"You'd get me to invent it and then pay a really, really good wizard to cast it. I guess this really really good wizard could invent it too, but I'm already thinking about it. I thiiiink that Keo's brother has the CC to pull it off, he's at least ninety-ninth percentile, I remember from his profile when he invented the spell globe..."
"Could the installation be made to serve as a permanent crossing point, allowing those in my domain to come here and those here to enter my domain, and visitors in either direction to return to their point of origin? What form might it take?"
"I'd want to base the user experience more or less on the teleportation circle, yeah, only I guess without schedule switching. It'd be a spot on the ground where if you stood there long enough you'd go be in a circle in the other world and have to shoo smart quick before you got summoned back the other way."
"I do not believe I have money or any especially convenient way to acquire some," she says. "But surely it can be obtained for this purpose. Or perhaps I could instantiate valuable objects. Are there any items which have been destroyed in this world and would be valuable if restored? Size is not a concern, except in that it may prove inconvenient to instantiate large things from within this circle."
"If duplication is an issue I can refrain from making multiple copies of a single item. I do not normally duplicate in that way in any case."
"For the purpose of creating a convenient and conveniently located transfer installation, I will instantiate any such object that is described in sufficient detail for me to identify it."
"Swell. I'll work out a price sheet for the R&D. You probably want Keo putting you in touch with buyers or in touch with somebody who could find them better than I could, though. If," Kaylo says, "you can just plain summon people out of the afterlife, are my parents going to be in natural form such that I'll need a circle the size of the entire campus lawn to summon them?"
"Your species is... interesting," says the administrator. "They are currently not physically present in my domain, because they had too many irregularities as a group to integrate smoothly into the existing system. Size at time of death is one of those irregularities. There is also the matter of the two subsets who had an insufficiency of a species-unique resource in life, causing early death in one case and peculiar adaptations in the other. I believe in both cases I will see to it that the insufficiency is corrected after death. It seems the most elegant option. But I am less sure what to do with the array of alternate physical shapes. There are intricacies involved. I suppose it would be more convenient from your perspective if shapes with blocked access due to injury were recovered along with their associated items?"
"Yes. The species as a whole will be instantiated once I have made all the relevant design decisions and created a suitable area for them to occupy. I will need to create a version of the storage space local to my domain, since I cannot directly make changes in the other one, but there should be no outwardly visible difference since I can copy it directly... I see there are more varieties of people with similar access, although of a more limited kind. They will need less specific attention. I find it inelegant that the choice of a shape is permanent; I will include an option for the dead to relinquish and replace them. Similarly, all forms will undergo the usual restoration on fatal injury, instead of being switched out and blocked. Do you have any suggestions to make, since you are a member of the relevant species?"
"If Lialenan matter theory says that alternate physical shapes are stored in a space of loose matter while not in use, it is correct," she says. "Is this surprising?"
"Yes, that is what I mean. The limitations of what I can do in my domain are mostly driven by complexity," she says. "For example, it took me several hundred years to perfect my design for a rule to inhibit the accumulation of dust on surfaces. Minds, their association with their bodies, and the decisions they make are all recognized as fundamental constructs by my magic; everything else is just different varieties of organized matter and energy, and in order to manipulate it I have to address it on that level. The species-unique resource in question is the same one that drives all of your species-specific magic. One type of insufficiency is a fatal condition in the very young; the other type is associated with an adaptation that prevents flight."
"Relatedly, your species has an unusually high proportion of dead infants," she says. "While I am reorganizing, perhaps I will implement a directory so that visitors can locate their relatives among the suspended arrivals and wake them, without needing to use a temporary summons or wait for them to be woken the long way, which can take many thousands of years. The major difficulty would be indexing the directory... would genetic information and time of death be sufficient to look someone up? I can have both automatically retrieved without much trouble."
"We usually come in clutches. There'll be plenty of babies with the same parents and gender and color who died on the same day," says Kaylo, shaking his head. "And they die without names when it's that early. I mean, maybe most people will want to fetch entire clutches all at once, but they might want one at a time and care which, and that'd probably be by traits like 'the one that made the cute squeaking noise' or 'the one that liked carrots'..."
"I see. That kind of information is more difficult to retrieve and handle. But I suppose that does not necessarily make the directory valueless. It is possible to match the identity of an individual seen in a person's memory, but targeting the correct memory is non-trivial. If I designed such a system, it might require testing."