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Peti griffon
Size/Type: Tiny Magical Beast
Hit Dice: 1/2 d10 (2 hp)
Initiative: +2
Speed: 10 ft. (2 squares), fly 40 ft. (average)
Armor Class: 13 (+2 size, +1 Dex), touch 13, flat-footed 12
Base Attack/Grapple: +0/-13
Attack: Claws +4 melee (1d2-5)
Full Attack: Claws +4 melee (1d2-5)
Space/Reach: 2½ ft./0 ft.
Special Attacks: Steal spell, deliver touch spells, spell-like abilities
Special Qualities: Low-light vision, darkvision 60, griffon's aid, attune to mages
Saves: Fort +2, Ref +3, Will +2
Abilities: Str 1, Dex 13, Con 10, Int 6, Wis 14, Cha 12
Skills: Listen +5, Spot +7
Feats: Alertness, Weapon Finesse(B)
Environment: Temperate forests

Peti griffons are rare, crow-sized creatures with the front half of a red-billed blue magpie and the back half of a grey housecat. They are slightly more intelligent than other griffons and much more playful. Very few people know of their ability to carry spells.

Peti griffons raised by their flocks do not speak, but ones hand-reared by other species commonly learn a few dozen words of their primary language, and all peti griffons readily learn to understand languages spoken around them.

Griffon's Aid (Su): As a standard action, a peti griffon can grant an ally a +2 bonus to any skill check that can be attempted untrained, plus Spellcraft, as if using the 'aid another' option but without the requirement that the griffon succeed at a skill check of their own.

Attune to Mages (Ex): When a peti griffon sees someone cast a spell, they may attempt a DC 18 Wis check to attune to that person, learning how their spells are formed and allowing the griffon to carry their spells for them (see below). A peti griffon may be attuned to a number of mages equal to their charisma bonus, minimum one. A peti griffon loses their attunement to a mage if they go six months without seeing them cast a spell, and can choose to lose an attunement at any time. (The attunement can be regained as usual.)

Deliver Touch Spells (Su): A peti griffon can deliver touch spells for mages that they've attuned to. If the mage and the griffon are in contact at the time the mage casts a touch spell, the mage can designate the griffon as the "toucher." The griffon can then deliver the touch spell just as the mage could. If the mage casts another spell before the touch is delivered, the touch spell dissipates.

Steal Spell (Su): Once a day, a peti griffon can attempt to steal a spell from a mage for their own use by making a melee touch attack. The defender must succeed at a DC 13 Will save (cha based) or lose one zero- or first-level spell. This ability otherwise works as the spellthief ability of the same name, at character level one. A peti griffon cannot deliver touch spells for their attuned mages while they are carrying a stolen spell.

Spell-Like Abilities: at will: Detect Magic; 1/day: color spray (DC 12)