Being alone in the desert like this sucks.
Eventually the twins persuade Karole to go back and explain to people like the registrar that they are not dead but they are a bit trapped and see if they can complete coursework very off-campus or something. They attempt to persuade both parents, but no, Raikel is not letting her children out of her sight right now.
Eventually Odette disentangles herself from her mother and sister to start quizzing wizards on how things work here, since at least two of them are stuck.
How does one adult in this country? What are the standards of education, what are policies on people who did not in fact announce entry into the country at the border, are they going to have to worry about taxes..?
The receptionist says that one normally has a job - Odette totally has all the job she wants! Lots of job! - and uses the proceeds from same to pay for a place to live and food and stuff. She looks like she's past the age which, for humans, signifies the end of the nation of Corenta's interest in your education, but she could take adult education classes to fill in gaps and maybe go to a university if she wants. Corenta does not need to know every time you enter Corenta, you just need to behave while you're here. An abridged writeup of local laws that may not be commonsensical is available at the board of tourism. Corenta taxes land value and savings but not income or sales. Currently Odette's money is in the form of IOUs from the wizard company, but once she acquires it in liquid form (they will be happy to help her open a bank account) if she doesn't spend or invest it fast enough it will be slowly taxed away. If she wants to buy land that will also oblige her to pay a tax on a twice annual basis.
Odette would like to know what other long-term problems the world has besides people dying of old age. She would like to remain enrolled, if long-distance, in her university back home, or else that would appeal.
Healing lights: presumably a thing she can do. ...Can wizards not do that? Why not?
"If wizardry can't heal, what does it do besides interworld stuff? ...And teleporting. And--a ton of other stuff, presumably. But not healing, really?"
Wizardry does lots of things. Would she like to look at their catalog? It has lists of services they offer. Conception spells, appliances, teleportation on demand to their other sites, translation, enchanting scoots, detecting mage potential, sunscreening for vampires or just people who are outside a lot, wards, conjuration and banishment, lie detection. There are spells that will fix broken bones, that's fairly simple, but healing-in-general not so much.
Well if they could do healing the way mages do it they would be able to de-age people, wouldn't they.
So it just burns out pathogens and closes wounds? Is cancer a more complicated thing? Will a light reset a bone or do you risk requiring rebreaking if you touch it while your leg's a funny angle?