Sophie would like it on the record that, when she accepted the job, she didn't know that the Librarian had to do so much bloody politics. She could be out healing the sick, like Natan in his day. She would love to be out healing the sick. Instead, she's in one of the innumerable studies of Hush House, searching for a book for Hokobald, even though she wishes dearly that she could toss him out on his shiny arse. She doesn't mind helping out Yvette, or Arun, or really most of the others. It's just Hokobald in particular who should really go fuck himself. But it is her duty to remain strictly neutral, and she takes that duty seriously. So she'll find his damned book, and watch like a hawk while he reads it. And should he happen to violate that neutrality himself, well, she might have a few things in her pockets to introduce him to. (Swaddled Thunder isn't casual to make, nor the Rubywise Ruin in case of violence. But she's made them enough to feel they're replaceable, at least.)
She appears to be going for - some kind of armgrab handshake dealie? But she's very easy to make back off if Sophie does not seem interested.
No, no, she'll just be awkward about it because she's a fundamentally awkward person. This is fine.
This will not bother Ridaya.
She says something to Luto, and then turns to Sophie, mimes eating, and says "Do you want [new word]?"
"Yes, thank you." It's been a bit since lunch, and she doesn't in fact have wood to turn into strange fruit.
Ridaya nods, and then opens her backpack and pulls out a medium sized bag. She proceeds to sticks her head and torso into it, despite there not being nearly enough room in the bag for this to be reasonable?
After several seconds spent rummaging around, she withdraws holding a different bag and what is probably a waterskin.
From the new bag, she fishes out a variety of preserved foodstuffs, which she offers to Sophie.
That's a very blatant magical effect. Much like the illusions, it's hardly beyond the limits of magic as she knows it, but it's... off.
She gratefully accepts some kind of dried fruit and hard biscuit. It's not exactly hearty fare, but it'll do for an afternoon tea. And she can even make some more tisane to go with it; it doesn't feel like a limited kind of ability.
Once she's eaten, would anyone like to help with more language lessons? She's hoping to have it down in her usual twelve hours, then maybe get some context on where the hell she is.
(Ridaya will also offer Sophie some water, if she wants it.)
She spends a while gently coaxing Luto into eating some food as well, but once she's done with that, Ridaya will resume teaching Sophie the language.
First she solicits time-words. Then she says "Ten more hours, maybe, and I speak correct."
...Huh. Ridaya cocks her head, but then nods.
Once she's taught Sophie a word that probably means 'magic' (for examples, she points at the tisane cups, her conjured small objects, and her bag that is bigger on the inside), she says. "Ten hours for you to speak correctly... magic?"
This does not seem to present any challenge to Ridaya's worldview - she nods and continues teaching.
She's definitely picking up on where Sophie's strengths are, and is giving more ambitious examples, particularly when teaching syntax and grammar rules.
After she finishes forcing herself to eat, Luto... disappears entirely into Ridaya's bag, for a minute, and emerges with some bedrolls and blankets, and some miscellaneous smaller items. She begins to set up the bedding.
(She's still not making eye contact with either of them, though she does glance occasionally at Sophie.)
Ah, bedding. She does not currently need to commune with the Mansus or dream on an important bit of memory but it's nice of them to – wait, right, normal people do that every night. That was really inconvenient, she remembers.
"None for me, thank you," she says.
Ridaya seems to run out of grammar she wants to teach and says "Okay. Now I will do some magic to help me give you more words!" and then does the same kind of hand movement/verbalization combo that she did before (both the hand movements and sounds are different).
When she finishes, all sorts of objects appear in the air between the two of them! (She absentmindedly waves a hand through one to demonstrate that they are illusory.)
She begins pointing and naming them.
Nouns! Sophie loves getting to the nouns, the meat-and-potatoes course of a language. Sun, moon, teacup, tree...
...Scroll, potion, wand, staff, rod, spellbook, several kinds of weapon, armor, and accessory...
As she finishes naming groups of nouns, Ridaya shrinks their images and moves them off to the side to make room for new ones. The images seem to require her ongoing concentration, but that's probably good for her.
Angel, fairy, another kind of angel, a rainbow of dragons and also several metallic ones, elf, dwarf, halfling, gnome, orc, goblin, as many as several devils, daemons, and demons...
