Merrin in the Cthulhu Mythos
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Merrin suddenly has additional questions! Also concerns. So many concerns. Though mostly confusion. 

"I think I would rather go to a 'coffeeshop'," flicker of confusion, what is that, "than stay in the wilderness. I do know how to survive in the wilderness but probably not here if it's another plane of existence, the edible plants might be different. What's Delta Green and what's Prometheus?" 

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"We're both organizations that deal with-- unusual situations that most people aren't capable of dealing with. Like yours."

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That has implications. Implications which could be intriguing or terrifying and Merrin isn't sure which. She's finding it hard to properly reason through any of the implications of this bizarre situation, actually, and she's not sure if it's a defect in her training– no, it doesn't make sense to think of it that way, her curriculum was designed by people much smarter and better-informed than her who, one assumes, had no idea that...whatever is even happening right now...was a live possibility that it made sense to prepare someone like her for. It could also just be her. She's not exactly good at figuring out complex confusing problems on her own. 

 

"Like mine? What - do you know about me and what I do and the world I'm from? ...Also I still want to know more things about where I am but if you think it makes sense to have that conversation once we're not in the forest anymore, I understand that." 

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"We can start talking while we walk to my car, it'll be a while."

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"I want pancakes. You should get me pancakes."

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"...All right. Pancakes for everyone. --I don't know anything about where you're from or who you are."

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