She had never quite properly understood the old adage that Adventuring wasn't good for your Law.
There was a mix of uncertainties that lay within that self-posed question. What precisely did adventurers end up doing that was damaging, and why? The classical example told in so many tavern tales was of a Chaotic Good adventurer releasing slaves from a market, or of untold love with a princess in the night. What she had gleaned in Lastwall, though she had not specifically looked for instruction on adventuring during her previous visitation, was of the more expected nature: most adventurer's Law was not built on an understanding beyond the cultural.
Still. The saying had been applied within her hearing for even priests.
So she had never quite understood it, but was wary. If one was trading their Law for some gain, potentially even a Good, it should be worth a mighty price indeed... and should not be a predictable consequence of such. Which had quite obviously failed, and so one should guard their Law more aggressively as a resource too often squandered.