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Gren is rather skeptical of a group of 'doctors'.
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"He was working the thresher. Got his leg caught up inside. There shouldn't be anything in his leg, but it might've got infected. He seems okay..."

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"No broken bones, though? You can still move everything, just a bit?"

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He nods, then creases his brow and visibly tests that he can.

He can. 

The farmer nods more confidently now. 

"Yeah, if you can just fix him up we'll be right on track for next season."

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So she reaches out and touches his hand lightly, and - healing. It takes about thirty seconds.

"I probably should hold off on any more magic for a couple hours after that."

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The boy yelps in surprise.

"Thanks. It's completely normal now." 

He stands, and hugs the man, before running past to share the good news.

With a glowing smile, the farmer introduces himself as "Mr. Patterson, pleased to meet you. Did you still want something to eat? My wife will have put something out by now, never misses a beat, that one."

Yannis perks up, but looks to Grendyne. 

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"I'd appreciate it. So, a big part of why I'm here... I want to set up farms for the bandits that have been giving everyone trouble. Guns to plowshares. To do that, I need a seed crop from someone. And I was a farmer years ago but knowledge of your crops in particular and the weather and soil and pests around here wouldn't hurt..."

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"Well, I have knowledge of our crops and the local factors, and I'll tell you what I can."

He goes into the quality of the soil, the precipitation of this and surrounding regions, and leads them downstairs.

His wife pours her some iced tea and offers her biscuits.

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She takes notes. With an old fashioned pen and inkwell and yellowed paper.

"Good tea!"

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She smiles slightly, but says only, "My mother's recipe," before retiring upstairs.

Her husband keeps the conversation going, suggesting crops that might be less intensive, if land is scarcer. Has she heard about this particular variety of wheat?

Yannish pays attention, but doesn't seem to have much input. 

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She has not heard about this particular variety of wheat!

"Do you think we could come to an arrangement, a seed crop for making your harvest more bountiful?"

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"That sounds more than fair. You've already done a lot for us."

This guy has a lot of suggestions about gourds, too, if she wants to hear about the virtues of gourds. Does she want squash soup? Pumpkin pie? They have gourds.

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Gourds are pretty good too. She's partial to root vegetables - that's the category of crop her family always grew. How do gourds even work?

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Gourds!

Only during certain times of year, but they're a wonderful addition to any farm.

(This is what you can do with pumpkin seeds, this is why cooking gourds is so rewarding, this is where they grow best...)

He can also reluctantly be steered to other vegetables, and suggests that if anyone else learns farming, they make sure to learn about all of the recently engineered strains from him. 

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So many notes on farming! She will probably end up taking him up on that!

She'll still need starter crops for them, even if magic and hard work and sweat will clear land for them all...

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Zucchini? He has zucchini coming out of his ears. He also has some pumpkin seeds, if that might help.

Yannis, now finished taking advantage of this rare opportunity to eat without having to steal for it, adds that his tribe would "appreciate that so much, thank you for everything."

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"That should help a lot. Thank you! I'll come pick any seeds you can spare, and fast-grow something for you for about half an hour, in a day or two."

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He thanks her profusely for her help, packs some biscuits in a bag, and retrieves zucchini cucumber, and pumpkin for her to take back. 

"Good luck with your mission. I hope things work out."

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"It'd be the best kind of mission if I could help a lot of people turn to peaceable, prosperous lives and then find my way home."

She has some trouble carrying it all. "Are you coming back, Yannis? Point me to the bandits so I can have a chat?"

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Yannis is very capable at carrying things. 

He directs her to his camp.

It's very heavily concentrated. Tight quarters to live in.

The leader of the bandits leaves her tent to greet them. 

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"Hullo! ...You guys could do with some wall-raising too. I only have so much juice to go around, but... Anyway, we have tentative support from the Pattersons, willing to provide gourd seeds in exchange for my aid. And some food to help tide you over for now."

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"What sort of things cost more of your power? We should come up with a list of priorities."

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"It's actually fairly complicated. And I'm reserving some for emergencies and for the hospital. Individual healing is frequently more convenient but less efficient than a sort of - aura I can do. I can teleport small objects but it'll be much easier to just move them. I can do flashy magical attacks but these are quite expensive. Flight is cheap, shields are relatively cheap, communication and senses are cheap... Hm..."

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"Communication is useful, even if we need you as a go-between, if you're willing. If it can be more independent, we'd obviously prefer that." 

Yannis pipes in.

"If you can make the trips, healing would be great as a recurring thing."

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"Witches categorically can't make permanently magical things. If I knew how to build you radios, maybe I could do that, but comms will need me to actively do it whenever you want that to happen. I can do geases - anyone who is willing, I stress that it only works if you are willing and understand - can make magically enforced promises with me. It was used to belay death sentences back home."

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She frowns.

"Those could help ensuring peace. Lowers the barrier for trust."

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