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Medianworld summit
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Wow, Kastakia definitely wins the prize from mad gamblers for resolving bets on what progress looks like under xenopsychology. It is valuable in direct proportion to how surprising it is.
(A huge share of gremirian science is actually sponsored by sci-fi authors seeking realistic settings).
Do not underestimate durability! Even if parts are irreplaceable, we would view that approach as an attempt to create an ideal product. In our paradigm, the primary constraint is the rate of obsolescence. Nevertheless, we expect your engineering principles to be highly instructive.
 
​Interrogative torture is inefficient due to the long data-verification cycle. You can extract passwords easily, but you cannot verify the truth of complex intelligence in real-time. A daily cycle of punishment during routine work seems effective.
(Omnihold doesn't consider trading data that gives an asymmetric advantage to defense against attack, and they do actually have research on torture. On volunteers. As a niche area of ​​productivity psychology.)
 
​Sure let's exchange subjective experience tracking systems. The distinction between needs and wants seems to be a matter of imprecise definitions, which we have clarified. The impossibility of knowing another’s goals better than they do feels more fundamental. Human goal-incoherence manifests in the illusion of being more than a frozen snapshot of consciousness in an eternalist universe. People act for the benefit of self-as-a-function-in-time, yet they have no more chance of experiencing the fulfillment of their own future goals than they do of experiencing anyone else's.
 
​Our measurement units are also Planck-based, that signal is less significant than the margins of error you mentioned. Ultra-strong alloys and diamonds likely point to zero-gravity and vacuum manufacturing. Precise constants are likely related to gravity measurements <= better lasers and mirrors in space. The suggestion of valuable trade goods beyond information, given the complexities of logistics, fits well with the high capital costs of a space program, which even with knowledge of the technology would require decades of integration. Overall, we read this as space development, but not magical nanotech, for otherwise we would expect carbon-based everything. A possible bifurcation point is the success of one of the schizotechnical non-rocket launch projects.
 
Having an inaccurate understanding of your tech-level makes it difficult to assess the knowledge that benefits you most, but okay, an overview from our side will do no harm. Our space-mining exponent is just starting to kick in. We have a lunar base and a railgun for lunar launches, but we are still supplying it with precision equipment for seed factories via shuttles. These are intended to begin space-based manufacturing using asteroid resources. They can already duplicate their own essential hardware but cannot yet do so fast enough. Auctions that divert energy from this exponent toward Earth’s immediate desires cover rare scientific stations and early platinum-group deliveries. Other metals are not yet profitable to import.
(Like titanium. Why do you make everything out of titanium.)
 
​As the main difference from other worlds, we will note our urban structure. We standardized prefab modules early on, interlocking them into arcology cylinders with 3D logistics. Our cars are strictly off-road vehicles. Inside our five-minute megapolises, we use train-elevator-capsules.This ultra-fast logistics makes a mass of new markets profitable. Dense housing also made the mainframe-terminal model viable, which altered our computer architecture compared to what we see in Ailor or Kastakia.
 
​Gadgets aren't particularly noteworthy, they are just ultra-light thin clients that simply receive a signal, since fiber optics are easier to install in our environment and latency is negligible. However, there is a difference between producing a specialized chip used 1% of the time on a PC and a chip that handles 1% of a city’s total computational requests. Centralization ensures high load for any architecture. Although we only recently discovered EUV photolithography, our hardware is more specialized, leading to an early breakthrough in parallel computing as a main example.
 
We expect to have a unique advantage in tightly coupled computing. While in a decentralized network you build supercomputers as a separate class of devices focused on latency-sensitive tasks, with us, all computers are supercomputers by design, and you can run a non-distributed simulation during off-peak hours on the server of the largest city, gaining 10% of civilization's computing power in a single location. We have whole-cell simulations, but autolabs are still cheaper for their evolution. Simulations have also helped in materials science, so we know many recipes, but the ability to ensure proper purity becomes a bottleneck. We have advanced models of chaos theory - seismic and climate calculations, for example. And finally, this has given us "what we model as a head start relative to the inaccurate model of Ailor history" in the field of AI.
 
We also have an institutionally different digital environment. There are no compatibility issues, as any code runs on the ideal hardware, and the user rents exactly the required amount of power and memory. The code is open-but-unstealable, and data is perfectly protected, as there's nowhere to run anything you've copied. This encourages modularity, APIs, and documentation, as even with a fork, the original author receives a small fee for every function run. In particular, we have mature software for AR and VR. Our AI development is moving toward fragmentation into narrow, readable functions, tightly synchronized with tools, with some amazing algorithmic breakthroughs in memory. In general, digital technologies are easy to export without disclosing data - if you allow it, we can install closed servers on your premises for websites and functions-as-a-service, which we expect you won't be able to effectively reverse engineer.
 
