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"It might. But arcane healing was supposed to be hard and it wasn't really, not given that we can do science to magic."

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"Okay. If we do it really fast we can have it when we rescue the first batch of people from Materia. We can tell them that on our planet they won't age."

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"That'd be a selling point for humans and other species that age."

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"And Materia has lots of humans."

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"Tons."

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"So let's end aging."

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"Sounds good to me."

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Picking plants for their new planet, designing its capital city and system of law, all the magics needed to communicate the offer to Materia and mount the rescue... the priorities list is getting very long.

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Well, they like to be busy, right?

Davlia has some trade tentatively starting up with the Federation. They haven't had to explain that they have the missing prisoner and her magically vanishing ship. A few trivial enchantments on some things for useful Davlian purposes and they'll be delighted to solicit seeds for favorite crops.
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Rúmil knows all the crops that were planted around Tirion, do they exist here?

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Some of them; what does he want?

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He has a list. There are songs to make crops grow, perhaps Fëanáro can ask his father to teach them next time they talk?

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That would make it much easier to handle the fact that none of them are... actually farmers!

Anyway, there are plenty of these things available, often in startlingly different varieties than the ones that predominate in Valinor but recognizable one way or another.
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Great! Plant importation shall begin. Construction of the capital city next? They have designs. The designs are astonishingly beautiful.

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They sure are. Nnnnone of them are architects either. Maybe they should import some Davlian help.

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Rúmil is actually passably an architect, did two Years of it when they were newly arrived, but Davlian help would be great.

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Some Davlians who demur energetically about their architecture skills would be delighted to come over and help build things. Are the things accessibly designed for hoofed people?

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They should be accessibly designed for everyone on Materia, some of whom perhaps have hooves? And there might be other worlds that require evacuation.

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Hoofed people are actually not that common on Materia, and evacuating satyrs would be... complicated. ...Several species on Materia are going to come with really weird sexual norms compared to what Quendi have going. Like REALLY. Like if they started by importing nymphs and satyrs with population: Bellas, Quendi, and Davlian architects, um, the nymphs and satyrs would, um, starve.

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...why?

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.........reasons. She has never had to explain this before. Um. They should make sure to have Materian humans around before importing nymphs or satyrs. On the plus side if they get domestic nymphs and can bring their fields too those crops don't need... conventional... maintenance?

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"If nymphs and satyrs eat people they can't come,' Rúmil says, frowning.

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"They absolutely positively don't eat people they only eat plants not even animal meat."

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"All right. Materia humans first."

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"But uh you should be ready for people from Materia to be weird about sex things in a wide variety of ways."
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