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Korva Tallandria was in Egorian when it fell. The fall was very sudden, and very literal, in that half the buildings in the city collapsed, crushing huge numbers of people beneath them. It happened at night, so Korva was sleeping when her house collapsed on top of her. She had to dig herself out in the darkness with one of her hands smashed, choking on dust and debris that were kicked up in the earthquake. Then she had to go back into the wreckage, still bleeding and nearly blind, and dig out Zara, her niece, before she could suffocate. 

She'd meant to stay near the house until morning, when they could dig out what they could of their possessions. She'd meant to stay out of sight, in the wreckage - because if there were good parts of Egorian, the part where Korva lived wasn't one of them. She'd meant to be smart. But, of course, the city had caught fire in the earthquake, and Korva - Asmodeus damn her - had realized that one of the blazes was spreading in the direction of the daycare where she worked.

After that, she wasn't smart at all.

By the time Korva reached the daycare - which was also an orphanage, at night, housing two dozen children too young to be usefully indentured - the fires were spreading throughout the city. The housekeeper, she determined much later, had been killed in the earthquake itself; the orc nursemaid had taken the opportunity to run away. Several of the children she found dead under the rubble, but some of them she was able to dig out. She'd had to set them on the road outside the building as the flames licked closer, leaving it to Zara to attempt to hold onto them, to keep them enough in one place that none of them killed themselves by wandering right back into the wreckage.

The last child she got out was a four-year-old whose legs had been completely crushed under one of the support beams. She'd tried to lift the beam herself, but it was too heavy. She'd called out for help, and, miraculously, it had come. The help was an orc who was very obviously an escaped slave, but he was strong enough to lift the beam, and strong enough to carry a four-year-old child with crushed legs long distances. (Korva could do that when she was healthy; she couldn't do it with one broken hand.)

She didn't know whether there was anyone still inside the building when it caught fire. She'd heard screams, but she told herself she didn't know exactly what direction they were coming from. They had about half of the children who had been in the building when she left work that evening.

The next five days were - not hell. In hell, you don't watch a dozen small children at once, desperately trying to keep alive them and a bigger child and an orc who could barely speak Taldane and might choose to kill and eat them all later. You don't get desperate and gag a two-year-old who refuses to stop screaming and making it impossible to hear what the others need, only to find in the morning that the child has suffocated to death. You don't decide to head for the outlying farms in search of an animal capable of nursing the multiple starving infants you've been carrying around, and end up watching the orc you just allied with murder an uncooperative farmer in order to steal his goat, leaving behind more orphans in your wake. She supposed it was possible that you did get to watch your hand swell up and get infected, leaving you with a fever that wouldn't break and left you barely able to stand, let alone haul several uncooperative infants around. That seemed like the sort of thing that might happen to somebody in hell, somewhere. She comforted herself with the thought that when she died, she would have a better understanding of what it was like.

She hadn't died, of course. Neither had the children, apart from the one she had suffocated. They'd camped on the shores of Lake Sorrow, where there was water but no food - except for the goat - until the area had been taken over by foreign paladins.

She doesn't remember the weeks after that very well. She knows that at some point the orc left. She knows that the the archmage they call Naima came and regenerated her hand, giving her new strength and maybe saving her life, though it took weeks for the fever to leave her entirely. Perhaps this is an undeserved mercy, but Korva has left a dead child without even burying it, praying to Pharasma to guide the soul to the boneyard, rather than letting it wander the earth as a ghost. It was killed by their hands as much as by hers. She is not so easily bought.

 

When she finally returns to the wreckage of her home, there's nothing there but garbage. She and her niece are destitute. The paladins are kind enough to let them watch some of the orphans their conquest created, but the pay is just enough to buy food, not private shelter. She'd hoped that Zara would achieve something better, but the new rulers have closed the schools, and she still doesn't dare reveal her sorcery. A year passes, but they make no progress, not really.

She's not angry. There's a bitterness in her mouth that never goes away, now, but she rarely opens her mouth to speak about it. There are few places safe enough, and it's never what Zara needs to hear, anyway.

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He and Naima and Ione are going to pick up the sortition delegates themselves. It's all a matter of spell slot economy: most of them are illiterate farmers, scattered across the length and breadth of Cheliax. They can hardly arrange for their own transportation – and besides, they'd probably try to flee. Nobody else has enough spells in a day to round them all up in, so archmage-diligences it is. 

He hasn't had any runners yet – mostly just dumb frozen awe, which is worse. A man in a tiny village on the Hellcoast refused to believe that the Infernal Empire had fallen but went along perfectly willing; a woman in Ravounel begged him to spare her and wouldn't he please take her daughters instead. Nobody understands what a constitutional convention is or why they might want to have one, but a few do seem to grasp that they're being given power: he can tell by the unwholesome glee. He doesn't ask. It's far too early to start testing his faith in popular government. 

Instead, he scries the next name on his list. Korva Tallandria, late of Egorian, and probably living there still. He sees fresh plasterwork and a woman and child and what looks to be all their life's possessions in a room not more than four paces wide. Convenient – he just needs an ordinary teleport. 

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Korva is tired. A toddler is crying somewhere in the complex, and Korva really means to get up and put them back to bed, or possibly put the fear of - whoever specifically you're supposed to fear, these days, in them. She just hasn't managed to stand up yet. Last night she slept for about four hours, and tonights's not going much better.

Then the wizard appears. She reaches for Zara instinctively, as if she could possibly do anything to protect Zara from a man who can teleport, and does not speak.

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Besides being able to teleport, he looks ordinary enough – a Galtan man of about thirty or thirty-five, plainly dressed, wearing a headband and jewelry which aren't obviously excessively obscenely magical unless you know how to look. 

