They've left him alone in his cell.
He can't really be said to be lucid but he has very acute instincts for when there's someone and when he's alone - it's the last of his senses to depart him - and he's alone.
And then suddenly he isn't.
That's a little bit weird? But not in a bad way.
Tirinquo isn't quite sure what to make of the Dwarves. Rána keeps an eye on them, but for the most part they're content just to watch everything, and don't slow her down much.
And they're dealing with all different Dwarves, not just the same few, so there's not much point in explaining unless someone asks.
Rána doesn't push herself, but still gets a good amount done before lunch, which she decides to eat in the city.
...at some point if she's going to be here a lot she really should figure out a better way to deal with that part of their culture than 'be alarmed at anything even resembling it'. But maybe not today. Portal: lunch.
Tirinquo is increasingly grumpy about being told not to touch stuff; eventually Rána sends them home, and the magic requests are fulfilled without further distraction.
No problem, really.
...also she has a question, sort of? If there's anyone who was affected by the trouble with the Doriath Quendi and would feel better with defensive spells or a way to teleport home or something, she'd like to make sure that's available to them, what's a good way to do that?
Something similar happened to her tribe when she was younger, it's kind of a big deal to her.
That too, yeah. Her tribe made it through okay, it was bad but it was brief and they were able to get away from it.
It's nice of them to offer. Not going to happen, for several reasons, but still nice of them.
If they have any questions about kobolds in general or her in particular she wouldn't mind answering them.
So she tells them about kobolds, starting with the fact that she's from another world entirely that can only be reached by teleportation. She skips the bit about theft as a cultural feature but does explain that they don't do ownership, gives an overview of how Gifts work and explains that teleportation is hers, explains that they mostly don't talk and are very insular, and gives plenty of details about day-to-day life.