Also blitz: hydrogen train tunnels, surprisingly poor and underutilized aircraft and automobiles, very crude and left at the prototype level military technology, excavations using thermonuclear charges, cheap automatic non-miniaturized thorium reactors with dubious security tradeoffs, an absurd amount of medical and psychological data and research from constant surveillance and wearable sensors, nests installation for replaceable teeth and nails as gadgets, the first four competitive thermonuclear reactors (plasma simulations help, but don't solve the engineering problems), and a bunch of strange plants and animals resulting from early selection, which is not entirely feasible to replicate with genetic engineering and the dense selection of modern times without the actual flow of generations. The rest of the technology seems similar or naturally extrapolated from the default Ailor kit.
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Okay, Ailor is now predicting Gremir has somehow solved the liquidity and rationing problems inherent in money. This opens up a whole new set of questions that are not the most important thing right now and will be tabled. For now, Gremir is being modeled as a Current Era civilization through some incomprehensible alien path. 

With Gremir laying it all on the table Ailor will certainly respond in kind. The read on space tech is spot on. Ailor's space program is likely similar or slightly behind Gremir, as it's focused on science instead of manufacturing takeoff. Ailor has orbital scale interferometry equipment and its lunar bases are almost all research projects. We don't have a lunar railgun yet- there's a small chance that material will be more useful where it is later- but the battlestar class airships have a railgun used to assist LEO launches. 
(The titanium could all be replaced by aluminum practically speaking, but on the off chance that elves were real and showed up the chance to flex by walking around in mithril buttons was too tempting to pass up. Similarly, the diamond soled shoes were a hedge against possible cases that didn't come up where subtle displays of wealth would be useful.)

Ailor's arcology tech is just different enough that we can see already integration and standardization is going to be a nightmare. The nearest capsule- equivalent is inconveniently not exactly half the size and only used for goods. People are transported via train/trolley/skyway, bicycles, and airship. Airplanes and recreational vehicles are relatively rare. Especially airplanes, for cultural reasons.

Gremir is also correct that it's centralized computing is ahead of Ailor. Even with EUV being an older technology on Ailor, well, sometimes quantity has a quality of its own. Within that domain we don't expect to realistically compete. We note you didn't mention any of the other forms of computing, such as wetware or quantum.

Hydrogen train tunnels might be better than our current best practices regenerative maglev. We'd like to compare specs. The biological specimen are also of interest.

Ailor is... not likely to adopt thermonuclear mining or the cybernetics. The first because of the side effects and the second because there's a long health and safety cycle for such things to be adopted into best practices, on the order of 70 years. Almost all of our interventions are bio identical where possible. Plastic and other new material medical devices are a thing of last resort. This won't stop biohackers, but just be aware you're marketing to a niche audience. (There's a look on the Ailor delegation when they realize that's not just a turn of phrase here.)

Ailor has fusion and fission for every conceivable purpose, although we do mostly prefer to use our Slack on renewables for aesthetic and cultural reasons. 

Military... well, no one will admit to anything newer than 80 years being a weapon. The weapons they do admit to from the World War are potentially quite terrifying. Jet fighters and tanks and flame throwers and a shoulder launched thermonuclear warhead. There's a reason that they were focused on being Friendly and not proactively talking about their tech! Even now, if it's not obvious why parts of their satellite constellation is made of solid tungsten or what the alternative uses for a suborbital railgun are it's probably a kindness not to say. 

Ailor very much hopes their contribution to other worlds can be their scientific specialization and fervor, with the military being a historical curiosity. 

Also blitz: Human microbiome project is done, we're moving into microbiome ecology. We've all but eliminated bad breath and a few other things via probiotics. We have extincted the majority of infectious disease such as Smallpox, Polio, etc. Right now uploading is taking up the bulk of our research budget. That's something time sensitive until cryo is provably reversible instead of just likely reversible. The largest known known economic problem is positional goods. People sometimes hang onto obsolete things long after the math says to replace them as a positional good. We haven't yet calculated the ideal positional good tax. Kinda had a slow start on that one because positional goods in theory weren't supposed to exist. 

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The list of inventions both fantastic and untranslatable is stacking up, though what's coming through is fascinating!

(An outsider reviewing The Official History of the World, Abridged might notice any of three reasons for this: an absence of fossil fuels, their physicists seem to have hit a wall after a surprisingly early discovery of relativity and electromagnetic unification, and their industrialization was indeed less tumultuous but also much slower. And those are just the reasons one can infer from reading a book whose title ignores the irony of including both "Official History" and "Abridged.")

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"I think most of this is beyond our current productive capabilities and I get the impression that developing a domestic electronics industry would be the first step in being able to use the technical elements of any reciprocally licensed intellectual property."

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At first glance, it seems like this trade will be more profitable for us than for you. This is largely due to the fact that some data can't be sold effectively. If medical data is so strictly regulated and the gamete trade is unpopular, then we can only hope for the rapid integration of arcologies, they seem the most valuable. Cultural trade is difficult to predict (especially given the additional costs of valuation and the inflation of cultural value due to free distribution). We acknowledge our debt and intend to repay it, and for now you have leverage against us, including in matters of sterilization.
 
