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"Unfortunately my magic's not well adapted for anything other than combat, or turning things into other things. I know how to fashion crude tools from what we have, and I can make a decent bow that way. And, yes, I can see how clothing would be appreciated." She pauses. "Speaking of turning things into other things, I really need to test the Wabbajack at some point, preferably outside of combat."

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"That sounds wise"

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"It's mostly known for having a different set of powers every time it appears. And for being able to turn enemies into assorted things. Usually at random. Which doesn't really help me plan how to use it, especially since I'm not accustomed to fighting with staffs."

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"Can it affect objects?"

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"Probably not in the same ways, though that'll be the first test."

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Nod.

"We should grab some marsh plants. I'd rather not waste our firewood and have to go back for more right away.

You are very talented. Or, rather, you have many skills suited for this sort of situation."

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"I'm used to living off the land, is all. Most of my talents are more suited to my world, unfortunately. I'm not even sure how useful I'll be against an army - almost all of my fights have been against only a few people at most, however powerful." She shifts. "I should also probably go ahead and make ice for the deer."

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He watches with a hint of fascination as she does this.

"We didn't thing Gorvaethor had an army, that was most of the problem. There were raids - a couple of small Amonthâni tribes, not very coordinated. He turned some of them into werewolves - Ewerthaid fused with shadow demons, they take on forms like wolves at night. We didn't think he'd be able to form them into a proper army, they are not very disciplined. We put together a force, planned to march through Amonthâni, pacify some tribes and then kill or capture Gorvaethor. He attacked in the night and he had so much more than we were expecting - more werewolves than we thought he could make, more hillmen assembled, tekidi..."

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It's just the first word, Fo, and she carefully aims at the ground. The ice steams, and warms slightly until it's no longer very dangerous to touch. Still, she has to heal herself after packing it around the deer.

"My world has similar monsters. Do you know if they have any weaknesses? Also, what are tekidi?"

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"They are vulnerable in any bright light, and the presence of an Elemír - the star-stones - will burn them. In their Ewerthaid forms they are no harder to kill than usual - a little stronger, a little faster, but small differences. In their shadow-wolf forms they are very fast, and tough, and nearly impossible to see.

Tekidi are Anni who were captured by the Eriai in their wars, and changed. They are stronger and faster and more magically powerful than us, their skin will turn aside most nonmagical weapons. They look similar to us, but with more muscle, and glowing marks all across their skin. Their descendants are much weaker than the originals, we call them orcs - there are not many Tekidi left these days."

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"Then I'll need a magic weapon. The Wabbajack, or an enchanted sword. Are the werewolves resistant to anything, like fire or cold? Can the tekidi resist magic as well?" 

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"Cold I don't know about. Fire is... Mixed. Small enough - dim enough, rather - fires will be smothered in their presence. But they are extremely vulnerable to anything that can get past that. They are very flammable, and once burning the light makes them more or less powerless. We have very little directly offensive magic, but the tekidi were made to fight against eriai who have more. I suspect they are resistant."

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She sighs. "I only know one word of the fire shout, if my flame spell is too small. It takes too long to recharge to be relied on in combat, though. The Wabbajack might do fire, I suppose. I very much miss the Dawnbreaker; it glowed bright enough to light a room, and burned those it struck. Which is probably why Sheogorath took it - me cutting easily through the enemy wouldn't amuse him."

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"If it were easy, they wouldn't need us." He cracks half a smile at that, which fades quickly.

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She smiles back, slightly. "No, saving realms never seems to go as easily as it should."

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"It would be nice if sometimes they just stayed saved."

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"Seriously! My world tries to end every few centuries. Sometimes in multiple ways at once."

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"It's about as bad here. Do you usually deal with those crises, or are you like the ewerthaid...?"

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"Like the ewerthaid. Everyone native to my realm is, except the vampires and dragons. Currently I'm dealing with the three - possibly four, I'm not sure what's going on with Miraak - ways the world's attempting to end. Someone else dealt with the last one."

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"Three at once? That's impressive. And it seems suddenly much more urgent to get you back home, if you think you're uniquely qualified to deal with that."

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"I'm really only uniquely qualified to handle Alduin, maybe Miraak or Harkon. Alduin will want a direct confrontation; I suspect he can't get enough of the other dragons to follow him without defeating me, since he ran away from our last fight. And there's people in place to hold the line. Miraak... I'm not even sure what he's doing, just that it involves a specific island, and he's been sending assassins after me. Harkon I'm mostly qualified to deal with because I'm friends with his daughter. The last way the world's attempting to end might not ever even come to a head, or might resolve itself." She shrugs. "It's also possible time's paused back home, or flowing much more slowly - it's often irregular between the planes of Oblivion, and while Akatosh won't intervene directly, making time favor me is within the sort of action he'd take."

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"Let us hope so. Akatosh?"

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"Chief deity of the Nine Divines, the god of time and creator of the dragons. The one who gave me the thu'um, so I can fight Alduin. He's definitely actively managing time. It gets... weird when he's distracted."

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"Time gets weird?" He pauses, for a moment. "What does that mean?"

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"Mostly causality stops working, and time doesn't really - flow. Everything that can happen, does happen, basically, even contradictory things, and often no one agrees how long it took."

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