"Hasn't everyone heard of Kithabel? I live in Africa, not under a rock," Cam tells Tattletale. "You, on the other hand, are new to me."
And the opponent is indestructible. And some of the older shards are weapons. This isn't the battle to choose.
The opponent believes his weakest point is a surviving human currently located on a nearby planet. One option would be to kill the human, but that guarantees a direct confrontation. Safer to flee. They have the sorceress; an escape today is still a win in the long term.
The entities start moving by their own methods, by insinuation more than by momentum. It's faster, and more importantly it's less predictable. Once they're out of range of the opponent's perceptive abilities, tracking them should be nearly impossible.
Normally, the entities leave a trail. Breadcrumbs, marking which worlds have already been consumed so others of their kind know not to follow them. The entity sends out a trail following the path the momentum from the planetary explosion would have taken. They themselves flee to somewhere more distant in three-dimensional space and in a few more senses beyond that.
Cam doesn't have to worry about energy expenditure any more than the entities with the tame sorceress do. He seeks, he finds, he follows, trying not to dwell on what an appallingly Lovecraftian thing he is now.
But the sorceress can repair them whenever he scores a blow, and can act as a generator when required. Stalemate.
- could it or was she just not trying or -
- didn't she get more powerful over time -
Cam makes a Simurgh, right where she can see. She'll recognize it if there's any of her left to salvage, won't she?
-wired.
And it appears they have no choice but to go back to the star system they just left, to kill the last human and get rid of the opponent before he gets rid of them. The Warrior sends back Acknowledgment and they both reverse course. Not even trying to be stealthy this time; just trying to outrun the other.
The entity reluctantly attempts to delete the sorceress from existence. They don't need two foes right now.
Kithabel exists and she's going to keep fucking doing it.
You can just stop.
Or at least the fraction of it that shared a dimension with the sorceress does. Deleting her from existence didn't work, removing her shard didn't work. No host has ever survived that before. But at least now the sorceress loses the speed and multitasking and, most relevantly, the ability to see across dimensions.
The entity elects to leave the hole in its body rather than consolidate to fill the space. Being in view of the former prisoner would be the worst idea.
Kithabel?
It's not singing. It's a fake. Was that you? You're the fellow from Japan, aren't you?
It's a fake. Yes and yes. Kithabel, they're not all gone, come here and I can help you.
Yeah. I was. But I'm still driving. If you can't reach into other dimensions yourself I can help.
She pops into place.
If you fuck with me I will find a way to destroy you.
And he - his avatar - reaches out and floods her with reach and speed and focus.
She wan't gaining momentum unprecedentedly fast for very long, and there is rather a lot of them. They don't instantly vanish. But they aren't in much of a position to resist either, and dwindle to nothing after a surprisingly short time spent wanting them to.
"Yeah. Yeah, that's - those two." Cam sighs. "They blew up the Earths on the way out. All of them. I can put the planets back but I can't do minds -"
"I can do resurrections. She let me do those for momentum, sometimes, mostly on Earths they weren't using. I can do a lot in a batch now."
"Let's go put everything back," says Cam. "How long will it take you to get to the point where you can teleport us to hunt down all the others?"