More worm plot.
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"He's Heartbreaker."

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"Ah. In that case I super duper want to kill him but he's got a lot of human shields so you'd need a hell of a plan to sell me on it."

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"Go to Canada. Fuck shit up."

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"This fails at being a hell of a plan."

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"I'm not really much of a planner, I just want him dead."

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"Understandable but I will not be accompanying you when the plan is 'fuck shit up'."

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"Your loss."

And Aisha goes back to being unnoticable. 

... Wait no she was already doing that. How does she end a conversation with someone without her power.

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"D'you need a ride?"

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"Uh, not really? There are plenty of cars outside."

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"Is your next best alternative to getting a ride from me, stealing a car."

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"Dunno, usually I just bum a ride with whoevers going in the right direction."

It's nice to have people around during the ride, even if they can't notice her. And also she's crap at driving.

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"Yeah, that's creepy, give me an intersection and I'll tote you."

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Aisha rolls her eyes but provides an appropriate intersection.

"Don't see how it's creepy if no one notices."

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"I didn't say you were being scary, since no one experiences fear during the process, I said it was creepy. Sneaking around making use of people in ways they wouldn't agree to is creepy." She gives Aisha her helmet, snugs it up, and takes off.

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Who the fuck uses a helmet. 

Aisha actually likes the motorcycle ride, it's exhiliariting, and there's a big smile on her face by the end of it.

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Usually, Lorica wears the helmet, just to avoid getting weird looks, but she doesn't actually need it and Aisha probably does!

She brings them to a stop at the requested location.

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Aisha wouldn't get weird looks without the helmet and doesn't really see the point in wearing it.

She gets off the motorcycle and starts to walk away, pausing when a bit of her brain informs her there's something she forgot to do.

"Uh. Bye?"

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Lorica takes her helmet back. "Bye! Have a nice evening. Good luck on the planning."

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The awkward calm following the attack on the school lasts another three days, when Flechette defects from the Wards to the Undersiders. The Protectorate, or at least Director Tagg, treats this as the final straw, declaring all-out war on the Undersiders. All remaining members of the Protectorate and Wards are called on to active duty and other heroes are called in as backup. News stories pour in about multiple Dragon robots in the area, raiding suspected Undersider associated locations along with the other heroes. The visiting hero Myrridin is dosed with enough Newter-created psychedelics to send him on a days long trip.

Blockades are setup at critical roads the city with heros and PRT soldiers checking identification and reporting suspected Undersiders, resulting in an altercation with Bitch. Reports are unclear on whether she was captured or killed in the ensuring fight, only that she wasn't seen leaving the area. Hours later several of the PRT squads defect to the Undersiders while other checkpoints are destroyed by plagues of bugs, darkness, and trenches.

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Hey if you guys are mind controlling PRT squads that's really going to affect my enjoyment of board game nights.
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That one was me.

(Lemme know if you want to help.)

She doesn't actually have time to make a more specific offer when she's pretty sure Lorica will say no - she's busying trying to hire the Dragonslayers and also not get found by the relevant Dragon.

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No thanks, just making sure you stuck to relatively more palatable methods like blackmail.
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Top priority over here, keeping our tactics palatable.

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Later that day, Transit is ordered to bring Daniel Hebert in for questioning.

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That doesn't sound like a cape name.

"What's the probable cause?" he asks.

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