The first thing is to detach the broken parts of the wings, leaving only intact timbers. He cuts away sections of canvas to work the snapped pieces free. The little bone-carved mechanisms for folding the wings and controlling the little flaps at the end are mostly intact, so he extracts those too.
This will take a few hours, and the workrooms don't have locks.
"This calls for a redesign." He finishes disassembling the old glider. Parts and tools go in bags, bags go in hands, Nick goes back to his room. And then to the cafeteria for a snack.
<When Korulen has advanced far enough to get a familiar, it'll increase her channeling capacity, possibly by enough that she can send you home herself. If she can't do it, Saasnil can try, although it's a longer shot. We can have someone good at spell breaks look at you, but that's iffy at the best of times, and a co-cast is not the best of times.>
<It isn't urgent on a scale of days. I would definitely like to import conjured things if and when I go back, though. What kind of things sell well here? What sort of jobs are available here so I could fund such a project? Who should I ask about this kind of thing if you don't know or want me to stop bugging you?>
<I'm not sure what your standards for selling well are. You probably don't have any locally demanded skills, and even in a nominally unskilled job you're unfamiliar with how, say, retail works here. The girls, being the source of your inconvenience, are more or less at your disposal if you need anything, but they're less likely to be able to answer questions than I am.>
<I mostly want money so I pay someone to conjure and send various things. We have almost zero raw resources in Cloudbank, anything I can have sent there there will be exceptionally valuable. In particular, wood, silver, steel, rubber, and meat are worth a lot of money. I could try trade, buy glassware or something for a bit of steel, sell the glass in Elcenia, pay someone to conjure more steel.>