| Description |
CE Large outsider (chaotic, demon, evil, extraplanar)
Init +5; Senses darkvision 60 ft., permanent Arcane Sight, permanent Detect Thoughts, see in darkness, true seeing; Perception +31
Aura unholy aura (DC 26)
AC 33, touch 18, flat-footed 28 (+4 deflection, +5 Dex, +15 natural, –1 size)
hp 298 (16d10+208)
Fort +27, Ref +19, Will +13
DR 10/cold iron and good; Immune electricity and poison; Resist acid 10, cold 10, fire 10; SR 28
Speed 40 ft.
Melee +1 longsword +31/+26/+21/+16 (2d6+15/17–20), 5 +1 longswords +31 (2d6+8/17–20), tail slap +29 (2d6+12 plus grab) or 6 slams +34 (1d8+19), tail slap +29 (2d6+13 plus grab)
Space 10 ft., Reach 10 ft.
Special Attacks constrict (tail slap, 2d6+26 plus crushing coils (DC 32)), infuse weapon, multiweapon mastery
Spell-Like Abilities (CL 16th)
Constant—true seeing, unholy aura (DC 26)
At will—greater teleport (self plus 50 lbs. of objects only), project image (DC 25), telekinesis (DC 23)
3/day—blade barrier (DC 24), fly
1/day—summon (level 5, 1 marilith 20%, 1 nalfeshnee at 35%, or 1d4 hezrous at 60%)
Str 38, Dex 20, Con 36, Int 19, Wis 19, Cha 26
Base Atk +16; CMB +31 (+35 grapple); CMD 50 (can’t be tripped)
Feats Bleeding Critical, Combat Expertise, Combat Reflexes, Critical Focus, Improved Critical (longsword), Improved Disarm, Power Attack, Weapon Focus (longsword)
Skills Acrobatics +24, Bluff +27, Diplomacy +27, Fly +19, Intimidate +27, Knowledge (engineering) +20, Perception +31, Sense Motive +23, Stealth +20, Use Magic Device +27; Racial Modifiers +8 Perception
Languages Abyssal, Celestial, Draconic; telepathy 100 ft.
SQ Profane ascension(Nocticula) |