An ambitious young idealist might seem like a fertile ground for spreading knowledge of sorcery, but idealism also means, in many cases, unshaken faith in the Widow and Bear and thus an unwillingness to consider taking up strange foreign (probably chaos-tainted) sorcery. At least one seems to become noticeably more worried for the state of their destination, that one like you would be permitted to travel there at all. Peer pressure keeps any less faithful or more trusting sorts from asking for tuition, at least for now.
The human sailors have many things to say about Lothern - that it's the greatest city in the world, that it's the jewel of Uluthan. It's strung out over both sides of a strait guarded by a mighty fortress and three great gates that have never fallen in human memory, and which protect the idyllic lands of the elves from the corruption and disaster of the outside world. The Phoenix King, in his generosity, grants humans the rights to live and work in many quarters of the city without need for visa or passport, as long as they obey the laws of Eataine, so it's the one place in the world for humans who wish to never fight against the forces and evil and instead to live peaceful and productive lives. It's walls are tall enough to shelter the entire city from storms, which is good, because the entire thing is built on the sea as a network of islands with great temples and gold that flows like copper in the outside world.
The elf sailors have many holes to poke in this dream - that it was built in happier days of yore, when the elves could focus on building and not on arresting the decline of the world, that it has in it these days more humans than elves and that their youthful unwisdom infects even the local elves with violence and rowdiness (not always a bad thing, of course, there's no other elf-kingdom where the drink is so fine and the fun so plenty) and even so it's halls are left half-empty, that Eataine is the only Asur kingdom that permits debt-bondage as a punishment and that many humans will find themselves in such a state, unable to compete with immortals at their own trades. They talk about their first visits, in centuries past, to the great city, fresh from tiny villages on misty isles, and the disillusionment they found with gates that don't even protect every Asur, let alone every soul, and a high king more interested in the affairs of mayfly-mortals (no offence) than on protecting his own people from orcs and demons (A name, Grom the paunch, is mentioned, in the grimmest of tones.). But, they cannot deny that it is one of the most beautiful and richest cities in the world, and that every wonder of the worlds old and new can be found there, and that the Lorthern Sea Guard are responsible in large part for what hope they have of sailing unmolested with their campaigns against Norscan, Druchii, and Dreadfleet alike.