But we are not abandoning the competition for the fastest modernization of the Republic. The portal is narrow, so people willing to speedrun civilization's progress are valuable, and we are ready to assemble raids of hyperproductivity fanatics in any permissible quantities. We don't know whether Kastakians are interested in a similar endeavor. And in any case, it heavily depends on the construction of a logistics hub in the cave. Vuleftis is right that we can't effectively trade data before the introduction of electronics, but we can immediately sell the fruits of our selection/GM as our primary decentralized technology. If you still have a large agricultural sector, then this must be significant.
 
We don't consider taxes on positional goods legitimate, but this problem isn't as severe in gremiria. We can see why it could be more of an issue for you. Omnihold lists this as a problem that should be addressed by censorship and content labeling systems to prevent unhealthy comparisons with others, but our censorship systems aren't that good either.
 
Railguns on airships are a match with "some kind of schizotech non-rocket launch". Perhaps this makes reaching first cosmic velocity much cheaper than reaching second, so that "here and now" laboratories and factories are more profitable than investing in exponential growth? We expected similar thresholds from railguns, and you still appear to be reaping more cosmic benefits, at least in the short term. Or is this simply a weird utility function?
 
Elves are somewhat translatable, mithril is not. We could look for points of deviation between our histories. Does Kastakia fit into our model of us being different Everett branches of the same planet? What overall will we see when comparing our histories?
 
We've also completed the human microbiome project. We have different solutions for the oral microbiota, and our skin microbiota counteracts blemishes like acne, it's stable and has killswitches, but... it's contagious through touch. We've suppressed it individually for this summit, and replacing it could be a standard requirement for our immigrants while they're still small in number, but we need to agree on a microbiota that will satisfy every human civilization for long-term interactions.
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"We are currently not accepting any immigration out of concern for our ecology and possible disruption to our ability to remain at or above replacement rate.

We do have data access here if you want to donate technological specifications or commission Adventurers or Endeavours to gather further data of interest to you."

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"If we're the same planet I think we'd have had to have diverged in, like, planet formation? We don't have such large land continents or so much volcanic activity, and I think we just lack the main biome for primate evolution, which is why cliff dwelling avians that started raft building to cross oceans easier filled the intelligence and tool using niche instead?"

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Ailor predicts that any negotiating leverage will be best spent getting the default position in matters of standardization. If the leverage isn't sufficient for that, then we'll start with flagging and produce an ordered list of standards they think will benefit from the most. (The Head of Government helpfully taps the parts of their outfit that says "Anyone may approach for sex" and "Anyone may approach for conversation" when they bring up flagging, to be clear what they're talking about.)

If you want to race modernization, Ailor is happy to have a race! And a Friendly race is much nicer and less commons-burning than a competitive one! Here's our current optimized plan for an Ailor Gremir Vuleftis Kastakian trade hub. Here's our conservative prediction for opening of Ways beyond that. If we run into an emergency we have some expensive, commons burning, and dangerous options for larger scale transit we think will work but obviously there hasn't been enough time to get that through Ailor-level health and safety testing.

Active censoring is considered somewhat hostile on Ailor, so our censoring tech is all theoretical. Mostly we just don't bring things up if we don't want people to know them.

Space is dominated by the rocket equation. Getting certain sized things into LEO is insanely cheap fuel wise, but then you have to boost things.  We have infrastructure satellites that use ion drives, wireless energy transfer, and gravity slingshots to boost things slowly but efficiently. We can do direct launch or send up fuel for faster needs, but we try and make sure we never need to do that. Here's our current best practices boosting pattern.

Investing in science over exponential growth was a controversy. Part of that is gambling on breakthroughs like zero point energy or reaction-less drives. Part of it is just highly valuing the quality of our environment and going for the hyper efficient thing. Some of it is "because it's cool" which does drive our lifestyles more than it ought to. (The deciding factor was the military applications, which we absolutely are not talking about unless asked point blank.)

If you look through Ailor history the most obvious divergence points relative to baseline Earth are the counter ambush and assassination of Vladimir Lenin in 1917 and the prevention of the assassination of Lincoln. If you look closer, little divergence points happened everywhere all the time though. Assassinations prevented and successful, rights movements, experimental communes. There were almost twice as many Caesars. The stars are Earth stars. The major landmasses are the same, but there's some noticeably different islands. 

That skin biota looks compatible with our ecosystem. If our oral flora isn't of interest to you how about a gut specimen that lets anyone digest cheese? We'll trade information on that and see if we converge on the same standard. If not, I think it ought to be up to the others to tie-break.

There... is a lot of data being thrown around. Upgrading computing capacity is probably a priority for everyone. 

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It is pretty obvious from looking that the Kastakians don't really go in for clothes. The data banks show that some protective and warming items are used in odd circumstances but many Kastakians can't tolerate more than essentially a soft blanket with big holes in and just avoid the circumstances.

They do wear various belt rigs, satchel bags and backpacks for carrying stuff.

"That flagging convention does look useful, any ideas on how to adapt it to something that fits on a belt or bandoleer?"

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The Representative reflexively pulls up the standards for flighted sophonts and flicks it over to Thessalia before sheepishly realizing that's for hexapeds and nod quadrupeds.

"Uh, you should be able to adapt that I think. I know some people use feather-paints and ribbons too if you like those better. There's a digital protocol there if you're carrying electronics." 

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