...huh.
Sophie doesn't get so much confused by the words she doesn't have a concept for, as concerned when they come so hard and fast.
"These are real things? People?"
...Huh. Where's Sophie from?
She nods. "All real, all people." Then she waves a hand, sorting them into two piles.
elves, dwarves, halflings, gnomes, orcs, goblins, dragons, fairies (she adds humans to this group and names them): "Mortals."
devils, daemons, demons, angels: "Outsiders." She adds more kinds: inevitables, azatas, proteans, asuras, elementals (earth, water, fire, air).
Sophie thinks.
"In my home," she says, "almost everyone is human, or was human. The ones who were human do not die slowly with time, and they look strange. And they love and do things for... the biggest and most powerful things, of whom only a few dozen exist."
Ridaya's eyes light up. Cosmology!
She flattens the existing set of illusions until they're all about an inch tall and down on the floor, then makes a planet. (It's earthlike, but it's clearly not Earth - different continents, and there's also a weird hole that's visible at this scale.)
She points at it. "This is a planet, named Golarion. Many kinds of mortals live here. We are here now."
Zoom out. A solar system with a sun and eleven planets. She names them in turn: "Burning Mother, Aballon, Castrovel, Golarion, Akiton, Verces, Eox, Triaxus, Liavara, Bretheda, Apostae, and Aucturn. "Other planets have people, too. Mostly mortals, I think - would need the good books about each planet to say for sure. Elves say they come form Castrovel. We can see what is on other planets with magic, but it is very very hard to go to them." And... Sophie seems like the type of person who would appreciate the trivia fact that "no mortals live on Burning Mother, but some fire elementals do!"
Is Sophie following ok?
Yeah, she's following.
"Our Burning Mother is a biggest-most-powerful-thing," she mentions. "Sort of."
She nods. "Biggest-most-powerful thing is 'God', I think. The Burning Mother is not a God."
Zoom out again, until Burning Mother is just a dot among stars and then indistinguishable in a larger galaxy, which disappears (along with other galaxies that briefly come into view) to a point of light as she zooms out further. She highlights the spherical universe and points. "This is the Material Plane. All mortals come from the Material Plane."
Next, she adds spherical layers surrounding it, one by one. "These are the Inner Planes - the Plane of Air, the Plane of Wood, the Plane of Water, the Plane of Earth, the Plane of Metal, and the Plane of Fire. Elementals come from the inner planes."
She waves a hand, and these planes resize and fold out from each other, a series of spheres instead of one nested one. "You cannot go from one plane to another without magic, no matter how good or fast you are at moving." She hasn't given Sophie words for the mathematical reasons why this is true, or how to talk about it topologically, but hopefully they'll get to that later.
Ridaya reverses her hand movement from before, and the seven planes of the inner sphere resize and collapse back into one. (She leaves a quarter of it cut out, so the others are visible within the plane of fire). "The Inner Planes make up the Inner Sphere."
Zoom out again, so the inner sphere is at the center of a larger sphere with eight very distinct regions in different parts of the edges. "These are the Outer Planes - Heaven, Nirvana, Elysium," (three rather distinct but all rather nice-looking places), "Axis," (a vast, incredible metropolis) "the Boneyard," (a small region directly above Axis), "Hell, Abaddon, and the Abyss" (three places that look various kinds of terrible). She highlights the area between them. "This is the Maelstrom."
She draws a line from each of the nine outer planes and brings up the non-elemental outsiders from before, sorting them. "These outsiders live in these Outer Planes - so do our Gods. When mortals die, their Souls sorted by Pharasma (our first, biggest God)" (she re-arranges the nine groups of elementals into a tic-tac-toe board) "and then are sent to an outer plane. After many many years in an outer plane, mortal Souls can become outsiders. Outsiders - sometimes love and do things for Gods, but not always. They are the most like that in Heaven and Axis, and not at all like that in the Abyss or the Maelstrom."
She sighs, looking unhappy. "Hell and the Abyss are both very bad. Hell hurts all mortals who go there very much, either to turn them into devils or just for fun. Many people who are sent to the Abyss are destroyed by demons, and most who survive long enough to become demons are sad and hurting all the time. Abaddon is - a different kind of bad. Everyone who goes there is destroyed."