| Description |
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LE/LN (depending on the thread) Colossal dragon (fire)
Init –2; Senses dragon senses, permanent Arcane Sight(CL 30); Perception +45; Aura fire (10 ft., 2d6 fire), frightful presence (360 ft., DC 33)
AC 40, touch 0, flat-footed 40 (-2 Dex, +40 natural, -8 size)
hp 465 (30d12+270)
Fort +26, Ref +15, Will +27
DR 20/magic; Immune fire, paralysis, sleep; SR 34
Weaknesses vulnerability to cold
Speed 60 ft., fly 300 ft. (clumsy), swim 60 ft.
Melee bite +38 (4d8+24), 2 claws +38 (4d6+16), tail slap +36 (4d6+24), 2 wings +36 (2d8+8)
Space 30 ft.; Reach 20 ft. (30 ft. with bite)
Special Attacks breath weapon (70-ft. cone, 24d10 fire, DC 34), crush (large, 4d8+24, DC 34), tail sweep (2d8+24, DC 34), weakening breath
Spell-Like Abilities (CL 30th; concentration +38)
At will—bless, damnation of memory, detect evil, foresight, geas/quest, sunburst (DC 29)
Spells Known (CL 19th; concentration +27):
9th (5/day)—Miracle, Time Stop
8th (7/day)— Greater Possession, Mind Blank, Trap the Soul
7th (8/day)—Greater Teleport, Greater Scrying, Limited Wish
6th (8/day)—Antimagic Field, Flesh to Stone, Heal
5th (8/day)—Dominate Person, Planar Binding, Plane Shift, True Seeing
4th (8/day)—Dimention Door, Greater Invisibility, Sending, Stoneskin
3rd (9/day)—Dispel Magic, Haste, Scales of Deflection, Tongues
2nd (9/day)—Detect Thoughts, Invisibility, Resist Energy, Rope Trick, Silence
1st (9/day)—Alarm, Detect Law, Keep Watch, Mage Armor, Mount
0 (at will)—Create Water, Detect Magic, Detect Poison, Guidance, Light, Mage Hand, Prestidigitation, Read Magic, Stabilize
Str 43, Dex 6, Con 29, Int 26, Wis 27, Cha 32(26)
Base Atk +30; CMB +54; CMD 62 (66 vs. trip)
Feats Craft Magic Arms and Armor, Craft Wondrous Items, Critical Focus, Extend Spell, Forge Ring, Iron Will, Multiattack, Power Attack, Quicken Spell, Quicken Spell-Like Ability,Scribe Scroll, Strength of the True Form(custom), Stunning Critical, Versatile Spontaneity, Vital Strike
Skills Diplomacy +41, Fly +15, Heal +41, Knowledge (arcana, history, local, nobility, planes, religion) +41, Perception +41, Sense Motive +41, Spellcraft +41, Swim +57, Use Magic Device +41; Racial Modifiers +8 Swim
Languages Celestial, Common(Taldane), Draconic, Elven, Halfling, 4 more
SQ change shape, detect gems, divine aid, fast flight, luck
So far all threads with him have their titles come from this song but that might not stay true forever. |