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Version: 1
Fields Changed (Original)
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Content
where the heroes boasted so
we found the one place that might need a Samora as much as Golarion does

Samora's adventuring party breaks up after the defeat of Belcorra.

It's an amicable breakup, with a last night of celebration at the Rowdy Rockfish where they buy a round for the house and promise to write each other. Phrenk goes back to Irrisen to finish his unfinished business with his relatives; Marshall stays in Otari and buys a bit of farmland and sets to learning what it's like not to be at war. And Samora goes to the Worldwound.

Or tries to, anyway. She teleports out--

Version: 2
Fields Changed Board
Updated
Continuity Changed from Sandboxes to Radical Moonray
Version: 3
Fields Changed Status
Updated
Version: 4
Fields Changed Content
Updated
Content
where the heroes boasted so
we found the one place that might need a Samora as much as Golarion does

Samora's adventuring party breaks up after the defeat of Belcorra.

It's an amicable breakup, with a party in the Fleshcrafter tavern and another at the Rowdy Rockfish, and they buy a round for the house and promise to write each other. Phrenk goes back to Irrisen to finish his unfinished business with his relatives; Marshall goes with him in search of the rest of his memories of his wife (and perhaps in time revenge for her, centuries delayed). And Samora goes to the Worldwound.

Or tries to, anyway. She teleports out--