If all of the conditions cannot be satisfied simultaneously, the spell is explicitly to do nothing.
If the Council doesn't reach out to her again, she'll have the whole thing done and ready to test in two weeks. Her first test is done with her healing rock in her hand. Her first destination is the latitude and longitude of the far side of the garage, to the nearest hundredth of an arc-second.
She tries it outside on her lawn (invisibly, at night, and speaking just above a whisper) and determines that grass does not count as a sufficiently flat surface and that putting her on the ground under the grass would violate the no-overlap rule. She switches to trying to put herself a few inches above the flat surface.