"Good evening. My name is Julien Camille Élie Cotonnet. It is my honor to inform you that you have been selected to represent the people of Cheliax at the upcoming constitutional convention. I will wait for the next hour while you make any necessary preperations for your departure." He looks at Zara. " – we have accomodations for the child, if you wish to bring her. Do you have any questions?"

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Questions:

1. What the fuck?

2. Okay, obviously she knows that there are elections going, but she didn't vote in any of -

3. Holy SHIT, did he say Cotonnet?

4. The Élie Cotonnet, who brought her house down on top of her and destroyed her city and personally killed half the children she was tasked with watching and who is now in a building with lots more children she's supposed to be tasked with watching -

5. It's probably not actually him, there are a lot more wizards who can teleport than there are Élies Cotonnet in the world. Surely he has better things to do than fuck with her personally.

5. Bastard.

6. None of these are questions and he's probably reading your mind, Korva, you absolute moron.

 

"What?" she croaks, stupidly.

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Yeah, he gets that a lot. 

"A constitutional convention is an assembly for the purpose of deciding the supreme law of the new Chelish state. Some of the members of this assembly are nobles. Others represent religious orders. Some are elected. And some, like you, have been chosen at random from the adult citizen population. This is to make sure that the constitution, insofar as it can, reflects the will of all the people of Cheliax and not merely those skilled in seeking and obtaining power." 

He does expect any of this register – it hasn't yet – but he lives in the hope that one day someone will ask him a theoretical or procedural question.

"The convention is likely to take several weeks. You will be compensated for your time. You make bring your children. If you wish, your identity will be concealed. Does that about cover it?"

 

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It does not all register. Maybe Zara is listening, sitting there awestruck. Korva is coming around to the theory that this is probably not actually the archmage Élie Cotonnet, and that you shouldn't trust teleporter wizards about who they are, if they claim to be someone even more important than a teleporter wizard. It's not as if they can't appear to be anyone they want. At the same time, you obviously can't say no to them.

"I'm on duty," she says, forming the thought that she would like to speak to her superiors and deliberately not forming any plans about what she would like to say to them.

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He's not actually reading her mind; that's just rude. 

"Certainly. I can speak to whoever's in charge here." 

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Dumbass, of course he wouldn't let you talk to them.

"The paladin order at the Malvat Street temple of Iomedae," she says, pointing. "But it's five blocks that way." The three or so not-even-actual-paladins assigned to act as police and administration for this area are presumably asleep and also don't actually personally interface with the orphanage very often at all, but she is way more scared of teleporter wizard than of pissing off the paladins right now. 

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"Paladins! That's much easier than I'd expected. Is this some sort of charitable institution?"

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"An orphanage," she answers, her voice carefully neutral.

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"I see. Is anyone else on duty at the moment?"

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"The nursemaid." Not a slave anymore, presumably because paladins can't countenance that, though this is frankly very inefficient. Orcs make better nursemaids than humans, if all you care about is quantity. The children here are probably hungrier than they were.

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"Can she handle them alone? – no, never mind that – " He vanishes and reappers a moment later with one of the not-even-paladins, still blinking. "There. Now, this young woman has been selected as a delegate to the constitutional convention. You'll be able to see to things here until you can find a replacement? yes? – " 

He turns back to Korva and asks conversationally, "are any of them yours?"

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- Korva does not immediately successfully make herself answer that question, even though it is not actually a complicated question. The paladin does not seem to remember her.

"Yes, of course," the paladin is saying, USELESSLY. If you can't rely on paladins to even care about kidnappings by teleport wizards, then what in the world is the point of them.

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"No matter. Take your time." The wizard sits cross-legged on the floor, pulls a book out of his bag of holding, and starts scribbling notes in the margins with an air of perfect indifference. "Within reason, of course," he says without looking up. "We really do only have an hour."

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She is torn between "what a fucking asshole" and "why do we have an entire hour???"

Obviously, she says nothing, and asks no more questions. She can't remember if she asked any in the first place. She thanks the paladin with acid in her voice, then returns to the room where Zara is. She kneels, even though this leaves Zara taller than her. She takes her niece's head in her hands.

"Listen to me very carefully. You can stay here, I think, or you can come with me. I cannot keep you safe, no matter what you pick. Alone, you'll be an orphan. No future. Nothing I can do to protect you from whoever they replace me with. With me -"

She wants to say that they may be killed, that Zara may come to the attention of the sorts of people one should never have the attention of. She says nothing. Not with the wizard outside. She tries not to even think it.

"With me, I can't promise anything. We may be together. We may not. You will be at the mercy of the government. Or possibly slavers with a bizarre business model."

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"I thought he said you were going to be the government."

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"Zara, listen, that's not how anything works. I'll go because I have to. But -"

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"I don't want to leave you."

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She closes her eyes. This is stupid. The more she thinks about it, the more it becomes obvious that she's completely doomed, and dragging Zara along with her is an insane decision. No matter how bad it is to be an orphan with no prospects, probably doomed to be indentured whenever the money gets tight, even under paladin leadership - at least she'll be alive.

"Zara, please."

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"Why are you asking if you don't want to know the answer? You're as bad as he is!"

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"Zara." She pulls her niece's hair, forcing her to look her in the eye. "This is not a game. I have tried so fucking hard to keep you alive, this past year. This, whatever this is - I have no power, over this. I cannot keep you safe. If they decide to kill us, we will be dead."

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"And that's so much worse than what happens to orphans! At least we can give him a piece of our minds first. Maybe five whole seconds, if we're lucky. Ten, if good means you have to wait to be really insulted before you start burning children alive - "

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She makes a ridiculous sound that cannot decide if it's a laugh or a sob, and holds her niece close.

 

"You will have to be quiet," she whispers, after a minute.

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"I know."

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