They've left him alone in his cell.
He can't really be said to be lucid but he has very acute instincts for when there's someone and when he's alone - it's the last of his senses to depart him - and he's alone.
And then suddenly he isn't.
You can't use my kind of magic items while it's active, otherwise no. Mine's on by default, but you'll probably want one that's toggleable, you're less likely to run into unexpected traps and more likely to want to use magic things than they were assuming I'd be when they cast mine.
And after a while he spots the distinctive glow of magic, in the white of an unfamiliar spell form, in the middle of the path.
They spot a few more traps, and then the forest is empty of magic again for a while. Eventually, she directs him up a hill to check the view and figure out where they are, and declares that it's a good stopping point for the day. At this rate we'll probably be in range tomorrow. Which is pretty amazing.
I hadn't realized Eldar are quite that fast! We'll probably be in range tomorrow; not sure how long it'll take to get forms after that. ...also, we ended up talking about the elves a little, they don't want to wait until after the war to do something about them. I did convince them that we need to know more about them, first, at least.
Okay. Are we starting a spying mission, then? Can you open portals somewhere you've seen but not been?
More or less, yeah, to both of those; I don't actually have to have seen the place, just been close enough to find it with my mage-sense - possibly as far as a couple miles, for this, though that'll take a while, closer will be faster.
All right.
I'm still not really enthusiastic about this; please at least make sure it's not anyone who'll do anything rash?
Nod. And I don't want anything done to them without all the information, either.
Nod. We still don't know why they stopped, or what they thought they were doing when they started. I don't think there's such a thing as a good enough reason to make what they did to us have been okay, but there might be a good enough reason that hurting them back isn't the right reaction to it.
If they're not currently hurting people, or if there's a way to stop them without hurting them, we'll do that.
And off she goes.
The next day puts them in range of the village; the kobold's estimate of a couple hundred people was low, but not dramatically so, and there's also a variety of wild and tamed animals in residence, all of which are well taken care of but not all of which are particularly happy to be there. There's also some half-dozen mages, currently casting either light or telekinesis-ish spells.