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Aye and Genea land in Frostpunk
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"Boss" is - the work-crew leader, the one in charge. "Boss" is respectful for someone older and more knowledgeable, specifically because they know how to get something done. "Boss" is acknowledging someone's qualification to organize others and order them around. There are good bosses who know what they're doing and make reasonable demands and bad bosses who scream and rage when anyone shows something less than total deference or when anything goes wrong.

"Miss" is - neutrally polite and a default. While it does mean "unmarried woman", apparently it's the default for a woman who you don't know is married, and is generally just a polite term of address - though with connotations of youth, even childishness, and somewhat less responsibility and respect than 'mister' has by default.

(Calling someone by their name, especially the one that's not a family name, is a mark of friendship/closeness/familiarity - the Captain Theodore Bolard was using 'Aye' with the same connotation as 'Miss', but everyone else thinks directly addressing someone by name is rude if they haven't invited you to.)

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("and somewhat less responsibility and respect than 'mister' has by default" what. ...ok now is not really the time. (Connotations of youth or childishness don't super bother her separately from that, though maybe wouldn't really be ideal to have here given the situation.))

"I have uh, ever been in a position to order people around but I don't think I'm in charge of anything now. ...If there's discussion to be had about what to call me I think the time for it is not now."

And he said sure thing so she is going to teleport them.

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Matt troops around and collects testimony, eventually getting pointed to three men lying in stretchers with shrapnel wounds. 

"Steam core exploded. Some idiot engineer was trying to burn some timber we can't carry inland anyway to power lights, and instead blew himself and two others across the ice."

Matt looks them over and winces. "Burns. Cuts and bruises. Concussion. Nothing life threatening - I think - but it's certainly going to keep them from working for a while."

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As soon as she lands she's going to deploy every magic approach she knows how to use for this to check if anyone is immediately dying. (And then if anyone has already done so. Not much she can do about that one, and depending on timing it's going to turn how she feels about the speed and order of how she did things here from 'that wasn't great' in a rather stronger direction. But it's not like she wants to not know about it.)

No one seems to be dying. No one seems to be dead. She'll look to see where Matt is while she does wider arrayed investigation, and end up following him.

"It didn't look like there was a timber shortage, but if there's reason to I can help with timber carrying problems.

Can also heal." She's going to check how they seem to feel about that possibility before she decides what she's going to do. (She does start checking if he might be wrong about the life threatening, as well as she can without coming close and touching.)

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Nobody seems to have died on this beach or be in danger of doing so! All three of the wounded have the kind of wounds that might get infected and kill you eventually, but aren't going to die in the next day. One of them has a weak heart, but she might not be able to tell that from a distance.

"Who is she?" One of the nurses asks. "I heard rumors of witchcraft..."

"More a wizard than a witch, if anything," her escort assures the nurse, "No deals with the Devil here, miss."

"...If you're sure..."

"The Boss himself asked her to help."

 

"Fetching piles of timber and steel to the generator site would be nice. Don't know if it's the best use of your time, if it'll tire you out for a while. Will it? I'll get them to pile it all up neat so we can fetch it later, maybe. Is healing bad on that front?"

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She can't take credit for that and is going to need to seriously adjust her response strategy anyway, but it's definitely good.

She can do what she can of wound assessment from the distance she's at, which is about enough to ascertain general severity level. (She does not have the level of medical knowledge to really know much about a what a weak heart even is.)

Can she get concepts behind wizard and witch? (She does get the concept behind Devil; she can connect it up to the other ones she's run into and add it to the local concept collection there).

Oh good taking someone with her is being useful. "I'm Aye! I'm a helpful stranger. I was born with the magic thing. I made the warm area over there and warmed up the boats overnight and I've taken some people over to the Generator and helped cut up a bunch of wood.

I have definitely not made any deals with the Devil!"

 

"If you want them teleported that's got kind of different limits than everything else, but I could probably add them if I'm taking people? If you want some other thing like them moving all by themselves in the right direction that'll take a bit more to set up but won't really tire me out much. Or I could wait and get 'em later when there's not much call for teleporting around, if you don't need them right now."

Healing is great on that front, I can do tons of healing."

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A wizard is a weird person who knows magic and lives in a tower! Sometimes eccentric, quirky, unpredictable, dismissive. Sometimes noble and helpful. Usually a bearded old man. But a female wizard doesn't quite feel wrong, either.

A witch is an immoral woman who uses magic for spite and evil, cursing folk they don't like, burning people and animals alive, and got their magic from the Devil, maybe by having sex with him!

"Why don't you just heal up those three real quick... If they'll accept it. Boss said to go talk to that other guy, I'd rather get to that than do anything less urgent at the 'mo."

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...Do these people have some sort of underlying problem with women or something. That would be annoying on several fronts. (And they'd better not do anything at Genea, though that seems to be going alright so far and she hasn't seen any signs that something is about to be dangerous; not enough that she feels the need to teleport back right this moment).

(She wonders where they even got these concepts - she's been told no magic here, and it doesn't feel from the concepts like they're the sort of things people actually expect to regularly run into going about their lives. But they are worried about them, not like something that's just a story. Some other kind of worlds-traveling history? 

But, not the immediate concern right now; she'll see about asking the Captain later or something.)

 

"Yeah, all that wouldn't be a thing to do immediately now.

And, wizard seems about like it, if I'm getting right what that is; should I be going by that?" Complete with tower, not that that's a very good thing in her case. But she's sure a weird person who knows magic, and she's trying to be helpful, and eccentric-quirky-unpredictable aren't very wrong either are they.

