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Feather Fall because if the statue breaks he'll respawn. One of the Dominated enemies should go shrink him and bring him to her, please. Flesh to Stone, Dominate Monster, and then the spells aren't threnodic any more and she's back to Plane Shift, Plane Shift -

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Iomedae is out of healing and the next time the terrible graveknight's axe strikes true she's down and doesn't get back up -

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Then she'll Plane Shift him too, though as a wizard rather than as an astral deva because her wizard spells are stronger -

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His profane armor grants him immunity to the arcane power of nearly every wizard alive.

Whether or not Arazni is alive is sort of complicated, isn't it? He pops out of existence.

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Heal.

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This is not the first time Iomedae has felt a blade cleave through her chest and consciousness fade and then found herself lying on the ground in perfect health. She stands -

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"With me." She takes her hand and Dimension Doors -

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Arazni's still invisible but Iomedae isn't, and also didn't Teleport herself here. He blinks. 

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"They've moved on Canorate." And she will take his hand, too, and Teleport again to drop them in the middle of that.

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For the past two years, Canorate has not been under siege.

No, really, it hasn't. When a city is under siege, the besieging army marches up to the city, banners flying; out of bowshot range they dig a trench and with the earth from that build an earth wall all around the city, to cut off all reinforcement. They send someone under a white flag to demand the city's surrender, and the city's defender formally rejects this demand. 

Then the siege properly starts. All supplies of food from outside the city are cut off; any rivers that go under the city's walls are dammed. Engines of war throw incendiaries over the city walls, and wizards drop them from above bowshot range. There are constant raids by both sides where they try to catch the other side napping, the attackers trying to get a gate open and the defenders to burn the supplies and equipment of the attackers. The besiegers have earth elementals dig tunnels under the city walls and then send in sappers to hack away at the walls of iron embedded underground to make the trick a little difficult, and then the defenders send their own elementals in to collapse the tunnels before they get anywhere. Every day the defenders cast Auguries or even Communes to determine if the attack will come today or if they can have their clerics spend their precious spells on Create Food and their wizards on teleporting bags of holding full of food in, and occasionally these wizards will be attacked by swift and overwhelming force at one end of the teleport routes, but not, like, often.

And, of course, every once in a while the attackers will try a sudden rush on one of the gates backed by archers, or Disintegrate a hole in the wall and have troops ready to rush through, and then there will be a battle at that chokepoint and that battle the defenders will almost always win.

Canorate, meanwhile, has had none of those things happening. It's just that, through some odd coincidence, any time anyone gets out of bowshot range of the city without an army backing them up they will probably be attacked and murdered by orcish marauders. All the peasants who didn't die have given up and abandoned the land and fled into Canorate or further south and east into Menador or Isger or Druma, and as a result of that the ability to replenish the city's food supplies are almost as limited as if the city was under conventional siege.

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