There's card games every day at six, with whoever's not too busy to attend. She changes out of her itchy uniform into more ordinary clothes and makes her way to the breakroom.
...This is not the breakroom. This is a bar.
"...Not exactly. There are species affinities for magic but humans don't have any; but I'm not sure if you can do it because you're not from my world and that might matter."
"...And I've said this already probably, but if there's anything I can do for you in return I'll be happy to provide."
"Mmm, it takes more than one spell to cultivate, say, a witchwell... I could maybe teach you a simple dragon spell or something but there's nothing obvious to actually cast...?"
"How do witchwells work? It sounds like a pool of power that witches can use. I wonder how it'd interact with my mana."
"It doesn't look anything like your mana, so probably not much? But yes, that's about what it is."
"I might think of something that you could reasonably cast to see if you can do any of my kinds of magic, it's just I started with witchery and therefore things I think of as 'introductory spells' involve spending ages cultivating your witchwell first."
Time for ice cream, the rest of the food is gone.
She quickly has an increasingly large pile of stuff, putting down silver coins from a little pouch to pay for it all.
Gren turns it over in her hand a few times. "Hm. I can sort of copy the way it's trying to protect things, but I don't think I can make more. I'd have to power the copy myself. Still, this will be excellent. How many can I badger you into making, and are you quite sure you don't want something in return?"
"I'll make as many as you can cover expenses for unless that's, like, fifty. It'll be my good deed for the day."
"Twelve it is, then, unless that's too close to fifty. Say, what other kinds of magic do you have? I can make out more than two sorts on you - the witchcraft and dragon spells you mentioned, and the lenses had like a dozen different flavors to them."
Bella orders the ingredients and blanks for another dozen. "It depends on where you draw the line between 'knowing' and 'having'. Witchcraft is most clearly the second; others include sorcery and elf magic and dwarf magic and a little borrowed wizardry and unicorn spells and stuff."
"I almost want to visit. I probably would, if I had a sure way to get home again later."
"I don't think I can guarantee that. I don't know how to finagle interdimensional travel on a reliable basis. Sorry."
"The bar itself and your healing trigger and protection amulets are plenty nice already. Can't have everything."
"Stop or contain all the really nasty problems in the world, then start going down the list of everything from most to least interesting?"