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"It might be possible to get around that with something like pausing your world sheaf forever without technically killing it. But now that you have the idea at all I'm probably better placed to talk about resources from my world.

In terms of things that might be useful for winning, it seems like my world has a lot of things that would be militarily impressive to the average resident of Suaal. But I don't think we have much at the intersection of controllable, relevant at the god scale, and capable of fitting through the door. There is also the issue of things working under different laws of physics.

Like capitol ships can pretty easily destroy a planet and shield against destruction at that level, but they aren't going to fit through a door. I'd normally assume a god could just crush or mind control a physical fighter even with extremely superhuman strength and speed. But I've never met a god so maybe I'm overestimating them. 

We do have a really strong anti-lock magic. Before I came to Earth I didn't even realise that people tried securing things with locks because it is just that good. Which seems like a good wild card and is easy to transfer."

Ey will offer Griffie a small crystal.

"It will pick anything locked from the outside pretty broadly defined, including interfering with non-sentient traps if and only if they would actually interfere with your ability to open the door. It won't help with things that will kill you once the door is opened."

 

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Griffie looks at the crystal. "You're right that a superhumanly strong and fast fighter would quickly be mind controlled or killed, but something approaching Absolute Unlocking seems like a good tool to have in my toolkit. Thank you."

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"Figures. We have anti-mind control defences that might be worth testing against your magic system. Since there is a chance our magic system trumps yours in this regard. But it seems just as likely to go the other way, and I would not trust the defences I have access to against anyone strong enough in our system to be called a god. So even if the systems are on some sort of even footing we're still out of luck.

As for the dying, that is an issue if they would need an extended presence to make a difference, but I can easily find volunteers for a suicide mission given the stakes. Like, if it would help to have anyone throw a relativistic projectile in the millisecond it takes for them to be planeshifted into a black hole or whatever that is easy to arrange.

Also, we have have wards that are very good if locked from the inside. But locked from the inside is a hard limit and I don't know how they'll stack up against your magic system at all. They aren't just a straight forward reversal of the lockpick, which should be basically unbeatable anywhere that doesn't completely suppress our magic system."

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"In theory, volunteers would be useful, but I have to keep everyone in Bar until I'm ready, and that gets expensive. And I don't know what Charon's Death domain looks like at full power, but it might well involve, say, getting the memories of everyone who he kills. I don't actually do mind control, so I can't properly test your prevention of that, and I don't know what your other wards are supposed to ward against."

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"I can also provide money. Even if we are limited to what I currently have direct access to thats a decent amount, and if we're actually staging an army from my world we'd be able to draw directly on virtually unlimited government funding.

The other downsides sound more serious. We have non-sentient drones that might be useful, but they lag behind what really powerful people can do and I'd worry about hacking.

Wards protect against a laundry list of things specific to that ward. Basically all of them block physical entry/exit by people, and direct targeting of magical effects across their boundary. Other things are added as one offs with an upper limit of 9-12 total 'bans' depending on the exact ban combo. What counts as a 'specific banable thing' is complicated and not something I fully understand.

But some general rules are that it has to involve crossing the boundary of the ward, it has to be symmetrical, and that you can't put in exceptions just do more complex ban sets.

To give an example of each of those; you can't ban starting fires even though you can ward against fire spreading, you can't forbid entry without forbidding exit, and you can't ban all people except specific species even though you can forbid humans and Mlargos as two separate bans.

You generally can't stack wards though my specie's sleep pods are an exception. They can hold two wards dirrectly and are compatible with being inside a warded building. It's also normally sacrilegious to even imply that its possible to loan then out, but we have explicit exceptions for just this sort of emergency."

In practice it would still mean the death of whoever no longer had a proper sleep pod, but ey can bring that up after Griffie decides if there is a tactical application.

Wait Griffie gets all whiny about that sort of thing.

"Also, whoever loaned it out would have to enter time stasis while it's in use then commit suicide afterwards. Because we are spawned with a single pod that stops working on our deaths and allowing an alien inside one renders it permanently ritually impure. Unless the owner is inside at the same time but that seems impractical for someone your size."

"And to address the obvious follow up time stasis requires a whole facility with relatively tiny pods inside it, we don't have bobblers outside of fiction or I'd have lead with that."

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"I'm actually scalable. I can turn into a pretty small bat and still cast spells, though I'd need a communication device if I was supposed to communicate in that form. Your wards don't feel like the right thing even if I could stack them, though, they sound like if you have a brilliant creative powerful person trying to kill you that they're not going to be much help."

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"Yeah, wards are really good as a step up from baring your door, but for serious combat people mostly use shields but those need to be constantly maintained by their caster and even then are only really good if you have a full shield generation system. So ships can have them but they aren't really good for individuals.

Do you have a use for really big bombs? And do you know if antimatter will still work in your world?"

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“Big bombs seem like the wrong thing, I’ll be coming out through friendly territory. What’s antimatter?”

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"Its a type of stuff that destroys matter it comes in contact with and releases their shared mass-energy as an explosion. Usually kept contained with magic but magnets can also work if you make sure to get a magnetic subtype.

