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Version: 1
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It seemed like a good idea at the time
Harsha the Barbarian solos the Goblin Gauntlet

[Harsha is a barbarian seeking loot and glory by plundering an abandoned goblin training ground.] 

(This is the start of the story. The Player should be given enough backstory and immediate description to have some sense of where they are, so the prompt can go on longer than usual.  The prompt should establish who the Player is and what they are trying to accomplish. The initial prompt should describe the entrance to the dungeon.) 

Version: 2
Fields Changed Authors locked
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Version: 3
Fields Changed Authors locked
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Version: 4
Fields Changed Content
Updated
Content
It seemed like a good idea at the time
Harsha the Barbarian solos the Goblin Gauntlet

[Harsha is a barbarian seeking loot and glory by plundering an abandoned goblin training ground.] 

(This is the start of the story. The Player should be given enough backstory and immediate description to have some sense of where they are, so the prompt can go on longer than usual.  The prompt should establish who the Player is and what they are trying to accomplish. It should also describe the entrance to the dungeon.) 

Version: 5
Fields Changed Content
Updated
Content
It seemed like a good idea at the time
Harsha the Barbarian solos the Goblin Gauntlet

[Harsha is a barbarian seeking loot and glory by plundering an abandoned goblin training ground.] 

(This is the start of the story. The Player should be given enough backstory and immediate description to have some sense of where they are, so the prompt can go on longer than usual.  The prompt should establish who the Player is and what they are trying to accomplish. It should also describe the entrance to the dungeon and provide some relevant backstory on the dungeon itself.) 

Version: 6
Fields Changed Content
Updated
Content
It seemed like a good idea at the time
Harsha the Barbarian solos the Goblin Gauntlet

[Harsha is a barbarian seeking loot and glory by plundering an abandoned goblin training ground.] 

([This is a long quest.])

(This is the start of the story. The Player should be given enough backstory and immediate description to have some sense of where they are, so the prompt can go on longer than usual.  The prompt should establish who the Player is and what they are trying to accomplish. It should also describe the entrance to the dungeon and provide some relevant backstory on the dungeon itself.)