 

And how do these three seem to feel about the healing idea. 

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They're pretty skeptical about it. No thanks.

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Why is this happening. Why is this a problem that is happening.

She's not going to go healing people's burns and cuts and bruises when they don't want her to. But she did hear 'concussion'.

"Anything else here that needs to be done right now, then?" she asks, partially because she does want an answer, and partially to cover for the fact that she's extending magic (it's not exactly ideal to not be able to get all the way closer, but she walked pretty close, and also she's herself and she can do it.)

Do any other the others have any sort of injury or risk with respect to the 'brain' part of them? Does this one have anything actually more serious? If not she can focus on the concussion thing. Magic, magic, various manipulations - concussions can cause long term problems and now that is not going to be happening. Still won't be happening even if the subject disobeys a bunch of guidelines on what to do next (if they have those here).

(Her subject won't feel anything.)

(This is not, technically, healing - she's setting things up to avoid future problems, not fixing current ones - but she's not actually unclear on what she's doing or under any impression that this makes it somehow not count as going against their stated wishes.

She's also going to do it anyway.)

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The one with the concussion is also the most badly damaged overall and is an alcoholic. One of the others has a heart defect that might kill him some day

"Nah, we should check out that pioneer. He seemed to be in distress."

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Well if they wanted to be not damaged they could have let her heal them.

She is not going to notice alcoholism. She might or might not notice something about the heart if she were looking more, but she's not.

"Alright, let me get my scry. Might need a little." She calls up her water screen again and proceeds to not actually use it while she finishes with the concussion issue. Then she looks for that pioneer again.

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He's setting up a noose on the lonely tree.

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...Well that seems bad. 

Her companion ready for the teleport?

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Teleport. Like twenty meters away from him. 

She'll let her companion take the first lead in talking, unless the pioneer tries to immediately kill himself faster or something in which case she will do something about it.

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"Ho, pioneer!"

The wind has died down for the moment, though it's still bitterly cold. The pioneer drops his lantern in shock and surprise. 

"-What? Where the devil'd you come from?"

"A Generator to the south. We noticed you lost and alone and decided to come help, and seek news."

The man laughs bitterly. "Help me? Where was the help a month ago, eh? My little boy's dead, so's my wife, what now, eh? What's the POINT?!"

"...I'm sorry for your loss."

"Sod off."

Her guide glances at Aye. "I have food for you. Hot soup."

"Go away."

"I don't think you're well, sir. I'm not going to do that."

"Damn right I'm not well. Are you with the government?"

"No. I'm not. We're the workers of Cardiff, we rose up and beat the Lords to their destination. The Generator belongs to the people, organized by an old union boss."

He glares at the pair. "Good for you. I don't care. Damn the lords to Hell for eternal torment, I have nothing left. My only satisfaction is the little 'present' I left in the Winterhome Generator up north. I'll have the last laugh watching from Hell myself. HAH!"

"My god. You sabotaged a Generator?"

"Aye. I did and I'm proud of it! They drove me to it! This DAMNED WINTER is the apocalypse, the final judgement and the end of man's domain of Earth!" He's screaming and crying by now.

Her guide takes a step back.

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If he's looking at her because he wants her to do something, then she has no idea what it is.

From what that comes together to it doesn't sound like he sabotaged their generator, so they don't need to teleport back immediately to deal with that.

She's not really sure what to do here. (She could offer condolences too, but it'd be her guess that if people here are suspicious of her healing they probably don't really want her condolences. And he doesn't seem to be wanting condolences just now anyway.)

(Also, who the actual hell sends people to explore frozen wastelands with kids along.

Or, well. Who the hell does that for reasons other than personal sadism.)

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"...Winterhome, you said. I haven't heard of it."

"HA! Not bloody surprising. Everything went crazy and fell apart. God'll sort us out, now!"

"Aye, I don't- God, I don't know how to deal with this."

"Kill me," the crazy pioneer says calmly.

"...Did your family get buried? Last rites?"

"No damned clue. Never saw them, just heard the news that Winchester had fallen."

"So there's a chance - a slim chance - they might have survived somehow?"

"No. Definitely not."

"Hmph. Aye, can you... Check?"

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She's not exactly comfortable being paralleled with 'God' in a sentence, so to speak, and if she couldn't ascribe it to being the only other person here she'd be a bit worried about that first way he'd addressed her. But, well, she is the only other person here, and she has been going around doing some things. And that's all definitely not the main important problem right now. 

She's still not completely sure about the full sequence of events here, but what she is understanding makes more sense than sending-people-to-explore-frozen-wastelands-with-kids-along, so.

She's looking kind of grim, almost definitely more so than people here have seen her before. Looks around at the snow. "Probably. Will be a bit of a production though. How far away is this? And names if you don't mind me having them.

If you've got other relatives or friends can look for those too while I'm at it."

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"Winchester is on the southern edge of the Home Isles." Her helper answers. The pioneer is silent. "Far east across the sea from here. Thousands of miles."

The pioneer scowls/grimaces. "Magdalena. Alexander."

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Well, she does have ridiculous amounts of power, may as well use it for something.

"Alright.

 

This is going to take a little, either of you want warmth or anything?"

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"We will endure. If it makes sense to bundle multiple tasks into one - session? - perhaps you could survey for survivors."

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Which survivors?

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"Nobody else specific. Anyone, really. Ah, if you can look for warmth, that would find anyone still alive in Britain."

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