Sapphire has gotten to the last page of her current journal so it's time to buy a new one.
She goes looking for one at a local art fair. Maybe she'll be able to find something nice.
She nods to herself and upgrades Where The Heart is to ✓. That does mean that tier doesn't pay for itself but she isn't planning to make her decision like that.
And then she writes out her last category list:
Ripples
Captive Audience 3 ✓
Disney Princess and Cotton Candy 5 +
A Gentler Way 6 -
Ever Onward 3 +
Reaching Out 4 +
Popular 3 +
Approachable 3 +
I decided to call this one ripples because it's about leaving an impact on the world that spreads on its own.
Obviously the center of this is Ever Onward and I'm absolutely taking that. I'm a little less sure of some of the other ones though.
Let's see. I do like A Gentler Way and it's very centrally a ripples power but it's also expensive and I'm not sure how much I expect to be standing in between two groups of people who are about to fight.
I'm also not sure what to make of the part about my suggestions working better if they're well tailored. It makes a lot of sense but it also means the power feels a lot weaker. Beyond just how it's weaker with Nullified.
Yes - I think it would potentially go very well with Friends In Places, but then that means it's harder to use without them.
That's actually a really good point. I think I'll group it with those for now.
I feel torn in a way. On the one hand I want to believe you can change the world with nothing but words and kindness. Well, and with powers to smooth the way a little. And on the other hand there's this more practical side of me that wants to shift into embracing the more growth focused powers.
I think words and kindness can do a lot, and words and kindness and Ever Onward can do a lot more, and words and kindness and Ever Onward and More Magic can do even more than that. Not even necessarily because the words and kindness weren't enough to change people's minds, but because sometimes people have problems that changing their minds won't solve, and magic will.
She nods to herself slowly.
Thanks, I think I needed to be reminded of that. That trying to have other tools didn't mean in some way giving up on words as the way to change people's minds.
Alright, that leaves Captive Audience, Reaching Out, Popular, and Approachable.
I'm not as sure what I want to do with Captive Audience at this point. It's less able to do things with Nullified and even with They'll Know giving it some of its power back I feel like I can manage without it. And if I can't I absolutely believe I can learn to.
She'll uncheck that then.
I love the idea of Reaching Out so I'm absolutely keeping that. Maybe I could do it other ways but giving people the courage to reach out and claim a version of their life that's scary but is better for them is one of the things I most wanted to do with my life before meeting you.
She smiles wider at that.
Thanks
Okay, I think I'm pretty attached to Approachable and Popular is a pre-requisite. I think that's all the powers covered.
Hmm... I think I've figured out that drawback you were asking for a while ago.
Name: Makes The Dream Work - Grants: +6 ☐
(Requires There's Another One)
When you embark on a significant, impactful project, something that would tend to be a central plotline in a story about you, you must work with other people to accomplish it. Without a team of friends, comrades, or coworkers to collaborate with, you'll never make more than slow, limited progress. Also, even if your powers would normally position you as the central star of such a team, they'll hold back from doing that here; your teammates will be able to relate to you as equals, and will be immune to any effect that would make them overlook your flaws or agree with you against their better judgment.
Oh that's great. I really like that. Thanks.
She debates a little before giving it a ✓.
I'm pretty sure this is limiting me in ways I'm okay with but I don't think quite enough that I would take it as a power which is my test for drawbacks getting a +.
Before she moves onto drawbacks she goes through and upgrades some powers to + both from the acknowledgment that it's okay to prioritize small things and from the fact that she has a lot of spare points at that tier.
She upgrades: Size Difference, Dressing Room, Pocket Dimension, Cosmetic Equipment, Undressing Room, Immunity System, Well Endowed, Hollow Leg, Making Ends Meet, Personal Space, Where the Heart Is and after a little more thought Indelible.
And then she turns her attention to the drawbacks.
I think the deal I'm making with myself about taking the growth powers stands.
And then she fully unchecks Secret Identity, The Crazy Train and That's How It Goes.
I also think I just don't want Beauty is A Curse
She unchecks that too.
Hmm, it feels weird that I have an empty tier of powers and a tier with no new drawbacks but they're not the same.
Could you remark things for me so that it goes, + ✓ ? *
Alright, well I think I'm getting pretty close now. I'm pretty sure I'll take the Dramatic Damsel based drawbacks at this point. I don't think I want Very Distinctive And Flashy Though.
She unchecks those and then after a quick glance through also unchecks Perfect Hair and A Hundred Ships.
I think at this point the idea in my head is to take everything marked with + ✓ and ? That leaves me with 11 points free for powers from * or other powers if I need them.
And thinking about that a little more...
She moves What's In A Name to * as well. And Angelic Tones to ?
I don't really expect to be in the sort of story where true names are important so it seems silly for that to be part of my core build and part of the reason I'm taking Angelic Tones is because it's my favorite prerequisite for Slapstick Comedy.
It really is isn't it.
Anyway what do you think of my plan as I'm describing it? Keeping 12 points free for potential powers I find myself needing and taking everything on that list?