You seem to already know what computers are, but if you want one let me know. We also have multiple types of communication devices if you are bottlenecked there. "

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“Are you made of protons and neutrons and electrons, or Earth and Water and Fire and Air, or a third system? Fire and Water or Earth and Air don’t explosively annihilate on contact and I haven’t heard of anything that’s like that. And I won’t say no to a free computer.”

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"I mean that first set aren't fundamental particle in our system, but physical things that aren't' magically manifested have them as a typical intermediary step. Magic is sort of overlay that is pretty clearly working on different principles from the rest of the system.

And do you want a human physical computer or a magitech galactic one. On second thought you can have both if bar can do chargers. Otherwise the human one won't really last."

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“Bar can do electricity, yeah. And … usually in quark-based life that Bar interacts with the life is all made of protons and neutrons and electrons even if other quark arrangements are possible? What I’m trying to ask here is what kind of matter your antimatter is the anti- of.”

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"Ok yeah quark based."

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“The impression I get is that your antimatter wouldn’t disagree with the atoms composing me any more than this tablet does, then. …though there’s quark-and-electron-based atmosphere in Bar in addition to Air, so it’d still need containment.”

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"Most anti-matter bombs include their own reaction matieral to make sure they fully detonate but that makes since if you just want anti-matter in general."

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"Ah, so in that case it's just a big explosion. Bar, can I get a sample of– what am I thinking, of course I can't get a sample of any substance that could reasonably be characterized as 'actively hostile to all life' even ignoring that it's magical. Anyway, I feel like big explosions are the wrong thing but they might be useful as part of some other strategy, I suppose I'll accept donated weaponry."

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"Ok, assuming we make proper contact with my world we can get you some anti-matter. Personally, I'm not technically allowed to have weapons.

But there is nothing stopping you from following the very carefully documented list of things to not do with my pest control equipment. It has unlikely accidentally fail safeguards against harming people instead of bugs but the core mechanism can completely shred anything resembling a mind in a 100 meter radius if it isn't shielded. I don't know for sure how it will interact with your sort of soul and defensive magic, but it is supposed to bypass a lot of defences."

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Griffie looks displeased by the item description.

"I would like your honest assessment of whether the entity that issued it to you would be displeased if it was used in warfare. Also, I am concerned that anything which is, essentially, a partially-blocked shred-all-minds device is in fact a facet of Death, or at least Negative Energy, that is thus a predictably terrible idea to use in a war against him and it. What is the core of that thing. Is it perchance some natural phenomenon that you have conveniently harnessed but don't understand."

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"They would be displeased by me using it in warfare, but not by you using it in warfare under these circumstances.  There is a lot of plausible deniability involved, but I strongly suspect I was issued a mind-shredder specifically to facilitate my ability to arm proxies without technically possessing a weapon myself.
I think the method of action is well understood by the manufacturer. I'm not personally a mind magic expert, but the ad copy level explanation is that it is a loose offshoot of mind control magic that is made much cheaper relative to its range and ability to bypass defences by not having a coherent payload just an overwhelming amount of psychic noise."

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"Oh right I also have a flashlight that can 'accidentally' be used as an unergonomic but otherwise pretty good laser weapon, and an audio system that can pretty easily be turned into a sonic stunner."

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"I think all of these are the wrong thing for my problems, honestly. I am not a very fast person and there is no reason why any entities I want gone would let their minds get within 100 meters of me. Also, this sounds copiable, and I suspect using this everywhere is relevant to a victory for my enemies. A focused-light thing and sonic effects are also the wrong scale. I do appreciate the offer, though."

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"Not entirely surprising, but worth checking. If it is just the scale that is the issue I can get larger mind-shredders. I think they are actually fairly hard to copy in that while they are mass produced the factories and supply chains are infrastructure heavy. But I don't know how that interacts with you magic system."

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Griffie sighs.

"Look. The last time the gods went to war, weapons that changed truth values directly were involved, so they invented some extra truth values as a defense. I don't think Charon would copy a mind-shredder by building a factory, I think he would do so directly, or have retroactively always had factories, or such. Even when they aren't on a total war footing, gods can do that, they certainly did it with a data storage medium. I think you may be misunderstanding my problem here."

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Inovemekio thinks this is a good argument for 'end Suual', but since that is off the table.
"Ok right it sounds like boosting god power is the main thing that would matter here. Whats the minimum requirement for creating good quintessence and if we form another couple thousand gods worth outside your universe will that help?"

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"So, I know how to cause a person to generate quintessence, namely by infusing them with Positive Energy that forms a redundant soul. I can also do this with a living nonperson but that's less efficient. However, I cannot selectively cause a person's actions to generate quintessence, so this requires significant trust. Time's not a problem for me, but it does take time to generate quintessence and for a god-size amount that's a long time. Furthermore, I am not doing this for people who are not very confident in their access to reliable immortality, because if someone with a Positive Energy soul dies, we might get Negative Energy, or other things hostile to all life."

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