"The Virtues are - hmm, let me actually look up the wording of the Doctrine, there was an important update recently - " Sextus pulls a pile of papers out of a hidden pocket and sifts through them to find the right one. "Virtue lies in choice and action. Virtue's power to exalt transcends the boundaries of soul, spirit and species, guiding and inspiring both orcs and humans to their highest destiny. Through the practice of Virtue, orcs and humans develop the strength, knowledge and enlightenment which marks their highest potential as thinking beings," he reads out.
"Essentially, a Virtue is a spiritual force that helps guide the spirit through the Labyrinth of Ages - which is where we go when we die - or across the Howling Abyss, which is where orcs go when they die.
The seven that the Synod recognises are Ambition, Courage, Loyalty, Pride, Prosperity, Vigilance and Wisdom. I can go into more detail or we can do an overview of Magic and Eternals first, and come back.
Someone who sufficiently exemplifies one of these Virtues to be helpful to others would be termed an Exemplar - there's a whole process for the Synod recognising them - and one who does so enough to perform miracles, transcend the Labyrinth and leave the cycle of reincarnation, is known as a Paragon. The orcs instead have Ancestors, who successfully cross the Howling Abyss and then directly advise their descendants and anyone who establishes a sufficiently close relationship."