Imrijka has finished her latest round of awakenings and is reading a novel in the magic shop when the quest doesn't get replaced with more of the same.
"Divination. This one also has a rank 0. You can send pretty much anyone telepathic messages. It's extremely useful, you should not restrict it. At rank 1, you can chant 'Identify' to get basic public information about a target you can see. If you pointed it at me you'd probably hear that I'm Imrijka, an official awakener who serves Atropos. Point it at a rock, you might hear that it's pumice and cut into that shape as a hygiene tool. At rank 2, Identify can also discuss magical qualities of items and active magical effects. Status reveals ongoing effects modifying a target, like if they've been poisoned or cursed, but if the effects outrank your divination you can get bad results. You can perform auguries about whether events in the near future will go well or badly or neutrally. At rank 3, you can have identify on all the time, identify friend or foe, and automatically prioritize relevant information. Status is more informative and can also run passively, it'll estimate how long a disease will last. You can Map areas you can see and then go over them later, including with Identify. You can use the spell Archive, to store information you see and information about things you own. Augury has a 12-hour range. You can also use Foresight to get half a second of precognition, it's mostly useful for combat."
"Huh, how does Identify affect espionage? Is there an arms race between diviners and people seeking to obscure themselves?"
"Aethernautics. Below rank 3 you probably only want this if there's an Amazon space program or you love astronomy. At rank 1 you can recognize the true names of cosmic bodies you look at and say one's name to learn its position, and you get better at geometry. At rank 2, you can passively track 3 such bodies. You can also meditate to survive in space – better than a human astronaut does, you resist radiation and meteoroids – and in microgravity or freefall you can move yourself at a walking pace. At rank 3, you can track up to a hundred bodies, including little artificial satellites. You can float faster. You can also fold space to link two doorway-sized regions you can see while you concentrate, or permanently with Portals."
"There is an Amazon space program! We have a research station on the far side of the Moon; its permanent staff are all automata but we've sent people up."
"I might! Previously my best ability was the hypnotic voice, which the moon base researchers weren't interested in testing, but maybe one of the new ones I'll acquire will be of greater interest."
"We have a few magic artifacts that do it! Bags and jars from the wind gods. Captive storm spirits can also pull some off.
Magic methods don't completely obviate the need for technology but they can sustain our base's human personnel in emergencies.
What faction is it?"
"They're thousands of years old, too, so I'm not even sure if there was a way to get air on the moon without Wind magic then."
"These days if you had an airtight space and some starting air and plants and some Naturalism, possibly you could manage, but the mortals had a less refined understanding of air back then so I don't know if plants would have oxygenated it properly."
"Oh, the thought of oxygenating the moon with plants is so aesthetic—wait, do your mortals' expectations influence not just the supernatural but everything?"
"Yes. That's why we can't, er, shouldn't tell too many of them about magic. If they collectively learned about magic everything would destabilize."
"We'll see, I guess."
"If we were to look at ranked magics from here, they'd be the elementalisms, which depend much more strongly on your class and witch type, or faction magics, which I can't necessarily get you without fate entanglements."