"If you break the law, do it to seize power; in all other cases observe it."
—Julius Caesar
Unfortunately resolving an anomaly is a complicated legal procedure that requires approval from Pharasma and can't be done in the next time unit.
Suddenly everyone is crowding around Athpechya, not attacking, just barely touching her—
She reviews her available courses of action, and—
All the godagreements concern intervention in Golarion. Athpechya's oath prohibits her from using her spells except to leave Golarion.
The interdiction is about travel out of Pharasma's Reality.
Malediction.
Malediction.
Malediction.
Malediction.
Malediction.
Malediction.
Malediction.
Malediction.
Malediction.
Malediction.
Malediction.
Malediction—
The Gate snaps up directly behind her and she and several priests of Asmodeus fall through just as Subirachs completes her spell.
The spell still connects.
Ash drifts to the ground in Proelera, as the Gate collapses and archons subdue the Asmodeans.
Abrogail Prestidigitates gore off herself and starts preparing a Sending.
She's heard stories, from the days before prophecy was broken, of paladins who had themselves damned to Abbadon upon learning they were unwitting agents of Asmodeus.
Paladins. Not Aspexia fucking Rugatonn.
What sort of story is this, if not-Aspexia is right about that part? Maybe this was some sort of weird inverse of Aspexia—no, then she'd have been Chaotic. No, this is just a world so horrifyingly Lawful Good that their Aspexia Rugatonn kills herself after brief contact with Asmodeus at one remove.
She'd thought that they wouldn't see her coming. Insufferably Good or not, she's not sure about that anymore.
"Still alive. Trapped in Lawful Good country in unknown plane. Safe for now but we have a situation. Gate to my location."
"If there's a power that turns people that Lawful Good I need to know what it is."
She starts removing clothes from Athpechya's corpse.
"Prestidigitate these clean."
Abrogail takes a step out the door of the Magnificent Mansion, behind a Wall of Force, with her (ornamental, but effective) dagger pressed to Aspexia's throat.
"Move and she dies."
She stabs Aspexia in the neck, an attack that would instantly kill a commoner but is more of a minor scratch for a ninth-circle cleric, and simultaneously casts a surreptitious False Death. Having to make threats is already a sign of weakness, but empty threats are vastly worse.
The villain of the most popular fictional franchise in dath ilan has a combat philosophy that he taught to the young hero in a famous early scene:
If you can't kill your enemy quickly, get away.
Abrogail is not that villain and has never heard of him, but they do have certain things in common.
She Teleports half-blindly to a location she read from not-Aspexia's thoughts.
At the exact geographic center of Default is a building that would be called, if your Baseline translation algorithm were more poetic than literal, the Temple of the Light.
As the Keepers' public headquarters, it is one of the busiest buildings in dath ilan and also one of the most secure.
An intruder materialzing into the center of its atrium, in the middle of a worldwide Security alert about a potential hostile economicmagic user (the Basement having judged it worthwhile to reconnect to the outside world—this isn't the kind of emergency they were really preparing for with that precaution), would be seen by several hundred people, many of them civilians, for a few seconds before they were hit by about two dozen bullets from all directions, carefully aimed to avoid the head.