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Blai in The Wandering Inn
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They can apply to the program coordinator over there. Clerics cast from Wisdom - it's not literally impossible to be a cleric with lower Wisdom, you won't get renounced if you encounter a weird effect or poison or something that cripples yours, but a cleric with a below average Wisdom will not be able to cast spells (they might still be able to channel, come to think of it), so they're going to do a first pass attempt at screening for that. Wisdom is one of three mental abilities, identifiably separate from Cunning and Splendor because different casters cast from different ones and there are different spells enhancing each separately.

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There will be a lot of signups. Will be more, once the content of the lecture is further disseminated.

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He's now going to go over some basic tenets of Good and Law, like "people should not go to bad afterlives even if they really suck" and, more complicatedly but more within his wheelhouse, decision theory the principle of being a shape that will not break its agreements even if something goes remarkably pear-shaped, to unlock the benefits of cooperating with people who cannot move forward without something ironclad to put weight on.

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"People should not go to bad afterlives even if they really suck" isn't a hard sell, at least as Blai can see from their reactions, though the existence of bad afterlives is troubling. No one seems inclined to start a crusade about it, though. In general, Good is uncontroversial, even if it doesn't quite click as a—fundamental axis in the world?

Law is more confusing and there will be a lot of questions along the lines of "what if someone finds something they want more than the reputational cost of breaking a commitment" and "how is it possible in practice to verify that someone will keep their agreements in the future, as separate from having kept their agreements in the past".

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Detect Law is a spell, but will not track disposition as well as track record. Someone who is really suited to being really Lawful would not break their commitments even if it was in complete secrecy and there would be no reputational costs to discarding them at all! This is partly because information about what kind of person you are and what kinds of decisions you'll make can leak even if a specific decision might be truly private, but partly just because Law is an inspiring ideal if you're the right kind of person. Nobody has to be Lawful even if they want to be a cleric of a Lawful god, though, Abadar can take True Neutral (though Blai thinks it's rare, Abadar cares a lot about Law per se) and Erastil can take Neutral Good. And these are all the Judge's categories and She's a little loose about some of them. Plenty of people read Lawful without actually being very skilled at it or having ever put it to the test.

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Most of them aren't very sold on it but will take notes. Some of them have Thinking Faces on but don't offer any more questions.

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It's possible somebody might get picked as a paladin (not Desnans) or a warpriest (not common for any of these gods, but as far as he knows it's a possibility for any deity) or something weirder and rarer because there are a lot of weird rare things. He can explain paladins a bit and warpriests a bit less.

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Yeah, those sound like professions not particularly applicable in Khelt. Fighting is for the undead. And military officers, which a lot of people only vaguely know exist, but paladins especially sound antisynergistic with leading undead squads.

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Honestly the prevalence of undead is going to be slightly awkward with Good gods but Blai was able to check that people who raise undead are not, here, Evil - they would be on Golarion - even though the skeletons themselves are, and that the king is Lawful Good.

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Huh, why are they Evil on Golarion?

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On Golarion the souls that animate the skeletons are having a very bad time; with intelligent undead who could be doing that to themselves on purpose usually it requires murder to get them that way, or to keep them alive that way, or both.

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Huh. Well, that sounds bad. Golarion necromancers should probably do something else which is not that.

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They really should. He was pretty concerned about Khelt for a while for this reason but it seems local necromancy is different and probably okay!

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Some of the [Necromancers] in attendance would love to give an impromptu lecture on the different types of known necromancy which varyingly involve souls but none of which are exactly what Blai is describing, but this is not the right time and place.

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He might like an invitation, but, yeah, not right now. Here are the holy symbols of the gods he's promulgating. Here's what he remembers about their sacred colors and animals and preferred omens, though those are probably pretty culturally dependent (except Shelyn who may insist on all colors being sacred everywhere). And he's running out of fully generic cleric material, anyone have more questions or should they call it for the day?

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He can get contact information from lecture-happy professors!

Godly themes are taken well. It's concrete actionable information and they'll make interesting projects even if they don't result in [Cleric] levels!

Some people ask about the intended and permissible use of holy symbols; is it more like a trademark, a motif, a coat of arms, a flag?

Also, are they supposed to avoid killing and/or eating sacred animals (if they want to appease the relevant god)?

 

That's all the questions they have, though. It was a very informative lecture and the people need time to digest.

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Blai doesn't know what a trademark is. It's sort of like a coat of arms, announcing your affiliation, but a symbol is also a tool, if you have spells. He doesn't think it's an overwhelmingly big deal to kill a god's animal if it's just a random animal of that type but it would probably be possible to do it in an offensive way - they won't have instincts for that, will they, so he'll try to precisify - he'd definitely avoid doing it in or near a temple or if you've been doing a lot of things the god wouldn't like recently or with malice toward the god in your heart or anything.

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Then there are no more questions and they can call it a day.

 

"I think that went well," says the program manager.

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"It seemed pretty smooth, yes. It's strange talking about gods so much with people who are in no way accustomed."

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"It's a very foreign idea! Hopefully the concepts don't get distorted too much in transmission as they spread outside this hall. We'll see once we get our first batch of proper students. We should be able to start group screenings and interviews tomorrow; we have plenty of applicants already."

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"It might actually be good to see if we can get reports from anyone with secondhand information, about what they think I said, so I know what to emphasize more to make the important parts clear."

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"We'll try to fit that into the applicant intake interviews."

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"Thank you."

And then he'll fuss over translations for the rest of the day till it's a good time to cast Planar Inquiry to get the first inevitable's reference.

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Summoning chamber! Variety platter of diamonds!

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A new inevitable! This one has bits of rose gold riveted on. "Hello. I am Shfan."

"Good evening," says Blai. "This platter represents the budget that has been sourced so far and is not the full extent of what this project is likely to be able to swing as more purchases are made. I think the potential for arbitrage is enormous and may well be worth telling me more about how to direct that budget effectively to that effect even if that information is very costly but will defer to you on the topic. The people of Khelt are interested in offworld writings - I am presuming that it will be least expensive to source it from Golarion's, because I am myself from Golarion, but it is only a weak desideratum should that not be the case..." He goes on with his information about the exchange rate, and then adds that he might want to start with Aroden's holy books, if it's cheaper to suggest things himself rather than to exclusively take recommendations, but he doesn't have a lot of other knowledge of good books because he is from Cheliax, though he doesn't know if Shfan's heard of it.

Shfan doesn't indicate either way if it's heard of Cheliax. It picks out some diamonds. "This will buy you History and Future, an un-annotated Tomes, an atlas of a kind you could purchase in Absalom, and some commentaries on the holy books you have already. I can't carry too many books in one trip."

"I can plan to summon you again tomorrow morning promptly after my prayers if that is agreeable."

Shfan bobs in the air. "I will arrange to be holding the books at that time." It has a compartment in it. The diamonds go in the compartment. The inevitable vanishes.

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