Kaja's swordstaff decapitates a zombie as Ragnar swoops down. She hears teeth scrape against the metal of her armored boot, but they don't get enough purchase to crunch through, and Ragnar's up again, wheeling for a better strafing angle. There's only three left. She barks commands to her griffin and he banks, flaps, dives.
"Maybe just the killing zombies part. Since I don't know what else your job entails?"
"Griffins take a fair amount of maintenance - so do all the other possible mounts - and Ragnar's my sole responsibility. I have church duties and have to keep my vows and between missions there is training and prayer and reflection."
"It's not a secret. In the order of the Winter Light we take vows of obedience, chastity, piety, and service, while we're active."
"... Well. Nevermind the paladin bit for my sister, she would be - bad at most of those."
Like, only lawful good alignment, and 'must worship Tyr' or something. Darren's pretty sure he has landed in something that is an awful lot like D&D. He is okay with this.
"So - what causes the dark things?"
"Well, I'm - mostly asking because if I am going to be stuck here until I can figure out how to get home, I might as well try and figure out a way to - aim my magic to try and stop the dark things from appearing."
"Well, I recommend starting by not using it to make or summon any, since sometimes mages bring them about."
"Okay, well, I don't know how to either make them or summon them, so, good news, even if I wanted to, I couldn't manage it without a lot of work. I was thinking more like - why do they happen, and is there a way to stop it from happening?"
"When I find dark things I am generally focused on killing them and not on the details of how they got there. So, only vaguely."
"Well, ideally, you find out what conditions cause them to arise or intrude, and then work very hard to make sure that those are prevented. A - cure for the ills, instead of treating the symptoms. Mind you, treating the symptoms is really useful and I'm not - disrespecting your job, I just - er. Would like for you to not need to do it."
"The city's skyline can be seen from here," she says, pointing ahead to a settlement that is medievally devoid of skyscrapers but quite respectably steepled and sprawling.
"Ah, pretty," observes Darren, eyeing it. Yup, that's medieval technology all right. He is officially in a D&D setting. He continues to be okay with this. "Is anyone going to be weird about me being a peryton, or will they shrug it off as mages being magic?"
"If you land looking as you do you will be taken for a paladin's companion, although you're a bit small to carry an armored warrior," she says. "If you only sprout wings as you first did this may be written off as magery, and if you simply describe yourself as a peryton, ordinary people may think you are lying or a curiosity. I can give you a Winter Light token to carry when we arrive at my Order if you fear being taken for a dark thing."
He shifts mid-air, keeping the wings but the rest of him going human. "The Winter Light token would be appreciated, though."
"If you are a dark thing," she adds, "the token will burn you, and if you are going to be startled by that, I would rather fight you here than in the city."
"That's fair. But I am really quite certain I'm not a dark thing. Shall we land, then, and test my status?"